mirror of
https://github.com/alexcrea/CustomAnvil.git
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122 lines
3.9 KiB
Kotlin
122 lines
3.9 KiB
Kotlin
package io.delilaheve.util
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import io.delilaheve.UnsafeEnchants
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import org.bukkit.Material.ENCHANTED_BOOK
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import org.bukkit.enchantments.Enchantment
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.meta.Damageable
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import org.bukkit.inventory.meta.EnchantmentStorageMeta
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import kotlin.math.ceil
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import kotlin.math.max
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import kotlin.math.min
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/**
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* Item manipulation utilities
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*/
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object ItemUtil {
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/**
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* Check if this [ItemStack] is an [ENCHANTED_BOOK]
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*/
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fun ItemStack.isEnchantedBook() = type == ENCHANTED_BOOK
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/**
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* Find the enchantment map for this [ItemStack] and return it as a [MutableMap]
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*/
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fun ItemStack.findEnchantments() = if (isEnchantedBook()) {
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(itemMeta as? EnchantmentStorageMeta)?.storedEnchants ?: emptyMap()
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} else {
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itemMeta?.enchants ?: emptyMap()
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}
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/**
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* Apply an [enchantments] map to this [ItemStack]
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*/
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fun ItemStack.setEnchantmentsUnsafe(enchantments: Map<Enchantment, Int>) {
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if (isEnchantedBook()) {
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/* For some god-forsaken reason, item meta is not mutable
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* so, we have to get the instance, modify it, then set it
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* back to the item... #BecauseMinecraft */
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val bookMeta = (itemMeta as? EnchantmentStorageMeta)
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bookMeta?.replaceEnchants(enchantments)
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itemMeta = bookMeta
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} else {
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itemMeta?.enchants?.forEach { (enchant, _) ->
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removeEnchantment(enchant)
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}
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addUnsafeEnchantments(enchantments)
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}
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}
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/**
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* Apply an [enchantments] map to this book
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*/
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private fun EnchantmentStorageMeta.replaceEnchants(
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enchantments: Map<Enchantment, Int>
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) {
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storedEnchants.forEach { (enchant, _) ->
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removeStoredEnchant(enchant)
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}
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enchantments.forEach { (enchant, level) ->
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val added = addStoredEnchant(enchant, level, true)
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UnsafeEnchants.log("${enchant.key} added to item? $added")
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}
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}
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/**
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* Set this [ItemStack]s durability from a combination of the
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* [first] and [second] item's durability values
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* @return if the item was repaired
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*/
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fun ItemStack.repairFrom(
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first: ItemStack,
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second: ItemStack
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): Boolean {
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(itemMeta as? Damageable)?.let {
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val durability = type.maxDurability.toInt()
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val firstDamage = (first.itemMeta as? Damageable)?.damage ?: 0
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if( firstDamage == 0) return false
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val firstDurability = durability - firstDamage
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val secondDamage = (second.itemMeta as? Damageable)?.damage ?: 0
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val secondDurability = durability - secondDamage
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val combinedDurability = firstDurability + secondDurability
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val newDurability = min(combinedDurability, durability)
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it.damage = durability - newDurability
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itemMeta = it
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return true
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}
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return false
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}
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fun ItemStack.unitRepair(
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unitAmount: Int,
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percentPerUnit: Double
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): Int {
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(itemMeta as? Damageable)?.let {
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val durability = type.maxDurability.toInt()
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val firstDamage = it.damage
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if( firstDamage == 0) return 0
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var unitCount = 0
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var damage = firstDamage
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while((unitCount < unitAmount) && (damage > 0)){
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unitCount++
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damage = ceil(firstDamage - durability*percentPerUnit*unitCount).toInt()
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}
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it.damage = max(damage, 0)
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itemMeta = it
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return unitCount
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}
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return 0
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}
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/**
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* Check that this [ItemStack] can merge with the [other]
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*
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* The two items should either be the same type, or, the [other] is a book
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*/
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fun ItemStack.canMergeWith(
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other: ItemStack?
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) = (other != null) && (type == other.type || (other.isEnchantedBook()))
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}
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