From 8a912f492da6deabf3e5ea1f5a096d8430b90496 Mon Sep 17 00:00:00 2001 From: alexcrea <42614139+alexcrea@users.noreply.github.com> Date: Mon, 15 Jul 2024 14:58:34 +0200 Subject: [PATCH] Updated Register Enchantments (markdown) --- Register-Enchantments.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Register-Enchantments.md b/Register-Enchantments.md index 53442ef..3ce2823 100644 --- a/Register-Enchantments.md +++ b/Register-Enchantments.md @@ -22,7 +22,7 @@ Then you should preferably create a class extending `CAEnchantmentBase` and impl * `removeFrom`: To remove the enchantment from the specified item. You can add optional features by implementing other function: -* `isCleanOptimised` and `isCleanOptimised`: Indicate if a bulk operation exists for this enchantment. (wiki in WIP) +* `isCleanOptimised` and `isCleanOptimised`: Indicate if a [bulk operation](https://github.com/alexcrea/CustomAnvil/wiki/Register-Bulk-Operations) exists for this enchantment. * `isAllowed`: Allow the enchantment to be combined by only certain players. Useful for example if you like to allow only player with a specific permission. You also need 3 objects for the constructor: