Fix multiple issue about custom recipes

- Gui item not using a clone of the result item.
- Every recipe item being removed even if there was leftover
This commit is contained in:
alexcrea 2024-04-07 04:20:07 +02:00
parent 81a965e523
commit a646d5ab02
3 changed files with 105 additions and 19 deletions

View file

@ -115,7 +115,7 @@ public class ItemSettingGui extends AbstractSettingGui {
// Get displayed value for this config.
ItemStack displayedItem;
if(this.now != null){
displayedItem = this.now;
displayedItem = this.now.clone();
}else{
displayedItem = new ItemStack(Material.BARRIER);
ItemMeta valueMeta = displayedItem.getItemMeta();
@ -161,7 +161,7 @@ public class ItemSettingGui extends AbstractSettingGui {
@Override
public boolean onSave() {
holder.config.getConfig().set(holder.configPath, now);
holder.config.getConfig().set(holder.configPath, this.now);
MetricsUtil.INSTANCE.notifyChange(this.holder.config, this.holder.configPath);
if (GuiSharedConstant.TEMPORARY_DO_SAVE_TO_DISK_EVERY_CHANGE) {
@ -172,7 +172,11 @@ public class ItemSettingGui extends AbstractSettingGui {
@Override
public boolean hadChange() {
return now != before;
if(now == null) {
return before != null;
}
return !now.equals(before);
}
/**

View file

@ -11,7 +11,6 @@ import io.delilaheve.util.ItemUtil.setEnchantmentsUnsafe
import io.delilaheve.util.ItemUtil.unitRepair
import org.bukkit.GameMode
import org.bukkit.Material
import org.bukkit.entity.Item
import org.bukkit.entity.Player
import org.bukkit.event.Event
import org.bukkit.event.EventHandler
@ -62,16 +61,12 @@ class AnvilEventListener : Listener {
// Test custom recipe
val recipe = getCustomRecipe(first, second)
CustomAnvil.verboseLog("custom recipe not null? ${recipe != null}")
if(recipe != null){
val amount = getCustomRecipeAmount(recipe, first, second)
val resultItem: ItemStack
if(amount <= 1){
resultItem = recipe.resultItem!!
}else{
resultItem = recipe.resultItem!!.clone()
val resultItem: ItemStack = recipe.resultItem!!.clone()
resultItem.amount *= amount
}
event.result = resultItem
handleAnvilXp(inventory, event, recipe.xpCostPerCraft * amount, true)
@ -190,10 +185,13 @@ class AnvilEventListener : Listener {
val leftItem = inventory.getItem(ANVIL_INPUT_LEFT) ?: return
val rightItem = inventory.getItem(ANVIL_INPUT_RIGHT)
// Test custom craft
// Test custom recipe
val recipe = getCustomRecipe(leftItem, rightItem)
if(recipe != null){
event.result = Event.Result.ALLOW
onCustomCraft(
event, recipe, player,
leftItem, rightItem, output, inventory)
return
}
@ -227,6 +225,69 @@ class AnvilEventListener : Listener {
}
}
private fun onCustomCraft(event: InventoryClickEvent,
recipe: AnvilCustomRecipe,
player: Player,
leftItem: ItemStack,
rightItem: ItemStack?,
output: ItemStack,
inventory: AnvilInventory) {
event.result = Event.Result.DENY
if(recipe.leftItem == null) return // in case it changed
val amount = getCustomRecipeAmount(recipe, leftItem, rightItem)
val xpCost = amount * recipe.xpCostPerCraft
if ((player.gameMode != GameMode.CREATIVE) && (player.level < xpCost)) return
// We give the item manually
// But first we check if we should give the item
val slotDestination = getActionSlot(event, player)
if (slotDestination.type == SlotType.NO_SLOT) return
// If not creative middle click...
if (event.click != ClickType.MIDDLE) {
// We remove what should be removed
leftItem.amount -= amount * recipe.leftItem!!.amount
inventory.setItem(ANVIL_INPUT_LEFT, leftItem)
if(rightItem != null){
if(recipe.rightItem == null) return // in case it changed
rightItem.amount -= amount * recipe.rightItem!!.amount
inventory.setItem(ANVIL_INPUT_RIGHT, rightItem)
}
player.level -= amount
// Then we try to find the new values for the anvil
val newAmount = getCustomRecipeAmount(recipe, leftItem, rightItem)
if(newAmount <= 0){
inventory.setItem(ANVIL_OUTPUT_SLOT, null)
}else{
val resultItem: ItemStack = recipe.resultItem!!.clone()
resultItem.amount *= newAmount
val newXp = newAmount * newAmount
inventory.repairCost = newXp
event.view.setProperty(REPAIR_COST, newXp)
inventory.setItem(ANVIL_OUTPUT_SLOT, resultItem)
}
}
// Finally, we add the item to the player
if (slotDestination.type == SlotType.CURSOR) {
player.setItemOnCursor(output)
} else {// We assume SlotType == SlotType.INVENTORY
player.inventory.setItem(slotDestination.slot, output)
}
}
private fun onUnitRepairExtract(
leftItem: ItemStack,
rightItem: ItemStack,
@ -405,6 +466,7 @@ class AnvilEventListener : Listener {
val recipeList = ConfigHolder.CUSTOM_RECIPE_HOLDER.recipeManager.recipeByMat[leftItem.type] ?: return null
CustomAnvil.verboseLog("Testing " + recipeList.size+" recipe...")
for (recipe in recipeList) {
if(recipe.testItem(leftItem, rightItem)){
return recipe
@ -425,7 +487,9 @@ class AnvilEventListener : Listener {
val resultItem = recipe.resultItem!! // we know exist as the recipe was returned to us
val maxResultAmount = resultItem.type.maxStackSize/resultItem.amount
val maxLeftAmount = leftItem.amount/recipe.leftItem!!.amount
val maxRightAmount = if(rightItem == null){ 1 } else{ rightItem.amount/recipe.rightItem!!.amount }
val maxRightAmount = if(rightItem == null){ maxLeftAmount } else{ rightItem.amount/recipe.rightItem!!.amount }
CustomAnvil.verboseLog("resultItem: $resultItem, maxResultAmount: $maxResultAmount, maxLeftAmount: $maxLeftAmount, maxRightAmount: $maxRightAmount")
min(min(maxResultAmount, maxLeftAmount), maxRightAmount)
}

View file

@ -1,5 +1,6 @@
package xyz.alexcrea.cuanvil.recipe
import io.delilaheve.CustomAnvil
import org.bukkit.configuration.ConfigurationSection
import org.bukkit.inventory.ItemStack
import xyz.alexcrea.cuanvil.config.ConfigHolder
@ -105,7 +106,7 @@ class AnvilCustomRecipe(
)
// Update items
this.leftItem = ConfigHolder.CUSTOM_RECIPE_HOLDER.config.getItemStack(
val leftItem = ConfigHolder.CUSTOM_RECIPE_HOLDER.config.getItemStack(
"$name.$LEFT_ITEM_CONFIG",
DEFAULT_LEFT_ITEM_CONFIG
)
@ -119,27 +120,44 @@ class AnvilCustomRecipe(
"$name.$RESULT_ITEM_CONFIG",
DEFAULT_RESULT_ITEM_CONFIG
)
// Update material map
ConfigHolder.CUSTOM_RECIPE_HOLDER.recipeManager.cleanSetLeftItem(this, leftItem)
}
fun testItem(item1: ItemStack, item2: ItemStack?): Boolean {
CustomAnvil.verboseLog("Testing $name $leftItem")
// We assume this function can be call only if leftItem != null
// Test is valid
if(!validate()) return false
val leftSimilar = leftItem!!.isSimilar(item1)
CustomAnvil.verboseLog("Validated test !")
// test of left item
if(!leftItem!!.isSimilar(item1)) return false // Test similar
if(!leftSimilar) return false // Test similar
if(exactCount){
if((leftItem!!.amount != item1.amount)) return false // test exact amount
}else if(item1.amount < leftItem!!.amount) return false // test if it has at least the amount we ask
CustomAnvil.verboseLog("Left item passed !")
// we don't know if right item can be
if(rightItem == null){ // null test
if(item2 != null) return false
}else if(!rightItem!!.isSimilar(item2)) return false // test if similar when not null
else if(exactCount) {
}else {
val rightSimilar = rightItem!!.isSimilar(item2)
CustomAnvil.verboseLog("Right similar: $rightSimilar")
if(!rightSimilar) return false // test if similar when not null
if(exactCount) {
if (rightItem!!.amount != item2!!.amount) return false // test exact amount
}else if(item2!!.amount < rightItem!!.amount) return false // test if it has at least the amount we ask
}
CustomAnvil.verboseLog("Right item passed !")
return true
}