mirror of
https://github.com/alexcrea/CustomAnvil.git
synced 2026-06-23 16:16:17 +02:00
commit
6df4938cc6
18 changed files with 707 additions and 70 deletions
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@ -4,7 +4,7 @@ plugins {
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}
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group = "xyz.alexcrea"
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version = "1.3.0-alpha-1"
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version = "1.3.0-alpha-2"
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repositories {
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mavenCentral()
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@ -138,6 +138,7 @@ public abstract class ConfigHolder {
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@Override
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public boolean reloadFromDisk(boolean hardFail) {
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CustomAnvil.instance.saveDefaultConfig();
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CustomAnvil.instance.reloadConfig();
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this.configuration = CustomAnvil.instance.getConfig();
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return true;
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@ -0,0 +1,57 @@
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package xyz.alexcrea.cuanvil.enchant;
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// to bind EnchantmentRarity to an enchantment...
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public enum EnchantmentProperties {
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AQUA_AFFINITY(EnchantmentRarity.RARE),
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BANE_OF_ARTHROPODS(EnchantmentRarity.UNCOMMON),
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BINDING_CURSE(EnchantmentRarity.VERY_RARE),
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BLAST_PROTECTION(EnchantmentRarity.RARE),
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CHANNELING(EnchantmentRarity.VERY_RARE),
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DEPTH_STRIDER(EnchantmentRarity.RARE),
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EFFICIENCY(EnchantmentRarity.COMMON),
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FLAME(EnchantmentRarity.RARE),
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FEATHER_FALLING(EnchantmentRarity.UNCOMMON),
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FIRE_ASPECT(EnchantmentRarity.RARE),
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FIRE_PROTECTION(EnchantmentRarity.UNCOMMON),
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FORTUNE(EnchantmentRarity.RARE),
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FROST_WALKER(EnchantmentRarity.RARE),
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IMPALING(EnchantmentRarity.RARE),
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INFINITY(EnchantmentRarity.VERY_RARE),
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KNOCKBACK(EnchantmentRarity.UNCOMMON),
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LOOTING(EnchantmentRarity.RARE),
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LOYALTY(EnchantmentRarity.COMMON),
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LUCK_OF_THE_SEA(EnchantmentRarity.RARE),
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LURE(EnchantmentRarity.RARE),
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MENDING(EnchantmentRarity.RARE),
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MULTISHOT(EnchantmentRarity.RARE),
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PIERCING(EnchantmentRarity.COMMON),
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POWER(EnchantmentRarity.COMMON),
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PROJECTILE_PROTECTION(EnchantmentRarity.UNCOMMON),
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PROTECTION(EnchantmentRarity.COMMON),
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PUNCH(EnchantmentRarity.RARE),
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QUICK_CHARGE(EnchantmentRarity.UNCOMMON),
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RESPIRATION(EnchantmentRarity.RARE),
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RIPTIDE(EnchantmentRarity.RARE),
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SILK_TOUCH(EnchantmentRarity.VERY_RARE),
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SHARPNESS(EnchantmentRarity.COMMON),
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SMITE(EnchantmentRarity.UNCOMMON),
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SOUL_SPEED(EnchantmentRarity.VERY_RARE),
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SWIFT_SNEAK(EnchantmentRarity.VERY_RARE),
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SWEEPING(EnchantmentRarity.RARE),
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THORNS(EnchantmentRarity.VERY_RARE),
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UNBREAKING(EnchantmentRarity.UNCOMMON),
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VANISHING_CURSE(EnchantmentRarity.VERY_RARE)
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;
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private final EnchantmentRarity rarity;
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EnchantmentProperties(EnchantmentRarity rarity){
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this.rarity = rarity;
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}
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public EnchantmentRarity getRarity() {
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return rarity;
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}
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}
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@ -0,0 +1,33 @@
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package xyz.alexcrea.cuanvil.enchant;
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// because spigot (1.18) do not support enchantment rarity, I need to do it myself...
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public enum EnchantmentRarity {
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NO_RARITY(0, 0),
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COMMON(1),
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UNCOMMON(2),
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RARE(4),
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VERY_RARE(8)
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;
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private final int itemValue;
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private final int bookValue;
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EnchantmentRarity(int itemValue, int bookValue){
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this.itemValue = itemValue;
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this.bookValue = bookValue;
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}
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EnchantmentRarity(int itemValue){
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this(itemValue, Math.max(1,itemValue/2));
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}
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public int getBookValue() {
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return bookValue;
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}
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public int getItemValue() {
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return itemValue;
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}
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}
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@ -9,8 +9,10 @@ import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import xyz.alexcrea.cuanvil.gui.config.BasicConfigGui;
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import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalActions;
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import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalItems;
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import xyz.alexcrea.cuanvil.gui.config.EnchantCostConfigGui;
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import xyz.alexcrea.cuanvil.gui.config.EnchantLimitConfigGui;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
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import java.util.Collections;
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@ -45,8 +47,30 @@ public class MainConfigGui extends ChestGui {
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basicConfigMeta.setLore(Collections.singletonList("\u00A77Click here to open basic config menu"));
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basicConfigItemstack.setItemMeta(basicConfigMeta);
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GuiItem placeholder1 = GuiGlobalItems.goToGuiItem(basicConfigItemstack, BasicConfigGui.INSTANCE);
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pane.bindItem('1', placeholder1);
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GuiItem basicConfigItem = GuiGlobalItems.goToGuiItem(basicConfigItemstack, BasicConfigGui.INSTANCE);
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pane.bindItem('1', basicConfigItem);
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// enchant level limit item
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ItemStack enchantLimitItemstack = new ItemStack(Material.ENCHANTED_BOOK);
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ItemMeta enchantLimitMeta = enchantLimitItemstack.getItemMeta();
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enchantLimitMeta.setDisplayName("\u00A7aEnchantment Level Limit");
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enchantLimitMeta.setLore(Collections.singletonList("\u00A77Click here to open enchantment level limit menu"));
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enchantLimitItemstack.setItemMeta(enchantLimitMeta);
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GuiItem enchantLimitItem = GuiGlobalItems.goToGuiItem(enchantLimitItemstack, EnchantLimitConfigGui.INSTANCE);
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pane.bindItem('2', enchantLimitItem);
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// enchant cost item
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ItemStack enchantCostItemstack = new ItemStack(Material.EXPERIENCE_BOTTLE);
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ItemMeta enchantCostMeta = enchantCostItemstack.getItemMeta();
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enchantCostMeta.setDisplayName("\u00A7aEnchantment Cost");
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enchantCostMeta.setLore(Collections.singletonList("\u00A77Click here to open enchantment costs menu"));
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enchantCostItemstack.setItemMeta(enchantCostMeta);
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GuiItem enchantCostItem = GuiGlobalItems.goToGuiItem(enchantCostItemstack, EnchantCostConfigGui.INSTANCE);
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pane.bindItem('3', enchantCostItem);
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// WIP configuration items
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ItemStack wipItemstack = new ItemStack(Material.BARRIER);
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@ -54,15 +78,10 @@ public class MainConfigGui extends ChestGui {
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wipMeta.setDisplayName("\u00A7cWIP");
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wipItemstack.setItemMeta(wipMeta);
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GuiItem wip2 = new GuiItem(wipItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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GuiItem wip3 = new GuiItem(wipItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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GuiItem wip4 = new GuiItem(wipItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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GuiItem wip5 = new GuiItem(wipItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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GuiItem wip6 = new GuiItem(wipItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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pane.bindItem('2', wip2);
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pane.bindItem('3', wip3);
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pane.bindItem('4', wip4);
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pane.bindItem('5', wip5);
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pane.bindItem('6', wip6);
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@ -0,0 +1,105 @@
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package xyz.alexcrea.cuanvil.gui.config;
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import com.github.stefvanschie.inventoryframework.gui.GuiItem;
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import com.github.stefvanschie.inventoryframework.pane.Orientable;
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import com.github.stefvanschie.inventoryframework.pane.OutlinePane;
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import com.github.stefvanschie.inventoryframework.pane.Pane;
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import com.github.stefvanschie.inventoryframework.pane.PatternPane;
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import com.github.stefvanschie.inventoryframework.pane.util.Pattern;
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import io.delilaheve.CustomAnvil;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import xyz.alexcrea.cuanvil.gui.MainConfigGui;
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import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
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import xyz.alexcrea.cuanvil.gui.config.settings.AbstractSettingGui;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Comparator;
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import java.util.List;
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public abstract class AbstractEnchantConfigGui<T extends AbstractSettingGui.SettingGuiFactory> extends ValueUpdatableGui {
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private final static Material SECONDARY_BACKGROUND_MATERIAL = Material.BLACK_STAINED_GLASS_PANE;
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protected AbstractEnchantConfigGui(String title){
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super(6, title, CustomAnvil.instance);
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}
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PatternPane backItems;
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OutlinePane filledEnchant;
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protected void init(){
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// Back item panel
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Pattern pattern = new Pattern(
