mirror of
https://github.com/alexcrea/CustomAnvil.git
synced 2026-06-23 16:16:17 +02:00
147 lines
5.2 KiB
Kotlin
147 lines
5.2 KiB
Kotlin
package io.delilaheve
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import io.delilaheve.util.ConfigOptions
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import org.bukkit.Bukkit
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import org.bukkit.configuration.file.YamlConfiguration
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import org.bukkit.plugin.java.JavaPlugin
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import xyz.alexcrea.command.ReloadExecutor
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import xyz.alexcrea.group.EnchantConflictManager
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import xyz.alexcrea.group.ItemGroupManager
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import xyz.alexcrea.util.Metrics
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import xyz.alexcrea.util.MetricsUtil
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import java.io.File
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import java.io.FileReader
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/**
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* Bukkit/Spigot/Paper plugin to alter enchantment max
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* levels and allow unsafe enchantment combinations
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*/
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class CustomAnvil : JavaPlugin() {
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companion object {
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// bstats plugin id
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private const val bstatsPluginId = 20923
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// Permission string required to use the plugin's features
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const val unsafePermission = "ca.unsafe"
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// Permission string required to bypass enchantment conflicts test
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const val bypassFusePermission = "ca.bypass.fuse"
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// Permission string required to bypass enchantment conflicts test
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const val bypassLevelPermission = "ca.bypass.level"
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// Permission string required to reload the config
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const val commandReloadPermission = "ca.command.reload"
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// Command Name to reload the config
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const val commandReloadName = "anvilconfigreload"
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// Item Grouping Configuration file name
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const val itemGroupingConfigFilePath = "item_groups.yml"
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// Conflict Configuration file name
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const val enchantConflicConfigFilePath = "enchant_conflict.yml"
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// Unit Repair Configuration file name
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const val unitRepairFilePath = "unit_repair_item.yml"
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// Current plugin instance
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lateinit var instance: CustomAnvil
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// Current item grouping configuration instance
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lateinit var conflictManager: EnchantConflictManager
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// Configuration for unit repair
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lateinit var unitRepairConfig: YamlConfiguration
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/**
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* Logging handler
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*/
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fun log(message: String) {
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if (ConfigOptions.debugLog) {
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instance.logger.info(message)
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}
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}
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}
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/**
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* Setup plugin for use
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*/
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override fun onEnable() {
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instance = this
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// Disable old plugin name if exist
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val potentialPlugin = Bukkit.getPluginManager().getPlugin("UnsafeEnchantsPlus")
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if(potentialPlugin != null){
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Bukkit.getPluginManager().disablePlugin(potentialPlugin)
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logger.warning("An old version of this plugin was detected")
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logger.warning("Please note CustomAnvil is a more recent version of UnsafeEnchantsPlus")
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}
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val success = reloadAllConfigs(true)
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if(!success) return
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// Load metrics
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val metric = Metrics(this, bstatsPluginId)
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MetricsUtil.addCustomMetric(metric)
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// Add command to reload the plugin
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val command = getCommand(commandReloadName)
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command?.setExecutor(ReloadExecutor())
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server.pluginManager.registerEvents(
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AnvilEventListener(),
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this
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)
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}
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fun reloadAllConfigs(hardFailSafe: Boolean): Boolean{
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saveDefaultConfig()
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// Load material grouping config
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val itemGroupConfig = reloadResource(itemGroupingConfigFilePath, hardFailSafe) ?: return false
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// Read material groups from config
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val itemGroupsManager = ItemGroupManager()
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itemGroupsManager.prepareGroups(itemGroupConfig)
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// Load enchantment conflicts config
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val conflictConfig = reloadResource(enchantConflicConfigFilePath, hardFailSafe) ?: return false
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// Read conflicts from config and material group manager
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val conflictManager = EnchantConflictManager()
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conflictManager.prepareConflicts(conflictConfig,itemGroupsManager)
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// Load unit repair config
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val unitRepairConfig = reloadResource(unitRepairFilePath, hardFailSafe) ?: return false
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// Set the global variable
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CustomAnvil.conflictManager = conflictManager
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CustomAnvil.unitRepairConfig = unitRepairConfig
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// Test if is default config
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MetricsUtil.testIfConfigIsDefault(config, itemGroupConfig, conflictConfig, unitRepairConfig)
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return true
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}
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private fun reloadResource(resourceName: String,
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hardFailSafe:Boolean = true): YamlConfiguration?{
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// Save default resource
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val file = File(dataFolder,resourceName)
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if(!file.exists()){
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saveResource(resourceName,false)
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}
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// Load resource
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val yamlConfig = YamlConfiguration()
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try {
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val configReader = FileReader(file)
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yamlConfig.load(configReader)
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} catch (test: Exception){
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if(hardFailSafe){
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// This is important and may impact gameplay if it does not load.
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// Failsafe is to stop the plugin
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logger.severe("Resource $resourceName Could not be load or reload.")
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logger.severe("Disabling plugin.")
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Bukkit.getPluginManager().disablePlugin(this)
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}else{
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logger.warning("Resource $resourceName Could not be load or reload.")
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}
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return null
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}
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return yamlConfig
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}
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}
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