edit default configuration to be more vanilla like.

This commit is contained in:
alexcrea 2024-02-02 16:27:12 +01:00
parent 6133419499
commit a7fd5455d4

View file

@ -1,7 +1,7 @@
# Default limit to apply to any enchants missing from override_limits # Default limit to apply to any enchants missing from override_limits
# #
# Valid range of 1 - 255 # Valid range of 1 - 255
default_limit: 10 default_limit: 5
# Whether enchants should be combined without regard for conflicts by default # Whether enchants should be combined without regard for conflicts by default
# #
@ -9,6 +9,7 @@ default_limit: 10
# they will be unable to combine conflicting enchantments # they will be unable to combine conflicting enchantments
# #
# i.e. Protection and Blast Protection can be on the same piece of armour # i.e. Protection and Blast Protection can be on the same piece of armour
# Please note, this configuration should be set to true if you want custom conflicts rule
allow_unsafe: true allow_unsafe: true
# Whether all anvil actions should be capped # Whether all anvil actions should be capped
@ -30,8 +31,7 @@ remove_repair_limit: false
# #
# Enchantments not listed here will use the value of default_limit # Enchantments not listed here will use the value of default_limit
# #
# Overrides provided default to 1 in vanilla and won't change effect with extra levels # Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
# with exceptions to this rule having their own comment
# #
# Valid range of 1 - 255 for each enchantment # Valid range of 1 - 255 for each enchantment
enchant_limits: enchant_limits:
@ -45,35 +45,35 @@ enchant_limits:
silk_touch: 1 silk_touch: 1
vanishing_curse: 1 vanishing_curse: 1
depth_strider: 3 # anything more than 3 is treated as 3 by the game depth_strider: 3 # anything more than 3 is treated as 3 by the game
# bane_of_arthropods: 1 protection: 4
# blast_protection: 1 fire_protection: 4
# efficiency: 1 blast_protection: 4
# feather_falling: 1 projectile_protection: 4
# fire_aspect: 1 feather_falling: 4
# fire_protection: 1 thorns: 3
# fortune: 1 respiration: 3
# frost_walker: 1 sharpness: 5
# impaling: 1 smite: 5
# knockback: 1 bane_of_arthropods: 5
# looting: 1 knockback: 2
# loyalty: 1 fire_aspect: 2
# luck_of_the_sea: 1 looting: 3
# lure: 1 sweeping: 3
# piercing: 1 efficiency: 5
# power: 1 unbreaking: 3
# projectile_protection: 1 fortune: 3
# protection: 1 power: 5
# punch: 1 punch: 2
# quick_charge: 1 luck_of_the_sea: 3
# respiration: 1 lure: 3
# riptide: 1 frost_walker: 2
# sharpness: 1 impaling: 5
# smite: 1 riptide: 3
# soul_speed: 1 loyalty: 3
# sweeping: 1 piercing: 4
# swift_sneak: 1 quick_charge: 3
# thorns: 1 soul_speed: 3
# unbreaking: 1 swift_sneak: 3
# Multipliers used to calculate the enchantment's value in repair/combining # Multipliers used to calculate the enchantment's value in repair/combining
# #