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"000000000",
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"000000000",
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"000000000",
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"000000000",
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"000000000",
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"B11111111"
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);
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backItems = new PatternPane(0, 0, 9, 6, Pane.Priority.LOW, pattern);
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addPane(backItems);
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GuiGlobalItems.addBackItem(backItems, MainConfigGui.INSTANCE);
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GuiGlobalItems.addBackgroundItem(backItems);
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backItems.bindItem('1', GuiGlobalItems.backgroundItem(SECONDARY_BACKGROUND_MATERIAL));
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// enchant item panel
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filledEnchant = new OutlinePane(0, 0, 9, 5);
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filledEnchant.align(OutlinePane.Alignment.BEGIN);
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filledEnchant.setOrientation(Orientable.Orientation.HORIZONTAL);
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addPane(filledEnchant);
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prepareValues();
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updateGuiValues();
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}
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private List<T> bookItemFactoryList;
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protected void prepareValues(){
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bookItemFactoryList = new ArrayList<>();
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List<Enchantment> enchantments = Arrays.asList(Enchantment.values());
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enchantments.sort(Comparator.comparing(ench -> ench.getKey().getKey()));
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for (Enchantment enchant : enchantments) {
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//String key = enchant.getKey().getKey().toLowerCase(Locale.ROOT);
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//String prettyKey = StringUtil.snakeToUpperSpacedCase(key);
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T factory = getFactoryFromEnchant(enchant);
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/*IntSettingsGui.factory(prettyKey, this,
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SECTION_NAME+'.'+key, ConfigHolder.DEFAULT_CONFIG, 0, 255,
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enchant.getMaxLevel(),
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1, 5, 10, 50, 100);*/
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bookItemFactoryList.add(factory);
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}
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}
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@Override
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public void updateGuiValues() {
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// probably not the most efficient but hey ! it do the work
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// TODO optimise one day.. maybe
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this.filledEnchant.clear();
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for (T inventoryFactory : this.bookItemFactoryList) {
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GuiItem item = getItemFromFactory(inventoryFactory);
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/*GuiGlobalItems.intSettingGuiItem(inventoryFactory,
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Material.ENCHANTED_BOOK,
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inventoryFactory.getTitle());*/
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this.filledEnchant.addItem(item);
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}
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update();
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}
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public abstract T getFactoryFromEnchant(Enchantment enchant);
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public abstract GuiItem getItemFromFactory(T inventoryFactory);
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}
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@ -14,8 +14,8 @@ import xyz.alexcrea.cuanvil.gui.MainConfigGui;
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import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
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import xyz.alexcrea.cuanvil.gui.config.settings.BoolSettingsGui;
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import xyz.alexcrea.cuanvil.gui.config.settings.IntSettingsGui;
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import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalActions;
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import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalItems;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
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import java.util.Collections;
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@ -28,7 +28,7 @@ public class BasicConfigGui extends ValueUpdatableGui {
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}
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private BasicConfigGui(){
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super(3, "\u00A78Basic Config GUI", CustomAnvil.instance);
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super(3, "\u00A78Basic Config", CustomAnvil.instance);
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}
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@ -60,12 +60,12 @@ public class BasicConfigGui extends ValueUpdatableGui {
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protected void prepareValues(){
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// limit repair item
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this.limitRepairFactory = BoolSettingsGui.factory("\u00A78Limit Repair Cost ?",this,
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this.limitRepairFactory = BoolSettingsGui.boolFactory("\u00A78Limit Repair Cost ?",this,
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ConfigOptions.LIMIT_REPAIR_COST, ConfigHolder.DEFAULT_CONFIG, ConfigOptions.DEFAULT_LIMIT_REPAIR);
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// rename cost item
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IntRange range = ConfigOptions.REPAIR_LIMIT_RANGE;
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this.repairCostFactory = IntSettingsGui.factory("\u00A78Repair Cost Limit", this,
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this.repairCostFactory = IntSettingsGui.intFactory("\u00A78Repair Cost Limit", this,
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ConfigOptions.LIMIT_REPAIR_VALUE, ConfigHolder.DEFAULT_CONFIG, range.getFirst(),range.getLast(),
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ConfigOptions.DEFAULT_LIMIT_REPAIR_VALUE,
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1, 5, 10);
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@ -80,37 +80,36 @@ public class BasicConfigGui extends ValueUpdatableGui {
