Rename Dialog (#113)

Add a rename dialog for longer possible rename text
Also has a rename fix
This commit is contained in:
alexcrea 2026-06-02 17:16:28 +02:00 committed by GitHub
commit f0d53a6ffa
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GPG key ID: B5690EEEBB952194
16 changed files with 485 additions and 27 deletions

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@ -22,7 +22,7 @@ plugins {
}
group = "xyz.alexcrea"
version = "1.16.3"
version = "1.17.0"
val isDevBuild = System.getenv("SMALL_COMMIT_HASH") != null
val isPreRelease = System.getenv("IS_GITHUB_PRERELEASE") == "true"

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@ -99,6 +99,24 @@ permission_needed_for_color: true
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit

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@ -101,6 +101,24 @@ permission_needed_for_color: true
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit

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@ -99,6 +99,24 @@ permission_needed_for_color: true
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit

View file

@ -99,6 +99,24 @@ permission_needed_for_color: true
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit

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@ -0,0 +1,21 @@
package xyz.alexcrea.cuanvil.dialog
import org.bukkit.NamespacedKey
import org.bukkit.entity.HumanEntity
import org.bukkit.event.inventory.PrepareAnvilEvent
interface AnvilRenameDialog {
companion object {
val PCD_KEEP_RENAME_TEXT_KEY = NamespacedKey.fromString("customanvil:last_rename_text")!!
}
fun canSendDialog(): Boolean
fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent)
fun closeInventory(player: HumanEntity)
fun currentText(player: HumanEntity): String?
}

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@ -11,7 +11,7 @@ dependencies {
implementation(project(":nms:nms-common"))
// Used for nms
paperweight.paperDevBundle("1.20.6-R0.1-SNAPSHOT")
paperweight.paperDevBundle("1.21.7-R0.1-SNAPSHOT")
}
repositories {

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@ -0,0 +1,196 @@
package xyz.alexcrea.cuanvil.dialog
import io.papermc.paper.dialog.Dialog
import io.papermc.paper.registry.data.dialog.ActionButton
import io.papermc.paper.registry.data.dialog.DialogBase
import io.papermc.paper.registry.data.dialog.action.DialogAction
import io.papermc.paper.registry.data.dialog.body.DialogBody
import io.papermc.paper.registry.data.dialog.input.DialogInput
import io.papermc.paper.registry.data.dialog.type.DialogType
import io.papermc.paper.threadedregions.scheduler.ScheduledTask
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.event.ClickCallback
import net.kyori.adventure.text.format.TextColor
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer
import net.minecraft.world.inventory.AnvilMenu
import org.bukkit.craftbukkit.event.CraftEventFactory
import org.bukkit.craftbukkit.inventory.CraftInventoryView
import org.bukkit.craftbukkit.inventory.view.CraftAnvilView
import org.bukkit.entity.HumanEntity
import org.bukkit.event.inventory.PrepareAnvilEvent
import org.bukkit.inventory.ItemStack
import org.bukkit.persistence.PersistentDataType
import org.bukkit.plugin.Plugin
import java.util.*
import java.util.function.BiFunction
import java.util.function.Consumer
import java.util.function.Supplier
@Suppress("UnstableApiUsage")
class AnvilRenameDialogImpl(
val fromFormated: BiFunction<HumanEntity, Component?, String?>,
val keepUserPreviousDialog: Supplier<Boolean>,
val maxLength: Supplier<Int>,
val plugin: Plugin,
): AnvilRenameDialog {
companion object {
private const val RENAME_TEXT_KEY = "rename"
private const val MAX_WIDTH = 512
private val PLAIN_TEXT_SERIALIZER = PlainTextComponentSerializer.plainText()
// Need to be able to translate it later !
private val USER_FACING_RENAME_TITLE = Component.text("Rename Your Item")
private val USER_FACING_WARNING = Component.text("Note that the repair text will appear blank after Confirm\n" +
"But the name will be correctly applied")
private val USER_FACING_CONFIRM = Component.text("Confirm").color(TextColor.fromHexString("#40FF40"))
private val USER_FACING_CANCEL = Component.text("Cancel").color(TextColor.fromHexString("#FF4040"))
}
private val lastNames = HashMap<UUID, String>()
private val lastLeftItem = HashMap<UUID, String>()
private val runTaskMap = HashMap<UUID, ScheduledTask>()
private val containerField = CraftInventoryView::class.java.getDeclaredField("container")
init {
containerField.setAccessible(true)
}
override fun canSendDialog(): Boolean {
return true
}
fun makeDialog(initial: String?, callback: Consumer<String?>): Dialog {
val maxLength = this.maxLength.get()
val initialFinal = initial?.take(maxLength)
val baseBuilder = DialogBase.builder(USER_FACING_RENAME_TITLE)
.canCloseWithEscape(true)
.afterAction(DialogBase.DialogAfterAction.CLOSE)
.inputs(listOf(
DialogInput.text(RENAME_TEXT_KEY, Component.text("Rename text"))
.maxLength(maxLength)
.initial(initialFinal ?: "")
.labelVisible(false)
.width(MAX_WIDTH)
.build(),
),
)
baseBuilder.body(listOf(
DialogBody.plainMessage(USER_FACING_WARNING, MAX_WIDTH)
))
return Dialog.create { builder -> builder.empty()
.base(baseBuilder.build())
.type(DialogType.confirmation(
ActionButton.builder(USER_FACING_CONFIRM)
.action(DialogAction.customClick({ response, _ ->
val text = response.getText(RENAME_TEXT_KEY)!!
callback.accept(text)
}, ClickCallback.Options.builder().build()))
.build(),
ActionButton.builder(USER_FACING_CANCEL)
.build(),
))
}
}
private fun setResult(player: HumanEntity, view: CraftAnvilView, result: String?) {
val defaultName = PLAIN_TEXT_SERIALIZER.serializeOrNull(view.getItem(0)?.effectiveName())
if(defaultName == result) {
setName(player, view, "")
if(defaultName != null) lastNames[player.uniqueId] = defaultName
}
else setName(player, view, result)
}
private fun setName(player: HumanEntity, view: CraftAnvilView, name: String?) {
val menu = (containerField.get(view) as AnvilMenu)
menu.itemName = name
if(name == null)
lastNames.remove(player.uniqueId)
else
lastNames[player.uniqueId] = name
CraftEventFactory.callPrepareResultEvent(menu, 2);
}
private fun nameFromItem(player: HumanEntity, item: ItemStack?): String? {
// Already has text
if(item?.hasItemMeta() != true || !item.itemMeta.hasCustomName())
return PLAIN_TEXT_SERIALIZER.serializeOrNull(item?.effectiveName())
if(keepUserPreviousDialog.get() && item.hasItemMeta()) {
val lastName = item.itemMeta.persistentDataContainer.get(
AnvilRenameDialog.PCD_KEEP_RENAME_TEXT_KEY,
PersistentDataType.STRING)
if(lastName != null) return lastName
}
return fromFormated.apply(player, item.effectiveName())
}
private fun tryShowDialogScheduled(player: HumanEntity, event: PrepareAnvilEvent) {
val view = event.view
if(view !is CraftAnvilView) return
val renameText = view.renameText
val leftItem = view.getItem(0)
val leftItemStr = leftItem?.toString()
val lastName = lastNames.getOrDefault(player.uniqueId, null)
if(lastLeftItem.getOrDefault(player.uniqueId, null) != leftItemStr) {
if(leftItemStr == null)
lastLeftItem.remove(player.uniqueId)
else lastLeftItem[player.uniqueId] = leftItemStr
setName(player, view, nameFromItem(player, leftItem))
return
}
if(lastName == renameText)
return
if(renameText?.isBlank() == true) {
setName(player, view, lastNames[player.uniqueId])
return
}
val dialog = makeDialog(lastName)
{ result -> setResult(player, view, result) }
player.showDialog(dialog)
}
// We need to wait for a short time as changing item will change the name BEFORE the item change
// no guaranty both of them came in the same tick too so let's wait 2 tick....
override fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent) {
runTaskMap.remove(player.uniqueId)?.cancel()
val task = player.scheduler.runDelayed(
plugin,
{ _ ->
run { tryShowDialogScheduled(player, event) }
},
{},
2
)
if(task == null) return
runTaskMap[player.uniqueId] = task
}
override fun closeInventory(player: HumanEntity) {
lastNames.remove(player.uniqueId)
lastLeftItem.remove(player.uniqueId)
runTaskMap.remove(player.uniqueId)?.cancel()
}
override fun currentText(player: HumanEntity): String? {
return lastNames[player.uniqueId]
}
}

View file

@ -5,6 +5,7 @@ import io.delilaheve.util.ConfigOptions;
import org.bukkit.configuration.file.FileConfiguration;
import org.jetbrains.annotations.NotNull;
import xyz.alexcrea.cuanvil.config.ConfigHolder;
import xyz.alexcrea.cuanvil.util.MetricType;
import xyz.alexcrea.cuanvil.util.config.LoreEditConfigUtil;
import xyz.alexcrea.cuanvil.util.config.LoreEditType;
@ -18,6 +19,9 @@ public class PluginSetDefault {
int nbSet = 0;
nbSet += trySetDefault(config, METRIC_TYPE, MetricType.AUTO.getValue());
nbSet += trySetDefault(config, METRIC_COLLECT_ERROR, true);
nbSet += trySetDefault(config, CAP_ANVIL_COST, DEFAULT_CAP_ANVIL_COST);
nbSet += trySetDefault(config, MAX_ANVIL_COST, DEFAULT_MAX_ANVIL_COST);
nbSet += trySetDefault(config, REMOVE_ANVIL_COST_LIMIT, DEFAULT_REMOVE_ANVIL_COST_LIMIT);
@ -30,6 +34,7 @@ public class PluginSetDefault {
nbSet += trySetDefault(config, ALLOW_HEXADECIMAL_COLOR, DEFAULT_ALLOW_HEXADECIMAL_COLOR);
nbSet += trySetDefault(config, PERMISSION_NEEDED_FOR_COLOR, DEFAULT_PERMISSION_NEEDED_FOR_COLOR);
nbSet += trySetDefault(config, USE_OF_COLOR_COST, DEFAULT_USE_OF_COLOR_COST);
nbSet += trySetDefault(config, PER_COLOR_CODE_PERMISSION, DEFAULT_PER_COLOR_CODE_PERMISSION);
// Lore Edit defaults
for (@NotNull LoreEditType value : LoreEditType.values()) {
@ -56,6 +61,11 @@ public class PluginSetDefault {
nbSet += trySetDefault(config, PAPER_EDIT_ORDER, DEFAULT_PAPER_EDIT_ORDER);
nbSet += trySetDefault(config, DIALOG_RENAME_ENABLED, DEFAULT_DIALOG_RENAME_ENABLED);
nbSet += trySetDefault(config, DIALOG_MAX_SIZE, DEFAULT_DIALOG_MAX_SIZE);
nbSet += trySetDefault(config, DIALOG_RENAME_USE_PERMISSION, DEFAULT_DIALOG_RENAME_USE_PERMISSION);
nbSet += trySetDefault(config, DIALOG_KEEP_USER_TEXT, DEFAULT_DIALOG_KEEP_USER_TEXT);
if (nbSet > 0) {
CustomAnvil.instance.getLogger().info("Adding " + nbSet + " absent default config values.");
ConfigHolder.DEFAULT_CONFIG.saveToDisk(true);

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@ -61,6 +61,13 @@ object ConfigOptions {
const val ENCHANT_LIMIT_ROOT = "enchant_limits"
const val ENCHANT_VALUES_ROOT = "enchant_values"
// Dialog menu rename
const val DIALOG_RENAME_ENABLED = "enable_dialog_rename"
const val DIALOG_MAX_SIZE = "dialog_rename_max_size"
const val DIALOG_RENAME_USE_PERMISSION = "permission_needed_for_dialog_rename"
const val DIALOG_KEEP_USER_TEXT = "dialog_rename_keep_user_text"
// Others
const val DISABLE_MERGE_OVER_ROOT = "disable-merge-over"
const val IMMUTABLE_ENCHANTMENT_LIST = "immutable_enchantments"
@ -107,6 +114,12 @@ object ConfigOptions {
private const val DEFAULT_DEBUG_LOG = false
private const val DEFAULT_VERBOSE_DEBUG_LOG = false
// Dialog menu rename
const val DEFAULT_DIALOG_RENAME_ENABLED = false
const val DEFAULT_DIALOG_MAX_SIZE = 256
const val DEFAULT_DIALOG_RENAME_USE_PERMISSION = false
const val DEFAULT_DIALOG_KEEP_USER_TEXT = true
// -------------
// Config Ranges
// -------------
@ -131,6 +144,9 @@ object ConfigOptions {
@JvmField
val USE_OF_COLOR_COST_RANGE = 0..1000
@JvmField
val DIALOG_MAX_SIZE_RANGE = 0..Int.MAX_VALUE
// Valid range for an enchantment limit
const val ENCHANT_LIMIT = 255
@ -416,6 +432,48 @@ object ConfigOptions {
.getBoolean(VERBOSE_DEBUG_LOGGING, DEFAULT_VERBOSE_DEBUG_LOG)
}
/**
* Is the dialog menu for rename enabled
*/
val doRenameDialog: Boolean
get() {
return ConfigHolder.DEFAULT_CONFIG
.config
.getBoolean(DIALOG_RENAME_ENABLED, DEFAULT_DIALOG_RENAME_ENABLED)
}
/**
* Do the dialog menu require permission
*/
val doRenameDialogUsePermission: Boolean
get() {
return ConfigHolder.DEFAULT_CONFIG
.config
.getBoolean(DIALOG_RENAME_USE_PERMISSION, DEFAULT_DIALOG_RENAME_USE_PERMISSION)
}
/**
* Do the dialog menu require permission
*/
val renameDialogMaxSize: Int
get() {
return ConfigHolder.DEFAULT_CONFIG
.config
.getInt(DIALOG_MAX_SIZE, DEFAULT_DIALOG_MAX_SIZE)
.takeIf { it in DIALOG_MAX_SIZE_RANGE }
?: Int.MAX_VALUE
}
/**
* Should the text used for rename should be kept in the item's pdc
*/
val shouldKeepRenameText: Boolean
get() {
return ConfigHolder.DEFAULT_CONFIG
.config
.getBoolean(DIALOG_KEEP_USER_TEXT, DEFAULT_DIALOG_KEEP_USER_TEXT)
}
/**
* Get the given [enchantment]'s limit
*/

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@ -7,6 +7,7 @@ import org.bukkit.event.Listener
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.inventory.AnvilInventory
import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
import xyz.alexcrea.cuanvil.util.dialog.AnvilRenameDialogUtil
class AnvilCloseListener(private val packetManager: PacketManager) : Listener {
@ -18,6 +19,7 @@ class AnvilCloseListener(private val packetManager: PacketManager) : Listener {
packetManager.setInstantBuild(player, false)
}
AnvilRenameDialogUtil.anvilRenameDialog.closeInventory(player)
}
}

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@ -21,11 +21,14 @@ import org.bukkit.inventory.AnvilInventory
import org.bukkit.inventory.ItemStack
import org.bukkit.inventory.meta.EnchantmentStorageMeta
import org.bukkit.inventory.meta.ItemMeta
import org.bukkit.persistence.PersistentDataType
import xyz.alexcrea.cuanvil.dependency.DependencyManager
import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialog
import xyz.alexcrea.cuanvil.enchant.CAEnchantment
import xyz.alexcrea.cuanvil.util.*
import xyz.alexcrea.cuanvil.util.MaterialUtil.isAir
import xyz.alexcrea.cuanvil.util.UnitRepairUtil.getRepair
import xyz.alexcrea.cuanvil.util.dialog.AnvilRenameDialogUtil
import java.util.concurrent.atomic.AtomicInteger
/**
@ -41,6 +44,8 @@ class PrepareAnvilListener : Listener {
const val ANVIL_OUTPUT_SLOT = 2
var IS_EMPTY_TEST = false
private const val RENAME_DIALOG_PERMISSION = "ca.rename.dialog"
}
/**
@ -80,6 +85,8 @@ class PrepareAnvilListener : Listener {
return
}
tryRenameDialog(player, event)
// Test if the event should bypass custom anvil.
if (DependencyManager.tryEventPreAnvilBypass(event, player)) {
// even if we got bypassed we still want to set price
@ -117,6 +124,36 @@ class PrepareAnvilListener : Listener {
}
private fun tryRenameDialog(
player: HumanEntity,
event: PrepareAnvilEvent
) {
if(!canUseRenameDialog(player)) return
AnvilRenameDialogUtil.anvilRenameDialog.tryShowDialog(player, event)
}
private fun canUseRenameDialog(player: HumanEntity): Boolean {
if(!ConfigOptions.doRenameDialog || !AnvilRenameDialogUtil.anvilRenameDialog.canSendDialog()) return false
if(ConfigOptions.doRenameDialogUsePermission && !player.hasPermission(RENAME_DIALOG_PERMISSION)) return false
return true
}
private fun processDialogPCD(it: ItemMeta, player: HumanEntity) {
val keepDialog = canUseRenameDialog(player) && ConfigOptions.shouldKeepRenameText
val pdc = it.persistentDataContainer
if(!keepDialog)
pdc.remove(AnvilRenameDialog.PCD_KEEP_RENAME_TEXT_KEY)
else {
val text = AnvilRenameDialogUtil.anvilRenameDialog.currentText(player)
if(text == null || text.isBlank())
pdc.remove(AnvilRenameDialog.PCD_KEEP_RENAME_TEXT_KEY)
else pdc.set(AnvilRenameDialog.PCD_KEEP_RENAME_TEXT_KEY, PersistentDataType.STRING, text)
}
}
private fun isImmutable(item: ItemStack?): Boolean {
if (item.isAir) return false
@ -208,11 +245,8 @@ class PrepareAnvilListener : Listener {
var useColor = false
if (ConfigOptions.renameColorPossible && renameText != null) {
val component = AnvilColorUtil.handleColor(
renameText, player,
ConfigOptions.permissionNeededForColor,
ConfigOptions.allowColorCode, ConfigOptions.allowHexadecimalColor, ConfigOptions.allowMinimessage,
AnvilColorUtil.ColorUseType.RENAME
)
renameText,
AnvilColorUtil.renamePermission(player))
if (component != null) {
renameText = MiniMessageUtil.legacy_mm.serialize(component)
@ -230,8 +264,13 @@ class PrepareAnvilListener : Listener {
else ChatColor.stripColor(it.displayName)
if (!displayName.contentEquals(renameText) && !(displayName == null && renameText == "")) {
if (!displayName.contentEquals(renameText) && !(displayName == null &&
renameText == "" ||
//TODO on recent paper check effective name instead
renameText == CasedStringUtil.snakeToUpperSpacedCase(resultItem.type.name.lowercase())
)) {
it.setDisplayName(renameText)
processDialogPCD(it, player)
resultItem.itemMeta = it
sumCost += ConfigOptions.itemRenameCost

View file

@ -60,25 +60,11 @@ object AnvilColorUtil {
return ColorPermissions(canUseColorCode, canUseHexColor, canUseMinimessage, player)
}
/**
* Color a string depending on allowed color type, color use type and player permissions
* @return colored component or null if nothing has been colored
*/
fun handleColor(
textToColorText: String,
player: Permissible,
usePermission: Boolean,
allowColorCode: Boolean,
allowHexadecimalColor: Boolean,
allowMinimessage: Boolean,
useType: ColorUseType
): Component? {
val permission = calculatePermissions(
player, usePermission,
allowColorCode, allowHexadecimalColor, allowMinimessage,
useType
)
return handleColor(textToColorText, permission)
fun renamePermission(player: Permissible): ColorPermissions {
return calculatePermissions(player,
ConfigOptions.permissionNeededForColor,
ConfigOptions.allowColorCode, ConfigOptions.allowHexadecimalColor, ConfigOptions.allowMinimessage,
ColorUseType.RENAME)
}
/**

View file

@ -0,0 +1,51 @@
package xyz.alexcrea.cuanvil.util.dialog
import io.delilaheve.CustomAnvil
import io.delilaheve.util.ConfigOptions
import org.bukkit.entity.HumanEntity
import org.bukkit.event.inventory.PrepareAnvilEvent
import xyz.alexcrea.cuanvil.dependency.util.PlatformUtil
import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialog
import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialogImpl
import xyz.alexcrea.cuanvil.update.UpdateUtils
import xyz.alexcrea.cuanvil.util.AnvilColorUtil
object AnvilRenameDialogUtil {
val anvilRenameDialog: AnvilRenameDialog;
init {
val version = UpdateUtils.currentMinecraftVersion()
anvilRenameDialog = (if(!PlatformUtil.isPaper ||
(version.major <= 1 && version.minor <= 21 && version.patch <= 6)) {
NoImplAnvilRenameDialog()
} else {
AnvilRenameDialogImpl({ player, component -> AnvilColorUtil.revertColorSmallest(
component, AnvilColorUtil.renamePermission(player)
) },
{ ConfigOptions.shouldKeepRenameText },
{ ConfigOptions.renameDialogMaxSize },
CustomAnvil.instance,
)
})
}
class NoImplAnvilRenameDialog: AnvilRenameDialog {
override fun canSendDialog(): Boolean {
return false
}
override fun tryShowDialog(
player: HumanEntity,
event: PrepareAnvilEvent
) {}
override fun closeInventory(player: HumanEntity) {}
override fun currentText(player: HumanEntity): String? {
return null
}
}
}

View file

@ -101,6 +101,24 @@ permission_needed_for_color: true
# Valid values include 0 to 1000.
use_of_color_cost: 0
# Dialogue rename menu make use of dialog menu to allow bigger rename
# You can also change the maximum size and set it to -1 or less for maximum
#
# This feature only work on paper 1.21.7 or later
#
# At the moment only english is available for this menu... sorry !
#
# CustomAnvil use "ca.rename.dialog" when permission
enable_dialog_rename: false
dialog_rename_max_size: 256
permission_needed_for_dialog_rename: false
# This allows custom anvil to not "guess" the text used for rename but store it in the item
# It will make item stackable only and only if it had used the same rename text
#
# For practical reason. this only work when dialog rename is enabled
dialog_rename_keep_user_text: true
# Override limits for specific enchants
#
# Enchantments not listed here will use the value of default_limit

View file

@ -63,6 +63,11 @@ permissions:
ca.lore_edit.paper:
default: op
description: Allow player to edit lore via paper if enabled (toggleable)
# dialog menu permission
ca.rename.dialog:
default: op
description: Allow player to use the dialog rename menu (toggleable)
# soft depend on old name of this plugin (UnsafeEnchantsPlus), so I can disable it if it is on the same server
# Also depend to other plugin for compatibility