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add monetary config and generic progress
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15 changed files with 230 additions and 75 deletions
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@ -442,6 +442,25 @@ lore_edit:
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allow_hexadecimal_color: false
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allow_minimessage: true
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# Allow to replace the xp cost by a monetary cost
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# If enabled it will not be bound to the experience level limits
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monetary_cost:
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enabled: false
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# If using vault unlocked this allow to specify what currency should be used for anvil usage
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# default being the default currency
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currency: default
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# multiply the anvil cost by a value to allow to have price a big bigger than like 40
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multipliers:
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# global multipliers. all usage type will be multiplied by this value
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global: 1.0
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# usage specific type. it will only apply for specific xp "reason"
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enchantment: 1.0 # related to enchantments level
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repair: 1.0 # for repairing via unit repair (per unit)
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rename: 1.0 # for renaming the item
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lore_edit: 1.0 # for changing the lore of the item (only if lore edit is enabled)
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work_penalty: 1.0 # for work penalty (aka use penalty)
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recipe: 1.0 # for custom anvil recipe cost
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# Whether to show debug logging
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debug_log: false
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