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this.notNeededLimitValueItem = new GuiItem(item, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
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// remove repair limit item
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this.removeRepairLimit = BoolSettingsGui.factory("\u00A78Remove Repair Limit ?",this,
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this.removeRepairLimit = BoolSettingsGui.boolFactory("\u00A78Remove Repair Limit ?",this,
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ConfigOptions.REMOVE_REPAIR_LIMIT, ConfigHolder.DEFAULT_CONFIG, ConfigOptions.DEFAULT_REMOVE_LIMIT);
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// item repair cost
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range = ConfigOptions.REPAIR_COST_RANGE;
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this.itemRepairCost = IntSettingsGui.factory("\u00A78Item repair cost", this,
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this.itemRepairCost = IntSettingsGui.intFactory("\u00A78Item Repair Cost", this,
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ConfigOptions.ITEM_REPAIR_COST, ConfigHolder.DEFAULT_CONFIG, range.getFirst(),range.getLast(),
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ConfigOptions.DEFAULT_ITEM_REPAIR_COST,
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1, 5, 10, 50, 100);
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// unit repair cost
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this.unitRepairCost = IntSettingsGui.factory("\u00A78Unit repair cost", this,
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this.unitRepairCost = IntSettingsGui.intFactory("\u00A78Unit Repair Cost", this,
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ConfigOptions.UNIT_REPAIR_COST, ConfigHolder.DEFAULT_CONFIG, range.getFirst(),range.getLast(),
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ConfigOptions.DEFAULT_UNIT_REPAIR_COST,
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1, 5, 10, 50, 100);
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// item rename cost
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range = ConfigOptions.ITEM_RENAME_COST_RANGE;
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this.itemRenameCost = IntSettingsGui.factory("\u00A78Rename Cost", this,
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this.itemRenameCost = IntSettingsGui.intFactory("\u00A78Rename Cost", this,
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ConfigOptions.ITEM_RENAME_COST, ConfigHolder.DEFAULT_CONFIG, range.getFirst(),range.getLast(),
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ConfigOptions.DEFAULT_ITEM_RENAME_COST,
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1, 5, 10, 50, 100);
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// sacrifice illegal enchant cost
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range = ConfigOptions.SACRIFICE_ILLEGAL_COST_RANGE;
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this.sacrificeIllegalEnchantCost = IntSettingsGui.factory("\u00A78Sacrifice Illegal enchant Cost", this,
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this.sacrificeIllegalEnchantCost = IntSettingsGui.intFactory("\u00A78Sacrifice Illegal Enchant Cost", this,
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ConfigOptions.SACRIFICE_ILLEGAL_COST, ConfigHolder.DEFAULT_CONFIG, range.getFirst(),range.getLast(),
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ConfigOptions.DEFAULT_SACRIFICE_ILLEGAL_COST,
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1, 5, 10, 50, 100);
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}
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@Override
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|
|
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@ -0,0 +1,71 @@
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package xyz.alexcrea.cuanvil.gui.config;
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import com.github.stefvanschie.inventoryframework.gui.GuiItem;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import xyz.alexcrea.cuanvil.config.ConfigHolder;
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import xyz.alexcrea.cuanvil.enchant.EnchantmentProperties;
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import xyz.alexcrea.cuanvil.enchant.EnchantmentRarity;
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import xyz.alexcrea.cuanvil.gui.config.settings.EnchantCostSettingsGui;
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import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
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import xyz.alexcrea.cuanvil.util.StringUtil;
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import java.util.Arrays;
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import java.util.Locale;
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public class EnchantCostConfigGui extends AbstractEnchantConfigGui<EnchantCostSettingsGui.EnchantCostSettingFactory> {
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private final static String SECTION_NAME = "enchant_values";
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public final static EnchantCostConfigGui INSTANCE = new EnchantCostConfigGui();
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static {
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INSTANCE.init();
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}
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private EnchantCostConfigGui() {
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super("\u00A78Enchantment Level Limit");
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}
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@Override
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public EnchantCostSettingsGui.EnchantCostSettingFactory getFactoryFromEnchant(Enchantment enchant) {
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String key = enchant.getKey().getKey().toLowerCase(Locale.ENGLISH);
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String prettyKey = StringUtil.snakeToUpperSpacedCase(key);
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// try to find rarity. default to 0 if not found
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EnchantmentRarity rarity = EnchantmentRarity.NO_RARITY;
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try {
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rarity = EnchantmentProperties.valueOf(key.toUpperCase(Locale.ENGLISH)).getRarity();
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}catch (IllegalArgumentException ignored){}
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return EnchantCostSettingsGui.enchFactory(prettyKey+" Level Cost", this,
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SECTION_NAME+'.'+key, ConfigHolder.DEFAULT_CONFIG, 0, 255,
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rarity.getItemValue(), rarity.getBookValue(),
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1, 10, 50);
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}
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@Override
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public GuiItem getItemFromFactory(EnchantCostSettingsGui.EnchantCostSettingFactory factory) {
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// Get item properties
|
||||
int itemCost = factory.getConfiguredValue();
|
||||
int bookCost = factory.getConfiguredBookValue();
|
||||
StringBuilder itemName = new StringBuilder("\u00A7a").append(factory.getTitle());
|
||||
// Create item
|
||||
ItemStack item = new ItemStack(Material.ENCHANTED_BOOK);
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
|
||||
// Edit name and lore
|
||||
itemMeta.setDisplayName(itemName.toString());
|
||||
itemMeta.setLore(Arrays.asList(
|
||||
"\u00A77Item Cost: " + itemCost,
|
||||
"\u00A77Book Cost: " + bookCost));
|
||||
|
||||
item.setItemMeta(itemMeta);
|
||||
|
||||
return GuiGlobalItems.openSettingGuiItem(item, factory);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
package xyz.alexcrea.cuanvil.gui.config;
|
||||
|
||||
import com.github.stefvanschie.inventoryframework.gui.GuiItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import xyz.alexcrea.cuanvil.config.ConfigHolder;
|
||||
import xyz.alexcrea.cuanvil.gui.config.settings.IntSettingsGui;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
|
||||
import xyz.alexcrea.cuanvil.util.StringUtil;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
public class EnchantLimitConfigGui extends AbstractEnchantConfigGui<IntSettingsGui.IntSettingFactory> {
|
||||
|
||||
private final static String SECTION_NAME = "enchant_limits";
|
||||
|
||||
public final static EnchantLimitConfigGui INSTANCE = new EnchantLimitConfigGui();
|
||||
|
||||
static {
|
||||
INSTANCE.init();
|
||||
}
|
||||
|
||||
private EnchantLimitConfigGui() {
|
||||
super("\u00A78Enchantment Level Limit");
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public IntSettingsGui.IntSettingFactory getFactoryFromEnchant(Enchantment enchant) {
|
||||
String key = enchant.getKey().getKey().toLowerCase(Locale.ROOT);
|
||||
String prettyKey = StringUtil.snakeToUpperSpacedCase(key);
|
||||
|
||||
return IntSettingsGui.intFactory(prettyKey+" Level Limit", this,
|
||||
SECTION_NAME+'.'+key, ConfigHolder.DEFAULT_CONFIG, 0, 255,
|
||||
enchant.getMaxLevel(),
|
||||
1, 5, 10, 50, 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GuiItem getItemFromFactory(IntSettingsGui.IntSettingFactory inventoryFactory) {
|
||||
return GuiGlobalItems.intSettingGuiItem(inventoryFactory,
|
||||
Material.ENCHANTED_BOOK,
|
||||
inventoryFactory.getTitle());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -10,7 +10,7 @@ import io.delilaheve.CustomAnvil;
|
|||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.alexcrea.cuanvil.config.ConfigHolder;
|
||||
import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
|
||||
import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalItems;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ import org.bukkit.inventory.meta.ItemMeta;
|
|||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.alexcrea.cuanvil.config.ConfigHolder;
|
||||
import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
|
||||
import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalItems;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.function.Consumer;
|
||||
|
|
@ -22,7 +22,7 @@ public class BoolSettingsGui extends AbstractSettingGui{
|
|||
private final boolean before;
|
||||
private boolean now;
|
||||
|
||||
private BoolSettingsGui(BoolSettingFactory holder, boolean now) {
|
||||
protected BoolSettingsGui(BoolSettingFactory holder, boolean now) {
|
||||
super(3, holder.title, holder.parent);
|
||||
this.holder = holder;
|
||||
this.before = now;
|
||||
|
|
@ -115,7 +115,7 @@ public class BoolSettingsGui extends AbstractSettingGui{
|
|||
return now != before;
|
||||
}
|
||||
|
||||
public static BoolSettingFactory factory(@NotNull String title, ValueUpdatableGui parent,
|
||||
public static BoolSettingFactory boolFactory(@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
boolean defaultVal){
|
||||
return new BoolSettingFactory(
|
||||
|
|
@ -129,7 +129,8 @@ public class BoolSettingsGui extends AbstractSettingGui{
|
|||
@NotNull String title; ValueUpdatableGui parent;
|
||||
boolean defaultVal;
|
||||
|
||||
private BoolSettingFactory(@NotNull String title, ValueUpdatableGui parent,
|
||||
protected BoolSettingFactory(
|
||||
@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
boolean defaultVal){
|
||||
super(configPath, config);
|
||||
|
|
@ -139,6 +140,11 @@ public class BoolSettingsGui extends AbstractSettingGui{
|
|||
this.defaultVal = defaultVal;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public String getTitle() {
|
||||
return title;
|
||||
}
|
||||
|
||||
public boolean getConfiguredValue(){
|
||||
return this.config.getConfig().getBoolean(this.configPath, this.defaultVal);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,250 @@
|
|||
package xyz.alexcrea.cuanvil.gui.config.settings;
|
||||
|
||||
import com.github.stefvanschie.inventoryframework.gui.GuiItem;
|
||||
import com.github.stefvanschie.inventoryframework.pane.PatternPane;
|
||||
import com.github.stefvanschie.inventoryframework.pane.util.Pattern;
|
||||
import io.delilaheve.CustomAnvil;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.alexcrea.cuanvil.config.ConfigHolder;
|
||||
import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class EnchantCostSettingsGui extends IntSettingsGui {
|
||||
|
||||
protected final static String ITEM_PATH = ".item";
|
||||
protected final static String BOOK_PATH = ".book";
|
||||
|
||||
private int beforeBook;
|
||||
private int nowBook;
|
||||
|
||||
protected EnchantCostSettingsGui(EnchantCostSettingFactory holder, int nowItem) {
|
||||
super(holder, nowItem);
|
||||
|
||||
this.step = holder.steps[0];
|
||||
|
||||
initStaticItem();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initStepsValue() {
|
||||
super.initStepsValue();
|
||||
|
||||
int nowBook = ((EnchantCostSettingFactory)this.holder).getConfiguredBookValue();
|
||||
this.beforeBook = nowBook;
|
||||
this.nowBook = nowBook;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pattern getGuiPattern() {
|
||||
return new Pattern(
|
||||
"abc13-v+0",
|
||||
"D0012MVP0",
|
||||
"B0010000S"
|
||||
);
|
||||
}
|
||||
|
||||
private void initStaticItem() {
|
||||
PatternPane pane = getPane();
|
||||
|
||||
// book display
|
||||
ItemStack bookItemstack = new ItemStack(Material.BOOK);
|
||||
ItemMeta bookMeta = bookItemstack.getItemMeta();
|
||||
|
||||
bookMeta.setDisplayName("\u00A7aCost of an Enchantment by Book");
|
||||
bookMeta.setLore(Arrays.asList(
|
||||
"\u00A77Cost per result item level of an sacrifice enchantment",
|
||||
"\u00A77Only apply if sacrificed item \u00A7cis \u00A77a book"));bookItemstack.setItemMeta(bookMeta);
|
||||
|
||||
// sword display
|
||||
ItemStack swordItemstack = new ItemStack(Material.WOODEN_SWORD);
|
||||
ItemMeta swordMeta = swordItemstack.getItemMeta();
|
||||
swordMeta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
|
||||
|
||||
swordMeta.setDisplayName("\u00A7aCost of an Enchantment by Item");
|
||||
swordMeta.setLore(Arrays.asList(
|
||||
"\u00A77Cost per result item level of an sacrifice enchantment",
|
||||
"\u00A77Only apply if sacrificed item \u00A7cis not \u00A77a book"));
|
||||
swordItemstack.setItemMeta(swordMeta);
|
||||
|
||||
pane.bindItem('1', GuiGlobalItems.backgroundItem(Material.BLACK_STAINED_GLASS_PANE));
|
||||
pane.bindItem('2', new GuiItem(bookItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance));
|
||||
pane.bindItem('3', new GuiItem(swordItemstack, GuiGlobalActions.stayInPlace, CustomAnvil.instance));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void prepareReturnToDefault(){
|
||||
ItemStack item = new ItemStack(Material.COMMAND_BLOCK);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
|
||||
// assume holder is an instance of EnchantCostSettingFactory
|
||||
EnchantCostSettingFactory holder = (EnchantCostSettingFactory) this.holder;
|
||||
|
||||
meta.setDisplayName("\u00A7eReset to default value");
|
||||
meta.setLore(Arrays.asList(
|
||||
"\u00A77Default item value is: " + holder.defaultVal,
|
||||
"\u00A77Default book value is: " + holder.defaultBookVal));
|
||||
item.setItemMeta(meta);
|
||||
returnToDefault = new GuiItem(item, event -> {
|
||||
event.setCancelled(true);
|
||||
nowBook = holder.defaultBookVal;
|
||||
now = holder.defaultVal;
|
||||
updateValueDisplay();
|
||||
update();
|
||||
}, CustomAnvil.instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void updateValueDisplay(){
|
||||
super.updateValueDisplay();
|
||||
PatternPane pane = getPane();
|
||||
|
||||
// assume holder is an instance of EnchantCostSettingFactory
|
||||
EnchantCostSettingFactory holder = ((EnchantCostSettingFactory) this.holder);
|
||||
|
||||
int nowBook = this.nowBook;
|
||||
|
||||
// minus item
|
||||
GuiItem minusItem;
|
||||
if(nowBook > holder.min){
|
||||
int planned = Math.max(holder.min, nowBook - step);
|
||||
ItemStack item = new ItemStack(Material.RED_TERRACOTTA);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName("\u00A7e"+nowBook+" -> "+planned + " \u00A7r(\u00A7c-"+(nowBook-planned)+"\u00A7r)");
|
||||
meta.setLore(AbstractSettingGui.CLICK_LORE);
|
||||
item.setItemMeta(meta);
|
||||
|
||||
minusItem = new GuiItem(item, updateNowBookConsumer(planned), CustomAnvil.instance);
|
||||
}else{
|
||||
minusItem = GuiGlobalItems.backgroundItem(Material.BARRIER);
|
||||
}
|
||||
pane.bindItem('M', minusItem);
|
||||
|
||||
//plus item
|
||||
GuiItem plusItem;
|
||||
if(nowBook < holder.max){
|
||||
int planned = Math.min(holder.max, nowBook + step);
|
||||
ItemStack item = new ItemStack(Material.GREEN_TERRACOTTA);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName("\u00A7e"+nowBook+" -> "+planned + " \u00A7r(\u00A7a+"+(planned-nowBook)+"\u00A7r)");
|
||||
meta.setLore(AbstractSettingGui.CLICK_LORE);
|
||||
item.setItemMeta(meta);
|
||||
|
||||
plusItem = new GuiItem(item, updateNowBookConsumer(planned), CustomAnvil.instance);
|
||||
}else{
|
||||
plusItem = GuiGlobalItems.backgroundItem(Material.BARRIER);
|
||||
}
|
||||
pane.bindItem('P', plusItem);
|
||||
|
||||
// "result" display
|
||||
ItemStack resultPaper = new ItemStack(Material.PAPER);
|
||||
ItemMeta resultMeta = resultPaper.getItemMeta();
|
||||
resultMeta.setDisplayName("\u00A7eValue: "+nowBook);
|
||||
resultPaper.setItemMeta(resultMeta);
|
||||
GuiItem resultItem = new GuiItem(resultPaper, GuiGlobalActions.stayInPlace, CustomAnvil.instance);
|
||||
|
||||
pane.bindItem('V', resultItem);
|
||||
|
||||
// reset to default
|
||||
GuiItem returnToDefault;
|
||||
if(now != holder.defaultVal || nowBook != holder.defaultBookVal){
|
||||
returnToDefault = this.returnToDefault;
|
||||
}else{
|
||||
returnToDefault = GuiGlobalItems.backgroundItem();
|
||||
}
|
||||
pane.bindItem('D', returnToDefault);
|
||||
|
||||
|
||||
}
|
||||
|
||||
protected Consumer<InventoryClickEvent> updateNowBookConsumer(int planned){
|
||||
return event->{
|
||||
event.setCancelled(true);
|
||||
nowBook = planned;
|
||||
updateValueDisplay();
|
||||
update();
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
protected char getMidStepChar() {
|
||||
return 'b';
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onSave() {
|
||||
if(TEMPORARY_DO_SAVE_TO_DISK_EVERY_CHANGE){
|
||||
holder.config.getConfig().set(holder.configPath+ITEM_PATH, now);
|
||||
holder.config.getConfig().set(holder.configPath+BOOK_PATH, nowBook);
|
||||
return holder.config.saveToDisk(TEMPORARY_DO_BACKUP_EVERY_SAVE);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hadChange() {
|
||||
return super.hadChange() || nowBook != beforeBook;
|
||||
}
|
||||
|
||||
public static EnchantCostSettingFactory enchFactory(@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
int min, int max, int defaultItemVal, int defaultBookVal,
|
||||
int... steps){
|
||||
return new EnchantCostSettingFactory(
|
||||
title,parent,
|
||||
configPath, config,
|
||||
min, max, defaultItemVal, defaultBookVal, steps);
|
||||
}
|
||||
|
||||
|
||||
public static class EnchantCostSettingFactory extends IntSettingsGui.IntSettingFactory {
|
||||
|
||||
int defaultBookVal;
|
||||
|
||||
protected EnchantCostSettingFactory(
|
||||
@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
int min, int max, int defaultItemVal, int defaultBookVal,
|
||||
int... steps){
|
||||
|
||||
super(title,parent,
|
||||
configPath, config,
|
||||
min, max, defaultItemVal, steps);
|
||||
this.defaultBookVal = defaultBookVal;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public String getTitle() {
|
||||
return title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getConfiguredValue() {
|
||||
return this.config.getConfig().getInt(this.configPath+ITEM_PATH, this.defaultVal);
|
||||
}
|
||||
|
||||
public int getConfiguredBookValue(){
|
||||
return this.config.getConfig().getInt(this.configPath+BOOK_PATH, this.defaultBookVal);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractSettingGui create() {
|
||||
// Get value or default
|
||||
int nowItem = getConfiguredValue();
|
||||
// create new gui
|
||||
return new EnchantCostSettingsGui(this, nowItem);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -11,8 +11,8 @@ import org.bukkit.inventory.meta.ItemMeta;
|
|||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.alexcrea.cuanvil.config.ConfigHolder;
|
||||
import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
|
||||
import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalActions;
|
||||
import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalItems;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions;
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalItems;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
|
@ -20,22 +20,22 @@ import java.util.function.Consumer;
|
|||
|
||||
public class IntSettingsGui extends AbstractSettingGui{
|
||||
|
||||
private final IntSettingFactory holder;
|
||||
private final int before;
|
||||
private int now;
|
||||
private int step;
|
||||
protected final IntSettingFactory holder;
|
||||
protected final int before;
|
||||
protected int now;
|
||||
protected int step;
|
||||
|
||||
private IntSettingsGui(IntSettingFactory holder, int now) {
|
||||
protected IntSettingsGui(IntSettingFactory holder, int now) {
|
||||
super(3, holder.title, holder.parent);
|
||||
assert holder.steps.length > 0 && holder.steps.length <= 9;
|
||||
this.holder = holder;
|
||||
this.before =now;
|
||||
this.before = now;
|
||||
this.now = now;
|
||||
this.step = holder.steps[0];
|
||||
|
||||
initStepsValue();
|
||||
prepareReturnToDefault();
|
||||
updateValueDisplay();
|
||||
initStepsValue();
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -48,7 +48,7 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
);
|
||||
}
|
||||
|
||||
GuiItem returnToDefault;
|
||||
protected GuiItem returnToDefault;
|
||||
protected void prepareReturnToDefault(){
|
||||
ItemStack item = new ItemStack(Material.COMMAND_BLOCK);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
|
|
@ -136,7 +136,7 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
GuiItem background = GuiGlobalItems.backgroundItem();
|
||||
PatternPane pane = getPane();
|
||||
|
||||
for (char i = 'a'; i < 'a'+9; i++) {
|
||||
for (char i = 'a'; i < (getMidStepChar()-'a')*2+1; i++) {
|
||||
pane.bindItem(i, background);
|
||||
}
|
||||
// Then update legit step values
|
||||
|
|
@ -145,7 +145,7 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
protected void updateStepValue(){
|
||||
if(holder.steps.length <= 1) return;
|
||||
// We assume steps have a length of 2k+1 cause its more pretty
|
||||
char val = 'e'; // e is the middle, maybe rework this part to remove magic number.
|
||||
char val = getMidStepChar();
|
||||
// Offset
|
||||
val -= (char) ((holder.steps.length-1)/2);
|
||||
|
||||
|
|
@ -157,6 +157,10 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
|
||||
}
|
||||
|
||||
protected char getMidStepChar(){
|
||||
return 'e';
|
||||
}
|
||||
|
||||
protected GuiItem stepGuiItem(int stepIndex){
|
||||
int stepValue = holder.steps[stepIndex];
|
||||
|
||||
|
|
@ -168,12 +172,12 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
if(stepValue == step){
|
||||
stepMat = Material.GREEN_STAINED_GLASS_PANE;
|
||||
stepName.append('a');
|
||||
stepLore = Collections.singletonList("\u00A77Value is changing by a step of "+stepValue);
|
||||
stepLore = Collections.singletonList("\u00A77Value is changing by "+stepValue);
|
||||
clickEvent = GuiGlobalActions.stayInPlace;
|
||||
}else{
|
||||
stepMat = Material.RED_STAINED_GLASS_PANE;
|
||||
stepName.append('c');
|
||||
stepLore = Collections.singletonList("\u00A77Click here to change the value of a step by "+stepValue);
|
||||
stepLore = Collections.singletonList("\u00A77Click here to change the value by "+stepValue);
|
||||
clickEvent = updateStepValue(stepValue);
|
||||
}
|
||||
stepName.append("Step of: ").append(stepValue);
|
||||
|
|
@ -213,7 +217,7 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
return now != before;
|
||||
}
|
||||
|
||||
public static IntSettingFactory factory(@NotNull String title, ValueUpdatableGui parent,
|
||||
public static IntSettingFactory intFactory(@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
int min, int max, int defaultVal, int... steps){
|
||||
return new IntSettingFactory(
|
||||
|
|
@ -227,7 +231,8 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
@NotNull String title; ValueUpdatableGui parent;
|
||||
int min; int max; int defaultVal; int[] steps;
|
||||
|
||||
private IntSettingFactory(@NotNull String title, ValueUpdatableGui parent,
|
||||
protected IntSettingFactory(
|
||||
@NotNull String title, ValueUpdatableGui parent,
|
||||
String configPath, ConfigHolder config,
|
||||
int min, int max, int defaultVal, int... steps){
|
||||
super(configPath, config);
|
||||
|
|
@ -239,6 +244,11 @@ public class IntSettingsGui extends AbstractSettingGui{
|
|||
this.steps = steps;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public String getTitle() {
|
||||
return title;
|
||||
}
|
||||
|
||||
public int getConfiguredValue(){
|
||||
return this.config.getConfig().getInt(this.configPath, this.defaultVal);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
package xyz.alexcrea.cuanvil.gui.utils;
|
||||
package xyz.alexcrea.cuanvil.gui.util;
|
||||
|
||||
import com.github.stefvanschie.inventoryframework.gui.type.util.Gui;
|
||||
import io.delilaheve.CustomAnvil;
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
package xyz.alexcrea.cuanvil.gui.utils;
|
||||
package xyz.alexcrea.cuanvil.gui.util;
|
||||
|
||||
import com.github.stefvanschie.inventoryframework.gui.GuiItem;
|
||||
import com.github.stefvanschie.inventoryframework.gui.type.util.Gui;
|
||||
|
|
@ -12,6 +12,7 @@ import xyz.alexcrea.cuanvil.gui.ValueUpdatableGui;
|
|||
import xyz.alexcrea.cuanvil.gui.config.settings.AbstractSettingGui;
|
||||
import xyz.alexcrea.cuanvil.gui.config.settings.BoolSettingsGui;
|
||||
import xyz.alexcrea.cuanvil.gui.config.settings.IntSettingsGui;
|
||||
import xyz.alexcrea.cuanvil.util.StringUtil;
|
||||
|
||||
import java.util.Collections;
|
||||
|
||||
|
|
@ -94,24 +95,47 @@ public class GuiGlobalItems {
|
|||
return new GuiItem(item, GuiGlobalActions.openSettingGuiAction(factory), CustomAnvil.instance);
|
||||
}
|
||||
|
||||
private static final String SETTING_ITEM_LORE_PREFIX = "\u00A77value: ";
|
||||
public static final String SETTING_ITEM_LORE_PREFIX = "\u00A77value: ";
|
||||
|
||||
public static GuiItem boolSettingGuiItem(
|
||||
@NotNull BoolSettingsGui.BoolSettingFactory factory
|
||||
@NotNull BoolSettingsGui.BoolSettingFactory factory,
|
||||
@NotNull String name
|
||||
){
|
||||
// Get item properties
|
||||
boolean value = factory.getConfiguredValue();
|
||||
|
||||
Material itemMat;
|
||||
StringBuilder partOfItemName = new StringBuilder("\u00A7");
|
||||
StringBuilder itemName = new StringBuilder("\u00A7");
|
||||
if(value){
|
||||
itemMat = Material.GREEN_TERRACOTTA;
|
||||
partOfItemName.append("a");
|
||||
itemName.append("a");
|
||||
}else{
|
||||
itemMat = Material.RED_TERRACOTTA;
|
||||
partOfItemName.append("c");
|
||||
itemName.append("c");
|
||||
}
|
||||
return createGuiItemFromProperties(factory, itemMat, partOfItemName, value);
|
||||
itemName.append(name);
|
||||
|
||||
return createGuiItemFromProperties(factory, itemMat, itemName, value);
|
||||
}
|
||||
|
||||
public static GuiItem boolSettingGuiItem(
|
||||
@NotNull BoolSettingsGui.BoolSettingFactory factory
|
||||
){
|
||||
String configPath = getConfigNameFromPath(factory.getConfigPath());
|
||||
return boolSettingGuiItem(factory, StringUtil.snakeToUpperSpacedCase(configPath));
|
||||
}
|
||||
|
||||
|
||||
public static GuiItem intSettingGuiItem(
|
||||
@NotNull IntSettingsGui.IntSettingFactory factory,
|
||||
@NotNull Material itemMat,
|
||||
@NotNull String name
|
||||
){
|
||||
// Get item properties
|
||||
int value = factory.getConfiguredValue();
|
||||
StringBuilder itemName = new StringBuilder("\u00A7a").append(name);
|
||||
|
||||
return createGuiItemFromProperties(factory, itemMat, itemName, value);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -119,26 +143,20 @@ public class GuiGlobalItems {
|
|||
@NotNull IntSettingsGui.IntSettingFactory factory,
|
||||
@NotNull Material itemMat
|
||||
){
|
||||
// Get item properties
|
||||
int value = factory.getConfiguredValue();
|
||||
StringBuilder partOfItemName = new StringBuilder("\u00A7a");
|
||||
|
||||
return createGuiItemFromProperties(factory, itemMat, partOfItemName, value);
|
||||
String configPath = getConfigNameFromPath(factory.getConfigPath());
|
||||
return intSettingGuiItem(factory, itemMat, StringUtil.snakeToUpperSpacedCase(configPath));
|
||||
}
|
||||
|
||||
private static GuiItem createGuiItemFromProperties(
|
||||
@NotNull AbstractSettingGui.SettingGuiFactory factory,
|
||||
@NotNull Material itemMat,
|
||||
@NotNull StringBuilder partOfItemName,
|
||||
@NotNull StringBuilder itemName,
|
||||
@NotNull Object value
|
||||
){
|
||||
partOfItemName.append(getConfigNameFromPath(factory.getConfigPath()));
|
||||
|
||||
// Create item
|
||||
ItemStack item = new ItemStack(itemMat);
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
|
||||
itemMeta.setDisplayName(partOfItemName.toString());
|
||||
itemMeta.setDisplayName(itemName.toString());
|
||||
itemMeta.setLore(Collections.singletonList(SETTING_ITEM_LORE_PREFIX+value));
|
||||
|
||||
item.setItemMeta(itemMeta);
|
||||
|
|
@ -151,4 +169,5 @@ public class GuiGlobalItems {
|
|||
// indexOfDot == -1 (not fond) imply indexOfDot+1 = 0. substring will keep the full path as expected
|
||||
return path.substring(indexOfDot+1);
|
||||
}
|
||||
|
||||
}
|
||||
21
src/main/java/xyz/alexcrea/cuanvil/util/StringUtil.java
Normal file
21
src/main/java/xyz/alexcrea/cuanvil/util/StringUtil.java
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
package xyz.alexcrea.cuanvil.util;
|
||||
|
||||
public class StringUtil {
|
||||
|
||||
//we assume snake_cased_string is in snake case
|
||||
public static String snakeToUpperSpacedCase(String snake_cased_string){
|
||||
if(snake_cased_string.contentEquals("")) return "";
|
||||
StringBuilder result = new StringBuilder();
|
||||
|
||||
for (String word : snake_cased_string.split("_")) {
|
||||
result.append(" ");
|
||||
if(word.isEmpty()) continue;
|
||||
char firstChar = word.charAt(0);
|
||||
|
||||
result.append(Character.toUpperCase(firstChar));
|
||||
result.append(word.substring(1));
|
||||
}
|
||||
return result.substring(1);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -6,7 +6,7 @@ import org.bukkit.command.CommandExecutor
|
|||
import org.bukkit.command.CommandSender
|
||||
import org.bukkit.entity.HumanEntity
|
||||
import xyz.alexcrea.cuanvil.gui.MainConfigGui
|
||||
import xyz.alexcrea.cuanvil.gui.utils.GuiGlobalActions
|
||||
import xyz.alexcrea.cuanvil.gui.util.GuiGlobalActions
|
||||
|
||||
class EditConfigExecutor : CommandExecutor {
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
main: io.delilaheve.CustomAnvil
|
||||
name: CustomAnvil
|
||||
prefix: "Custom Anvil"
|
||||
version: 1.3.0-alpha-1
|
||||
version: 1.3.0-alpha-2
|
||||
description: Allow to customise anvil mechanics
|
||||
api-version: 1.18
|
||||
load: POSTWORLD
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue