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9 commits

33 changed files with 101 additions and 233 deletions

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@ -17,7 +17,7 @@ These plugins have compatibility handled by custom anvil. seek help on custom an
Also use ExcellentEnchant max enchant limit
- [EcoEnchant](https://www.spigotmc.org/resources/ecoenchants-%E2%AD%95-250-enchantments-%E2%9C%85-create-custom-enchants-%E2%9C%A8-essentials-cmi-support.79573/) by Auxilor:
Need to use /ca reload or a server restart to add newly added enchantment.
Need to use /anvilconfigreload or a server restart to add newly added enchantment.
Use EcoEnchant restriction system but new restriction can be added in custom anvil
- [Enchantment²](https://www.spigotmc.org/resources/enchants-squared-the-enchantsplus-rewrite-custom-enchantments-that-act-like-vanilla-ones.86747/) by Athlaeos:

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@ -22,7 +22,7 @@ plugins {
}
group = "xyz.alexcrea"
version = "1.17.7"
version = "1.17.6"
val isDevBuild = System.getenv("SMALL_COMMIT_HASH") != null
val isPreRelease = System.getenv("IS_GITHUB_PRERELEASE") == "true"

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use
@ -154,6 +154,7 @@ enchant_limits:
minecraft:knockback: 2
minecraft:fire_aspect: 2
minecraft:looting: 3
minecraft:sweeping: 3
minecraft:sweeping_edge: 3
minecraft:efficiency: 5
minecraft:unbreaking: 3
@ -292,6 +293,9 @@ enchant_values:
minecraft:swift_sneak:
item: 8
book: 4
minecraft:sweeping:
item: 4
book: 2
minecraft:sweeping_edge:
item: 4
book: 2
@ -485,5 +489,5 @@ debug_log_verbose: false
# Whether to show inside the console or require to run /ca debug get
display_debug_in_console: false
configVersion: 1.17.7
configVersion: 1.15.5
lowMinecraftVersion: 1.21.11

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts
@ -270,6 +270,7 @@ restriction_soul_speed:
restriction_sweeping_edge:
enchantments:
- minecraft:sweeping
- minecraft:sweeping_edge
notAffectedGroups:
- enchanted_book

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration
@ -104,7 +104,7 @@ leather:
phantom_membrane:
elytra: 0.25
turtle_scute:
scute:
turtle_helmet: 0.25
oak_planks:

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use
@ -152,6 +152,7 @@ enchant_limits:
minecraft:knockback: 2
minecraft:fire_aspect: 2
minecraft:looting: 3
minecraft:sweeping: 3
minecraft:sweeping_edge: 3
minecraft:efficiency: 5
minecraft:unbreaking: 3
@ -289,6 +290,9 @@ enchant_values:
minecraft:swift_sneak:
item: 8
book: 4
minecraft:sweeping:
item: 4
book: 2
minecraft:sweeping_edge:
item: 4
book: 2

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts
@ -267,6 +267,7 @@ restriction_soul_speed:
restriction_sweeping_edge:
enchantments:
- minecraft:sweeping
- minecraft:sweeping_edge
notAffectedGroups:
- enchanted_book

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration
@ -98,7 +98,7 @@ leather:
phantom_membrane:
elytra: 0.25
turtle_scute:
scute:
turtle_helmet: 0.25
oak_planks:

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use
@ -152,6 +152,7 @@ enchant_limits:
minecraft:knockback: 2
minecraft:fire_aspect: 2
minecraft:looting: 3
minecraft:sweeping: 3
minecraft:sweeping_edge: 3
minecraft:efficiency: 5
minecraft:unbreaking: 3
@ -286,6 +287,9 @@ enchant_values:
minecraft:swift_sneak:
item: 8
book: 4
minecraft:sweeping:
item: 4
book: 2
minecraft:sweeping_edge:
item: 4
book: 2

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts
@ -157,10 +157,13 @@ restriction_soul_speed:
notAffectedGroups: [ enchanted_book, boots ]
restriction_sweeping_edge:
enchantments: [ minecraft:sweeping_edge ]
enchantments: [ minecraft:sweeping, minecraft:sweeping_edge ]
notAffectedGroups: [ enchanted_book, swords ]
# Do not exist in 1.18, that mean useInFuture will be set to true
# useInFuture set to true also mean it will not warn if there is an issue
restriction_swift_sneak:
useInFuture: true
enchantments: [ minecraft:swift_sneak ]
notAffectedGroups: [ enchanted_book, leggings ]

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.

View file

@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration
@ -98,7 +98,7 @@ leather:
phantom_membrane:
elytra: 0.25
turtle_scute:
scute:
turtle_helmet: 0.25
oak_planks:

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@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.gui.config.global;
import com.github.stefvanschie.inventoryframework.gui.GuiItem;
import com.github.stefvanschie.inventoryframework.gui.type.util.Gui;
import org.bukkit.Material;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
@ -41,10 +40,6 @@ public class CustomRecipeConfigGui extends MappedGuiListConfigGui<AnvilCustomRec
init();
}
public CustomRecipeConfigGui(Gui parent) {
super("Custom Recipe Config", parent);
}
@Override
protected ItemStack createItemForGeneric(AnvilCustomRecipe recipe) {
// Get base item to display

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@ -9,14 +9,8 @@ import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.config.ConfigHolder;
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions;
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
import xyz.alexcrea.cuanvil.util.CasedStringUtil;
import xyz.alexcrea.cuanvil.util.MaterialUtil;
import xyz.alexcrea.cuanvil.util.UnitRepairUtil;
import java.util.Collections;
@ -27,8 +21,8 @@ public class ItemConfigGui extends ChestGui {
public UnitRepairConfigGui unitRepairConfigGui;
public CustomRecipeConfigGui customRecipeConfigGui;
public ItemConfigGui(@NotNull Material display, @NotNull NamespacedKey material) {
super(3, CasedStringUtil.snakeToUpperSpacedCase(material.getKey().toLowerCase()) + " Config", CustomAnvil.instance);
public ItemConfigGui(Material display, NamespacedKey material) {
super(3, material.getKey() + " Config", CustomAnvil.instance);
Pattern pattern = new Pattern(
"0000D0000",
@ -82,7 +76,8 @@ public class ItemConfigGui extends ChestGui {
unitRepairMeta.setLore(Collections.singletonList("§7Click here to open anvil unit repair menu"));
unirRepairItemstack.setItemMeta(unitRepairMeta);
GuiItem unitRepairItem = GuiGlobalItems.goToGuiItem(unirRepairItemstack, getUnitRepairConfigGui(material));
//TODO
GuiItem unitRepairItem = GuiGlobalItems.goToGuiItem(unirRepairItemstack, UnitRepairConfigGui.getInstance());
pane.bindItem('7', unitRepairItem);
// Custom recipe item
@ -94,11 +89,12 @@ public class ItemConfigGui extends ChestGui {
customRecipeMeta.setLore(Collections.singletonList("§7Click here to open anvil custom recipe menu"));
customRecipeItemstack.setItemMeta(customRecipeMeta);
GuiItem customRecipeItem = GuiGlobalItems.goToGuiItem(customRecipeItemstack, getCustomRecipeConfigGui(material));
//TODO
GuiItem customRecipeItem = GuiGlobalItems.goToGuiItem(customRecipeItemstack, CustomRecipeConfigGui.getInstance());
pane.bindItem('8', customRecipeItem);
}
private EnchantConflictGui getEnchantConflictGui(@NotNull NamespacedKey material) {
private EnchantConflictGui getEnchantConflictGui(NamespacedKey material) {
if (enchantConflictGui == null) {
enchantConflictGui = new EnchantConflictGui(this);
enchantConflictGui.setFilter(group ->
@ -110,7 +106,7 @@ public class ItemConfigGui extends ChestGui {
return enchantConflictGui;
}
private GroupConfigGui getGroupConfigGui(@NotNull NamespacedKey material) {
private GroupConfigGui getGroupConfigGui(NamespacedKey material) {
if (groupConfigGui == null) {
groupConfigGui = new GroupConfigGui(this);
groupConfigGui.setFilter(group ->
@ -122,38 +118,16 @@ public class ItemConfigGui extends ChestGui {
return groupConfigGui;
}
private UnitRepairConfigGui getUnitRepairConfigGui(@NotNull NamespacedKey material) {
/*private UnitRepairConfigGui getUnitRepairConfigGui(NamespacedKey material) {
if (unitRepairConfigGui == null) {
unitRepairConfigGui = new UnitRepairConfigGui(this);
unitRepairConfigGui.setFilter(otherMat ->
otherMat.equals(material) || UnitRepairUtil.INSTANCE.findRawRepairValue(
material, otherMat, ConfigHolder.UNIT_REPAIR_HOLDER.getConfig()) != null
group.contain(material) //TODO check material & what inside
);
unitRepairConfigGui.init();
}
return unitRepairConfigGui;
}
private CustomRecipeConfigGui getCustomRecipeConfigGui(@NotNull NamespacedKey material) {
if (customRecipeConfigGui == null) {
customRecipeConfigGui = new CustomRecipeConfigGui(this);
customRecipeConfigGui.setFilter(recipe -> {
if(isMaterial(recipe.getLeftItem(), material)) return true;
if(isMaterial(recipe.getRightItem(), material)) return true;
return isMaterial(recipe.getResultItem(), material);
}
);
customRecipeConfigGui.init();
}
return customRecipeConfigGui;
}
private boolean isMaterial(@Nullable ItemStack item, @NotNull NamespacedKey material) {
if(item == null) return false;
return material.equals(MaterialUtil.INSTANCE.getCustomType(item));
}
}*/
}

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@ -60,7 +60,7 @@ public class UnitRepairConfigGui extends
protected ItemStack createItemForGeneric(@NotNull NamespacedKey material) {
var unitConfig = ConfigHolder.UNIT_REPAIR_HOLDER.getConfig();
var section = unitConfig.getConfigurationSection(material.toString().toLowerCase());
var legacySection = unitConfig.getConfigurationSection(material.getKey().toLowerCase());
var legacySection = unitConfig.getConfigurationSection(material.toString().toLowerCase());
String materialName = CasedStringUtil.snakeToUpperSpacedCase(material.getKey().toLowerCase());

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@ -37,7 +37,6 @@ public abstract class ElementListConfigGui<T> extends ChestGui implements ValueU
protected PatternPane backgroundPane;
private Predicate<T> filter = (t) -> true;
private boolean hasDefaultFilter = true;
protected ElementListConfigGui(@NotNull String title, Gui parent) {
super(6, title, CustomAnvil.instance);
@ -52,7 +51,6 @@ public abstract class ElementListConfigGui<T> extends ChestGui implements ValueU
public void setFilter(Predicate<T> filter) {
this.filter = filter;
this.hasDefaultFilter = false;
}
protected Pattern getBackgroundPattern() {
@ -121,12 +119,7 @@ public abstract class ElementListConfigGui<T> extends ChestGui implements ValueU
viewer.setItemOnCursor(cursor);
}, CustomAnvil.instance);
GuiItem createNew;
if(hasDefaultFilter)
createNew = prepareCreateNewItem();
else
createNew = GuiSharedConstant.SECONDARY_BACKGROUND_ITEM;
GuiItem createNew = prepareCreateNewItem();
if (createNew != null) {
this.backgroundPane.bindItem('C', createNew);
}

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@ -2,7 +2,10 @@ package xyz.alexcrea.cuanvil.update;
import io.delilaheve.CustomAnvil;
import xyz.alexcrea.cuanvil.config.ConfigHolder;
import xyz.alexcrea.cuanvil.update.minecraft.*;
import xyz.alexcrea.cuanvil.update.minecraft.MCUpdate;
import xyz.alexcrea.cuanvil.update.minecraft.Update_1_21;
import xyz.alexcrea.cuanvil.update.minecraft.Update_1_21_11;
import xyz.alexcrea.cuanvil.update.minecraft.Update_1_21_9;
import xyz.alexcrea.cuanvil.update.plugin.*;
import javax.annotation.Nonnull;
@ -29,12 +32,10 @@ public class UpdateHandler {
new Version(1, 8, 0), PUpdate_1_8_0::handleUpdate,
new Version(1, 11, 0), PUpdate_1_11_0::handleUpdate,
new Version(1, 15, 5), PUpdate_1_15_5::handleUpdate,
new Version(1, 15, 6), PUpdate_1_15_6::handleUpdate,
new Version(1, 17, 7), PUpdate_1_17_7::handleUpdate
new Version(1, 15, 6), PUpdate_1_15_6::handleUpdate
);
private static final List<MCUpdate> mcUpdateMap = List.of(
new Update_1_20_5(),
new Update_1_21(),
new Update_1_21_9(),
new Update_1_21_11()

View file

@ -1,7 +1,6 @@
package xyz.alexcrea.cuanvil.update;
import org.bukkit.Bukkit;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import java.util.ArrayList;
@ -34,20 +33,4 @@ public class UpdateUtils {
}
public static boolean removeFromList(FileConfiguration config, String path, String toRemove) {
List<String> groups = new ArrayList<>(config.getStringList(path));
if (!groups.remove(toRemove)) return false;
config.set(path, groups);
return true;
}
public static void mergeSections(ConfigurationSection source, ConfigurationSection target) {
for (String key : source.getKeys(false)) {
if(target.contains(key)) continue;
target.set(key, source.get(key));
}
}
}

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@ -1,98 +0,0 @@
package xyz.alexcrea.cuanvil.update.minecraft;
import org.bukkit.configuration.file.FileConfiguration;
import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.config.ConfigHolder;
import xyz.alexcrea.cuanvil.update.Version;
import java.util.HashSet;
import java.util.Set;
import static xyz.alexcrea.cuanvil.update.UpdateUtils.*;
public class Update_1_20_5 extends MCUpdate {
public Update_1_20_5() {
super(new Version(1, 20, 5));
}
@Override
protected void doUpdate() {
var tosave = new HashSet<ConfigHolder>();
updateName(tosave);
for (ConfigHolder holder : tosave) {
holder.saveToDisk(true);
}
}
private static String SWEEPING_ENCHANTS = "restriction_sweeping_edge.enchantments";
public static void updateName(@NotNull Set<ConfigHolder> tosave) {
var config = ConfigHolder.DEFAULT_CONFIG.getConfig();
var unitConfig = ConfigHolder.UNIT_REPAIR_HOLDER.getConfig();
var conflict = ConfigHolder.CONFLICT_HOLDER.getConfig();
// Rename sweeping to sweeping_edge
migrateEnchantLimit(config, "minecraft:sweeping");
migrateEnchantLimit(config, "sweeping");
migrateEnchantValues(config, "minecraft:sweeping");
migrateEnchantValues(config, "sweeping");
if (removeFromList(conflict, SWEEPING_ENCHANTS, "minecraft:sweeping"))
addAbsentToList(conflict, SWEEPING_ENCHANTS, "minecraft:sweeping_edge");
if (removeFromList(conflict, SWEEPING_ENCHANTS, "sweeping"))
addAbsentToList(conflict, SWEEPING_ENCHANTS, "minecraft:sweeping_edge");
// Rename scute to turtle_scute
migrateUnitRepair(unitConfig, "minecraft:scute");
migrateUnitRepair(unitConfig, "scute");
ConfigHolder.ITEM_GROUP_HOLDER.reload();
tosave.add(ConfigHolder.DEFAULT_CONFIG);
tosave.add(ConfigHolder.UNIT_REPAIR_HOLDER);
tosave.add(ConfigHolder.CONFLICT_HOLDER);
}
private static void migrateEnchantLimit(FileConfiguration config, String path) {
var finalPath = "enchant_limits." + path;
if (!config.isInt(finalPath)) return;
var value = config.getInt(finalPath);
config.set(finalPath, null);
if (!config.contains("enchant_limits.minecraft:sweeping_edge")) return;
if (!config.contains("enchant_limits.sweeping_edge")) return;
config.set("enchant_limits.minecraft:sweeping_edge", value);
}
private static void migrateEnchantValues(FileConfiguration config, String path) {
migrateEnchantValues(config, path, "item");
migrateEnchantValues(config, path, "book");
}
private static void migrateEnchantValues(FileConfiguration config, String path, String child) {
var finalPath = "enchant_values." + path + "." + child;
if (config.isInt(finalPath)) return;
var value = config.getInt(finalPath);
config.set(finalPath, null);
if (!config.contains("enchant_values.minecraft:sweeping_edge." + child)) return;
if (!config.contains("enchant_values.sweeping_edge." + child)) return;
config.set("enchant_values.minecraft:sweeping_edge." + child, value);
}
private static void migrateUnitRepair(FileConfiguration config, String path) {
var section = config.getConfigurationSection(path);
if (section == null) return;
config.set(path, null);
var turtle_scute = config.getConfigurationSection("minecraft:turtle_scute");
if (turtle_scute == null) config.set("minecraft:turtle_scute", section);
else mergeSections(section, turtle_scute);
}
}

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@ -1,21 +0,0 @@
package xyz.alexcrea.cuanvil.update.plugin;
import xyz.alexcrea.cuanvil.config.ConfigHolder;
import xyz.alexcrea.cuanvil.update.UpdateUtils;
import xyz.alexcrea.cuanvil.update.Version;
import xyz.alexcrea.cuanvil.update.minecraft.Update_1_20_5;
import javax.annotation.Nonnull;
import java.util.Set;
public class PUpdate_1_17_7 {
public static void handleUpdate(@Nonnull Set<ConfigHolder> toSave) {
// fix only needed for 1.20.5 and above
Version current = UpdateUtils.currentMinecraftVersion();
if (new Version(1, 20, 5).greaterThan(current)) return;
Update_1_20_5.updateName(toSave);
}
}

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@ -613,9 +613,20 @@ object ConfigOptions {
* Get default value if enchantment do not exist on config
*/
private fun getDefaultValue(
enchantment: CAEnchantment,
enchantment: CAEnchantment, // compatibility with 1.20.5. TODO better update system
isFromBook: Boolean
): Int {
val enchantmentName = enchantment.key.toString()
if (enchantmentName == "minecraft:sweeping_edge") {
var limit = enchantmentValue("minecraft:sweeping", isFromBook)
if (limit != null) return limit
// legacy name
limit = enchantmentValue("sweeping", isFromBook)
if (limit != null) return limit
}
val rarity = enchantment.defaultRarity()
return if (isFromBook)
rarity.bookValue
@ -637,6 +648,15 @@ object ConfigOptions {
value = maxBeforeMergeDisabled(legacy)
if (value >= 0) return value
if (key == "minecraft:sweeping_edge") {
value = maxBeforeMergeDisabled("minecraft:sweeping")
if (value >= 0) return value
// legacy name of legacy enchantment name
value = maxBeforeMergeDisabled("sweeping")
if (value >= 0) return value
}
return DEFAULT_MAX_BEFORE_MERGE_DISABLED
}

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@ -39,6 +39,13 @@ class EnchantConflictManager {
// Default name for a joining group
const val DEFAULT_GROUP_NAME = "joinedGroup"
// 1.20.5 compatibility TODO better update system
private val SWEEPING_EDGE_ENCHANT = Collections.singletonList<CAEnchantment>(
CAEnchantment.getByKey(NamespacedKey.minecraft("sweeping_edge"))
?: CAEnchantment.getByKey(Enchantment.SWEEPING_EDGE.key)
)
}
lateinit var conflictList: ArrayList<EnchantConflictGroup>
@ -165,6 +172,14 @@ class EnchantConflictManager {
}
// Temporary solution for 1.20.5
when (enchantName) {
"minecraft:sweeping", "sweeping",
"minecraft:sweeping_edge", "sweeping_edge" -> {
return SWEEPING_EDGE_ENCHANT
}
}
return CAEnchantment.getListByName(enchantName)
}

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@ -25,7 +25,7 @@ object UnitRepairUtil {
if (other == null) return null
val config = ConfigHolder.UNIT_REPAIR_HOLDER.config
val result = findRawRepairValue(this, other, config) ?: return null
val result = findRepairValue(this, other, config) ?: return null
if(result > 0) return result
@ -36,7 +36,7 @@ object UnitRepairUtil {
return userDefault
}
private fun findRawRepairValue(
private fun findRepairValue(
self: ItemStack,
other: ItemStack,
config: FileConfiguration
@ -50,17 +50,6 @@ object UnitRepairUtil {
return checkSection(config, material.key, selfType)
}
fun findRawRepairValue(
self: NamespacedKey,
other: NamespacedKey,
config: FileConfiguration
): Double? {
val result = checkSection(config, other.toString(), self)
if (result != null) return result
return checkSection(config, other.key, self)
}
fun checkSection(
config: FileConfiguration,
path: String,

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit most of these config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# What service of metric should custom anvil use

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# material conflicts

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@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Please note this config use spigot material names.

View file

@ -1,6 +1,6 @@
#
# It is recommended that you use /configanvil to edit theses config.
# You can still manually edit here if you like to. but if you do, don't forget to /ca reload after you changes !
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
#
# Unit repair configuration