renamed the plugin

This commit is contained in:
alexcrea 2024-02-14 01:28:48 +01:00
parent 944e4b025c
commit c366b45e16
12 changed files with 125 additions and 100 deletions

View file

@ -1,6 +1,6 @@
package io.delilaheve.util
import io.delilaheve.UnsafeEnchants
import io.delilaheve.CustomAnvil
import io.delilaheve.util.EnchantmentUtil.enchantmentName
import org.bukkit.enchantments.Enchantment
@ -71,7 +71,7 @@ object ConfigOptions {
*/
private val defaultEnchantLimit: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(DEFAULT_LIMIT_PATH, DEFAULT_ENCHANT_LIMIT)
}
@ -81,7 +81,7 @@ object ConfigOptions {
*/
val limitRepairCost: Boolean
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getBoolean(LIMIT_REPAIR_COST, DEFAULT_LIMIT_REPAIR)
}
@ -91,7 +91,7 @@ object ConfigOptions {
*/
val limitRepairValue: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(LIMIT_REPAIR_VALUE, DEFAULT_LIMIT_REPAIR_VALUE)
.takeIf { it in REPAIR_LIMIT_RANGE }
@ -103,7 +103,7 @@ object ConfigOptions {
*/
val itemRepairCost: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(ITEM_REPAIR_COST, DEFAULT_ITEM_REPAIR_COST)
.takeIf { it in REPAIR_COST_RANGE }
@ -115,7 +115,7 @@ object ConfigOptions {
*/
val unitRepairCost: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(UNIT_REPAIR_COST, DEFAULT_UNIT_REPAIR_COST)
.takeIf { it in REPAIR_COST_RANGE }
@ -127,7 +127,7 @@ object ConfigOptions {
*/
val itemRenameCost: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(ITEM_RENAME_COST, DEFAULT_ITEM_RENAME_COST)
.takeIf { it in ITEM_RENAME_COST_RANGE }
@ -139,7 +139,7 @@ object ConfigOptions {
*/
val sacrificeIllegalCost: Int
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(SACRIFICE_ILLEGAL_COST, DEFAULT_SACRIFICE_ILLEGAL_COST)
.takeIf { it in SACRIFICE_ILLEGAL_COST_RANGE }
@ -150,7 +150,7 @@ object ConfigOptions {
*/
val removeRepairLimit: Boolean
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getBoolean(REMOVE_REPAIR_LIMIT, DEFAULT_REMOVE_LIMIT)
}
@ -160,7 +160,7 @@ object ConfigOptions {
*/
val debugLog: Boolean
get() {
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getBoolean(DEBUG_LOGGING, DEFAULT_DEBUG_LOG)
}
@ -170,7 +170,7 @@ object ConfigOptions {
*/
fun enchantLimit(enchantment: Enchantment): Int {
val path = "${ENCHANT_LIMIT_ROOT}.${enchantment.enchantmentName}"
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(path, defaultEnchantLimit)
.takeIf { it in ENCHANT_LIMIT_RANGE }
@ -187,7 +187,7 @@ object ConfigOptions {
): Int {
val typeKey = if (isFromBook) KEY_BOOK else KEY_ITEM
val path = "${ENCHANT_VALUES_ROOT}.${enchantment.enchantmentName}.$typeKey"
return UnsafeEnchants.instance
return CustomAnvil.instance
.config
.getInt(path, DEFAULT_ENCHANT_VALUE)
.takeIf { it >= DEFAULT_ENCHANT_VALUE }

View file

@ -1,6 +1,6 @@
package io.delilaheve.util
import io.delilaheve.UnsafeEnchants
import io.delilaheve.CustomAnvil
import org.bukkit.Material
import org.bukkit.enchantments.Enchantment
import org.bukkit.entity.HumanEntity
@ -33,8 +33,8 @@ object EnchantmentUtil {
if (!containsKey(enchantment)) {
// Add the enchantment if it doesn't have conflicts, or, if player is allowed to bypass enchantment restrictions
this[enchantment] = level
if(!player.hasPermission(UnsafeEnchants.bypassFusePermission) &&
(UnsafeEnchants.conflictManager.isConflicting(this.keys,mat,enchantment) != ConflictType.NO_CONFLICT)){
if(!player.hasPermission(CustomAnvil.bypassFusePermission) &&
(CustomAnvil.conflictManager.isConflicting(this.keys,mat,enchantment) != ConflictType.NO_CONFLICT)){
this.remove(enchantment)
}
@ -42,8 +42,8 @@ object EnchantmentUtil {
// Enchantment already in result list
else{
// ... and they are conflicting
if((UnsafeEnchants.conflictManager.isConflicting(this.keys,mat,enchantment) != ConflictType.NO_CONFLICT)
&& !player.hasPermission(UnsafeEnchants.bypassFusePermission)){
if((CustomAnvil.conflictManager.isConflicting(this.keys,mat,enchantment) != ConflictType.NO_CONFLICT)
&& !player.hasPermission(CustomAnvil.bypassFusePermission)){
return@forEach
}
@ -58,7 +58,7 @@ object EnchantmentUtil {
// try to increase the enchantment level by 1
var newLevel = this[enchantment]!! +1
// Get max level or 255 if player can bypass
val maxLevel = if(player.hasPermission(UnsafeEnchants.bypassLevelPermission)){
val maxLevel = if(player.hasPermission(CustomAnvil.bypassLevelPermission)){
255
}else{
ConfigOptions.enchantLimit(enchantment)

View file

@ -1,6 +1,6 @@
package io.delilaheve.util
import io.delilaheve.UnsafeEnchants
import io.delilaheve.CustomAnvil
import org.bukkit.Material.ENCHANTED_BOOK
import org.bukkit.enchantments.Enchantment
import org.bukkit.inventory.ItemStack
@ -59,7 +59,7 @@ object ItemUtil {
}
enchantments.forEach { (enchant, level) ->
val added = addStoredEnchant(enchant, level, true)
UnsafeEnchants.log("${enchant.key} added to item? $added")
CustomAnvil.log("${enchant.key} added to item? $added")
}
}