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edit default configuration to be more vanilla like.
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1 changed files with 32 additions and 32 deletions
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@ -1,7 +1,7 @@
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# Default limit to apply to any enchants missing from override_limits
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#
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# Valid range of 1 - 255
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default_limit: 10
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default_limit: 5
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# Whether enchants should be combined without regard for conflicts by default
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#
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@ -9,6 +9,7 @@ default_limit: 10
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# they will be unable to combine conflicting enchantments
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#
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# i.e. Protection and Blast Protection can be on the same piece of armour
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# Please note, this configuration should be set to true if you want custom conflicts rule
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allow_unsafe: true
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# Whether all anvil actions should be capped
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@ -30,8 +31,7 @@ remove_repair_limit: false
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#
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# Enchantments not listed here will use the value of default_limit
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#
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# Overrides provided default to 1 in vanilla and won't change effect with extra levels
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# with exceptions to this rule having their own comment
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# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
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#
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# Valid range of 1 - 255 for each enchantment
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enchant_limits:
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@ -45,35 +45,35 @@ enchant_limits:
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silk_touch: 1
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vanishing_curse: 1
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depth_strider: 3 # anything more than 3 is treated as 3 by the game
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# bane_of_arthropods: 1
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# blast_protection: 1
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# efficiency: 1
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# feather_falling: 1
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# fire_aspect: 1
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# fire_protection: 1
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# fortune: 1
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# frost_walker: 1
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# impaling: 1
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# knockback: 1
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# looting: 1
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# loyalty: 1
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# luck_of_the_sea: 1
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# lure: 1
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# piercing: 1
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# power: 1
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# projectile_protection: 1
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# protection: 1
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# punch: 1
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# quick_charge: 1
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# respiration: 1
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# riptide: 1
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# sharpness: 1
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# smite: 1
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# soul_speed: 1
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# sweeping: 1
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# swift_sneak: 1
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# thorns: 1
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# unbreaking: 1
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protection: 4
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fire_protection: 4
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blast_protection: 4
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projectile_protection: 4
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feather_falling: 4
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thorns: 3
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respiration: 3
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sharpness: 5
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smite: 5
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bane_of_arthropods: 5
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knockback: 2
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fire_aspect: 2
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looting: 3
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sweeping: 3
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efficiency: 5
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unbreaking: 3
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fortune: 3
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power: 5
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punch: 2
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luck_of_the_sea: 3
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lure: 3
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frost_walker: 2
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impaling: 5
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riptide: 3
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loyalty: 3
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piercing: 4
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quick_charge: 3
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soul_speed: 3
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swift_sneak: 3
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# Multipliers used to calculate the enchantment's value in repair/combining
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#
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