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No commits in common. "v1.x.x" and "v1.14.2" have entirely different histories.

188 changed files with 2350 additions and 9254 deletions

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@ -12,11 +12,9 @@ on:
branches: [ "v1.x.x", "v2.x.x" ] branches: [ "v1.x.x", "v2.x.x" ]
pull_request: pull_request:
branches: [ "v1.x.x", "v2.x.x" ] branches: [ "v1.x.x", "v2.x.x" ]
release:
types: [published]
concurrency: concurrency:
group: ${{ github.workflow }}-${{ github.event_name }}-${{ github.ref }} group: ${{ github.ref }}
cancel-in-progress: true cancel-in-progress: true
jobs: jobs:
@ -25,10 +23,6 @@ jobs:
permissions: permissions:
contents: write contents: write
env:
MODRINTH_VERSIONS: '["1.18.x", "1.19.x", "1.20.x", "1.21.x", "26.1.x", "26.2.x"]'
MODRINTH_PLATFORMS: '["spigot", "paper", "purpur", "folia"]'
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Set up JDKs - name: Set up JDKs
@ -37,41 +31,21 @@ jobs:
java-version: | java-version: |
21 21
distribution: 'temurin' distribution: 'temurin'
cache: gradle cache: 'gradle'
- name: Cache Gradle root and wrapper
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: gradle-root-${{ runner.os }}-${{ hashFiles('build.gradle*') }}
restore-keys: gradle-root-${{ runner.os }}-
# Setup paperweight cache
- name: Cache paperweight
uses: actions/cache@v3
with:
path: |
./nms/*/.gradle/caches/paperweight
key: paperweight-submodules-${{ runner.os }}-${{ hashFiles('nms/*/build.gradle*') }}
restore-keys: |
paperweight-submodules-${{ runner.os }}-
# Configure Gradle for optimal use in GitHub Actions, including caching of downloaded dependencies. # Configure Gradle for optimal use in GitHub Actions, including caching of downloaded dependencies.
# See: https://github.com/gradle/actions/blob/main/setup-gradle/README.md # See: https://github.com/gradle/actions/blob/main/setup-gradle/README.md
- name: Setup Gradle - name: Setup Gradle
uses: gradle/actions/setup-gradle@v5 uses: gradle/actions/setup-gradle@v4
- name: Make gradlew executable - name: Make gradlew executable
run: chmod +x ./gradlew run: chmod +x ./gradlew
- name: Get small commit hash - name: Get small commit hash
if: ${{ github.event_name != 'release' && success() }}
run: echo "SMALL_COMMIT_HASH=$(git rev-parse --short ${{ github.sha }})" >> $GITHUB_ENV run: echo "SMALL_COMMIT_HASH=$(git rev-parse --short ${{ github.sha }})" >> $GITHUB_ENV
- name: Build with Gradle Wrapper - name: Build with Gradle Wrapper
run: ./gradlew build --parallel --stacktrace run: ./gradlew build --parallel
# only submit dependency on push # only submit dependency on push
- name: Generate and submit dependency graph - name: Generate and submit dependency graph
@ -89,7 +63,7 @@ jobs:
echo "ONLINE_JAR_NAME=$(basename $ONLINE_JAR_PATH)" >> $GITHUB_ENV echo "ONLINE_JAR_NAME=$(basename $ONLINE_JAR_PATH)" >> $GITHUB_ENV
echo "OFFLINE_JAR_NAME=$(basename $OFFLINE_JAR_PATH)" >> $GITHUB_ENV echo "OFFLINE_JAR_NAME=$(basename $OFFLINE_JAR_PATH)" >> $GITHUB_ENV
# upload the named jars as artifact # upload the named jars
- name: Upload online JAR artifact - name: Upload online JAR artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
@ -105,59 +79,3 @@ jobs:
- name: Summarize tests results - name: Summarize tests results
uses: jeantessier/test-summary-action@v1 uses: jeantessier/test-summary-action@v1
if: ${{ always() }} if: ${{ always() }}
# upload the jar to release
- name: Upload jar to release
if: ${{ github.event_name == 'release' && success() }}
uses: softprops/action-gh-release@v2
with:
files: |
build/libs/${{ env.ONLINE_JAR_NAME }}
build/libs/${{ env.OFFLINE_JAR_NAME }}
- name: Hangar release
if: ${{ (github.event_name != 'release' || github.event_name != 'push') && github.repository_owner == 'alexcrea' && success() }}
env:
HANGAR_API_TOKEN: ${{ secrets.HANGAR_API_TOKEN }}
RELEASE_CHANGELOG: ${{ github.event.release.body }}
run: ./gradlew publishAllPublicationsToHangar --stacktrace
- name: Modrinth publish alpha
if: ${{ github.event_name == 'push' && github.repository_owner == 'alexcrea' && success() }}
uses: cloudnode-pro/modrinth-publish@v2
with:
token: ${{ secrets.MODRINTH_TOKEN }}
project: S75Ueiq9
name: dev-${{ env.SMALL_COMMIT_HASH }}
version: dev-${{ env.SMALL_COMMIT_HASH }}
loaders: ${{ env.MODRINTH_PLATFORMS }}
game-versions: ${{ env.MODRINTH_VERSIONS }}
channel: alpha
files: build/libs/${{ env.ONLINE_JAR_NAME }}
changelog: ${{ github.event.head_commit.message }}
- name: Modrinth publish release
if: ${{ github.event_name == 'release' && github.repository_owner == 'alexcrea' && success() }}
uses: cloudnode-pro/modrinth-publish@v2
with:
token: ${{ secrets.MODRINTH_TOKEN }}
project: S75Ueiq9
name: ${{ github.event.release.name }}
version: ${{ github.event.release.tag_name }}${{ github.event.release.prerelease && '-pre' || '' }}
loaders: ${{ env.MODRINTH_PLATFORMS }}
game-versions: ${{ env.MODRINTH_VERSIONS }}
channel: ${{ github.event.release.prerelease == false && 'release' || 'beta' }}
files: build/libs/${{ env.ONLINE_JAR_NAME }}
changelog: ${{ github.event.release.body }}
- name: Send release note to discord
if: ${{ github.event_name == 'release' && github.repository_owner == 'alexcrea' && success() }}
uses: tsickert/discord-webhook@v7.0.0
with:
webhook-url: ${{ secrets.RELEASE_WEBHOOK_URL }}
content: |
${{ github.event.release.prerelease == false && '<@&1338546156325568642>' || '<@&1352296092989001768>' }}
# New ${{ github.event.release.prerelease && 'beta ' || '' }}version of custom anvil ! <:CustomAnvil:1262550667986342001>([Modrinth](https://modrinth.com/plugin/customanvil), [Hangar](https://hangar.papermc.io/alexcrea/CustomAnvil) and [GitHub](${{ github.event.release.html_url }}) links)
-# note: automated release. spigot is not uploaded yet.
${{ github.event.release.body }}

3
.gitignore vendored
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@ -14,9 +14,6 @@
/impl/*/build /impl/*/build
/impl/*/.gradle /impl/*/.gradle
# run folder
/run/
# other random folders # other random folders
/htmlReport /htmlReport
/.kotlin/errors /.kotlin/errors

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@ -1,9 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Server" type="JarApplication">
<option name="JAR_PATH" value="$PROJECT_DIR$/run/server.jar" />
<option name="PROGRAM_PARAMETERS" value="-nogui" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/run" />
<option name="ALTERNATIVE_JRE_PATH" />
<method v="2" />
</configuration>
</component>

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@ -1,63 +0,0 @@
### Bedrock issue
For server using geyser, bedrock player cannot use custom "recipes" in the anvil.
This is cannot be fixed on geyser or my side.
### Plugin Compatibility
Here is various plugins that had issues with CustomAnvil
where efforts was made for compatibility and should be working right:
some if not all of them are cool ! I recommend checking them out !
## Supported By CustomAnvil
These plugins have compatibility handled by custom anvil. seek help on custom anvil and do not bother these developers
#### Enchantment Plugins
- [ExcellentEnchants](https://www.spigotmc.org/resources/excellentenchants-%E2%AD%90-75-vanilla-like-enchantments.61693/) by NightExpress:
Use ExcellentEnchants item type \
Also use ExcellentEnchant max enchant limit
- [EcoEnchant](https://www.spigotmc.org/resources/ecoenchants-%E2%AD%95-250-enchantments-%E2%9C%85-create-custom-enchants-%E2%9C%A8-essentials-cmi-support.79573/) by Auxilor:
Need to use /anvilconfigreload or a server restart to add newly added enchantment.
Use EcoEnchant restriction system but new restriction can be added in custom anvil
- [Enchantment²](https://www.spigotmc.org/resources/enchants-squared-the-enchantsplus-rewrite-custom-enchantments-that-act-like-vanilla-ones.86747/) by Athlaeos:
Support by Custom Anvil but still experimental. Automatic configuration. Plugin is not actively developed anymore
- [SuperEnchants](https://modrinth.com/plugin/superenchants) by Aznos:
Use SuperEnchant restrictions system but new restriction can be added in custom anvil
#### Custom Items Plugins
Custom Items support is considered unstable. If you find issue please report it !
- [EcoItem](https://www.spigotmc.org/resources/30-sale%E2%8F%B3-ecoitems-%E2%AD%95-create-custom-items-%E2%9C%85-weapons-armors-tools-charms-%E2%9C%A8-item-levels-rarities.94601/) by Exanthiax:
May have some issue. but should partially work I hope
- [ItemAdder](https://www.spigotmc.org/resources/%E2%9C%A8itemsadder%E2%AD%90emotes-mobs-items-armors-hud-gui-emojis-blocks-wings-hats-liquids.73355/) by LoneDev:
Need to fix unit item not working completly correctly as in can't have twice same base item
#### Anvil Mechanics Plugins
- [Disenchantment](https://www.spigotmc.org/resources/disenchantment-1-21-1-1-20-6-new-book-splitting-mechanics.110741/) by H7KZ
Partially use Custom Anvil maximum XP settings (>= 6.1.5)
- [HavenBags](https://www.spigotmc.org/resources/havenbags-shulker-like-player-bound-bags-1-17-1-21-4.110420/) by hyperdefined
For bag upgrade and skin via anvil. (version >= 1.31.0)
- [AxPlayerWarp](https://modrinth.com/project/QDJHDKvi) by ArtillexStudios
For its anvil inventory usage
- [ToolsStats](https://modrinth.com/project/oBZj9E15) by Valorless
For token application using anvil
### Known Partially Incompatible
- [UberEnchant](https://modrinth.com/plugin/uberenchant) by coltonj96
Anvil handling as they are doing something similar to CustomAnvil.
It is by no mean there faults and I recommend checking them out especially if custom anvil do not work for your use case !
- [AdvencedEnchantments](https://ae.advancedplugins.net/) by Advanced Plugins
Paid plugin I do not own as I did not get commissioned for support.
may be able to use api but cannot test on my side
If you like Custom Anvil to support a specific plugin (custom enchant or anvil mechanic).
You can ask, but please note implementing compatibility will be considered
as low priority as I work for the plugin as an hobby on my free time for free.

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@ -1,34 +0,0 @@
Thanks **DelilahEve** for making [Unsafe Enchants](https://github.com/DelilahEve/UnsafeEnchants). \
CustomAnvil was initially a fork of Unsafe Enchants where I wanted to add more and more and here we are now !
Thanks for all the contributors of bukkit, spigot, the paper team and the adventure API developers \
Thanks JetBrain for making IntelliJ
### Dependencies
These dependencies (or a modified version of) are used by custom anvil
- [IF](https://github.com/stefvanschie/IF) an inventory framework by stefvanschie
- [Mockbukkit](https://github.com/MockBukkit/MockBukkit) for unit testing
- [CentralPortalPlus](https://github.com/lalakii/central-portal-plus) by lalakii
- [test-summary-action](https://github.com/jeantessier/test-summary-action) by jeantessier
- [modrinth-publish](https://github.com/cloudnode-pro/modrinth-publish) by Zefir
- [discord-webhook](https://github.com/tsickert/discord-webhook) by tsickert
- Thanks [bstats](https://bstats.org/) for keeping me motivated
- And [FastStats](https://faststats.dev/) alternative to bstats in beta test
- [ModrinthUpdateChecker](https://github.com/Clickism/ModrinthUpdateChecker) by Clickism and thanks to the modrinth team
### Compatibility
Thanks to all the cool creator making the minecraft plugin's ecosystem works ! \
See [Compatibility list](https://github.com/alexcrea/CustomAnvil/blob/v1.x.x/COMPATIBILITY.md) for details
but especially, Big Thanks for H7KZ maker of [Disenchantment](https://github.com/H7KZ/Disenchantment)
### Special Thanks
Thanks for all the users trying my plugin for these niche use cases
, reporting issues and giving ideas !
Thanks coltonj96 for [UberEnchant](https://modrinth.com/plugin/uberenchant).
we may be incompatible with the anvil, but I do think it is a good alternative ! \
I wish one day to work on cross compatibiltiy \
* If custom anvil do not work well for you or your use case give it a try ! *

105
README.md
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@ -1,11 +1,18 @@
# Custom Anvil # Custom Anvil
**Custom Anvil** is a plugin that allows server administrators to customize every aspect of the anvil's mechanics. **Custom Anvil** is a plugin that allows server administrators to customize every aspect of the anvil's mechanics.
It is expected to work on 1.18 to 1.21.7 minecraft servers running spigot or paper.
(the plugin support of 1.16.5 to 1.17.1 is experimental and may encounter issues)
**Custom Anvil** was previously named **Unsafe Enchants+**.
It was renamed because it now affects every anvil aspect and not only unsafe enchants\
**Custom Anvil** is based on [Unsafe Enchants](https://github.com/DelilahEve/UnsafeEnchants) by DelilahEve.
### Download Locations: ### Download Locations:
the plugin can be downloaded on the plugin can be downloaded on
[Modrinth](https://modrinth.com/plugin/customanvil), [Spigot](https://www.spigotmc.org/resources/custom-anvil.114884),
[modrinth](https://modrinth.com/plugin/customanvil),
[Hangar](https://hangar.papermc.io/alexcrea/CustomAnvil) [Hangar](https://hangar.papermc.io/alexcrea/CustomAnvil)
or here [on GitHub](https://github.com/alexcrea/CustomAnvil/releases/latest) or here [on GitHub](https://github.com/alexcrea/CustomAnvil/releases/latest)
@ -14,98 +21,94 @@ the plugin can be downloaded on
- Vanilla like default configuration. - Vanilla like default configuration.
- Custom enchantment level limit. - Custom enchantment level limit.
- Custom anvil recipes. - Custom anvil recipes.
- Custom enchant restrictions (allows unsafe enchantment only for a group of item or create new restriction). - Custom enchant restrictions (allow unsafe enchantment only for a group of item or create new restriction).
- Custom items of unit repairs (repair damaged with unit of "material", for example the repair of diamond sword by diamonds). - Custom items of unit repairs (repair damaged with unit of "material", for example the repair of diamond sword by diamonds).
- Custom XP cost for every aspect of the anvil. - Custom XP cost for every aspect of the anvil.
- Permissions to bypass level limit or enchantment restriction. - Permissions to bypass level limit or enchantment restriction.
- Display XP cost instead of "too expensive" when above level 40. (see below for more information) - Display XP cost instead of "too expensive" when above level 40. (see below for more information)
- Can handle some custom enchantment plugins (see below for more information) - Can handle some custom enchantment plugins (see below for more information)
- Gui to configure the plugin in game. - Gui to configure the plugin in game.
- Support use of color code, hexadecimal color and minimessage for color/decoration - Support of color code and hexadecimal color
- (Experimental) Folia support (gui do not work) - (Experimental) Folia support (gui do not work)
- (Experimental) Dialog rename (allows longer rename)
- (Experimental) Anvil with monetary cost (using vault) (require dialog rename)
And more !
--- ---
### Permissions: ### Permissions:
Note that for most of them you also need to enable feature and in most case enable use of permission for the specfic feature (indicated with `(toggleable)`)
```yml ```yml
# Generic and bypass permissions
ca.affected: Player with this permission will be affected by the plugin ca.affected: Player with this permission will be affected by the plugin
ca.bypass.fuse: Allow player to combine every enchantments to every item (no custom limit) ca.bypass.fuse: Allow player to combine every enchantments to every item (no custom limit)
ca.bypass.level: Allow player to bypass every level limit (no custom limit) ca.bypass.level: Allow player to bypass every level limit (no custom limit)
# Command permissions
ca.command.reload: Allow administrator to reload the plugin's configs ca.command.reload: Allow administrator to reload the plugin's configs
ca.command.diagnostic: Allow adminastator to diagnistic some simple problem with the plugin
ca.config.edit: Allow administrator to edit the plugin's config in game ca.config.edit: Allow administrator to edit the plugin's config in game
# -----------------------------------------------------------------------------
# Bellow permissions also require some config change to allow usage of features # Bellow permissions also require some config change to allow usage of features
# Usage of these permission is toggleable in basic config gui or config.yml # usage of these permission is toggleable in basic config gui or config.yml
# -----------------------------------------------------------------------------
# Permissions related to use of color and minimessage # Permissions related to use of color
ca.color.code: Allow player to use color code on rename if enabled (toggleable) ca.color.code: Allow player to use color code if enabled (toggleable)
ca.color.code.[thecode] (for example ca.color.code.a): Allows usage of only certain color code (toggleable) ca.color.hex: Allow player to use hexadecimal color if enabled (toggleable)
ca.color.hex: Allow player to use hexadecimal color on rename if enabled (toggleable)
ca.rename.minimessage: Allow player to use minimessage formating on rename if enabled (toggleable)
# Permissions related to edition of the lore # Permissions related to edition of the lore
ca.lore_edit.book: Allow player to edit lore via book and quil if enabled (toggleable) ca.lore_edit.book: Allow player to edit lore via book and quil if enabled (toggleable)
ca.lore_edit.paper: Allow player to edit lore via paper if enabled (toggleable) ca.lore_edit.paper: Allow player to edit lore via paper if enabled (toggleable)
# Others
ca.rename.dialog: Allow player to use the rename dialog (toggleable)
``` ```
### Commands ### Commands
```yml
run `/customanvil help` to get information about available commands \ anvilconfigreload or carl: Reload every config of this plugin
this only show subcommands you have permission for customanvilconfig or configanvil: open a menu for administrator to edit plugin's config in game
```
### Supported Plugins ### Supported Plugins
See the [Compatibility list](https://github.com/alexcrea/CustomAnvil/blob/v1.x.x/COMPATIBILITY.md) Custom Anvil can be compatible with some custom enchantments and anvil mechanics plugins.
Here is a list of supported custom enchantment plugins with support status:
- [Enchantment²](https://www.spigotmc.org/resources/enchants-squared-the-enchantsplus-rewrite-custom-enchantments-that-act-like-vanilla-ones.86747/):
Support by Custom Anvil but still experimental. Automatic configuration.
- [EcoEnchant](https://www.spigotmc.org/resources/ecoenchants-%E2%AD%95-250-enchantments-%E2%9C%85-create-custom-enchants-%E2%9C%A8-essentials-cmi-support.79573/):
Support by Custom Anvil but still experimental. Need to use /anvilconfigreload or a server restart to add newly added enchantment.
Use EcoEnchant restriction system by default.
- [ExcellentEnchants](https://www.spigotmc.org/resources/excellentenchants-%E2%AD%90-75-vanilla-like-enchantments.61693/):
Support by Custom Anvil but still experimental. Use ExcellentEnchants item type.
- [Superenchants](https://modrinth.com/plugin/superenchants)
support by Superenchants. Use CustomAnvil to combine enchantment in anvil in survival.
Here is a list of supported anvil mechanic plugins with support status:
- [Disenchantment](https://www.spigotmc.org/resources/disenchantment-1-21-1-1-20-6-new-book-splitting-mechanics.110741/)
support by Custom Anvil but still experimental. Mostly use Custom Anvil basic XP settings. (version >= 6.1.5)
- [HavenBags](https://www.spigotmc.org/resources/havenbags-shulker-like-player-bound-bags-1-17-1-21-4.110420/)
support by Custom Anvil. Not really enchantment related but CustomAnvil should not impact bag upgrade and skin via anvil. (version >= 1.31.0)
If you like Custom Anvil to support a specific plugin (custom enchant or anvil mechanic).
You can ask, but please note implementing compatibility will be considered
as low priority as I work for the plugin on my free time for free.
### Overriding Too Expensive ### Overriding Too Expensive
One of the configurations allow displaying price about 40 and removing Too Expensive. \ One of the configurations allow displaying price about 40 and removing Too Expensive. \
By how the minecraft client work: price above 40 can only be displayed green, even if the player does not own enough experience level. By how the minecraft client work: price above 40 can only be displayed green, even if the player does not own enough experience level.
spigot version 1.18 to 1.21.11 do not need any ProtocoLib dependency. (26.1.0 or above requires it) \ Minecraft version 1.17 to 1.21.7 do not need any dependency. Other version need ProtocoLib enabled on your server for this feature. \
Any recent paper version also are supported for this feature. You can also wait for an update of the plugin to support a newer version.
But you should wait for update for new version containing new enchantable item or new enchantments if any of this got added.
Else it is, likely, fine to use the current version you are ussing on a new paper version Please note that 1.16.5 to 1.17.1 are not officially supported. Run at your own risk.
### For custom enchantment plugin developers ### For custom enchantment plugin developers
For information about the API, please refer to [the Wiki](https://github.com/alexcrea/CustomAnvil/wiki) \ For information about the API, please refer to [the Wiki](https://github.com/alexcrea/CustomAnvil/wiki) \
(Please note that the wiki is currently incomplete) (Please note that the wiki is currently incomplete)
--- ---
### Default Plugin's Configurations ### Default Plugin's Configurations
see [Here](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs) For 1.18 to 1.20.6 use the [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18)\
For 1.21 to 1.21.7 use the [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
--- ---
### Metric And Telemetry Custom anvil [use bstat](https://bstats.org/plugin/bukkit/Unsafe%20Enchants%20Plus/20923) for metric. You can [disable it](https://bstats.org/getting-started) if you like.
Custom anvil [use bstat](https://bstats.org/plugin/bukkit/Unsafe%20Enchants%20Plus/20923)
and [faststats](https://faststats.dev/project/customanvil/minecraft-plugin) for metric and error reporting.
You can select specific telemetry or disable all in config.yml. \
You can also [disable bstat](https://bstats.org/getting-started) and [faststats](https://faststats.dev/info) in their /plugin folder if you like too.
faststats is in beta testing please report me or them any error you encounter
### Credits and Thanks
Credits and thanks can be seen [here](https://github.com/alexcrea/CustomAnvil/blob/v1.x.x/CREDITS.md)
### Planned: ### Planned:
- Better Folia support (make gui work. fix some dirty handled parts) - Better Folia support (make gui work. fix some dirty handled parts)
- Get restriction on unknown enchantments (planned for V2) - Get restriction on unknown enchantments
- More features for custom anvil craft - More features for custom anvil craft
### Known issue: ### Known issue:
Most unknown registered enchantments (by unsupported custom enchantment plugin & datapacks) will not have restriction by default. Planned but no eta. Most unknown registered enchantments (by unsupported custom enchantment plugin & datapacks) will not have restriction by default. Planned but no eta.
### Do you need help with the plugin, or have any issue or suggestion?
You can ask on the discussion page, create a [GitHub issue](https://github.com/alexcrea/CustomAnvil/issues) or join my [discord](https://discord.gg/KHUNsUfRYJ)

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@ -2,33 +2,26 @@ import cn.lalaki.pub.BaseCentralPortalPlusExtension
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
import groovy.util.Node import groovy.util.Node
import groovy.util.NodeList import groovy.util.NodeList
import io.papermc.hangarpublishplugin.model.HangarPublication
import io.papermc.hangarpublishplugin.model.Platforms
import org.jetbrains.kotlin.gradle.dsl.JvmTarget import org.jetbrains.kotlin.gradle.dsl.JvmTarget
import java.io.ByteArrayOutputStream
plugins { plugins {
kotlin("jvm") version "2.3.0" kotlin("jvm") version "2.1.0"
java java
id("org.jetbrains.dokka").version("1.9.20") id("org.jetbrains.dokka").version("1.9.20")
id("com.gradleup.shadow").version("9.3.0") id("com.gradleup.shadow").version("9.0.0-beta16")
// Maven publish // Maven publish
`maven-publish` `maven-publish`
signing signing
id("cn.lalaki.central").version("1.2.8") id("cn.lalaki.central").version("1.2.8")
// Paper // Paper
id("io.papermc.paperweight.userdev") version "2.0.0-beta.17" apply false id("io.papermc.paperweight.userdev") version "2.0.0-beta.17" apply false
id("io.papermc.hangar-publish-plugin") version "0.1.2"
} }
group = "xyz.alexcrea" group = "xyz.alexcrea"
version = "1.17.5" version = "1.14.2"
val isDevBuild = System.getenv("SMALL_COMMIT_HASH") != null
val isPreRelease = System.getenv("IS_GITHUB_PRERELEASE") == "true"
val effectiveVersion = "$version" + val effectiveVersion = "$version" +
(if (isDevBuild) "-dev-${System.getenv("SMALL_COMMIT_HASH")!!}" else "") (if (System.getenv("SMALL_COMMIT_HASH") != null) "-dev-${System.getenv("SMALL_COMMIT_HASH")!!}" else "")
repositories { repositories {
// EcoEnchants // EcoEnchants
@ -36,33 +29,12 @@ repositories {
// ExcellentEnchants // ExcellentEnchants
maven(url = "https://repo.nightexpressdev.com/releases") maven(url = "https://repo.nightexpressdev.com/releases")
// ItemsAdder
maven(url = "https://maven.devs.beer/")
// For fast stats
maven {
name = "thenextlvlReleases"
url = uri("https://repo.thenextlvl.net/releases")
} }
// For vault unlocked
maven { url = uri("https://repo.codemc.io/repository/creatorfromhell/") }
}
val reobfNMS = providers.gradleProperty("subprojects.reobfnms")
.get().split(",")
dependencies { dependencies {
// Spigot api // Spigot api
compileOnly("org.spigotmc:spigot-api:1.18-R0.1-SNAPSHOT") compileOnly("org.spigotmc:spigot-api:1.18-R0.1-SNAPSHOT")
// fast stats
implementation("dev.faststats.metrics:bukkit:0.27.0")
// minimessage
implementation("net.kyori:adventure-text-minimessage:4.25.0")
// Gui library // Gui library
val inventoryFramework = "xyz.alexcrea.cuanvil.inventoryframework:IF-CustomAnvil:0.10.18.2" val inventoryFramework = "xyz.alexcrea.cuanvil.inventoryframework:IF-CustomAnvil:0.10.18.2"
implementation(inventoryFramework) implementation(inventoryFramework)
@ -71,17 +43,12 @@ dependencies {
// EnchantsSquaredRewritten // EnchantsSquaredRewritten
compileOnly(files("libs/EnchantsSquared.jar")) compileOnly(files("libs/EnchantsSquared.jar"))
// EcoEnchants & item // EcoEnchants
compileOnly("com.willfp:libreforge:4.79.0:all")
compileOnly("com.willfp:eco:6.74.5")
compileOnly("com.willfp:EcoEnchants:12.11.1") compileOnly("com.willfp:EcoEnchants:12.11.1")
compileOnly("com.willfp:eco:6.74.5")
compileOnly(project(":impl:LegacyEcoEnchant")) compileOnly(project(":impl:LegacyEcoEnchant"))
compileOnly("com.willfp:EcoItems:5.66.0")
// ExcellentEnchants // ExcellentEnchants
implementation(project(":impl:ExcellentEnchant5_4"))
compileOnly("su.nightexpress.excellentenchants:Core:5.1.0") { compileOnly("su.nightexpress.excellentenchants:Core:5.1.0") {
exclude("org.spigotmc") exclude("org.spigotmc")
} }
@ -100,21 +67,23 @@ dependencies {
// AxPlayerWarps // AxPlayerWarps
compileOnly(files("libs/AxPlayerWarps-1.10.3.jar")) compileOnly(files("libs/AxPlayerWarps-1.10.3.jar"))
// SuperEnchants
compileOnly(files("libs/SuperEnchants-4.6.2-all.jar"))
// ItemsAdder API
compileOnly("dev.lone:api-itemsadder:4.0.10")
// Vault api
compileOnly("net.milkbowl.vault:VaultUnlockedAPI:2.16")
// Include nms // Include nms
implementation(project(":nms:nms-common")) implementation(project(":nms:nms-common"))
implementation(project(":nms:nms-paper")) implementation(project(":nms:v1_17R1", configuration = "reobf"))
for (nmsPart in reobfNMS) { implementation(project(":nms:v1_18R1", configuration = "reobf"))
implementation(project(":nms:$nmsPart", configuration = "reobf")) implementation(project(":nms:v1_18R2", configuration = "reobf"))
} implementation(project(":nms:v1_19R1", configuration = "reobf"))
implementation(project(":nms:v1_19R2", configuration = "reobf"))
implementation(project(":nms:v1_19R3", configuration = "reobf"))
implementation(project(":nms:v1_20R1", configuration = "reobf"))
implementation(project(":nms:v1_20R2", configuration = "reobf"))
implementation(project(":nms:v1_20R3", configuration = "reobf"))
implementation(project(":nms:v1_20R4", configuration = "reobf"))
implementation(project(":nms:v1_21R1", configuration = "reobf"))
implementation(project(":nms:v1_21R2", configuration = "reobf"))
implementation(project(":nms:v1_21R3", configuration = "reobf"))
implementation(project(":nms:v1_21R4", configuration = "reobf"))
implementation(project(":nms:v1_21R5", configuration = "reobf"))
// include kotlin for the offline jar // include kotlin for the offline jar
implementation(kotlin("stdlib")) implementation(kotlin("stdlib"))
@ -160,7 +129,7 @@ allprojects {
// Set target version // Set target version
tasks.withType<JavaCompile>().configureEach { tasks.withType<JavaCompile>().configureEach {
sourceCompatibility = sourceCompatibility =
"16" // We aim for java 16 for minecraft 1.16.5. even if it not really supported by custom anvil. "16" // We aim for java 16 for minecraft 1.16.5. even if it not really suported by custom anvil.
targetCompatibility = "16" targetCompatibility = "16"
options.encoding = "UTF-8" options.encoding = "UTF-8"
@ -168,29 +137,33 @@ allprojects {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_16) jvmTarget.set(JvmTarget.JVM_16)
} }
} }
} }
tasks { tasks {
fun ShadowJar.configureBaseShadow(suffix: String, libraries: Array<String>) { // Online jar (use of libraries)
val processedSuffix = if(suffix.isEmpty()) "" else "-$suffix" shadowJar {
val name = "${rootProject.name}-${effectiveVersion}${processedSuffix}.jar" // No suffix for this jar
val name = "${rootProject.name}-${effectiveVersion}.jar"
archiveFileName.set(name) archiveFileName.set(name)
// Shadow necessary dependency // Exclude kotlin std and its annotation
relocate("com.github.stefvanschie.inventoryframework", "xyz.alexcrea.cuanvil.inventoryframework") exclude("**/kotlin-stdlib*.jar")
relocate("dev.faststats", "xyz.alexcrea.cuanvil.faststats") exclude("**/annotations*.jar")
// Shadow necessary dependency
relocate("com.github.stefvanschie.inventoryframework", "xyz.alexcrea.inventoryframework")
// Replace version and example fields in plugin.yml
filesMatching("plugin.yml") { filesMatching("plugin.yml") {
expand( expand(
"version" to effectiveVersion + processedSuffix, "version" to effectiveVersion,
"libraries" to libraries.joinToString(transform = { "\"$it\"" }), "libraries" to " \"org.jetbrains.kotlin:kotlin-stdlib:2.1.0\" "
) )
} }
@ -198,28 +171,36 @@ tasks {
dependsOn(processResources) dependsOn(processResources)
} }
// Online jar (use of libraries) // Offline jar (include kotlin std in the final jar fine)
shadowJar { val offlineJar by // Shadow necessary dependency
configureBaseShadow("", registering(
arrayOf(
"org.jetbrains.kotlin:kotlin-stdlib:2.3.0",
"net.kyori:adventure-text-minimessage:4.25.0",
"net.kyori:adventure-text-serializer-plain:4.25.0",
"net.kyori:adventure-text-serializer-legacy:4.25.0",
))
// Exclude kotlin std, annotations and adventure api // Include all project other dependencies
exclude("*kotlin/**") ShadowJar
exclude("**/annotations/**")
exclude("net/kyori/**") // Add custom anvil compiled
::class, fun ShadowJar.() {
val name = "${rootProject.name}-${effectiveVersion}-offline.jar"
archiveFileName.set(name)
// Shadow necessary dependency
relocate("com.github.stefvanschie.inventoryframework", "xyz.alexcrea.inventoryframework")
filesMatching("plugin.yml") {
expand(
"version" to "$effectiveVersion-offline",
"libraries" to ""
)
} }
val offlineJar by registering(ShadowJar::class) { // Include all project other dependencies
configureBaseShadow("offline", emptyArray()) from(project.configurations.runtimeClasspath)
// Add custom anvil compiled
from(sourceSets.main.get().output) from(sourceSets.main.get().output)
configurations = listOf(project.configurations.runtimeClasspath.get())
} dependsOn(processResources)
})
// Make the online and offline jar on build // Make the online and offline jar on build
named("build") { named("build") {
@ -272,9 +253,13 @@ object Meta {
const val snapshot = "https://s01.oss.sonatype.org/content/repositories/snapshots/" const val snapshot = "https://s01.oss.sonatype.org/content/repositories/snapshots/"
} }
val disallowedDependency = HashSet<String>() val disalowedDependency = setOf(
disallowedDependency.addAll(reobfNMS) "nms-common", "kotlin-stdlib",
disallowedDependency.addAll(listOf("nms-common", "nms-paper", "kotlin-stdlib")) "v1_17R1",
"v1_18R1", "v1_18R2", "v1_19R1", "v1_19R2", "v1_19R3",
"v1_20R1", "v1_20R2", "v1_20R3", "v1_20R4",
"v1_21R1", "v1_21R2", "v1_21R3", "v1_21R4", "v1_21R5"
)
publishing { publishing {
repositories { repositories {
@ -342,7 +327,7 @@ publishing {
val artifactNode = ((child as Node).get("artifactId") as NodeList)[0] as Node val artifactNode = ((child as Node).get("artifactId") as NodeList)[0] as Node
val artifactID = artifactNode.value() as String val artifactID = artifactNode.value() as String
if(disallowedDependency.contains(artifactID)) { if(disalowedDependency.contains(artifactID)) {
toRemove.add(child) toRemove.add(child)
} }
} }
@ -355,101 +340,3 @@ publishing {
} }
} }
} }
// hangar publish
fun executeGitCommand(vararg command: String): String {
val byteOut = ByteArrayOutputStream()
exec {
commandLine = listOf("git", *command)
standardOutput = byteOut
}
return byteOut.toString(Charsets.UTF_8.name()).trim()
}
fun latestCommitMessage(): String {
return executeGitCommand("log", "-1", "--pretty=%B")
}
fun changelog(isOnline: Boolean): String {
var changelog = if(isDevBuild) latestCommitMessage()
else System.getenv("RELEASE_CHANGELOG")
if(!isOnline) {
changelog = "This is an offline version of the plugin. \\\n" +
"This mean that this plugin libraries are shaded into this plugin \\\n" +
"You likely want to use the normal version of this plugin\n\n" + changelog
}
if(changelog == null || changelog.isEmpty()) {
changelog = "empty changelog"
}
return changelog
}
hangarPublish {
fun HangarPublication.configure(isOnline: Boolean, devChannel: String, releaseChannel: String) {
var versionName = effectiveVersion
if(isPreRelease) versionName+= "-pre"
if(!isOnline) versionName+= "-offline"
version.set(versionName)
channel.set(if (isDevBuild || isPreRelease) devChannel else releaseChannel)
changelog.set(changelog(isOnline))
id.set("CustomAnvil")
apiKey.set(System.getenv("HANGAR_API_TOKEN"))
platforms {
register(Platforms.PAPER) {
// Set the JAR file to upload
var task = if(isOnline) tasks.shadowJar
else tasks.named<ShadowJar>("offlineJar")
jar.set(task.flatMap { it.archiveFile })
// Set platform versions from gradle.properties file
val versions: List<String> = (property("paperVersion") as String)
.split(",")
.map { it.trim() }
platformVersions.set(versions)
dependencies {
hangar("ProtocolLib") {
required.set(false)
}
url("Disenchantment", "https://modrinth.com/plugin/disenchantment") {
required.set(false)
}
url("ToolStats", "https://modrinth.com/plugin/toolstats") {
required.set(false)
}
url("HavenBags", "https://www.spigotmc.org/resources/havenbags-shulker-like-player-bound-bags-1-17-1-21-4.110420/") {
required.set(false)
}
url("EcoEnchants", "https://www.spigotmc.org/resources/ecoenchants-%E2%AD%95-250-enchantments-%E2%9C%85-create-custom-enchants-%E2%9C%A8-essentials-cmi-support.79573/") {
required.set(false)
}
hangar("EnchantsSquared") {
required.set(false)
}
url("ExcellentEnchants", "https://www.spigotmc.org/resources/excellentenchants-%E2%AD%90-75-vanilla-like-enchantments.61693/") {
required.set(false)
}
}
}
}
}
publications.register("plugin") {
configure(true, "DevSnapshot", "Release")
}
publications.register("offline") {
configure(false, "OfflineSnapshot", "OfflineRelease")
}
}

View file

@ -3,19 +3,6 @@
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes ! # You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
# #
# What service of metric should custom anvil use
# Custom anvil collect generic information like server minecraft version, type, etc...
# It can also collect error information if error is happening (currently faststats only)
# It can also be disabled
# Please refer to README for public metric link
# Possible options: auto, bstat, faststats, disabled (auto by default)
metric_type: auto
# Allow to report errors made caused by this plugin (only for faststats)
# This allows me to fix potentials issue that I'm not aware of
# Accept true or false (true by default)
metric_collect_errors: true
# All anvil cost will be capped to limit_repair_value if enabled. # All anvil cost will be capped to limit_repair_value if enabled.
# #
# In other words: # In other words:
@ -72,22 +59,8 @@ sacrifice_illegal_enchant_cost: 1
# #
# Color code are prefixed by "&" and hexadecimal color by "#". # Color code are prefixed by "&" and hexadecimal color by "#".
# Color code will not be applied if it colors nothing. "&&" can be used to write "&". # Color code will not be applied if it colors nothing. "&&" can be used to write "&".
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: false allow_color_code: false
allow_hexadecimal_color: false allow_hexadecimal_color: false
allow_minimessage: false
# This enables restricting color code for player having specific permission
# It requires allow_color_code enabled for... obvious reasons
#
# For example: if player want to use "&aHello" it will be required that the player has
# the permission "ca.color.code.a" as he used the color code "a"
# In general permission to give to the player is "ca.color.code.[code]"
# where [code] is the color code you wish to allow the player
#
# It is kinda of useless when minimessage is supported as players would be able to bypass
# that using the equivalent minimessage tag
per_color_code_permission: false
# Toggle if color should only be applicable if the player a certain permission. # Toggle if color should only be applicable if the player a certain permission.
# #
@ -99,23 +72,10 @@ permission_needed_for_color: true
# Valid values include 0 to 1000. # Valid values include 0 to 1000.
use_of_color_cost: 0 use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename # Default limit to apply to any enchants missing from enchant_limits
# You can also change the maximum size and set it to -1 or less for maximum
# #
# This feature only work on paper 1.21.7 or later # Valid values include 1 to 1000
# default_limit: 5
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants # Override limits for specific enchants
# #
@ -123,8 +83,7 @@ dialog_rename_keep_user_text: true
# #
# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels # Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
# #
# Valid range of 0 - 255 for each enchantment # Valid range of 1 - 255 for each enchantment
# -1 mean keep default
enchant_limits: enchant_limits:
minecraft:aqua_affinity: 1 minecraft:aqua_affinity: 1
minecraft:binding_curse: 1 minecraft:binding_curse: 1
@ -306,7 +265,7 @@ enchant_values:
# Even if disable-merge-over of unbreaking is set to 2 # Even if disable-merge-over of unbreaking is set to 2
# -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent. # -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent.
disable-merge-over: disable-merge-over:
# Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla on default configuration) # Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla)
minecraft:sharpness: -1 minecraft:sharpness: -1
# If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied # If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied
#minecraft:unbreaking: 2 #minecraft:unbreaking: 2
@ -342,12 +301,9 @@ lore_edit:
# #
# Color code are prefixed by "&" and hexadecimal color by "#" # Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&" # Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true allow_color_code: true
allow_hexadecimal_color: false allow_hexadecimal_color: true
allow_minimessage: true use_cost: 0
remove: remove:
# If removing lore using book & quil is enabled # If removing lore using book & quil is enabled
@ -362,19 +318,10 @@ lore_edit:
shared_additive: false shared_additive: false
# If removing the lore consume the book & quil # If removing the lore consume the book & quil
do_consume: false do_consume: false
# If the color should get back to color code or hex format
remove_color_on_remove: true
# Cost of replacing colors # Cost of replacing colors
remove_color_cost: 0 remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this book should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
paper: paper:
# Permission is ca.lore_edit.paper # Permission is ca.lore_edit.paper
@ -397,13 +344,10 @@ lore_edit:
# #
# Color code are prefixed by "&" and hexadecimal color by "#" # Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&" # Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true allow_color_code: true
allow_hexadecimal_color: false allow_hexadecimal_color: true
allow_minimessage: true
color_use_cost: 0 color_use_cost: 0
use_cost: 0
remove_line: remove_line:
# If removing lore line using paper is enabled # If removing lore line using paper is enabled
@ -416,46 +360,10 @@ lore_edit:
shared_additive: false shared_additive: false
# If removing the lore line consume the paper # If removing the lore line consume the paper
do_consume: false do_consume: false
# If the color should get back to color code or hex format
remove_color_on_remove: true
# Cost of replacing colors # Cost of replacing colors
remove_color_cost: 0 remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this paper should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
# Allow to replace the xp cost by a monetary cost
# If enabled it will not be bound to the experience level limits
#
# It also requires to enable dialog rename (set "enable_dialog_rename: false" a bit higher)
# If dialog rename permission is enabled and player do not have the permission merge will fall back to vanilla xp cost
#
# If you are using custom craft I recommend using Linear Xp Cost with Exact Linear Xp as normal Xp Cost will act "weird"
# But Linear Xp will act as 1$ time global multiplier. In other word: like you expect
#
# As this feature require dialog rename, it can only be enabled starting with paper 1.21.6 and later
monetary_cost:
enabled: false
# If using vault unlocked this allow to specify what currency should be used for anvil usage
# default being the default currency
currency: default
# multiply the anvil cost by a value to allow to have price a big bigger than like 40
multipliers:
# global multipliers. all usage type will be multiplied by this value
global: 1.0
# usage specific type. it will only apply for specific xp "reason"
enchantment: 1.0 # related to enchantments level
repair: 1.0 # for repairing via unit repair (per unit)
rename: 1.0 # for renaming the item
lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
work_penalty: 1.0 # for work penalty (aka use penalty)
recipe: 1.0 # for custom anvil recipe cost
# Whether to show debug logging # Whether to show debug logging
debug_log: false debug_log: false
@ -463,4 +371,10 @@ debug_log: false
# Whether to show verbose debug logging # Whether to show verbose debug logging
debug_log_verbose: false debug_log_verbose: false
# In case something when wrong with CustomAnvil packet manager.
# If you see "missing class exception" or similar you may test this.
# If enabled and Protocolib absent or disabled "Replace to expensive" will not work.
# ProtocoLib may also be used if the server is in an "unsupported" version even if this option is disabled.
force_protocolib: false
configVersion: 1.11.0 configVersion: 1.11.0

View file

@ -92,10 +92,6 @@ restriction_loyalty:
enchantments: [ minecraft:loyalty ] enchantments: [ minecraft:loyalty ]
notAffectedGroups: [ enchanted_book, trident ] notAffectedGroups: [ enchanted_book, trident ]
restriction_luck_of_the_sea:
enchantments: [ minecraft:luck_of_the_sea ]
notAffectedGroups: [ enchanted_book, fishing_rod ]
restriction_lure: restriction_lure:
enchantments: [ minecraft:lure ] enchantments: [ minecraft:lure ]
notAffectedGroups: [ enchanted_book, fishing_rod ] notAffectedGroups: [ enchanted_book, fishing_rod ]

View file

@ -1,6 +0,0 @@
### Default Plugin's Configurations For 1.21.11
- [config.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/config.yml)
- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/enchant_conflict.yml)
- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/item_groups.yml)
- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/unit_repair_item.yml)
- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/custom_recipes.yml)

View file

@ -1,487 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use
# Custom anvil collect generic information like server minecraft version, type, etc...
# It can also collect error information if error is happening (currently faststats only)
# It can also be disabled
# Please refer to README for public metric link
# Possible options: auto, bstat, faststats, disabled (auto by default)
metric_type: auto
# Allow to report errors made caused by this plugin (only for faststats)
# This allows me to fix potentials issue that I'm not aware of
# Accept true or false (true by default)
metric_collect_errors: true
# All anvil cost will be capped to limit_repair_value if enabled.
#
# In other words:
# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
limit_repair_cost: false
# Max cost value the Anvil can get to.
#
# Valid values include 0 to 1000.
# Cost will be displayed as "Too Expensive":
# - If Cost is above 39
# - And replace_too_expensive is disabled (false)
limit_repair_value: 39
# Whether the anvil's cost limit should be removed entirely.
#
# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
# However, the action will be completable if xp requirement is meet.
remove_repair_limit: false
# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
#
# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
# If the action is not completable, the cost will still be displayed as "Too expensive".
# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
#
# Require ProtocoLib.
replace_too_expensive: false
# XP Level amount added to the anvil when the item is repaired by another item of the same type
#
# Valid values include 0 to 1000
item_repair_cost: 2
# XP Level amount added to the anvil when the item is renamed
#
# Valid values include 0 to 1000
item_rename_cost: 1
# XP Level amount added to the anvil when the item is repaired by an "unit"
# For example: a Diamond on a Diamond Sword
# What's considered unit for what can be edited on the unit repair configuration.
#
# Valid values include 0 to 1000
unit_repair_cost: 1
# XP Level amount added to the anvil when a sacrifice enchantment
# conflict with one of the left item enchantment
#
# Valid values include 0 to 1000
sacrifice_illegal_enchant_cost: 1
# Allow using color code and hexadecimal color.
#
# Color code are prefixed by "&" and hexadecimal color by "#".
# Color code will not be applied if it colors nothing. "&&" can be used to write "&".
# For minimessage search for minimessage formating https://docs.papermc.io/adventure/minimessage/format/
# Note that only color and decoration tags are allowed for minimisage in the v1 version of this plugin
# but any global tag will be allowed later when v2 release
allow_color_code: false
allow_hexadecimal_color: false
allow_minimessage: false
# This enables restricting color code for player having specific permission
# It requires allow_color_code enabled for... obvious reasons
#
# For example: if player want to use "&aHello" it will be required that the player has
# the permission "ca.color.code.a" as he used the color code "a"
# In general permission to give to the player is "ca.color.code.[code]"
# where [code] is the color code you wish to allow the player
#
# It is kinda of useless when minimessage is supported as players would be able to bypass
# that using the equivalent minimessage tag
per_color_code_permission: false
# Toggle if color should only be applicable if the player a certain permission.
#
# permission are "ca.color.code" for use of color code and "ca.color.hex" for use of hexadecimal color.
permission_needed_for_color: true
# Xp cost if the player use color in the items name on rename.
#
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit
#
# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
#
# Valid range of 0 - 255 for each enchantment
# -1 mean keep default
enchant_limits:
minecraft:aqua_affinity: 1
minecraft:binding_curse: 1
minecraft:channeling: 1
minecraft:flame: 1
minecraft:infinity: 1
minecraft:mending: 1
minecraft:multishot: 1
minecraft:silk_touch: 1
minecraft:vanishing_curse: 1
minecraft:depth_strider: 3 # anything more than 3 is treated as 3 by the game
minecraft:protection: 4
minecraft:fire_protection: 4
minecraft:blast_protection: 4
minecraft:projectile_protection: 4
minecraft:feather_falling: 4
minecraft:thorns: 3
minecraft:respiration: 3
minecraft:sharpness: 5
minecraft:smite: 5
minecraft:bane_of_arthropods: 5
minecraft:knockback: 2
minecraft:fire_aspect: 2
minecraft:looting: 3
minecraft:sweeping: 3
minecraft:sweeping_edge: 3
minecraft:efficiency: 5
minecraft:unbreaking: 3
minecraft:fortune: 3
minecraft:power: 5
minecraft:punch: 2
minecraft:luck_of_the_sea: 3
minecraft:lure: 3
minecraft:frost_walker: 2
minecraft:impaling: 5
minecraft:riptide: 3
minecraft:loyalty: 3
minecraft:piercing: 4
minecraft:quick_charge: 3
minecraft:soul_speed: 3
minecraft:swift_sneak: 3
minecraft:density: 5
minecraft:breach: 4
minecraft:wind_burst: 3
minecraft:lunge: 3
# Multipliers used to calculate the enchantment's value in repair/combining
#
# Values here are pulled from the fandom wiki:
# https://minecraft.fandom.com/wiki/Anvil_mechanics#Costs_for_combining_enchantments
#
# If an enchantment is missing values here, or is less than 0, it will default to 0
#
# Calculated as: [Enchantment lvl] * [multiplier]
#
# With default values protection 4 would have a value of 4 when
# coming from either a book (4 * 1) or an item (4 * 1)
enchant_values:
minecraft:aqua_affinity:
item: 4
book: 2
minecraft:bane_of_arthropods:
item: 2
book: 1
minecraft:binding_curse:
item: 8
book: 4
minecraft:blast_protection:
item: 4
book: 2
minecraft:channeling:
item: 8
book: 4
minecraft:depth_strider:
item: 4
book: 2
minecraft:efficiency:
item: 1
book: 1
minecraft:flame:
item: 4
book: 2
minecraft:feather_falling:
item: 2
book: 1
minecraft:fire_aspect:
item: 4
book: 2
minecraft:fire_protection:
item: 2
book: 1
minecraft:fortune:
item: 4
book: 2
minecraft:frost_walker:
item: 4
book: 2
minecraft:impaling:
item: 4
book: 2
minecraft:infinity:
item: 8
book: 4
minecraft:knockback:
item: 2
book: 1
minecraft:looting:
item: 4
book: 2
minecraft:loyalty:
item: 1
book: 1
minecraft:luck_of_the_sea:
item: 4
book: 2
minecraft:lure:
item: 4
book: 2
minecraft:mending:
item: 4
book: 2
minecraft:multishot:
item: 4
book: 2
minecraft:piercing:
item: 1
book: 1
minecraft:power:
item: 1
book: 1
minecraft:projectile_protection:
item: 2
book: 1
minecraft:protection:
item: 1
book: 1
minecraft:punch:
item: 4
book: 2
minecraft:quick_charge:
item: 2
book: 1
minecraft:respiration:
item: 4
book: 2
minecraft:riptide:
item: 4
book: 2
minecraft:silk_touch:
item: 8
book: 4
minecraft:sharpness:
item: 1
book: 1
minecraft:smite:
item: 2
book: 1
minecraft:soul_speed:
item: 8
book: 4
minecraft:swift_sneak:
item: 8
book: 4
minecraft:sweeping:
item: 4
book: 2
minecraft:sweeping_edge:
item: 4
book: 2
minecraft:thorns:
item: 8
book: 4
minecraft:unbreaking:
item: 2
book: 1
minecraft:vanishing_curse:
item: 8
book: 4
minecraft:density:
item: 2
book: 1
minecraft:breach:
item: 4
book: 2
minecraft:wind_burst:
item: 4
book: 2
minecraft:lunge:
item: 2
book: 1
# Disable enchantment merging for level above the set value
# Enchantment merging is when, for example, 2 unbreaking II book combine to give sharpness III
# But Enchantment above this value can still be applied. following the previous example, we could still apply a unbreaking III book to a sword
# Even if disable-merge-over of unbreaking is set to 2
# -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent.
disable-merge-over:
# Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla on default configuration)
minecraft:sharpness: -1
# If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied
# minecraft:unbreaking: 2
# The maximum number of enchantment an item can get. -1 for infinity
# Use eco enchant enchant_limit if present by default unless "default" is not equal to -1
enchantment_count_limit:
default: -1
# Limit for specific items. example bellow is an example with stick
# Per item enchantment limit override eco enchant enchant_limit and default limit
items:
stick: -1
# Settings for lore modification
lore_edit:
book_and_quil:
# Permission is ca.lore_edit.book
use_permission: true
append:
# If adding lore using book & quil is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Cost used for every lore line added
per_line_cost: 0
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If adding the lore consume the book & quil
do_consume: false
# Allow using color code and hexadecimal color when editing lore via book & quil
#
# Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
use_cost: 0
remove:
# If removing lore using book & quil is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Cost used for every lore line removed
per_line_cost: 0
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If removing the lore consume the book & quil
do_consume: false
# Cost of replacing colors
remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this book should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
paper:
# Permission is ca.lore_edit.paper
use_permission: true
# what order should the lines should get added/removed (start/end, if invalid or not present will be end)
order: end
append_line:
# If adding lore line using paper is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If adding the lore line consume the paper
do_consume: false
# Allow using color code and hexadecimal color when editing lore via book & quil
#
# Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
color_use_cost: 0
use_cost: 0
remove_line:
# If removing lore line using paper is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If removing the lore line consume the paper
do_consume: false
# Cost of replacing colors
remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this paper should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
# Allow to replace the xp cost by a monetary cost
# If enabled it will not be bound to the experience level limits
#
# It also requires to enable dialog rename (set "enable_dialog_rename: false" a bit higher)
# If dialog rename permission is enabled and player do not have the permission merge will fall back to vanilla xp cost
#
# If you are using custom craft I recommend using Linear Xp Cost with Exact Linear Xp as normal Xp Cost will act "weird"
# But Linear Xp will act as 1$ time global multiplier. In other word: like you expect
#
# As this feature require dialog rename, it can only be enabled starting with paper 1.21.6 and later
monetary_cost:
enabled: false
# If using vault unlocked this allow to specify what currency should be used for anvil usage
# default being the default currency
currency: default
# multiply the anvil cost by a value to allow to have price a big bigger than like 40
multipliers:
# global multipliers. all usage type will be multiplied by this value
global: 1.0
# usage specific type. it will only apply for specific xp "reason"
enchantment: 1.0 # related to enchantments level
repair: 1.0 # for repairing via unit repair (per unit)
rename: 1.0 # for renaming the item
lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
work_penalty: 1.0 # for work penalty (aka use penalty)
recipe: 1.0 # for custom anvil recipe cost
# Whether to show debug logging
debug_log: false
# Whether to show verbose debug logging
debug_log_verbose: false
configVersion: 1.15.5
lowMinecraftVersion: 1.21.11

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@ -1,5 +0,0 @@
# ----------------------------------------------------
# This config file is to store custom craft
# It is recommended to use the in game config editor for this configuration.
# /customanvilconfig With ca.config.edit permission
# ----------------------------------------------------

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#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts
#
# If you want to edit this file:
# - A conflict will apply to every item except if in one of the notAffectedGroups group
# - the conflict will count only if the user try to combine at least as
# many conflicting enchantment as "maxEnchantmentBeforeConflict"
#
#
# ----------------------------------------------------
# These restriction are about not allowing enchantment
# on illegal items
# ----------------------------------------------------
restriction_aqua_affinity:
enchantments:
- minecraft:aqua_affinity
notAffectedGroups:
- enchanted_book
- helmets
restriction_bane_of_arthropods:
enchantments:
- minecraft:bane_of_arthropods
notAffectedGroups:
- enchanted_book
- melee_weapons
- mace
restriction_blast_protection:
enchantments:
- minecraft:blast_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_channeling:
enchantments:
- minecraft:channeling
notAffectedGroups:
- enchanted_book
- trident
restriction_binding_curse:
enchantments:
- minecraft:binding_curse
notAffectedGroups:
- enchanted_book
- wearable
restriction_vanishing_curse:
enchantments:
- minecraft:vanishing_curse
notAffectedGroups:
- enchanted_book
- can_vanish
restriction_depth_strider:
enchantments:
- minecraft:depth_strider
notAffectedGroups:
- enchanted_book
- boots
restriction_efficiency:
enchantments:
- minecraft:efficiency
notAffectedGroups:
- enchanted_book
- tools
- shears
restriction_feather_falling:
enchantments:
- minecraft:feather_falling
notAffectedGroups:
- enchanted_book
- boots
restriction_fire_aspect:
enchantments:
- minecraft:fire_aspect
notAffectedGroups:
- enchanted_book
- swords
- mace
- spears
restriction_fire_protection:
enchantments:
- minecraft:fire_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_flame:
enchantments:
- minecraft:flame
notAffectedGroups:
- enchanted_book
- bow
restriction_fortune:
enchantments:
- minecraft:fortune
notAffectedGroups:
- enchanted_book
- tools
restriction_frost_walker:
enchantments:
- minecraft:frost_walker
notAffectedGroups:
- enchanted_book
- boots
restriction_impaling:
enchantments:
- minecraft:impaling
notAffectedGroups:
- enchanted_book
- trident
restriction_infinity:
enchantments:
- minecraft:infinity
notAffectedGroups:
- enchanted_book
- bow
restriction_knockback:
enchantments:
- minecraft:knockback
notAffectedGroups:
- enchanted_book
- swords
- spears
restriction_looting:
enchantments:
- minecraft:looting
notAffectedGroups:
- enchanted_book
- swords
- spears
restriction_loyalty:
enchantments:
- minecraft:loyalty
notAffectedGroups:
- enchanted_book
- trident
restriction_luck_of_the_sea:
enchantments:
- minecraft:luck_of_the_sea
notAffectedGroups:
- enchanted_book
- fishing_rod
restriction_lure:
enchantments:
- minecraft:lure
notAffectedGroups:
- enchanted_book
- fishing_rod
restriction_mending:
enchantments:
- minecraft:mending
notAffectedGroups:
- enchanted_book
- can_unbreak
restriction_minecraft_multishot:
enchantments:
- minecraft:multishot
notAffectedGroups:
- enchanted_book
- crossbow
restriction_piercing:
enchantments:
- minecraft:piercing
notAffectedGroups:
- enchanted_book
- crossbow
restriction_power:
enchantments:
- minecraft:power
notAffectedGroups:
- enchanted_book
- bow
restriction_projectile_protection:
enchantments:
- minecraft:projectile_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_protection:
enchantments:
- minecraft:protection
notAffectedGroups:
- enchanted_book
- armors
restriction_punch:
enchantments:
- minecraft:punch
notAffectedGroups:
- enchanted_book
- bow
restriction_quick_charge:
enchantments:
- minecraft:quick_charge
notAffectedGroups:
- enchanted_book
- crossbow
restriction_respiration:
enchantments:
- minecraft:respiration
notAffectedGroups:
- enchanted_book
- helmets
restriction_riptide:
enchantments:
- minecraft:riptide
notAffectedGroups:
- enchanted_book
- trident
restriction_sharpness:
enchantments:
- minecraft:sharpness
notAffectedGroups:
- enchanted_book
- melee_weapons
restriction__silk_touch:
enchantments:
- minecraft:silk_touch
notAffectedGroups:
- enchanted_book
- tools
restriction_smite:
enchantments:
- minecraft:smite
notAffectedGroups:
- enchanted_book
- melee_weapons
- mace
restriction_soul_speed:
enchantments:
- minecraft:soul_speed
notAffectedGroups:
- enchanted_book
- boots
restriction_sweeping_edge:
enchantments:
- minecraft:sweeping
- minecraft:sweeping_edge
notAffectedGroups:
- enchanted_book
- swords
# Do not exist in 1.18, that mean useInFuture will be set to true
# useInFuture set to true also mean it will not warn if there is an issue
restriction_swift_sneak:
useInFuture: true
enchantments:
- minecraft:swift_sneak
notAffectedGroups:
- enchanted_book
- leggings
restriction_thorns:
enchantments:
- minecraft:thorns
notAffectedGroups:
- enchanted_book
- armors
restriction__unbreaking:
enchantments:
- minecraft:unbreaking
notAffectedGroups:
- enchanted_book
- can_unbreak
# ----------------------------------------------------
# Now we have conflicts about enchantment Incompatibility
# We just filtered what item enchantments can be applied
# notAffectedGroups is empty as we don't want anything to not respect theses rules
# maxEnchantmentBeforeConflict is set to 1 to only have 1 on those enchantment available
# ----------------------------------------------------
sword_enchant_conflict:
enchantments:
- minecraft:bane_of_arthropods
- minecraft:smite
- minecraft:sharpness
- minecraft:density
- minecraft:breach
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
protection_enchant_conflict:
enchantments:
- minecraft:blast_protection
- minecraft:fire_protection
- minecraft:projectile_protection
- minecraft:protection
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
trident_conflict1:
enchantments:
- minecraft:channeling
- minecraft:riptide
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
trident_conflict2:
enchantments:
- minecraft:loyalty
- minecraft:riptide
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
boot_conflict:
enchantments:
- minecraft:depth_strider
- minecraft:frost_walker
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
tool_conflict:
enchantments:
- minecraft:fortune
- minecraft:silk_touch
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
bow_conflict:
enchantments:
- minecraft:mending
- minecraft:infinity
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
crossbow_conflict:
enchantments:
- minecraft:multishot
- minecraft:piercing
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
restriction_density:
enchantments:
- minecraft:density
notAffectedGroups:
- mace
- enchanted_book
restriction_breach:
enchantments:
- minecraft:breach
notAffectedGroups:
- mace
- enchanted_book
restriction_wind_burst:
enchantments:
- minecraft:wind_burst
notAffectedGroups:
- mace
- enchanted_book
restriction_lunge:
enchantments:
- minecraft:lunge
notAffectedGroups:
- spears
- enchanted_book
# ----------------------------------------------------
# Bellow is for custom conflicts.
# This is also where conflict create from the gui will be placed.
# ----------------------------------------------------

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@ -1,247 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.
# It should match minecraft name in most case, maybe every case, but I can't be sure
# In case there an issue with material name, you can found them here:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# An empty Exclude group exclude nothing, so it contain everything
everything:
type: exclude
# An empty include group will include nothing
nothing:
type: include
# This group is an example of a group including only stone and polished granite
example_include:
type: include
items:
- stone
- polished_granite
# This group contain everything except polished granite and elements of example_include
example_exclude:
type: exclude
items:
- polished_granite
groups:
- example_include
# Default configuration should be vanilla enchantment conflict group
# there may have error, if you find one you can fix it !
# https://minecraft.fandom.com/wiki/Enchanting
swords:
type: include
items:
- wooden_sword
- stone_sword
- iron_sword
- diamond_sword
- golden_sword
- netherite_sword
- copper_sword
axes:
type: include
items:
- wooden_axe
- stone_axe
- iron_axe
- diamond_axe
- golden_axe
- netherite_axe
- copper_axe
melee_weapons:
type: include
groups:
- swords
- axes
- spears
helmets:
type: include
items:
- leather_helmet
- chainmail_helmet
- iron_helmet
- diamond_helmet
- golden_helmet
- netherite_helmet
- turtle_helmet
- copper_helmet
chestplate:
type: include
items:
- leather_chestplate
- chainmail_chestplate
- iron_chestplate
- diamond_chestplate
- golden_chestplate
- netherite_chestplate
- copper_chestplate
leggings:
type: include
items:
- leather_leggings
- chainmail_leggings
- iron_leggings
- diamond_leggings
- golden_leggings
- netherite_leggings
- copper_leggings
boots:
type: include
items:
- leather_boots
- chainmail_boots
- iron_boots
- diamond_boots
- golden_boots
- netherite_boots
- copper_boots
armors:
type: include
groups:
- helmets
- chestplate
- leggings
- boots
wearable:
type: include
items:
- elytra
- carved_pumpkin
- skeleton_skull
- wither_skeleton_skull
- zombie_head
- player_head
- creeper_head
- dragon_head
- piglin_head
groups:
- armors
pickaxes:
type: include
items:
- wooden_pickaxe
- stone_pickaxe
- iron_pickaxe
- diamond_pickaxe
- golden_pickaxe
- netherite_pickaxe
- copper_pickaxe
shovels:
type: include
items:
- wooden_shovel
- stone_shovel
- iron_shovel
- diamond_shovel
- golden_shovel
- netherite_shovel
- copper_shovel
hoes:
type: include
items:
- wooden_hoe
- stone_hoe
- iron_hoe
- diamond_hoe
- golden_hoe
- netherite_hoe
- copper_hoe
tools:
type: include
groups:
- pickaxes
- shovels
- hoes
- axes
enchanted_book:
type: include
items:
- enchanted_book
trident:
type: include
items:
- trident
bow:
type: include
items:
- bow
crossbow:
type: include
items:
- crossbow
fishing_rod:
type: include
items:
- fishing_rod
shears:
type: include
items:
- shears
can_unbreak:
type: include
items:
- elytra
- flint_and_steel
- shield
- carrot_on_a_stick
- warped_fungus_on_a_stick
- brush
groups:
- melee_weapons
- tools
- armors
- trident
- bow
- crossbow
- fishing_rod
- shears
- mace
can_vanish:
type: include
items:
- compass
groups:
- wearable
- can_unbreak
mace:
type: include
items:
- mace
spears:
type: include
items:
- wooden_spear
- golden_spear
- stone_spear
- copper_spear
- iron_spear
- diamond_spear
- netherite_spear

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@ -1,220 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration
#
# This configuration is to make custom unit repair
# A unit repair is, for example, a diamond to repair a diamond sword
# In vanilla, a unit repair 25% of object durability
# you can make a custom value here
#
# Item name should NOT combine caps and no caps (example: Stone)
# Default value if the config is an invalid value (value <= 0 )
# If value > 1 it will be treated as being = 1
default_repair_amount: 0.25
# You can add custom unit repair
# The example bellow make a shield repaired by 10% by sticks
# stick:
# shield: 0.10
# Vanilla unit repair group is bellow
diamond:
diamond_helmet: 0.25
diamond_chestplate: 0.25
diamond_leggings: 0.25
diamond_boots: 0.25
diamond_sword: 0.25
diamond_pickaxe: 0.25
diamond_axe: 0.25
diamond_shovel: 0.25
diamond_hoe: 0.25
diamond_spear: 0.25
netherite_ingot:
netherite_helmet: 0.25
netherite_chestplate: 0.25
netherite_leggings: 0.25
netherite_boots: 0.25
netherite_sword: 0.25
netherite_pickaxe: 0.25
netherite_axe: 0.25
netherite_shovel: 0.25
netherite_hoe: 0.25
netherite_spear: 0.25
gold_ingot:
golden_helmet: 0.25
golden_chestplate: 0.25
golden_leggings: 0.25
golden_boots: 0.25
golden_sword: 0.25
golden_pickaxe: 0.25
golden_axe: 0.25
golden_shovel: 0.25
golden_hoe: 0.25
golden_spear: 0.25
iron_ingot:
iron_helmet: 0.25
iron_chestplate: 0.25
iron_leggings: 0.25
iron_boots: 0.25
iron_sword: 0.25
iron_pickaxe: 0.25
iron_axe: 0.25
iron_shovel: 0.25
iron_hoe: 0.25
iron_spear: 0.25
cobblestone:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
stone_spear: 0.25
cobbled_deepslate:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
stone_spear: 0.25
blackstone:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
leather:
leather_helmet: 0.25
leather_chestplate: 0.25
leather_leggings: 0.25
leather_boots: 0.25
phantom_membrane:
elytra: 0.25
scute:
turtle_helmet: 0.25
oak_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
spruce_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
birch_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
jungle_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
acacia_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
dark_oak_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
mangrove_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
cherry_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
bamboo_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
crimson_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
warped_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
wooden_spear: 0.25
breeze_rod:
mace: 0.25
copper_ingot:
copper_helmet: 0.25
copper_chestplate: 0.25
copper_leggings: 0.25
copper_boots: 0.25
copper_pickaxe: 0.25
copper_shovel: 0.25
copper_hoe: 0.25
copper_axe: 0.25
copper_sword: 0.25
copper_spear: 0.25

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### Default Plugin's Configurations For 1.21.9
- [config.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9/config.yml)
- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9/enchant_conflict.yml)
- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9/item_groups.yml)
- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9/unit_repair_item.yml)
- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9/custom_recipes.yml)

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#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use
# Custom anvil collect generic information like server minecraft version, type, etc...
# It can also collect error information if error is happening (currently faststats only)
# It can also be disabled
# Please refer to README for public metric link
# Possible options: auto, bstat, faststats, disabled (auto by default)
metric_type: auto
# Allow to report errors made caused by this plugin (only for faststats)
# This allows me to fix potentials issue that I'm not aware of
# Accept true or false (true by default)
metric_collect_errors: true
# All anvil cost will be capped to limit_repair_value if enabled.
#
# In other words:
# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
limit_repair_cost: false
# Max cost value the Anvil can get to.
#
# Valid values include 0 to 1000.
# Cost will be displayed as "Too Expensive":
# - If Cost is above 39
# - And replace_too_expensive is disabled (false)
limit_repair_value: 39
# Whether the anvil's cost limit should be removed entirely.
#
# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
# However, the action will be completable if xp requirement is meet.
remove_repair_limit: false
# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
#
# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
# If the action is not completable, the cost will still be displayed as "Too expensive".
# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
#
# Require ProtocoLib.
replace_too_expensive: false
# XP Level amount added to the anvil when the item is repaired by another item of the same type
#
# Valid values include 0 to 1000
item_repair_cost: 2
# XP Level amount added to the anvil when the item is renamed
#
# Valid values include 0 to 1000
item_rename_cost: 1
# XP Level amount added to the anvil when the item is repaired by an "unit"
# For example: a Diamond on a Diamond Sword
# What's considered unit for what can be edited on the unit repair configuration.
#
# Valid values include 0 to 1000
unit_repair_cost: 1
# XP Level amount added to the anvil when a sacrifice enchantment
# conflict with one of the left item enchantment
#
# Valid values include 0 to 1000
sacrifice_illegal_enchant_cost: 1
# Allow using color code and hexadecimal color.
#
# Color code are prefixed by "&" and hexadecimal color by "#".
# Color code will not be applied if it colors nothing. "&&" can be used to write "&".
# For minimessage search for minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: false
allow_hexadecimal_color: false
allow_minimessage: false
# This enables restricting color code for player having specific permission
# It requires allow_color_code enabled for... obvious reasons
#
# For example: if player want to use "&aHello" it will be required that the player has
# the permission "ca.color.code.a" as he used the color code "a"
# In general permission to give to the player is "ca.color.code.[code]"
# where [code] is the color code you wish to allow the player
#
# It is kinda of useless when minimessage is supported as players would be able to bypass
# that using the equivalent minimessage tag
per_color_code_permission: false
# Toggle if color should only be applicable if the player a certain permission.
#
# permission are "ca.color.code" for use of color code and "ca.color.hex" for use of hexadecimal color.
permission_needed_for_color: true
# Xp cost if the player use color in the items name on rename.
#
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit
#
# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
#
# Valid range of 0 - 255 for each enchantment
# -1 mean keep default
enchant_limits:
minecraft:aqua_affinity: 1
minecraft:binding_curse: 1
minecraft:channeling: 1
minecraft:flame: 1
minecraft:infinity: 1
minecraft:mending: 1
minecraft:multishot: 1
minecraft:silk_touch: 1
minecraft:vanishing_curse: 1
minecraft:depth_strider: 3 # anything more than 3 is treated as 3 by the game
minecraft:protection: 4
minecraft:fire_protection: 4
minecraft:blast_protection: 4
minecraft:projectile_protection: 4
minecraft:feather_falling: 4
minecraft:thorns: 3
minecraft:respiration: 3
minecraft:sharpness: 5
minecraft:smite: 5
minecraft:bane_of_arthropods: 5
minecraft:knockback: 2
minecraft:fire_aspect: 2
minecraft:looting: 3
minecraft:sweeping: 3
minecraft:sweeping_edge: 3
minecraft:efficiency: 5
minecraft:unbreaking: 3
minecraft:fortune: 3
minecraft:power: 5
minecraft:punch: 2
minecraft:luck_of_the_sea: 3
minecraft:lure: 3
minecraft:frost_walker: 2
minecraft:impaling: 5
minecraft:riptide: 3
minecraft:loyalty: 3
minecraft:piercing: 4
minecraft:quick_charge: 3
minecraft:soul_speed: 3
minecraft:swift_sneak: 3
minecraft:density: 5
minecraft:breach: 4
minecraft:wind_burst: 3
# Multipliers used to calculate the enchantment's value in repair/combining
#
# Values here are pulled from the fandom wiki:
# https://minecraft.fandom.com/wiki/Anvil_mechanics#Costs_for_combining_enchantments
#
# If an enchantment is missing values here, or is less than 0, it will default to 0
#
# Calculated as: [Enchantment lvl] * [multiplier]
#
# With default values protection 4 would have a value of 4 when
# coming from either a book (4 * 1) or an item (4 * 1)
enchant_values:
minecraft:aqua_affinity:
item: 4
book: 2
minecraft:bane_of_arthropods:
item: 2
book: 1
minecraft:binding_curse:
item: 8
book: 4
minecraft:blast_protection:
item: 4
book: 2
minecraft:channeling:
item: 8
book: 4
minecraft:depth_strider:
item: 4
book: 2
minecraft:efficiency:
item: 1
book: 1
minecraft:flame:
item: 4
book: 2
minecraft:feather_falling:
item: 2
book: 1
minecraft:fire_aspect:
item: 4
book: 2
minecraft:fire_protection:
item: 2
book: 1
minecraft:fortune:
item: 4
book: 2
minecraft:frost_walker:
item: 4
book: 2
minecraft:impaling:
item: 4
book: 2
minecraft:infinity:
item: 8
book: 4
minecraft:knockback:
item: 2
book: 1
minecraft:looting:
item: 4
book: 2
minecraft:loyalty:
item: 1
book: 1
minecraft:luck_of_the_sea:
item: 4
book: 2
minecraft:lure:
item: 4
book: 2
minecraft:mending:
item: 4
book: 2
minecraft:multishot:
item: 4
book: 2
minecraft:piercing:
item: 1
book: 1
minecraft:power:
item: 1
book: 1
minecraft:projectile_protection:
item: 2
book: 1
minecraft:protection:
item: 1
book: 1
minecraft:punch:
item: 4
book: 2
minecraft:quick_charge:
item: 2
book: 1
minecraft:respiration:
item: 4
book: 2
minecraft:riptide:
item: 4
book: 2
minecraft:silk_touch:
item: 8
book: 4
minecraft:sharpness:
item: 1
book: 1
minecraft:smite:
item: 2
book: 1
minecraft:soul_speed:
item: 8
book: 4
minecraft:swift_sneak:
item: 8
book: 4
minecraft:sweeping:
item: 4
book: 2
minecraft:sweeping_edge:
item: 4
book: 2
minecraft:thorns:
item: 8
book: 4
minecraft:unbreaking:
item: 2
book: 1
minecraft:vanishing_curse:
item: 8
book: 4
minecraft:density:
item: 2
book: 1
minecraft:breach:
item: 4
book: 2
minecraft:wind_burst:
item: 4
book: 2
# Disable enchantment merging for level above the set value
# Enchantment merging is when, for example, 2 unbreaking II book combine to give sharpness III
# But Enchantment above this value can still be applied. following the previous example, we could still apply a unbreaking III book to a sword
# Even if disable-merge-over of unbreaking is set to 2
# -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent.
disable-merge-over:
# Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla on default configuration)
minecraft:sharpness: -1
# If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied
# minecraft:unbreaking: 2
# The maximum number of enchantment an item can get. -1 for infinity
# Use eco enchant enchant_limit if present by default unless "default" is not equal to -1
enchantment_count_limit:
default: -1
# Limit for specific items. example bellow is an example with stick
# Per item enchantment limit override eco enchant enchant_limit and default limit
items:
stick: -1
# Settings for lore modification
lore_edit:
book_and_quil:
# Permission is ca.lore_edit.book
use_permission: true
append:
# If adding lore using book & quil is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Cost used for every lore line added
per_line_cost: 0
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If adding the lore consume the book & quil
do_consume: false
# Allow using color code and hexadecimal color when editing lore via book & quil
#
# Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
remove:
# If removing lore using book & quil is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Cost used for every lore line removed
per_line_cost: 0
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If removing the lore consume the book & quil
do_consume: false
# Cost of replacing colors
remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this book should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
paper:
# Permission is ca.lore_edit.paper
use_permission: true
# what order should the lines should get added/removed (start/end, if invalid or not present will be end)
order: end
append_line:
# If adding lore line using paper is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If adding the lore line consume the paper
do_consume: false
# Allow using color code and hexadecimal color when editing lore via book & quil
#
# Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
color_use_cost: 0
remove_line:
# If removing lore line using paper is enabled
enabled: false
# Cost used every time
fixed_cost: 1
# Use left item vanilla cost penalty if any
shared_increase: false
# Increase shared left item cost penalty
shared_additive: false
# If removing the lore line consume the paper
do_consume: false
# Cost of replacing colors
remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this paper should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
# Allow to replace the xp cost by a monetary cost
# If enabled it will not be bound to the experience level limits
#
# It also requires to enable dialog rename (set "enable_dialog_rename: false" a bit higher)
# If dialog rename permission is enabled and player do not have the permission merge will fall back to vanilla xp cost
#
# If you are using custom craft I recommend using Linear Xp Cost with Exact Linear Xp as normal Xp Cost will act "weird"
# But Linear Xp will act as 1$ time global multiplier. In other word: like you expect
#
# As this feature require dialog rename, it can only be enabled starting with paper 1.21.6 and later
monetary_cost:
enabled: false
# If using vault unlocked this allow to specify what currency should be used for anvil usage
# default being the default currency
currency: default
# multiply the anvil cost by a value to allow to have price a big bigger than like 40
multipliers:
# global multipliers. all usage type will be multiplied by this value
global: 1.0
# usage specific type. it will only apply for specific xp "reason"
enchantment: 1.0 # related to enchantments level
repair: 1.0 # for repairing via unit repair (per unit)
rename: 1.0 # for renaming the item
lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
work_penalty: 1.0 # for work penalty (aka use penalty)
recipe: 1.0 # for custom anvil recipe cost
# Whether to show debug logging
debug_log: false
# Whether to show verbose debug logging
debug_log_verbose: false
configVersion: 1.11.0
lowMinecraftVersion: 1.21.9

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# ----------------------------------------------------
# This config file is to store custom craft
# It is recommended to use the in game config editor for this configuration.
# /customanvilconfig With ca.config.edit permission
# ----------------------------------------------------

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@ -1,389 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts
#
# If you want to edit this file:
# - A conflict will apply to every item except if in one of the notAffectedGroups group
# - the conflict will count only if the user try to combine at least as
# many conflicting enchantment as "maxEnchantmentBeforeConflict"
#
#
# ----------------------------------------------------
# These restriction are about not allowing enchantment
# on illegal items
# ----------------------------------------------------
restriction_aqua_affinity:
enchantments:
- minecraft:aqua_affinity
notAffectedGroups:
- enchanted_book
- helmets
restriction_bane_of_arthropods:
enchantments:
- minecraft:bane_of_arthropods
notAffectedGroups:
- enchanted_book
- melee_weapons
- mace
restriction_blast_protection:
enchantments:
- minecraft:blast_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_channeling:
enchantments:
- minecraft:channeling
notAffectedGroups:
- enchanted_book
- trident
restriction_binding_curse:
enchantments:
- minecraft:binding_curse
notAffectedGroups:
- enchanted_book
- wearable
restriction_vanishing_curse:
enchantments:
- minecraft:vanishing_curse
notAffectedGroups:
- enchanted_book
- can_vanish
restriction_depth_strider:
enchantments:
- minecraft:depth_strider
notAffectedGroups:
- enchanted_book
- boots
restriction_efficiency:
enchantments:
- minecraft:efficiency
notAffectedGroups:
- enchanted_book
- tools
- shears
restriction_feather_falling:
enchantments:
- minecraft:feather_falling
notAffectedGroups:
- enchanted_book
- boots
restriction_fire_aspect:
enchantments:
- minecraft:fire_aspect
notAffectedGroups:
- enchanted_book
- swords
- mace
restriction_fire_protection:
enchantments:
- minecraft:fire_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_flame:
enchantments:
- minecraft:flame
notAffectedGroups:
- enchanted_book
- bow
restriction_fortune:
enchantments:
- minecraft:fortune
notAffectedGroups:
- enchanted_book
- tools
restriction_frost_walker:
enchantments:
- minecraft:frost_walker
notAffectedGroups:
- enchanted_book
- boots
restriction_impaling:
enchantments:
- minecraft:impaling
notAffectedGroups:
- enchanted_book
- trident
restriction_infinity:
enchantments:
- minecraft:infinity
notAffectedGroups:
- enchanted_book
- bow
restriction_knockback:
enchantments:
- minecraft:knockback
notAffectedGroups:
- enchanted_book
- swords
restriction_looting:
enchantments:
- minecraft:looting
notAffectedGroups:
- enchanted_book
- swords
restriction_loyalty:
enchantments:
- minecraft:loyalty
notAffectedGroups:
- enchanted_book
- trident
restriction_luck_of_the_sea:
enchantments:
- minecraft:luck_of_the_sea
notAffectedGroups:
- enchanted_book
- fishing_rod
restriction_lure:
enchantments:
- minecraft:lure
notAffectedGroups:
- enchanted_book
- fishing_rod
restriction_mending:
enchantments:
- minecraft:mending
notAffectedGroups:
- enchanted_book
- can_unbreak
restriction_minecraft_multishot:
enchantments:
- minecraft:multishot
notAffectedGroups:
- enchanted_book
- crossbow
restriction_piercing:
enchantments:
- minecraft:piercing
notAffectedGroups:
- enchanted_book
- crossbow
restriction_power:
enchantments:
- minecraft:power
notAffectedGroups:
- enchanted_book
- bow
restriction_projectile_protection:
enchantments:
- minecraft:projectile_protection
notAffectedGroups:
- enchanted_book
- armors
restriction_protection:
enchantments:
- minecraft:protection
notAffectedGroups:
- enchanted_book
- armors
restriction_punch:
enchantments:
- minecraft:punch
notAffectedGroups:
- enchanted_book
- bow
restriction_quick_charge:
enchantments:
- minecraft:quick_charge
notAffectedGroups:
- enchanted_book
- crossbow
restriction_respiration:
enchantments:
- minecraft:respiration
notAffectedGroups:
- enchanted_book
- helmets
restriction_riptide:
enchantments:
- minecraft:riptide
notAffectedGroups:
- enchanted_book
- trident
restriction_sharpness:
enchantments:
- minecraft:sharpness
notAffectedGroups:
- enchanted_book
- melee_weapons
restriction__silk_touch:
enchantments:
- minecraft:silk_touch
notAffectedGroups:
- enchanted_book
- tools
restriction_smite:
enchantments:
- minecraft:smite
notAffectedGroups:
- enchanted_book
- melee_weapons
- mace
restriction_soul_speed:
enchantments:
- minecraft:soul_speed
notAffectedGroups:
- enchanted_book
- boots
restriction_sweeping_edge:
enchantments:
- minecraft:sweeping
- minecraft:sweeping_edge
notAffectedGroups:
- enchanted_book
- swords
# Do not exist in 1.18, that mean useInFuture will be set to true
# useInFuture set to true also mean it will not warn if there is an issue
restriction_swift_sneak:
useInFuture: true
enchantments:
- minecraft:swift_sneak
notAffectedGroups:
- enchanted_book
- leggings
restriction_thorns:
enchantments:
- minecraft:thorns
notAffectedGroups:
- enchanted_book
- armors
restriction__unbreaking:
enchantments:
- minecraft:unbreaking
notAffectedGroups:
- enchanted_book
- can_unbreak
# ----------------------------------------------------
# Now we have conflicts about enchantment Incompatibility
# We just filtered what item enchantments can be applied
# notAffectedGroups is empty as we don't want anything to not respect theses rules
# maxEnchantmentBeforeConflict is set to 1 to only have 1 on those enchantment available
# ----------------------------------------------------
sword_enchant_conflict:
enchantments:
- minecraft:bane_of_arthropods
- minecraft:smite
- minecraft:sharpness
- minecraft:density
- minecraft:breach
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
protection_enchant_conflict:
enchantments:
- minecraft:blast_protection
- minecraft:fire_protection
- minecraft:projectile_protection
- minecraft:protection
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
trident_conflict1:
enchantments:
- minecraft:channeling
- minecraft:riptide
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
trident_conflict2:
enchantments:
- minecraft:loyalty
- minecraft:riptide
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
boot_conflict:
enchantments:
- minecraft:depth_strider
- minecraft:frost_walker
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
tool_conflict:
enchantments:
- minecraft:fortune
- minecraft:silk_touch
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
bow_conflict:
enchantments:
- minecraft:mending
- minecraft:infinity
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
crossbow_conflict:
enchantments:
- minecraft:multishot
- minecraft:piercing
notAffectedGroups: []
maxEnchantmentBeforeConflict: 1
restriction_density:
enchantments:
- minecraft:density
notAffectedGroups:
- mace
- enchanted_book
restriction_breach:
enchantments:
- minecraft:breach
notAffectedGroups:
- mace
- enchanted_book
restriction_wind_burst:
enchantments:
- minecraft:wind_burst
notAffectedGroups:
- mace
- enchanted_book
# ----------------------------------------------------
# Bellow is for custom conflicts.
# This is also where conflict create from the gui will be placed.
# ----------------------------------------------------

View file

@ -1,236 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.
# It should match minecraft name in most case, maybe every case, but I can't be sure
# In case there an issue with material name, you can found them here:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# An empty Exclude group exclude nothing, so it contain everything
everything:
type: exclude
# An empty include group will include nothing
nothing:
type: include
# This group is an example of a group including only stone and polished granite
example_include:
type: include
items:
- stone
- polished_granite
# This group contain everything except polished granite and elements of example_include
example_exclude:
type: exclude
items:
- polished_granite
groups:
- example_include
# Default configuration should be vanilla enchantment conflict group
# there may have error, if you find one you can fix it !
# https://minecraft.fandom.com/wiki/Enchanting
swords:
type: include
items:
- wooden_sword
- stone_sword
- iron_sword
- diamond_sword
- golden_sword
- netherite_sword
- copper_sword
axes:
type: include
items:
- wooden_axe
- stone_axe
- iron_axe
- diamond_axe
- golden_axe
- netherite_axe
- copper_axe
melee_weapons:
type: include
groups:
- swords
- axes
helmets:
type: include
items:
- leather_helmet
- chainmail_helmet
- iron_helmet
- diamond_helmet
- golden_helmet
- netherite_helmet
- turtle_helmet
- copper_helmet
chestplate:
type: include
items:
- leather_chestplate
- chainmail_chestplate
- iron_chestplate
- diamond_chestplate
- golden_chestplate
- netherite_chestplate
- copper_chestplate
leggings:
type: include
items:
- leather_leggings
- chainmail_leggings
- iron_leggings
- diamond_leggings
- golden_leggings
- netherite_leggings
- copper_leggings
boots:
type: include
items:
- leather_boots
- chainmail_boots
- iron_boots
- diamond_boots
- golden_boots
- netherite_boots
- copper_boots
armors:
type: include
groups:
- helmets
- chestplate
- leggings
- boots
wearable:
type: include
items:
- elytra
- carved_pumpkin
- skeleton_skull
- wither_skeleton_skull
- zombie_head
- player_head
- creeper_head
- dragon_head
- piglin_head
groups:
- armors
pickaxes:
type: include
items:
- wooden_pickaxe
- stone_pickaxe
- iron_pickaxe
- diamond_pickaxe
- golden_pickaxe
- netherite_pickaxe
- copper_pickaxe
shovels:
type: include
items:
- wooden_shovel
- stone_shovel
- iron_shovel
- diamond_shovel
- golden_shovel
- netherite_shovel
- copper_shovel
hoes:
type: include
items:
- wooden_hoe
- stone_hoe
- iron_hoe
- diamond_hoe
- golden_hoe
- netherite_hoe
- copper_hoe
tools:
type: include
groups:
- pickaxes
- shovels
- hoes
- axes
enchanted_book:
type: include
items:
- enchanted_book
trident:
type: include
items:
- trident
bow:
type: include
items:
- bow
crossbow:
type: include
items:
- crossbow
fishing_rod:
type: include
items:
- fishing_rod
shears:
type: include
items:
- shears
can_unbreak:
type: include
items:
- elytra
- flint_and_steel
- shield
- carrot_on_a_stick
- warped_fungus_on_a_stick
- brush
groups:
- melee_weapons
- tools
- armors
- trident
- bow
- crossbow
- fishing_rod
- shears
- mace
can_vanish:
type: include
items:
- compass
groups:
- wearable
- can_unbreak
mace:
type: include
items:
- mace

View file

@ -1,192 +0,0 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration
#
# This configuration is to make custom unit repair
# A unit repair is, for example, a diamond to repair a diamond sword
# In vanilla, a unit repair 25% of object durability
# you can make a custom value here
#
# Item name should NOT combine caps and no caps (example: Stone)
# Default value if the config is an invalid value (value <= 0 )
# If value > 1 it will be treated as being = 1
default_repair_amount: 0.25
# You can add custom unit repair
# The example bellow make a shield repaired by 10% by sticks
# stick:
# shield: 0.10
# Vanilla unit repair group is bellow
diamond:
diamond_helmet: 0.25
diamond_chestplate: 0.25
diamond_leggings: 0.25
diamond_boots: 0.25
diamond_sword: 0.25
diamond_pickaxe: 0.25
diamond_axe: 0.25
diamond_shovel: 0.25
diamond_hoe: 0.25
netherite_ingot:
netherite_helmet: 0.25
netherite_chestplate: 0.25
netherite_leggings: 0.25
netherite_boots: 0.25
netherite_sword: 0.25
netherite_pickaxe: 0.25
netherite_axe: 0.25
netherite_shovel: 0.25
netherite_hoe: 0.25
gold_ingot:
golden_helmet: 0.25
golden_chestplate: 0.25
golden_leggings: 0.25
golden_boots: 0.25
golden_sword: 0.25
golden_pickaxe: 0.25
golden_axe: 0.25
golden_shovel: 0.25
golden_hoe: 0.25
iron_ingot:
iron_helmet: 0.25
iron_chestplate: 0.25
iron_leggings: 0.25
iron_boots: 0.25
iron_sword: 0.25
iron_pickaxe: 0.25
iron_axe: 0.25
iron_shovel: 0.25
iron_hoe: 0.25
cobblestone:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
cobbled_deepslate:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
blackstone:
stone_sword: 0.25
stone_pickaxe: 0.25
stone_axe: 0.25
stone_shovel: 0.25
stone_hoe: 0.25
leather:
leather_helmet: 0.25
leather_chestplate: 0.25
leather_leggings: 0.25
leather_boots: 0.25
phantom_membrane:
elytra: 0.25
scute:
turtle_helmet: 0.25
oak_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
spruce_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
birch_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
jungle_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
acacia_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
dark_oak_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
mangrove_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
cherry_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
bamboo_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
crimson_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
warped_planks:
wooden_sword: 0.25
wooden_pickaxe: 0.25
wooden_axe: 0.25
wooden_shovel: 0.25
wooden_hoe: 0.25
shield: 0.25
breeze_rod:
mace: 0.25

View file

@ -3,19 +3,6 @@
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes ! # You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
# #
# What service of metric should custom anvil use
# Custom anvil collect generic information like server minecraft version, type, etc...
# It can also collect error information if error is happening (currently faststats only)
# It can also be disabled
# Please refer to README for public metric link
# Possible options: auto, bstat, faststats, disabled (auto by default)
metric_type: auto
# Allow to report errors made caused by this plugin (only for faststats)
# This allows me to fix potentials issue that I'm not aware of
# Accept true or false (true by default)
metric_collect_errors: true
# All anvil cost will be capped to limit_repair_value if enabled. # All anvil cost will be capped to limit_repair_value if enabled.
# #
# In other words: # In other words:
@ -72,22 +59,8 @@ sacrifice_illegal_enchant_cost: 1
# #
# Color code are prefixed by "&" and hexadecimal color by "#". # Color code are prefixed by "&" and hexadecimal color by "#".
# Color code will not be applied if it colors nothing. "&&" can be used to write "&". # Color code will not be applied if it colors nothing. "&&" can be used to write "&".
# For minimessage search for minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: false allow_color_code: false
allow_hexadecimal_color: false allow_hexadecimal_color: false
allow_minimessage: false
# This enables restricting color code for player having specific permission
# It requires allow_color_code enabled for... obvious reasons
#
# For example: if player want to use "&aHello" it will be required that the player has
# the permission "ca.color.code.a" as he used the color code "a"
# In general permission to give to the player is "ca.color.code.[code]"
# where [code] is the color code you wish to allow the player
#
# It is kinda of useless when minimessage is supported as players would be able to bypass
# that using the equivalent minimessage tag
per_color_code_permission: false
# Toggle if color should only be applicable if the player a certain permission. # Toggle if color should only be applicable if the player a certain permission.
# #
@ -99,23 +72,10 @@ permission_needed_for_color: true
# Valid values include 0 to 1000. # Valid values include 0 to 1000.
use_of_color_cost: 0 use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename # Default limit to apply to any enchants missing from enchant_limits
# You can also change the maximum size and set it to -1 or less for maximum
# #
# This feature only work on paper 1.21.7 or later # Valid values include 1 to 1000
# default_limit: 5
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants # Override limits for specific enchants
# #
@ -123,8 +83,7 @@ dialog_rename_keep_user_text: true
# #
# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels # Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
# #
# Valid range of 0 - 255 for each enchantment # Valid range of 1 - 255 for each enchantment
# -1 mean keep default
enchant_limits: enchant_limits:
minecraft:aqua_affinity: 1 minecraft:aqua_affinity: 1
minecraft:binding_curse: 1 minecraft:binding_curse: 1
@ -306,7 +265,7 @@ enchant_values:
# Even if disable-merge-over of unbreaking is set to 2 # Even if disable-merge-over of unbreaking is set to 2
# -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent. # -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent.
disable-merge-over: disable-merge-over:
# Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla on default configuration) # Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla)
minecraft:sharpness: -1 minecraft:sharpness: -1
# If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied # If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied
# minecraft:unbreaking: 2 # minecraft:unbreaking: 2
@ -342,12 +301,9 @@ lore_edit:
# #
# Color code are prefixed by "&" and hexadecimal color by "#" # Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&" # Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true allow_color_code: true
allow_hexadecimal_color: false allow_hexadecimal_color: true
allow_minimessage: true use_cost: 0
remove: remove:
# If removing lore using book & quil is enabled # If removing lore using book & quil is enabled
@ -362,19 +318,10 @@ lore_edit:
shared_additive: false shared_additive: false
# If removing the lore consume the book & quil # If removing the lore consume the book & quil
do_consume: false do_consume: false
# If the color should get back to color code or hex format
remove_color_on_remove: true
# Cost of replacing colors # Cost of replacing colors
remove_color_cost: 0 remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this book should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
paper: paper:
# Permission is ca.lore_edit.paper # Permission is ca.lore_edit.paper
@ -397,13 +344,10 @@ lore_edit:
# #
# Color code are prefixed by "&" and hexadecimal color by "#" # Color code are prefixed by "&" and hexadecimal color by "#"
# Color code will not be applied if it colors nothing. "&&" can be used to write "&" # Color code will not be applied if it colors nothing. "&&" can be used to write "&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
#
# Note that currently minimessage would disable hex code when adding color
allow_color_code: true allow_color_code: true
allow_hexadecimal_color: false allow_hexadecimal_color: true
allow_minimessage: true
color_use_cost: 0 color_use_cost: 0
use_cost: 0
remove_line: remove_line:
# If removing lore line using paper is enabled # If removing lore line using paper is enabled
@ -416,46 +360,10 @@ lore_edit:
shared_additive: false shared_additive: false
# If removing the lore line consume the paper # If removing the lore line consume the paper
do_consume: false do_consume: false
# If the color should get back to color code or hex format
remove_color_on_remove: true
# Cost of replacing colors # Cost of replacing colors
remove_color_cost: 0 remove_color_cost: 0
# Allowed some color and tags to be reverted to plain text
# Custom anvil will prioritise format that result is a smaller resulting text
# Note that not allowing certain format will lead to some lost of color or tags.
# If configuration are exact as append appending this paper should result in the exact same color
#
# Color code will be prefixed by "&" and hexadecimal color by "#".
# If color code is allowed, "&" in the text will get converted to "&&"
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
allow_color_code: true
allow_hexadecimal_color: false
allow_minimessage: true
# Allow to replace the xp cost by a monetary cost
# If enabled it will not be bound to the experience level limits
#
# It also requires to enable dialog rename (set "enable_dialog_rename: false" a bit higher)
# If dialog rename permission is enabled and player do not have the permission merge will fall back to vanilla xp cost
#
# If you are using custom craft I recommend using Linear Xp Cost with Exact Linear Xp as normal Xp Cost will act "weird"
# But Linear Xp will act as 1$ time global multiplier. In other word: like you expect
#
# As this feature require dialog rename, it can only be enabled starting with paper 1.21.6 and later
monetary_cost:
enabled: false
# If using vault unlocked this allow to specify what currency should be used for anvil usage
# default being the default currency
currency: default
# multiply the anvil cost by a value to allow to have price a big bigger than like 40
multipliers:
# global multipliers. all usage type will be multiplied by this value
global: 1.0
# usage specific type. it will only apply for specific xp "reason"
enchantment: 1.0 # related to enchantments level
repair: 1.0 # for repairing via unit repair (per unit)
rename: 1.0 # for renaming the item
lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
work_penalty: 1.0 # for work penalty (aka use penalty)
recipe: 1.0 # for custom anvil recipe cost
# Whether to show debug logging # Whether to show debug logging
debug_log: false debug_log: false
@ -463,4 +371,10 @@ debug_log: false
# Whether to show verbose debug logging # Whether to show verbose debug logging
debug_log_verbose: false debug_log_verbose: false
# In case something when wrong with CustomAnvil packet manager.
# If you see "missing class exception" or similar you may test this.
# If enabled and Protocolib absent or disabled "Replace to expensive" will not work.
# ProtocoLib may also be used if the server is in an "unsupported" version even if this option is disabled.
force_protocolib: false
configVersion: 1.11.0 configVersion: 1.11.0

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@ -92,10 +92,6 @@ restriction_loyalty:
enchantments: [ minecraft:loyalty ] enchantments: [ minecraft:loyalty ]
notAffectedGroups: [ enchanted_book, trident ] notAffectedGroups: [ enchanted_book, trident ]
restriction_luck_of_the_sea:
enchantments: [ minecraft:luck_of_the_sea ]
notAffectedGroups: [ enchanted_book, fishing_rod ]
restriction_lure: restriction_lure:
enchantments: [ minecraft:lure ] enchantments: [ minecraft:lure ]
notAffectedGroups: [ enchanted_book, fishing_rod ] notAffectedGroups: [ enchanted_book, fishing_rod ]

View file

@ -1,5 +1,3 @@
### Default Plugin's Configurations ### Default Plugin's Configurations
From 1.18 to 1.20.6 use [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18) \ For 1.18 to 1.20.6 use [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18) \
From 1.21 to 1.21.8 use [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21) \ For 1.21 use [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
From 1.21.9 to 1.21.10 use [1.21.9 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9) \
From 1.21.11 use [1.21.11 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11)

View file

@ -4,10 +4,3 @@ kotlin.code.style=official
signing.secretKeyRingFile=~/.gnupg/secring.gpg signing.secretKeyRingFile=~/.gnupg/secring.gpg
kotlin.daemon.jvmargs=-Xmx8G kotlin.daemon.jvmargs=-Xmx8G
# list of nms
subprojects.reobfnms=v1_17R1,v1_18R1,v1_18R2,v1_19R1,v1_19R2,v1_19R3,v1_20R1,v1_20R2,v1_20R3,v1_20R4,v1_21R1,v1_21R2,v1_21R3,v1_21R4,v1_21R5,v1_21R6,v1_21R7
# list of version for hangar release
paperVersion=1.18-26.2

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@ -1,17 +0,0 @@
group = rootProject.group
version = rootProject.version
plugins {
kotlin("jvm") version "2.3.0"
}
repositories {
// ExcellentEnchants
maven(url = "https://repo.nightexpressdev.com/releases")
}
dependencies {
// Excellent Enchant
compileOnly("su.nightexpress.excellentenchants:Core:5.4.3")
compileOnly("su.nightexpress.nightcore:main:2.16.2")
}

View file

@ -1,16 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.plugins;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment;
import su.nightexpress.excellentenchants.enchantment.EnchantRegistry;
import java.util.Set;
public class ExcellentEnchant5_3Registry {
public static @NotNull Set<CustomEnchantment> getRegistered(){
return EnchantRegistry.getRegistered();
}
}

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@ -1,12 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.plugins;
import su.nightexpress.excellentenchants.EnchantsAPI;
public class ExcellentEnchant5_4EnchantSettings {
public static int anvilLimit() {
return EnchantsAPI.getEnchantManager().getSettings().getAnvilEnchantsLimit();
}
}

View file

@ -2,7 +2,7 @@ group = rootProject.group
version = rootProject.version version = rootProject.version
plugins { plugins {
kotlin("jvm") version "2.3.0" kotlin("jvm") version "2.1.0"
} }
// Imitate needed class and method to support legacy version of EcoEnchant // Imitate needed class and method to support legacy version of EcoEnchant

Binary file not shown.

