From 6ced5dd3a83b1a43ba8cca34722152a3e72af264 Mon Sep 17 00:00:00 2001 From: alexcrea <42614139+alexcrea@users.noreply.github.com> Date: Sun, 14 Jul 2024 16:08:47 +0200 Subject: [PATCH] Updated Conflicts Group (markdown) --- Conflicts-Group.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Conflicts-Group.md b/Conflicts-Group.md index edf914f..7d0f35c 100644 --- a/Conflicts-Group.md +++ b/Conflicts-Group.md @@ -97,7 +97,9 @@ This system allow simple edit of vanilla conflict. For example: * If you like sharpness to be able to be placed on axes. Replace group melee_weapons to sword from restriction_sharpness. Almost any setting someone want to do can be done with this system. -## Can I not use this system/Also use another system +## Can I not use this system/Also use another conflict system Yes, you can ! Just implement AdditionalTestEnchantment to your custom anvil enchantment and implement the interface functions. \ Please note that server admin should/will be able to add conflict group via custom anvil if they want to. +## Additional Notes: +You can also get by name and remove conflict using the ConflictAPI facade. \ No newline at end of file