CustomAnvil/src/main/kotlin/io/delilaheve/CustomAnvil.kt

215 lines
7.1 KiB
Kotlin

package io.delilaheve
import io.delilaheve.util.ConfigOptions
import org.bukkit.Bukkit
import org.bukkit.configuration.file.YamlConfiguration
import org.bukkit.plugin.java.JavaPlugin
import xyz.alexcrea.cuanvil.api.event.CAConfigReadyEvent
import xyz.alexcrea.cuanvil.api.event.CAEnchantRegistryReadyEvent
import xyz.alexcrea.cuanvil.command.EditConfigExecutor
import xyz.alexcrea.cuanvil.command.ReloadExecutor
import xyz.alexcrea.cuanvil.config.ConfigHolder
import xyz.alexcrea.cuanvil.dependency.DependencyManager
import xyz.alexcrea.cuanvil.enchant.CAEnchantmentRegistry
import xyz.alexcrea.cuanvil.gui.config.MainConfigGui
import xyz.alexcrea.cuanvil.gui.util.GuiSharedConstant
import xyz.alexcrea.cuanvil.listener.AnvilCloseListener
import xyz.alexcrea.cuanvil.listener.AnvilResultListener
import xyz.alexcrea.cuanvil.listener.ChatEventListener
import xyz.alexcrea.cuanvil.listener.PrepareAnvilListener
import xyz.alexcrea.cuanvil.update.PluginSetDefault
import xyz.alexcrea.cuanvil.update.Update_1_21
import xyz.alexcrea.cuanvil.update.plugin.PluginUpdates
import xyz.alexcrea.cuanvil.util.Metrics
import java.io.File
import java.io.FileReader
import java.util.logging.Level
/**
* Bukkit/Spigot/Paper plugin to alter anvil feature
*/
open class CustomAnvil : JavaPlugin() {
companion object {
// bstats plugin id
private const val bstatsPluginId = 20923
// Permission string required to use the plugin's features
const val affectedByPluginPermission = "ca.affected"
// Permission string required to bypass enchantment conflicts test
const val bypassFusePermission = "ca.bypass.fuse"
// Permission string required to bypass enchantment conflicts test
const val bypassLevelPermission = "ca.bypass.level"
// Permission string required to reload the config
const val commandReloadPermission = "ca.command.reload"
// Permission string required to edit the plugin's config
const val editConfigPermission = "ca.config.edit"
// Command Name to reload the config
const val commandReloadName = "anvilconfigreload"
// Test command name
const val commandTestName = "customanvilconfig"
// Current plugin instance
lateinit var instance: CustomAnvil
// Chat message listener
lateinit var chatListener: ChatEventListener
/**
* Logging handler
*/
fun log(message: String) {
if (ConfigOptions.debugLog) {
instance.logger.info(message)
}
}
/**
* Vebose Logging handler
*/
fun verboseLog(message: String) {
if (ConfigOptions.verboseDebugLog) {
instance.logger.info(message)
}
}
}
/**
* Setup plugin for use
*/
override fun onEnable() {
instance = this
// Disable old plugin name if exist
val potentialPlugin = Bukkit.getPluginManager().getPlugin("UnsafeEnchantsPlus")
if (potentialPlugin != null) {
Bukkit.getPluginManager().disablePlugin(potentialPlugin)
logger.warning("An old version of this plugin was detected")
logger.warning("Please note CustomAnvil is a more recent version of UnsafeEnchantsPlus")
}
// Add commands
prepareCommand()
// Load chat listener
chatListener = ChatEventListener()
server.pluginManager.registerEvents(chatListener, this)
// Load default configuration
if (!ConfigHolder.loadDefaultConfig()) {
logger.log(Level.SEVERE,"could not load default config.")
return
}
// Load dependency
DependencyManager.loadDependency()
// Register anvil events
server.pluginManager.registerEvents(PrepareAnvilListener(), this)
server.pluginManager.registerEvents(AnvilResultListener(), this)
server.pluginManager.registerEvents(AnvilCloseListener(DependencyManager.packetManager), this)
// Load metrics
Metrics(this, bstatsPluginId)
// Load other thing later.
// It is so other dependent plugins can implement there event listener before we fire them.
DependencyManager.scheduler.scheduleGlobally(this, {loadEnchantmentSystem()})
}
private fun loadEnchantmentSystem(){
// Register enchantments
CAEnchantmentRegistry.getInstance().registerBukkit()
DependencyManager.registerEnchantments()
val enchantReadyEvent = CAEnchantRegistryReadyEvent()
server.pluginManager.callEvent(enchantReadyEvent)
// Load config
if (!ConfigHolder.loadNonDefaultConfig()) {
logger.log(Level.SEVERE,"could not load non default config.")
return
}
// temporary: handle 1.21 update
Update_1_21.handleUpdate()
// plugin configuration updates
PluginUpdates.handlePluginUpdate()
// Register enchantment of compatible plugin and load configuration change.
DependencyManager.handleCompatibilityConfig()
// Call config event
val configReadyEvent = CAConfigReadyEvent()
server.pluginManager.callEvent(configReadyEvent)
// Load gui constants //TODO maybe something better later
MainConfigGui.getInstance().init(DependencyManager.packetManager)
GuiSharedConstant.loadConstants()
// Finally, re add default we may be missing
PluginSetDefault.reAddMissingDefault()
}
fun reloadResource(
resourceName: String,
hardFailSafe: Boolean = true
): YamlConfiguration? {
// Save default resource
val file = File(dataFolder, resourceName)
if (!file.exists()) {
saveResource(resourceName, false)
}
return reloadResource(file, hardFailSafe)
}
// Unlike above function. this function will not clone default from jar.
fun reloadResource(
resourceFile: File,
hardFailSafe: Boolean = true
): YamlConfiguration? {
// Test if file exist
if (!resourceFile.exists()) {
return null
}
// Load resource
val yamlConfig = YamlConfiguration()
try {
val configReader = FileReader(resourceFile)
yamlConfig.load(configReader)
} catch (test: Exception) {
if (hardFailSafe) {
// This is important and may impact gameplay if it does not load.
// Failsafe is to stop the plugin
logger.severe("Resource ${resourceFile.path} Could not be load or reload.")
logger.severe("Disabling plugin.")
Bukkit.getPluginManager().disablePlugin(this)
} else {
logger.warning("Resource ${resourceFile.path} Could not be load or reload.")
}
return null
}
return yamlConfig
}
fun prepareCommand() {
var command = getCommand(commandReloadName)
command?.setExecutor(ReloadExecutor())
command = getCommand(commandTestName)
command?.setExecutor(EditConfigExecutor())
}
}