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@ -1,35 +1,10 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
group = rootProject.group group = rootProject.group
version = rootProject.version version = rootProject.version
plugins {
id("io.papermc.paperweight.userdev")
}
dependencies { dependencies {
// Used for nms // Spigot api
paperweight.paperDevBundle("1.21.10-R0.1-SNAPSHOT") compileOnly("org.spigotmc:spigot-api:1.18-R0.1-SNAPSHOT")
// Protocolib // Protocolib
compileOnly("net.dmulloy2:ProtocolLib:5.4.0") compileOnly("net.dmulloy2:ProtocolLib:5.4.0")
} }
repositories {
maven("https://repo.papermc.io/repository/maven-public/")
}
// Set target version
tasks.withType<JavaCompile>().configureEach {
sourceCompatibility = "16"
targetCompatibility = "16"
options.encoding = "UTF-8"
}
kotlin {
compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2)
jvmTarget.set(JvmTarget.JVM_16)
}
}

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@ -0,0 +1,49 @@
package xyz.alexcrea.cuanvil.dependency.gui
import org.bukkit.inventory.InventoryView
interface ExternGuiTester {
val wesjdAnvilGuiName: String?
fun getContainerClass(inventory: InventoryView): Class<Any>?
fun testIfGui(inventory: InventoryView): Boolean {
// this mean we are on test
//TODO review why needed knowing previous mitigations should works
if(inventory.javaClass.name.endsWith("AnvilViewMock")) return false
val clazz = getContainerClass(inventory) ?: return false
val clazzName = clazz.name
//TODO maybe instead of testing non default, better to be testing we are default ?
if (expectWesjd(clazzName)) return true
if (expectXenondevUI(clazzName)) return true
if (expectVanePortal(clazzName)) return true
return false
}
fun expectWesjd(name: String): Boolean {
val expectedWesjdGuiPath = "anvilgui.version.$wesjdAnvilGuiName"
return name.contains(expectedWesjdGuiPath)
}
private val XenondevUIPrefix: String
get() = "xyz.xenondevs.inventoryaccess."
private val XenondevUISufix: String
get() = ".AnvilInventoryImpl"
fun expectXenondevUI(name: String): Boolean {
return name.startsWith(XenondevUIPrefix)
&& name.endsWith(XenondevUISufix)
}
fun expectVanePortal(name: String): Boolean {
val expected = "org.oddlama.vane.core.menu.AnvilMenu\$AnvilContainer"
return name == expected
}
}

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@ -1,102 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.util
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
import org.bukkit.inventory.ItemStack
import org.bukkit.inventory.meta.ItemMeta
// Mostly made for paper, spigot and folia support
@Suppress("DEPRECATION")
object PlatformUtil {
private fun hasClass(className: String): Boolean {
try {
Class.forName(className)
return true
} catch (_: ClassNotFoundException) {
return false
}
}
private fun hasMethod(clazz: Class<*>, name: String, vararg parameterTypes: Class<*>): Boolean {
try {
clazz.getDeclaredMethod(name, *parameterTypes)
return true
} catch (_: NoSuchMethodException) {
return false
}
}
val isPaper = hasClass("com.destroystokyo.paper.PaperConfig") ||
hasClass("io.papermc.paper.configuration.Configuration")
val isFolia = hasClass("io.papermc.paper.threadedregions.RegionizedServer")
private val legacy_mm = LegacyComponentSerializer.legacySection()
// Lore
fun ItemMeta.componentLore(): MutableList<Component> {
val lore: List<Component>?
if(isPaper){
lore = this.lore()
} else {
val legacyLores = this.lore ?: return ArrayList()
lore = ArrayList(legacyLores.size)
for (legacyLore in legacyLores) {
lore.add(legacy_mm.deserialize(legacyLore))
}
}
return lore ?: ArrayList()
}
fun ItemMeta.setComponentLore(lore: List<Component?>) {
if(isPaper){
this.lore(lore)
} else {
val legacyLore = ArrayList<String?>(lore.size)
for (component in lore) {
legacyLore.add(if(component == null) null
else legacy_mm.serialize(component))
}
this.lore = legacyLore
}
}
// Display name
private val useCustomName = hasMethod(ItemStack::class.java, "customName")
fun ItemMeta.componentDisplayName(): Component? {
if(useCustomName){
if(!this.hasCustomName()) return null
return this.customName()
}else if(isPaper){
if(!this.hasDisplayName()) return null
return this.displayName()
} else {
if(!this.hasDisplayName()) return null
val legacy = this.displayName
return legacy_mm.deserialize(legacy)
}
}
fun ItemMeta.setComponentDisplayName(component: Component?) {
if(useCustomName){
this.customName(component)
}else if(isPaper){
this.displayName(component)
} else {
if(component == null){
this.setDisplayName(null)
return
}
val legacy = legacy_mm.serialize(component)
this.setDisplayName(legacy)
}
}
}

View file

@ -1,23 +0,0 @@
package xyz.alexcrea.cuanvil.dialog
import org.bukkit.NamespacedKey
import org.bukkit.entity.HumanEntity
import org.bukkit.event.inventory.PrepareAnvilEvent
interface AnvilRenameDialog {
companion object {
val PCD_KEEP_RENAME_TEXT_KEY = NamespacedKey.fromString("customanvil:last_rename_text")!!
}
fun canSendDialog(): Boolean
fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent)
fun closeInventory(player: HumanEntity)
fun currentText(player: HumanEntity): String?
fun isOpenFor(player: HumanEntity): Boolean
}

View file

@ -1 +0,0 @@
.lastDeploymentsId

View file

@ -1,35 +0,0 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
group = rootProject.group
version = rootProject.version
plugins {
id("io.papermc.paperweight.userdev")
}
dependencies {
implementation(project(":nms:nms-common"))
// Used for nms
paperweight.paperDevBundle("1.21.7-R0.1-SNAPSHOT")
}
repositories {
maven("https://repo.papermc.io/repository/maven-public/")
}
// Set target version
tasks.withType<JavaCompile>().configureEach {
sourceCompatibility = "18"
targetCompatibility = "18"
options.encoding = "UTF-8"
}
kotlin {
compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2)
jvmTarget.set(JvmTarget.JVM_18)
}
}

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@ -1,33 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.packet.versions
import net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
import net.minecraft.world.entity.player.Abilities
import org.bukkit.craftbukkit.entity.CraftPlayer
import org.bukkit.entity.Player
import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
import xyz.alexcrea.cuanvil.dependency.packet.PacketManagerBase
class PaperPacketManager : PacketManagerBase(), PacketManager {
override val canSetInstantBuild: Boolean
get() = true
override fun setInstantBuild(player: Player, instantBuild: Boolean) {
val nmsPlayer = (player as CraftPlayer).handle
val playerAbilities = nmsPlayer.abilities
val sendedAbilities: Abilities
if (playerAbilities.instabuild == instantBuild) {
sendedAbilities = playerAbilities
} else {
sendedAbilities = Abilities()
sendedAbilities.invulnerable = playerAbilities.invulnerable
sendedAbilities.flying = playerAbilities.flying
sendedAbilities.mayfly = playerAbilities.mayfly
sendedAbilities.instabuild = instantBuild
sendedAbilities.mayBuild = playerAbilities.mayBuild
sendedAbilities.setFlyingSpeed(playerAbilities.getFlyingSpeed())
sendedAbilities.setWalkingSpeed(playerAbilities.getWalkingSpeed())
}
val packet = ClientboundPlayerAbilitiesPacket(sendedAbilities)
nmsPlayer.connection.send(packet)
}
}

View file

@ -1,236 +0,0 @@
package xyz.alexcrea.cuanvil.dialog
import io.papermc.paper.dialog.Dialog
import io.papermc.paper.registry.data.dialog.ActionButton
import io.papermc.paper.registry.data.dialog.DialogBase
import io.papermc.paper.registry.data.dialog.action.DialogAction
import io.papermc.paper.registry.data.dialog.body.DialogBody
import io.papermc.paper.registry.data.dialog.input.DialogInput
import io.papermc.paper.registry.data.dialog.type.DialogType
import io.papermc.paper.threadedregions.scheduler.ScheduledTask
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.event.ClickCallback
import net.kyori.adventure.text.format.TextColor
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer
import net.minecraft.world.inventory.AnvilMenu
import org.bukkit.craftbukkit.event.CraftEventFactory
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.craftbukkit.inventory.view.CraftAnvilView
import org.bukkit.entity.HumanEntity
import org.bukkit.event.inventory.PrepareAnvilEvent
import org.bukkit.inventory.InventoryView
import org.bukkit.inventory.ItemStack
import org.bukkit.persistence.PersistentDataType
import org.bukkit.plugin.Plugin
import java.util.*
import java.util.function.BiFunction
import java.util.function.Consumer
import java.util.function.Supplier
@Suppress("UnstableApiUsage")
class AnvilRenameDialogImpl(
val fromFormated: BiFunction<HumanEntity, Component?, String?>,
val keepUserPreviousDialog: Supplier<Boolean>,
val maxLength: Supplier<Int>,
val plugin: Plugin,
) : AnvilRenameDialog {
companion object {
private const val RENAME_TEXT_KEY = "rename"
private const val MAX_WIDTH = 512
private val PLAIN_TEXT_SERIALIZER = PlainTextComponentSerializer.plainText()
// Need to be able to translate it later !
private val USER_FACING_RENAME_TITLE = Component.text("Rename Your Item")
private val USER_FACING_WARNING = Component.text(
"Note that the repair text will appear blank after Confirm\n" +
"But the name will be correctly applied"
)
private val USER_FACING_CONFIRM = Component.text("Confirm").color(TextColor.fromHexString("#40FF40"))
private val USER_FACING_CANCEL = Component.text("Cancel").color(TextColor.fromHexString("#FF4040"))
fun itemDefaultName(item: ItemStack?): String? {
return PLAIN_TEXT_SERIALIZER.serializeOrNull(item?.effectiveName())
}
}
private val lastNames = HashMap<UUID, String>()
private val lastRenames = HashMap<UUID, String>()
private val lastLeftItem = HashMap<UUID, String>()
private val runTaskMap = HashMap<UUID, ScheduledTask>()
// For monetary cost
val hasUiOpen = HashSet<UUID>()
private val containerField = CraftInventoryView::class.java.getDeclaredField("container")
init {
containerField.setAccessible(true)
}
override fun canSendDialog(): Boolean {
return true
}
fun makeDialog(playerID: UUID, initial: String?, callback: Consumer<String?>): Dialog {
val maxLength = this.maxLength.get()
val initialFinal = initial?.take(maxLength)
val baseBuilder = DialogBase.builder(USER_FACING_RENAME_TITLE)
.canCloseWithEscape(true)
.afterAction(DialogBase.DialogAfterAction.CLOSE)
.inputs(
listOf(
DialogInput.text(RENAME_TEXT_KEY, Component.text("Rename text"))
.maxLength(maxLength)
.initial(initialFinal ?: "")
.labelVisible(false)
.width(MAX_WIDTH)
.build(),
),
)
baseBuilder.body(
listOf(
DialogBody.plainMessage(USER_FACING_WARNING, MAX_WIDTH)
)
)
return Dialog.create { builder ->
builder.empty()
.base(baseBuilder.build())
.type(
DialogType.confirmation(
ActionButton.builder(USER_FACING_CONFIRM)
.action(DialogAction.customClick({ response, _ ->
hasUiOpen.remove(playerID)
val text = response.getText(RENAME_TEXT_KEY)!!
callback.accept(text)
}, ClickCallback.Options.builder().build()))
.build(),
ActionButton.builder(USER_FACING_CANCEL)
.action(DialogAction.customClick({ response, _ ->
hasUiOpen.remove(playerID)
}, ClickCallback.Options.builder().build()))
.build(),
)
)
}
}
private fun setResult(player: HumanEntity, view: InventoryView, result: String?) {
val defaultName = itemDefaultName(view.getItem(0))
if (defaultName == result) {
setName(player, view, "", null)
if (defaultName != null) lastNames[player.uniqueId] = defaultName
} else setName(player, view, result, result)
}
private fun setName(player: HumanEntity, view: InventoryView, name: String?, rename: String?) {
val menu = (containerField.get(view) as AnvilMenu)
val isSameName = menu.itemName == name
menu.itemName = rename
if (name == null)
lastNames.remove(player.uniqueId)
else
lastNames[player.uniqueId] = name
if (rename == null)
lastRenames.remove(player.uniqueId)
else
lastRenames[player.uniqueId] = rename
if (!isSameName)
CraftEventFactory.callPrepareResultEvent(menu, 2);
}
private fun nameFromItem(player: HumanEntity, item: ItemStack?): String? {
// Already has text
if (item?.hasItemMeta() != true || !item.itemMeta.hasCustomName())
return PLAIN_TEXT_SERIALIZER.serializeOrNull(item?.effectiveName())
if (keepUserPreviousDialog.get() && item.hasItemMeta()) {
val lastName = item.itemMeta.persistentDataContainer.get(
AnvilRenameDialog.PCD_KEEP_RENAME_TEXT_KEY,
PersistentDataType.STRING
)
if (lastName != null) return lastName
}
return fromFormated.apply(player, item.effectiveName())
}
private fun tryShowDialogScheduled(player: HumanEntity, event: PrepareAnvilEvent) {
val view = event.view
if (view !is CraftAnvilView) return
val renameText = view.renameText
val leftItem = view.getItem(0)
val leftItemStr = leftItem?.toString()
val lastName = lastNames.getOrDefault(player.uniqueId, null)
val lastRename = lastRenames.getOrDefault(player.uniqueId, null)
if (lastLeftItem.getOrDefault(player.uniqueId, null) != leftItemStr) {
if (leftItemStr == null)
lastLeftItem.remove(player.uniqueId)
else lastLeftItem[player.uniqueId] = leftItemStr
setName(player, view, renameText, nameFromItem(player, leftItem))
return
}
if (lastName == renameText || lastRename == renameText)
return
if (renameText?.isBlank() == true || renameText == itemDefaultName(leftItem)) {
setName(player, view, lastName, lastRename)
return
}
val dialog = makeDialog(player.uniqueId, lastRename)
{ result -> setResult(player, view, result) }
player.showDialog(dialog)
hasUiOpen.add(player.uniqueId)
}
// We need to wait for a short time as changing item will change the name BEFORE the item change
// no guaranty both of them came in the same tick too so let's wait 2 tick....
override fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent) {
runTaskMap.remove(player.uniqueId)?.cancel()
val task = player.scheduler.runDelayed(
plugin,
{ _ ->
run { tryShowDialogScheduled(player, event) }
},
{},
2
)
if (task == null) return
runTaskMap[player.uniqueId] = task
}
override fun closeInventory(player: HumanEntity) {
lastNames.remove(player.uniqueId)
lastRenames.remove(player.uniqueId)
lastLeftItem.remove(player.uniqueId)
runTaskMap.remove(player.uniqueId)?.cancel()
}
override fun currentText(player: HumanEntity): String? {
return lastNames[player.uniqueId]
}
override fun isOpenFor(player: HumanEntity): Boolean {
return hasUiOpen.contains(player.uniqueId)
}
}

View file

@ -1,45 +0,0 @@
package xyz.alexcrea.cuanvil.util
import io.papermc.paper.threadedregions.scheduler.ScheduledTask
import org.bukkit.entity.HumanEntity
import org.bukkit.inventory.InventoryView
import org.bukkit.plugin.Plugin
import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialog
import java.util.HashMap
import java.util.UUID
object AnvilTitleUtil {
private val runTaskMap = HashMap<UUID, ScheduledTask>()
private fun actualRename(view: InventoryView, name: String, player: HumanEntity, anvilDialog: AnvilRenameDialog) {
runTaskMap.remove(player.uniqueId)
if (view.title == name) return
// We assume rename impl is used
if (anvilDialog.isOpenFor(player)) return
view.title = name
}
// We don't want to rename instantly it is causing issue with rename text
// especially as it can "override" current ui when it is rename ui time but rename ui also need some delay
fun rename(view: InventoryView, name: String, player: HumanEntity, anvilDialog: AnvilRenameDialog, plugin: Plugin) {
runTaskMap.remove(player.uniqueId)?.cancel()
val task = player.scheduler.runDelayed(
plugin,
{ _ ->
run { actualRename(view, name, player, anvilDialog) }
},
{
runTaskMap.remove(player.uniqueId)
},
2
)
if (task == null) return
runTaskMap[player.uniqueId] = task
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_16) jvmTarget.set(JvmTarget.JVM_16)
} }
} }

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@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_17_R1.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_17R1_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_17_R1"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_17) jvmTarget.set(JvmTarget.JVM_17)
} }
} }

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@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_18_R1.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_18R1_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_18_R1"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_17) jvmTarget.set(JvmTarget.JVM_17)
} }
} }

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@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_18R2_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_18_R2"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_17) jvmTarget.set(JvmTarget.JVM_17)
} }
} }

View file

@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_19_R1.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_19R1_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_19_R1"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_17) jvmTarget.set(JvmTarget.JVM_17)
} }
} }

View file

@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_19R2_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_19_R2"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_17) jvmTarget.set(JvmTarget.JVM_17)
} }
} }

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@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_19_R3.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_19R3_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_19_R3"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_18) jvmTarget.set(JvmTarget.JVM_18)
} }
} }

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@ -0,0 +1,16 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_20R1_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_20_R1"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_18) jvmTarget.set(JvmTarget.JVM_18)
} }
} }

View file

@ -0,0 +1,17 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_20_R2.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
import kotlin.jvm.javaClass
class v1_20R2_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_20_R2"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_18) jvmTarget.set(JvmTarget.JVM_18)
} }
} }

View file

@ -0,0 +1,17 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.v1_20_R3.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
import kotlin.jvm.javaClass
class v1_20R3_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_20_R3"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -0,0 +1,17 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
import kotlin.jvm.javaClass
class v1_20R4_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_20_R4"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if (view !is CraftInventoryView) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -1,18 +0,0 @@
package xyz.alexcrea.cuanvil.util
import org.bukkit.inventory.meta.Damageable
// I LOVE support of old versions and needing to do modules like that
// That truly is my favorite activity
// TODO clean this one of legacy removal branch
object MaxDamageCheckerUtil {
/**
* @return max damage or int max if not set
*/
fun getMaxDamage(meta: Damageable): Int {
if(!meta.hasMaxDamage()) return Integer.MAX_VALUE
return meta.maxDamage
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_21) jvmTarget.set(JvmTarget.JVM_21)
} }
} }

View file

@ -0,0 +1,17 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_21R1_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_21_R1"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if(view !is CraftInventoryView<*, *>) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_21) jvmTarget.set(JvmTarget.JVM_21)
} }
} }

View file

@ -0,0 +1,34 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_21R2_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_21_R2"
var tested = false;
var possible = false;
override fun getContainerClass(view: InventoryView): Class<Any>? {
// In case we are in a test environment
if(!tested) testClassExist()
if(!possible) return null
if(view !is CraftInventoryView<*, *>) return null
val container = view.handle
return container.javaClass
}
fun testClassExist(){
tested = true;
try {
Class.forName("org.bukkit.craftbukkit.inventory.CraftInventoryView")
possible = true
} catch (e: ClassNotFoundException){
possible = false
}
}
}

View file

@ -29,7 +29,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_21) jvmTarget.set(JvmTarget.JVM_21)
} }
} }

View file

@ -0,0 +1,17 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_21R3_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_21_R3"
override fun getContainerClass(view: InventoryView): Class<Any>? {
if(view !is CraftInventoryView<*, *>) return null
val container = view.handle
return container.javaClass
}
}

View file

@ -28,7 +28,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_21) jvmTarget.set(JvmTarget.JVM_21)
} }
} }

View file

@ -0,0 +1,34 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_21R4_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_21_R4"
var tested = false;
var possible = false;
override fun getContainerClass(view: InventoryView): Class<Any>? {
// In case we are in a test environment
if(!tested) testClassExist()
if(!possible) return null
if(view !is CraftInventoryView<*, *>) return null
val container = view.handle
return container.javaClass
}
fun testClassExist(){
tested = true;
try {
Class.forName("org.bukkit.craftbukkit.inventory.CraftInventoryView")
possible = true
} catch (e: ClassNotFoundException){
possible = false
}
}
}

View file

@ -28,7 +28,7 @@ tasks.withType<JavaCompile>().configureEach {
kotlin { kotlin {
compilerOptions { compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2) apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_0)
jvmTarget.set(JvmTarget.JVM_21) jvmTarget.set(JvmTarget.JVM_21)
} }
} }

View file

@ -0,0 +1,34 @@
package xyz.alexcrea.cuanvil.dependency.gui.version
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.inventory.InventoryView
import xyz.alexcrea.cuanvil.dependency.gui.ExternGuiTester
class v1_21R5_ExternGuiTester: ExternGuiTester {
override val wesjdAnvilGuiName = "Wrapper1_21_R5"
var tested = false;
var possible = false;
override fun getContainerClass(view: InventoryView): Class<Any>? {
// In case we are in a test environment
if(!tested) testClassExist()
if(!possible) return null
if(view !is CraftInventoryView<*, *>) return null
val container = view.handle
return container.javaClass
}
fun testClassExist(){
tested = true;
try {
Class.forName("org.bukkit.craftbukkit.inventory.CraftInventoryView")
possible = true
} catch (e: ClassNotFoundException){
possible = false
}
}
}

View file

@ -1 +0,0 @@
.lastDeploymentsId

View file

@ -1,34 +0,0 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
group = rootProject.group
version = rootProject.version
plugins {
id("io.papermc.paperweight.userdev")
}
dependencies {
implementation(project(":nms:nms-common"))
// Used for nms
paperweight.paperDevBundle("1.21.10-R0.1-SNAPSHOT")
}
repositories {
maven("https://repo.papermc.io/repository/maven-public/")
}
// Set target version
tasks.withType<JavaCompile>().configureEach {
sourceCompatibility = "21"
targetCompatibility = "21"
options.encoding = "UTF-8"
}
kotlin {
compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2)
jvmTarget.set(JvmTarget.JVM_21)
}
}

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@ -1,33 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.packet.versions
import net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
import net.minecraft.world.entity.player.Abilities
import org.bukkit.craftbukkit.entity.CraftPlayer
import org.bukkit.entity.Player
import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
import xyz.alexcrea.cuanvil.dependency.packet.PacketManagerBase
class V1_21R6_PacketManager : PacketManagerBase(), PacketManager {
override val canSetInstantBuild: Boolean
get() = true
override fun setInstantBuild(player: Player, instantBuild: Boolean) {
val nmsPlayer = (player as CraftPlayer).handle
val playerAbilities = nmsPlayer.abilities
val sendedAbilities: Abilities
if (playerAbilities.instabuild == instantBuild) {
sendedAbilities = playerAbilities
} else {
sendedAbilities = Abilities()
sendedAbilities.invulnerable = playerAbilities.invulnerable
sendedAbilities.flying = playerAbilities.flying
sendedAbilities.mayfly = playerAbilities.mayfly
sendedAbilities.instabuild = instantBuild
sendedAbilities.mayBuild = playerAbilities.mayBuild
sendedAbilities.flyingSpeed = playerAbilities.flyingSpeed
sendedAbilities.walkingSpeed = playerAbilities.walkingSpeed
}
val packet = ClientboundPlayerAbilitiesPacket(sendedAbilities)
nmsPlayer.connection.send(packet)
}
}

View file

@ -1 +0,0 @@
.lastDeploymentsId

View file

@ -1,34 +0,0 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
group = rootProject.group
version = rootProject.version
plugins {
id("io.papermc.paperweight.userdev")
}
dependencies {
implementation(project(":nms:nms-common"))
// Used for nms
paperweight.paperDevBundle("1.21.11-R0.1-SNAPSHOT")
}
repositories {
maven("https://repo.papermc.io/repository/maven-public/")
}
// Set target version
tasks.withType<JavaCompile>().configureEach {
sourceCompatibility = "21"
targetCompatibility = "21"
options.encoding = "UTF-8"
}
kotlin {
compilerOptions {
apiVersion.set(org.jetbrains.kotlin.gradle.dsl.KotlinVersion.KOTLIN_2_2)
jvmTarget.set(JvmTarget.JVM_21)
}
}

View file

@ -1,33 +0,0 @@
package xyz.alexcrea.cuanvil.dependency.packet.versions
import net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
import net.minecraft.world.entity.player.Abilities
import org.bukkit.craftbukkit.entity.CraftPlayer
import org.bukkit.entity.Player
import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
import xyz.alexcrea.cuanvil.dependency.packet.PacketManagerBase
class V1_21R7_PacketManager : PacketManagerBase(), PacketManager {
override val canSetInstantBuild: Boolean
get() = true
override fun setInstantBuild(player: Player, instantBuild: Boolean) {
val nmsPlayer = (player as CraftPlayer).handle
val playerAbilities = nmsPlayer.abilities
val sendedAbilities: Abilities
if (playerAbilities.instabuild == instantBuild) {
sendedAbilities = playerAbilities
} else {
sendedAbilities = Abilities()
sendedAbilities.invulnerable = playerAbilities.invulnerable
sendedAbilities.flying = playerAbilities.flying
sendedAbilities.mayfly = playerAbilities.mayfly
sendedAbilities.instabuild = instantBuild
sendedAbilities.mayBuild = playerAbilities.mayBuild
sendedAbilities.flyingSpeed = playerAbilities.flyingSpeed
sendedAbilities.walkingSpeed = playerAbilities.walkingSpeed
}
val packet = ClientboundPlayerAbilitiesPacket(sendedAbilities)
nmsPlayer.connection.send(packet)
}
}

View file

@ -3,20 +3,36 @@ rootProject.name = "CustomAnvil"
// NMS subproject // NMS subproject
include("nms:nms-common") include("nms:nms-common")
findProject(":nms:nms-common")?.name = "nms-common" findProject(":nms:nms-common")?.name = "nms-common"
include("nms:nms-paper") include("nms:v1_17R1")
findProject(":nms:nms-paper")?.name = "nms-paper" findProject(":nms:v1_17R1")?.name = "v1_17R1"
include("nms:v1_18R1")
findProject(":nms:v1_18R1")?.name = "v1_18R1"
include("nms:v1_18R2")
findProject(":nms:v1_18R2")?.name = "v1_18R2"
include("nms:v1_19R1")
findProject(":nms:v1_19R1")?.name = "v1_19R1"
include("nms:v1_19R2")
findProject(":nms:v1_19R2")?.name = "v1_19R2"
include("nms:v1_19R3")
findProject(":nms:v1_19R3")?.name = "v1_19R3"
include("nms:v1_20R1")
findProject(":nms:v1_20R1")?.name = "v1_20R1"
include("nms:v1_20R2")
findProject(":nms:v1_20R2")?.name = "v1_20R2"
include("nms:v1_20R3")
findProject(":nms:v1_20R3")?.name = "v1_20R3"
include("nms:v1_20R4")
findProject(":nms:v1_20R4")?.name = "v1_20R4"
include("nms:v1_21R1")
findProject(":nms:v1_21R1")?.name = "v1_21R1"
include("nms:v1_21R2")
findProject(":nms:v1_21R2")?.name = "v1_21R2"
include("nms:v1_21R3")
findProject(":nms:v1_21R3")?.name = "v1_21R3"
include("nms:v1_21R4")
findProject(":nms:v1_21R4")?.name = "v1_21R4"
include("nms:v1_21R5")
findProject(":nms:v1_21R5")?.name = "v1_21R5"
val reobfNMS = providers.gradleProperty("subprojects.reobfnms")
.get().split(",")
for (nmsPart in reobfNMS) {
include("nms:$nmsPart")
findProject(":nms:$nmsPart")?.name = nmsPart
}
// compatibility subprojects
include(":impl:LegacyEcoEnchant") include(":impl:LegacyEcoEnchant")
findProject(":impl:LegacyEcoEnchant")?.name = "LegacyEcoEnchant" findProject(":impl:LegacyEcoEnchant")?.name = "LegacyEcoEnchant"
include("impl:ExcellentEnchant5_4")
findProject(":impl:ExcellentEnchant5_4")?.name = "ExcellentEnchant5_4"

View file

@ -13,7 +13,6 @@ import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.Set; import java.util.Set;
//TODO add conflict after level
/** /**
* A Builder for material conflict. * A Builder for material conflict.
*/ */

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.api; package xyz.alexcrea.cuanvil.api;
import io.delilaheve.CustomAnvil; import io.delilaheve.CustomAnvil;
import io.delilaheve.util.ConfigOptions;
import org.bukkit.NamespacedKey; import org.bukkit.NamespacedKey;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
@ -181,13 +180,13 @@ public class EnchantmentApi {
private static boolean tryWriteDefaultConfig(FileConfiguration defaultConfig, CAEnchantment enchantment, boolean override) { private static boolean tryWriteDefaultConfig(FileConfiguration defaultConfig, CAEnchantment enchantment, boolean override) {
boolean hasChange = false; boolean hasChange = false;
String levelPath = ConfigOptions.ENCHANT_LIMIT_ROOT + "." + enchantment.getKey(); String levelPath = "enchant_limits." + enchantment.getKey();
if(override || !defaultConfig.isSet(levelPath)){ if(override || !defaultConfig.isSet(levelPath)){
defaultConfig.set(levelPath, enchantment.defaultMaxLevel()); defaultConfig.set(levelPath, enchantment.defaultMaxLevel());
hasChange = true; hasChange = true;
} }
String basePath = ConfigOptions.ENCHANT_VALUES_ROOT + "." + enchantment.getKey(); String basePath = "enchant_values." + enchantment.getKey();
EnchantmentRarity rarity = enchantment.defaultRarity(); EnchantmentRarity rarity = enchantment.defaultRarity();
String itemPath = basePath + ".item"; String itemPath = basePath + ".item";

View file

@ -3,7 +3,6 @@ package xyz.alexcrea.cuanvil.api;
import io.delilaheve.CustomAnvil; import io.delilaheve.CustomAnvil;
import io.delilaheve.util.ConfigOptions; import io.delilaheve.util.ConfigOptions;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
@ -124,7 +123,7 @@ public class MaterialGroupApi {
FileConfiguration config = ConfigHolder.ITEM_GROUP_HOLDER.getConfig(); FileConfiguration config = ConfigHolder.ITEM_GROUP_HOLDER.getConfig();
String basePath = group.getName() + "."; String basePath = group.getName() + ".";
Set<NamespacedKey> materialSet = group.getNonGroupInheritedMaterials(); Set<Material> materialSet = group.getNonGroupInheritedMaterials();
Set<AbstractMaterialGroup> groupSet = group.getGroups(); Set<AbstractMaterialGroup> groupSet = group.getGroups();
boolean empty = true; boolean empty = true;
@ -154,7 +153,7 @@ public class MaterialGroupApi {
FileConfiguration config = ConfigHolder.ITEM_GROUP_HOLDER.getConfig(); FileConfiguration config = ConfigHolder.ITEM_GROUP_HOLDER.getConfig();
String basePath = group.getName() + "."; String basePath = group.getName() + ".";
Set<NamespacedKey> materials = group.getMaterials(); EnumSet<Material> materials = group.getMaterials();
if (materials.isEmpty()) return false; if (materials.isEmpty()) return false;
@ -164,8 +163,8 @@ public class MaterialGroupApi {
return true; return true;
} }
public static List<String> materialSetToStringList(@NotNull Set<NamespacedKey> materials) { public static List<String> materialSetToStringList(@NotNull Set<Material> materials) {
return materials.stream().map(NamespacedKey::toString).toList(); return materials.stream().map(material -> material.getKey().getKey().toLowerCase()).toList();
} }
public static List<String> materialGroupSetToStringList(@NotNull Set<AbstractMaterialGroup> groups) { public static List<String> materialGroupSetToStringList(@NotNull Set<AbstractMaterialGroup> groups) {

View file

@ -17,7 +17,7 @@ import org.jetbrains.annotations.NotNull;
* Most of the time you would likely need {@link CAPreAnvilBypassEvent} or {@link CAEarlyPreAnvilBypassEvent} * Most of the time you would likely need {@link CAPreAnvilBypassEvent} or {@link CAEarlyPreAnvilBypassEvent}
* for this event to be useful. * for this event to be useful.
* <p> * <p>
* There is also {@link CATreatAnvilResult2Event} that may be better for some use case. * There is also {@link CATreatAnvilResultEvent} that may be better for some use case.
*/ */
public class CAClickResultBypassEvent extends Event implements Cancellable { public class CAClickResultBypassEvent extends Event implements Cancellable {

View file

@ -15,7 +15,7 @@ import org.jetbrains.annotations.NotNull;
* <p> * <p>
* You should also use {@link CAClickResultBypassEvent} if you want to use this event for something useful. * You should also use {@link CAClickResultBypassEvent} if you want to use this event for something useful.
* <p> * <p>
* It is also recommended that you read about {@link CAPreAnvilBypassEvent} and {@link CATreatAnvilResult2Event} * It is also recommended that you read about {@link CAPreAnvilBypassEvent} and {@link CATreatAnvilResultEvent}
* as your use case may be more prone to use theses. * as your use case may be more prone to use theses.
*/ */
public class CAEarlyPreAnvilBypassEvent extends Event implements Cancellable { public class CAEarlyPreAnvilBypassEvent extends Event implements Cancellable {

View file

@ -18,7 +18,7 @@ import org.jetbrains.annotations.NotNull;
* <p> * <p>
* You should also use {@link CAClickResultBypassEvent} if you want to use this event for something useful. * You should also use {@link CAClickResultBypassEvent} if you want to use this event for something useful.
* <p> * <p>
* It is also recommended that you read about {@link CAEarlyPreAnvilBypassEvent} and {@link CATreatAnvilResult2Event} * It is also recommended that you read about {@link CAEarlyPreAnvilBypassEvent} and {@link CATreatAnvilResultEvent}
* as your use case may be more prone to use theses. * as your use case may be more prone to use theses.
*/ */
public class CAPreAnvilBypassEvent extends Event implements Cancellable { public class CAPreAnvilBypassEvent extends Event implements Cancellable {

View file

@ -1,196 +0,0 @@
package xyz.alexcrea.cuanvil.api.event.listener;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.anvil.AnvilCost;
import xyz.alexcrea.cuanvil.anvil.AnvilUseType;
/**
* Called after custom anvil processed the click on the result on the anvil inventory.
* This event should be used to modify the result of an anvil use.
* <p>
* You may also want to check {@link CAClickResultBypassEvent},
* {@link CAPreAnvilBypassEvent}
* and {@link CAEarlyPreAnvilBypassEvent} for your use case
* <p>
* A null result will cancel this event
*/
@SuppressWarnings("unused")
public class CATreatAnvilResult2Event extends Event {
private static final HandlerList HANDLERS = new HandlerList();
public static HandlerList getHandlerList() {
return HANDLERS;
}
@Override
public @NotNull HandlerList getHandlers() {
return HANDLERS;
}
@NotNull
private final InventoryView view;
private final AnvilUseType useType;
@Nullable
private final ItemStack left;
@Nullable
private final ItemStack right;
@Nullable
private ItemStack result;
private final AnvilCost cost;
@ApiStatus.Internal
public CATreatAnvilResult2Event(
@NotNull InventoryView view,
Inventory inv,
AnvilUseType useType,
@Nullable ItemStack result,
AnvilCost cost) {
this.view = view;
this.useType = useType;
this.left = inv.getItem(0); // TODO use view here
this.right = inv.getItem(1);
this.result = result;
this.cost = cost;
}
/**
* Get the bukkit inventory view.
* <p>
* Temporarily marked as internal as it will get changed to anvil view on legacy removal
* so signature will change
*
* @return The inventory view of this event.
*/
@ApiStatus.Internal
public @NotNull InventoryView getView() {
return view;
}
/**
* Get the type of use source of the result.
*
* @return The craft use type.
*/
public AnvilUseType getUseType() {
return useType;
}
/**
* Get the left item of the anvil use
*
* @return the left item
*/
public @Nullable ItemStack getLeftItem() {
return left;
}
/**
* Get the right item of the anvil use
*
* @return the right item
*/
public @Nullable ItemStack getRightItem() {
return right;
}
/**
* Get the current result
* <p>
* note that it will not be null unless another listener previously set it to null.
*
* @return The current result.
*/
public @Nullable ItemStack getResult() {
return result;
}
/**
* Set the current result
* <p>
* note that a null result will cancel this anvil use.
*
* @param result The new result
*/
public void setResult(@Nullable ItemStack result) {
this.result = result;
}
/**
* Get the level cost displayed on the anvil.
* <h3>Important note:</h3>
* the final price are re calculated on click for the following use case:
* <ul>
* <li>Custom craft</li>
* <li>Unit repair</li>
* <li>Lore edit</li>
* </ul>
* This value will be used as final price for:
* <li>Item merge</li>
* <li>Item rename</li>
* </ul>
*
* @return The current cost.
* @deprecated use #{@link #getCost()} instead
*/
@Deprecated(forRemoval = true, since = "1.17.0")
public int getLevelCost() {
return cost.asXpCost();
}
/**
* Set the level cost displayed on the anvil.
* <h3>Important note:</h3>
* the final price are re calculated on click for the following use case:
* <ul>
* <li>Custom craft</li>
* <li>Unit repair</li>
* <li>Lore edit</li>
* </ul>
* This value will be used as final price for:
* <li>Item merge</li>
* <li>Item rename</li>
* </ul>
*
* @param levelCost The new cost.
* @deprecated use #{@link #getCost()} and set value on this instead
*/
@Deprecated(forRemoval = true, since = "1.17.0")
public void setLevelCost(int levelCost) {
cost.setGeneric(levelCost - cost.getGeneric() - cost.asXpCost());
}
/**
* Allow access to the current cost of the event
* Note that modifying this object will change the event resulting cost
*
* <h3>Important note:</h3>
* the final price are re calculated on click for the following use case:
* <ul>
* <li>Custom craft</li>
* <li>Unit repair</li>
* <li>Lore edit</li>
* </ul>
* This value will be used as final price for:
* <li>Item merge</li>
* <li>Item rename</li>
*
* @return the current anvil cost
*/
public AnvilCost getCost() {
return cost;
}
}

View file

@ -6,8 +6,7 @@ import org.bukkit.event.inventory.PrepareAnvilEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.anvil.AnvilCost; import xyz.alexcrea.cuanvil.util.AnvilUseType;
import xyz.alexcrea.cuanvil.anvil.AnvilUseType;
/** /**
* Called after custom anvil processed the click on the result on the anvil inventory. * Called after custom anvil processed the click on the result on the anvil inventory.
@ -18,12 +17,8 @@ import xyz.alexcrea.cuanvil.anvil.AnvilUseType;
* and {@link CAEarlyPreAnvilBypassEvent} for your use case * and {@link CAEarlyPreAnvilBypassEvent} for your use case
* <p> * <p>
* A null result will cancel this pre anvil event * A null result will cancel this pre anvil event
*
* @deprecated Prepare anvil Event cannot be provided as it can be called on result and therefore not have prepared anvil event
* use {@link CATreatAnvilResult2Event} instead
*/ */
@SuppressWarnings("unused") @SuppressWarnings("unused")
@Deprecated(forRemoval = true, since = "1.17.0")
public class CATreatAnvilResultEvent extends Event { public class CATreatAnvilResultEvent extends Event {
private static final HandlerList HANDLERS = new HandlerList(); private static final HandlerList HANDLERS = new HandlerList();
@ -45,13 +40,13 @@ public class CATreatAnvilResultEvent extends Event {
@Nullable @Nullable
private ItemStack result; private ItemStack result;
private final AnvilCost cost; private int levelCost;
public CATreatAnvilResultEvent(@NotNull PrepareAnvilEvent event, AnvilUseType useType, @Nullable ItemStack result, AnvilCost cost) { public CATreatAnvilResultEvent(@NotNull PrepareAnvilEvent event, AnvilUseType useType, @Nullable ItemStack result, int levelCost) {
this.event = event; this.event = event;
this.useType = useType; this.useType = useType;
this.result = result; this.result = result;
this.cost = cost; this.levelCost = levelCost;
} }
/** /**
@ -109,11 +104,9 @@ public class CATreatAnvilResultEvent extends Event {
* </ul> * </ul>
* *
* @return The current cost. * @return The current cost.
* @deprecated use #{@link #getCost()} instead
*/ */
@Deprecated(forRemoval = true, since = "1.17.0")
public int getLevelCost() { public int getLevelCost() {
return cost.asXpCost(); return levelCost;
} }
/** /**
@ -131,32 +124,8 @@ public class CATreatAnvilResultEvent extends Event {
* </ul> * </ul>
* *
* @param levelCost The new cost. * @param levelCost The new cost.
* @deprecated use #{@link #getCost()} and set value on this instead
*/ */
@Deprecated(forRemoval = true, since = "1.17.0")
public void setLevelCost(int levelCost) { public void setLevelCost(int levelCost) {
cost.setGeneric(levelCost - cost.getGeneric() - cost.asXpCost()); this.levelCost = levelCost;
} }
/**
* Allow access to the current cost of the event
* Note that modifying this object will change the event resulting cost
*
* <h3>Important note:</h3>
* the final price are re calculated on click for the following use case:
* <ul>
* <li>Custom craft</li>
* <li>Unit repair</li>
* <li>Lore edit</li>
* </ul>
* This value will be used as final price for:
* <li>Item merge</li>
* <li>Item rename</li>
*
* @return the current anvil cost
*/
public AnvilCost getCost() {
return cost;
}
} }

View file

@ -9,7 +9,6 @@ import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.group.EnchantConflictManager; import xyz.alexcrea.cuanvil.group.EnchantConflictManager;
import xyz.alexcrea.cuanvil.group.ItemGroupManager; import xyz.alexcrea.cuanvil.group.ItemGroupManager;
import xyz.alexcrea.cuanvil.recipe.CustomAnvilRecipeManager; import xyz.alexcrea.cuanvil.recipe.CustomAnvilRecipeManager;
import xyz.alexcrea.cuanvil.util.MetricsUtil;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
@ -146,7 +145,6 @@ public abstract class ConfigHolder {
sufficientSuccess = true; sufficientSuccess = true;
} catch (IOException e) { } catch (IOException e) {
CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not copy backup saving config " + base.getName(), e); CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not copy backup saving config " + base.getName(), e);
MetricsUtil.INSTANCE.trackError(e);
} }
} }
// save last backup // save last backup
@ -277,7 +275,6 @@ public abstract class ConfigHolder {
this.deletedConfigFile.createNewFile(); this.deletedConfigFile.createNewFile();
} catch (IOException e) { } catch (IOException e) {
CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not create " + this.deletedConfigFile.getPath(), e); CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not create " + this.deletedConfigFile.getPath(), e);
MetricsUtil.INSTANCE.trackError(e);
} }
loadDeletedListFile(false); loadDeletedListFile(false);
@ -315,7 +312,6 @@ public abstract class ConfigHolder {
this.deletedListConfig.save(this.deletedConfigFile); this.deletedListConfig.save(this.deletedConfigFile);
} catch (IOException e) { } catch (IOException e) {
CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not save " + this.deletedConfigFile.getPath(), e); CustomAnvil.instance.getLogger().log(Level.WARNING, "Could not save " + this.deletedConfigFile.getPath(), e);
MetricsUtil.INSTANCE.trackError(e);
return false; return false;
} }

View file

@ -2,7 +2,7 @@ package xyz.alexcrea.cuanvil.config;
import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMap;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.anvil.AnvilUseType; import xyz.alexcrea.cuanvil.util.AnvilUseType;
import java.util.EnumMap; import java.util.EnumMap;

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.enchant; package xyz.alexcrea.cuanvil.enchant;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -12,23 +11,24 @@ public interface AdditionalTestEnchantment {
/** /**
* Test if the provided enchantments can be compatible with this enchantment. only non-Custom Anvil conflict. * Test if the provided enchantments can be compatible with this enchantment. only non-Custom Anvil conflict.
* @param enchantments Immutable map of validated enchantments for the item. * @param enchantments Immutable map of validated enchantments for the item.
* @param itemType Material namespaced key of the tested item. * @param itemMat Material of the tested item.
* @return If there is a conflict with the enchantments. * @return If there is a conflict with the enchantments.
*/ */
boolean isEnchantConflict( boolean isEnchantConflict(
@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Map<CAEnchantment, Integer> enchantments,
@NotNull NamespacedKey itemType); @NotNull Material itemMat);
/** /**
* Test if the provided item can be compatible with this enchantment. only non-Custom Anvil conflict. * Test if the provided item can be compatible with this enchantment. only non-Custom Anvil conflict.
* @param enchantments Immutable map of validated enchantments for the item. * @param enchantments Immutable map of validated enchantments for the item.
* @param itemType Material namespaced key of the tested item. * @param itemMat Material of the tested item.
* @param item Provide a new instance of the used item stack with the partial enchantment applied. * @param item Provide a new instance of the used item stack with the partial enchantment applied.
* @return If there is a conflict with the enchantment and the item. * @return If there is a conflict with the enchantment and the item.
*/ */
boolean isItemConflict( boolean isItemConflict(
@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Map<CAEnchantment, Integer> enchantments,
@NotNull NamespacedKey itemType, @NotNull Material itemMat,
@NotNull ItemStack item); @NotNull ItemStack item);
} }

View file

@ -10,7 +10,6 @@ import xyz.alexcrea.cuanvil.enchant.bulk.BukkitEnchantBulkOperation;
import xyz.alexcrea.cuanvil.enchant.bulk.BulkCleanEnchantOperation; import xyz.alexcrea.cuanvil.enchant.bulk.BulkCleanEnchantOperation;
import xyz.alexcrea.cuanvil.enchant.bulk.BulkGetEnchantOperation; import xyz.alexcrea.cuanvil.enchant.bulk.BulkGetEnchantOperation;
import xyz.alexcrea.cuanvil.enchant.wrapped.CABukkitEnchantment; import xyz.alexcrea.cuanvil.enchant.wrapped.CABukkitEnchantment;
import xyz.alexcrea.cuanvil.util.MetricsUtil;
import java.util.*; import java.util.*;
import java.util.logging.Level; import java.util.logging.Level;
@ -86,13 +85,11 @@ public class CAEnchantmentRegistry {
return false; return false;
} }
var error = new IllegalStateException("enchantment " + enchantment.getKey() + " was already registered");
CustomAnvil.instance.getLogger().log(Level.WARNING, CustomAnvil.instance.getLogger().log(Level.WARNING,
"Duplicate distinct registered enchantment. This should NOT happen any time.\n" + "Duplicate distinct registered enchantment. This should NOT happen any time.\n" +
"If you are a custom anvil developer: Maybe custom anvil detected your enchantment as a bukkit enchantment. " + "If you are a custom anvil developer: Maybe custom anvil detected your enchantment as a bukkit enchantment. " +
"you should maybe remove enchantment with the same key before registering yours", "you should maybe remove enchantment with the same key before registering yours",
error); new IllegalStateException("enchantment " + enchantment.getKey() + " was already registered"));
MetricsUtil.INSTANCE.trackError(error);
return false; return false;
} }

View file

@ -1,47 +0,0 @@
package xyz.alexcrea.cuanvil.enchant.bulk;
import com.maddoxh.superEnchants.items.EnchantApplicator;
import com.maddoxh.superEnchants.items.EnchantReader;
import io.delilaheve.CustomAnvil;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.Plugin;
import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.api.EnchantmentApi;
import xyz.alexcrea.cuanvil.enchant.CAEnchantment;
import java.util.Map;
public class SuperEnchantBulkOperation implements BulkGetEnchantOperation, BulkCleanEnchantOperation {
private Plugin plugin;
public SuperEnchantBulkOperation(Plugin plugin) {
this.plugin = plugin;
}
@Override
public void bulkGet(@NotNull Map<CAEnchantment, Integer> enchantmentMap, @NotNull ItemStack item, @NotNull ItemMeta meta) {
EnchantReader.INSTANCE.readEnchants(item).forEach((ench, level) -> {
var enchantment = EnchantmentApi.getByKey(NamespacedKey.fromString(ench, plugin));
if(enchantment == null) {
CustomAnvil.log("Enchantment " + ench + " not found in custom anvil");
return;
}
enchantmentMap.put(enchantment, level);
}
);
}
@Override
public void bulkClear(@NotNull ItemStack item) {
EnchantApplicator.INSTANCE.clearAllCustomEnchants(item);
}
@Override
public void bulkClear(@NotNull ItemStack item, @NotNull ItemMeta meta) {
// item meta is not preferred for enchantment squared clear
}
}

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.enchant.wrapped; package xyz.alexcrea.cuanvil.enchant.wrapped;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment; import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment;
@ -40,7 +39,7 @@ public class CAEEPreV5Enchantment extends CABukkitEnchantment implements Additio
} }
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
if (!definition.hasConflicts()) return false; if (!definition.hasConflicts()) return false;
Set<String> conflicts = definition.getConflicts(); Set<String> conflicts = definition.getConflicts();
@ -53,8 +52,8 @@ public class CAEEPreV5Enchantment extends CABukkitEnchantment implements Additio
} }
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType, @NotNull ItemStack item) { public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat, @NotNull ItemStack item) {
if (Material.ENCHANTED_BOOK.getKey().equals(itemType)) return false; if (Material.ENCHANTED_BOOK.equals(itemMat)) return false;
return !definition.getSupportedItems().is(item); return !definition.getSupportedItems().is(item);
} }

View file

@ -1,51 +1,48 @@
package xyz.alexcrea.cuanvil.enchant.wrapped; package xyz.alexcrea.cuanvil.enchant.wrapped;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment; import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment;
import su.nightexpress.excellentenchants.api.item.ItemSet; import su.nightexpress.excellentenchants.api.item.ItemSet;
import su.nightexpress.excellentenchants.api.wrapper.EnchantDefinition;
import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment; import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment;
import xyz.alexcrea.cuanvil.enchant.CAEnchantment; import xyz.alexcrea.cuanvil.enchant.CAEnchantment;
import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity; import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.util.Map; import java.util.Map;
import java.util.Set; import java.util.Set;
public class CAEEV5Enchantment extends CABukkitEnchantment implements AdditionalTestEnchantment { public class CAEEV5Enchantment extends CABukkitEnchantment implements AdditionalTestEnchantment {
@NotNull CustomEnchantment eeenchantment; @NotNull CustomEnchantment eeenchantment;
@NotNull Object definition; @NotNull EnchantDefinition definition;
public CAEEV5Enchantment(@NotNull CustomEnchantment enchantment) { public CAEEV5Enchantment(@NotNull CustomEnchantment enchantment) {
super(enchantment.getBukkitEnchantment(), EnchantmentRarity.getRarity(getAnvilCost(enchantment))); super(enchantment.getBukkitEnchantment(), EnchantmentRarity.getRarity(enchantment.getDefinition().getAnvilCost()));
this.eeenchantment = enchantment; this.eeenchantment = enchantment;
this.definition = getDefinition(enchantment); this.definition = enchantment.getDefinition();
} }
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
if (!hasConflicts()) return false; if (!definition.hasConflicts()) return false;
Set<String> conflicts = getExclusiveSet(); Set<String> conflicts = definition.getExclusiveSet();
for (CAEnchantment caEnchantment : enchantments.keySet()) { for (CAEnchantment caEnchantment : enchantments.keySet()) {
if (conflicts.contains(caEnchantment.getName())) return true; if (conflicts.contains(caEnchantment.getName())) return true;
if (conflicts.contains(caEnchantment.getKey().toString())) return true;
} }
return false; return false;
} }
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType, @NotNull ItemStack item) { public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat, @NotNull ItemStack item) {
if (Material.ENCHANTED_BOOK.getKey().equals(itemType)) return false; if (Material.ENCHANTED_BOOK.equals(itemMat)) return false;
String key = itemType.getKey(); String key = itemMat.getKey().getKey();
ItemSet primary = eeenchantment.getPrimaryItems(); ItemSet primary = eeenchantment.getPrimaryItems();
if (primary.getMaterials().contains(key)) return false; if (primary.getMaterials().contains(key)) return false;
@ -55,74 +52,4 @@ public class CAEEV5Enchantment extends CABukkitEnchantment implements Additional
return true; return true;
} }
private static final Method getDefinitonMethod;
private static final Method getAnvilCostMethod;
private static final Method hasConflictsMethod;
private static final Method getExclusiveSetMethod;
static {
var enchClazz = CustomEnchantment.class;
try {
getDefinitonMethod = enchClazz.getDeclaredMethod("getDefinition");
} catch (NoSuchMethodException e) {
throw new RuntimeException(e);
}
Class<?> definitionClazz;
try {
definitionClazz = Class.forName("su.nightexpress.excellentenchants.api.EnchantDefinition");
} catch (ClassNotFoundException e) {
try {
definitionClazz = Class.forName("su.nightexpress.excellentenchants.api.wrapper.EnchantDefinition");
} catch (ClassNotFoundException ex) {
throw new RuntimeException(ex);
}
}
// Now definition methods
try {
getAnvilCostMethod = definitionClazz.getDeclaredMethod("getAnvilCost");
hasConflictsMethod = definitionClazz.getDeclaredMethod("hasConflicts");
getExclusiveSetMethod = definitionClazz.getDeclaredMethod("getExclusiveSet");
} catch (NoSuchMethodException e) {
throw new RuntimeException(e);
}
}
private static Object getDefinition(CustomEnchantment enchantment) {
try {
return getDefinitonMethod.invoke(enchantment);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
private static int getAnvilCost(CustomEnchantment enchantment) {
try {
return (int) getAnvilCostMethod.invoke(getDefinition(enchantment));
} catch (IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
private boolean hasConflicts() {
try {
return (boolean) hasConflictsMethod.invoke(definition);
} catch (IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
private Set<String> getExclusiveSet() {
try {
return (Set<String>) getExclusiveSetMethod.invoke(definition);
} catch (IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
} }

View file

@ -1,29 +0,0 @@
package xyz.alexcrea.cuanvil.enchant.wrapped;
import org.bukkit.NamespacedKey;
import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.api.enchantment.CustomEnchantment;
import xyz.alexcrea.cuanvil.dependency.plugins.ExcellentEnchant5_4EnchantSettings;
import xyz.alexcrea.cuanvil.enchant.CAEnchantment;
import java.util.Map;
public class CAEEV5_4Enchantment extends CAEEV5Enchantment {
public CAEEV5_4Enchantment(@NotNull CustomEnchantment enchantment) {
super(enchantment);
}
@Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemMat) {
if(super.isEnchantConflict(enchantments, itemMat)) return true;
var limit = ExcellentEnchant5_4EnchantSettings.anvilLimit();
var count = enchantments.keySet().stream()
.filter(key -> key instanceof CAEEV5_4Enchantment)
.count();
return count > limit;
}
}

View file

@ -4,7 +4,6 @@ import com.willfp.ecoenchants.enchant.EcoEnchant;
import com.willfp.ecoenchants.target.EnchantmentTarget; import com.willfp.ecoenchants.target.EnchantmentTarget;
import com.willfp.ecoenchants.type.EnchantmentType; import com.willfp.ecoenchants.type.EnchantmentType;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment; import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment;
@ -24,13 +23,9 @@ public class CAEcoEnchant extends CABukkitEnchantment implements AdditionalTestE
} }
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
if (enchantments.isEmpty()) return false; if (enchantments.isEmpty()) return false;
// Check if there is only self
if (enchantments.size() == 1 && this.equals(enchantments.keySet().stream().findFirst().get()))
return false;
if (this.ecoEnchant.getConflictsWithEverything()) { if (this.ecoEnchant.getConflictsWithEverything()) {
return true; return true;
} }
@ -62,9 +57,9 @@ public class CAEcoEnchant extends CABukkitEnchantment implements AdditionalTestE
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments,
@NotNull NamespacedKey itemType, @NotNull Material itemMat,
@NotNull ItemStack item) { @NotNull ItemStack item) {
if (Material.ENCHANTED_BOOK.getKey().equals(itemType)) { if (Material.ENCHANTED_BOOK.equals(itemMat)) {
return false; return false;
} }

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.enchant.wrapped; package xyz.alexcrea.cuanvil.enchant.wrapped;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -25,12 +24,12 @@ public class CAIncompatibleAllEnchant extends CABukkitEnchantment implements Add
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
return !enchantments.isEmpty() && !(enchantments.size() == 1 && enchantments.containsKey(this)); return !enchantments.isEmpty() && !(enchantments.size() == 1 && enchantments.containsKey(this));
} }
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType, @NotNull ItemStack item) { public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat, @NotNull ItemStack item) {
return false; return false;
} }
} }

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.enchant.wrapped; package xyz.alexcrea.cuanvil.enchant.wrapped;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import su.nightexpress.excellentenchants.api.enchantment.EnchantmentData; import su.nightexpress.excellentenchants.api.enchantment.EnchantmentData;
@ -23,7 +22,7 @@ public class CALegacyEEEnchantment extends CABukkitEnchantment implements Additi
} }
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
if (!eeenchantment.hasConflicts()) return false; if (!eeenchantment.hasConflicts()) return false;
Set<String> conflicts = eeenchantment.getConflicts(); Set<String> conflicts = eeenchantment.getConflicts();
@ -36,8 +35,8 @@ public class CALegacyEEEnchantment extends CABukkitEnchantment implements Additi
} }
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType, @NotNull ItemStack item) { public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat, @NotNull ItemStack item) {
if (Material.ENCHANTED_BOOK.getKey().equals(itemType)) return false; if (Material.ENCHANTED_BOOK.equals(itemMat)) return false;
return !eeenchantment.getSupportedItems().is(item); return !eeenchantment.getSupportedItems().is(item);
} }

View file

@ -4,14 +4,12 @@ import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.meta.EnchantmentTarget; import com.willfp.ecoenchants.enchantments.meta.EnchantmentTarget;
import com.willfp.ecoenchants.enchantments.meta.EnchantmentType; import com.willfp.ecoenchants.enchantments.meta.EnchantmentType;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment; import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment;
import xyz.alexcrea.cuanvil.enchant.CAEnchantment; import xyz.alexcrea.cuanvil.enchant.CAEnchantment;
import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity; import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity;
import xyz.alexcrea.cuanvil.util.MaterialUtil;
import java.util.Map; import java.util.Map;
@ -25,7 +23,7 @@ public class CALegacyEcoEnchant extends CABukkitEnchantment implements Additiona
} }
@Override @Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) { public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull Material itemMat) {
if (enchantments.isEmpty()) return false; if (enchantments.isEmpty()) return false;
EnchantmentType type = this.ecoEnchant.getType(); EnchantmentType type = this.ecoEnchant.getType();
@ -50,15 +48,14 @@ public class CALegacyEcoEnchant extends CABukkitEnchantment implements Additiona
@Override @Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments,
@NotNull NamespacedKey itemType, @NotNull Material itemMat,
@NotNull ItemStack item) { @NotNull ItemStack item) {
if (Material.ENCHANTED_BOOK.getKey().equals(itemType)) { if (Material.ENCHANTED_BOOK.equals(itemMat)) {
return false; return false;
} }
var mat = MaterialUtil.INSTANCE.getMatFromKey(itemType);
for (EnchantmentTarget target : this.ecoEnchant.getTargets()) { for (EnchantmentTarget target : this.ecoEnchant.getTargets()) {
if (target.getMaterials().contains(mat)) { if (target.getMaterials().contains(itemMat)) {
return false; return false;
} }
} }

View file

@ -1,76 +0,0 @@
package xyz.alexcrea.cuanvil.enchant.wrapped;
import com.maddoxh.superEnchants.enchants.CustomEnchant;
import com.maddoxh.superEnchants.enchants.EnchantManager;
import com.maddoxh.superEnchants.items.EnchantApplicator;
import com.maddoxh.superEnchants.items.EnchantReader;
import com.maddoxh.superEnchants.util.ConflictChecker;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.Plugin;
import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.enchant.AdditionalTestEnchantment;
import xyz.alexcrea.cuanvil.enchant.CAEnchantment;
import xyz.alexcrea.cuanvil.enchant.CAEnchantmentBase;
import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity;
import java.util.HashMap;
import java.util.Map;
public class CASuperEnchantEnchantment extends CAEnchantmentBase implements AdditionalTestEnchantment {
private @NotNull CustomEnchant enchant;
private @NotNull EnchantManager enchantManager;
public CASuperEnchantEnchantment(@NotNull CustomEnchant enchant, @NotNull Plugin plugin, @NotNull EnchantManager enchantManager) {
super(NamespacedKey.fromString(enchant.getId(), plugin), EnchantmentRarity.COMMON, enchant.getMaxLevel());
this.enchant = enchant;
this.enchantManager = enchantManager;
}
@Override
public int getLevel(@NotNull ItemStack item, @NotNull ItemMeta meta) {
return EnchantReader.INSTANCE.getEnchantLevel(item, enchant.getId());
}
@Override
public boolean isEnchantmentPresent(@NotNull ItemStack item, @NotNull ItemMeta meta) {
return EnchantReader.INSTANCE.hasEnchant(item, enchant.getId());
}
@Override
public void addEnchantmentUnsafe(@NotNull ItemStack item, int level) {
EnchantApplicator.INSTANCE.applyEnchant(item, enchant.getId(), level);
}
@Override
public void removeFrom(@NotNull ItemStack item) {
EnchantApplicator.INSTANCE.removeEnchant(item, enchant.getId());
}
@Override
public boolean isEnchantConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType) {
var idMap = new HashMap<String, Integer>();
enchantments.forEach((enchant, level) -> {
if(!(enchant instanceof CASuperEnchantEnchantment superEnch)) return;
idMap.put(superEnch.enchant.getId(), level);
});
return ConflictChecker.INSTANCE.hasConflict(
idMap,
enchant.getId(),
enchantManager
) != null;
}
@Override
public boolean isItemConflict(@NotNull Map<CAEnchantment, Integer> enchantments, @NotNull NamespacedKey itemType, @NotNull ItemStack item) {
if(Material.ENCHANTED_BOOK.equals(item.getType())) return false;
return !enchant.canApplyTo(item.getType());
}
}

View file

@ -1,35 +1,34 @@
package xyz.alexcrea.cuanvil.gui.config; package xyz.alexcrea.cuanvil.gui.config;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import xyz.alexcrea.cuanvil.util.CasedStringUtil; import xyz.alexcrea.cuanvil.util.CasedStringUtil;
import java.util.*; import java.util.*;
public interface SelectMaterialContainer { public interface SelectMaterialContainer {
Set<NamespacedKey> getSelectedMaterials(); EnumSet<Material> getSelectedMaterials();
boolean setSelectedMaterials(Set<NamespacedKey> materials); boolean setSelectedMaterials(EnumSet<Material> materials);
Set<NamespacedKey> illegalMaterials(); EnumSet<Material> illegalMaterials();
static List<String> getMaterialLore(SelectMaterialContainer container, String containerType, String action){ static List<String> getMaterialLore(SelectMaterialContainer container, String containerType, String action){
// Prepare material lore // Prepare material lore
ArrayList<String> groupLore = new ArrayList<>(); ArrayList<String> groupLore = new ArrayList<>();
groupLore.add("§7Allow you to select a list of §ematerials §7that this " + containerType + " should " + action); groupLore.add("§7Allow you to select a list of §ematerials §7that this " + containerType + " should " + action);
Set<NamespacedKey> materialSet = container.getSelectedMaterials(); Set<Material> materialSet = container.getSelectedMaterials();
if (materialSet.isEmpty()) { if (materialSet.isEmpty()) {
groupLore.add("§7There is no "+action+"d material for this "+containerType+"."); groupLore.add("§7There is no "+action+"d material for this "+containerType+".");
} else { } else {
groupLore.add("§7List of "+action+"d materials for this "+containerType+":"); groupLore.add("§7List of "+action+"d materials for this "+containerType+":");
Iterator<NamespacedKey> materialIterator = materialSet.iterator(); Iterator<Material> materialIterator = materialSet.iterator();
boolean greaterThanMax = materialSet.size() > 5; boolean greaterThanMax = materialSet.size() > 5;
int maxindex = (greaterThanMax ? 4 : materialSet.size()); int maxindex = (greaterThanMax ? 4 : materialSet.size());
for (int i = 0; i < maxindex; i++) { for (int i = 0; i < maxindex; i++) {
// format string like "- Stone Sword" // format string like "- Stone Sword"
String formattedName = CasedStringUtil.snakeToUpperSpacedCase(materialIterator.next().getKey().toLowerCase()); String formattedName = CasedStringUtil.snakeToUpperSpacedCase(materialIterator.next().name().toLowerCase());
groupLore.add("§7- §e" + formattedName); groupLore.add("§7- §e" + formattedName);
} }

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