add monetary config and generic progress

This commit is contained in:
alexcrea 2026-05-24 20:47:26 +02:00
parent 2c3e43cb84
commit 856c1e08bd
Signed by: alexcrea
GPG key ID: E346CD16413450E3
15 changed files with 230 additions and 75 deletions

View file

@ -442,6 +442,25 @@ lore_edit:
allow_hexadecimal_color: false
allow_minimessage: true
# Allow to replace the xp cost by a monetary cost
# If enabled it will not be bound to the experience level limits
monetary_cost:
enabled: false
# If using vault unlocked this allow to specify what currency should be used for anvil usage
# default being the default currency
currency: default
# multiply the anvil cost by a value to allow to have price a big bigger than like 40
multipliers:
# global multipliers. all usage type will be multiplied by this value
global: 1.0
# usage specific type. it will only apply for specific xp "reason"
enchantment: 1.0 # related to enchantments level
repair: 1.0 # for repairing via unit repair (per unit)
rename: 1.0 # for renaming the item
lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
work_penalty: 1.0 # for work penalty (aka use penalty)
recipe: 1.0 # for custom anvil recipe cost
# Whether to show debug logging
debug_log: false