Add comment and Finish test of conflict for CAEnchant.

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alexcrea 2024-06-20 13:42:39 +02:00
parent dafe595c5b
commit 3c60e157e4
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5 changed files with 71 additions and 23 deletions

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@ -1,6 +1,7 @@
package xyz.alexcrea.cuanvil.enchant;
import io.delilaheve.util.ItemUtil;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.ItemStack;
@ -16,7 +17,7 @@ import xyz.alexcrea.cuanvil.group.EnchantConflictGroup;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.function.Supplier;
/**
* Represent an enchantment compatible with Custom Anvil.
@ -65,14 +66,40 @@ public interface CAEnchantment {
*/
boolean isAllowed(@NotNull HumanEntity player);
/**
* Add a conflict to this enchantment conflict list.
* @param conflict The conflict to add.
*/
void addConflict(@NotNull EnchantConflictGroup conflict);
/**
* Remove a conflict from the conflict list of this enchantment.
* @param conflict The conflict to remove from this enchantment.
*/
void removeConflict(@NotNull EnchantConflictGroup conflict);
/**
* Clear Custom Anvil conflicts for this enchantment.
*/
void clearConflict();
@NotNull Set<EnchantConflictGroup> getConflicts();
/**
* Get a collection of Custom Anvil conflict containing this enchantment.
* @return A collection of Custom Anvil conflict containing this enchantment.
*/
@NotNull Collection<EnchantConflictGroup> getConflicts();
@NotNull ConflictType testConflict();
/**
* Test if the provided item can be compatible with this
* @param baseEnchantments Validated enchantments for the item.
* @param itemMat Material of the tested item.
* @param itemSupply Provide a new instance of used item stack but with baseEnchantments as enchantments.
* @return Type of conflict this enchantment has with the provided item.
*/
@NotNull
ConflictType testConflict(@NotNull Map<CAEnchantment, Integer> baseEnchantments,
@NotNull Material itemMat,
@NotNull Supplier<ItemStack> itemSupply);
/**
* Get current level of the enchantment.

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@ -1,5 +1,6 @@
package xyz.alexcrea.cuanvil.enchant;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.ItemStack;
@ -9,8 +10,11 @@ import org.jetbrains.annotations.Nullable;
import xyz.alexcrea.cuanvil.group.ConflictType;
import xyz.alexcrea.cuanvil.group.EnchantConflictGroup;
import java.util.HashSet;
import java.util.Set;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Supplier;
public abstract class CAEnchantmentBase implements CAEnchantment {
@ -22,7 +26,7 @@ public abstract class CAEnchantmentBase implements CAEnchantment {
private final EnchantmentRarity defaultRarity;
private final int defaultMaxLevel;
private final Set<EnchantConflictGroup> conflicts;
private final List<EnchantConflictGroup> conflicts;
/**
* Constructor of Wrapped Enchantment.
@ -38,10 +42,9 @@ public abstract class CAEnchantmentBase implements CAEnchantment {
this.name = key.getKey();
this.defaultMaxLevel = defaultMaxLevel;
if(defaultRarity == null) this.defaultRarity = EnchantmentRarity.COMMON;
else this.defaultRarity = defaultRarity;
this.defaultRarity = Objects.requireNonNullElse(defaultRarity, EnchantmentRarity.COMMON);
this.conflicts = new HashSet<>();
this.conflicts = new ArrayList<>();
}
@NotNull
@ -105,12 +108,14 @@ public abstract class CAEnchantmentBase implements CAEnchantment {
}
@Override
public @NotNull Set<EnchantConflictGroup> getConflicts() {
public @NotNull List<EnchantConflictGroup> getConflicts() {
return conflicts;
}
@Override
public @NotNull ConflictType testConflict() {
public @NotNull ConflictType testConflict(@NotNull Map<CAEnchantment, Integer> baseEnchantments,
@NotNull Material itemMat,
@NotNull Supplier<ItemStack> itemSupply) {
return ConflictType.NO_CONFLICT;
}

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@ -99,7 +99,7 @@ class AnvilEventListener(private val packetManager: PacketManager) : Listener {
// Test for merge
if (first.canMergeWith(second)) {
val newEnchants = first.findEnchantments()
.combineWith(second.findEnchantments(), first.type, player)
.combineWith(second.findEnchantments(), first, player)
val resultItem = first.clone()
resultItem.setEnchantmentsUnsafe(newEnchants)
@ -436,15 +436,15 @@ class AnvilEventListener(private val packetManager: PacketManager) : Listener {
val rightIsFormBook = right.isEnchantedBook()
val resultEnchs = result.findEnchantments()
val resultEnchsKeys = HashSet(resultEnchs.keys)
val resultEnchsKeys = HashMap(resultEnchs)
for (enchantment in right.findEnchantments()) {
// count enchant as illegal enchant if it conflicts with another enchant or not in result
if ((enchantment.key !in resultEnchsKeys)) {
resultEnchsKeys.add(enchantment.key)
resultEnchsKeys[enchantment.key] = enchantment.value
val conflictType = ConfigHolder.CONFLICT_HOLDER.conflictManager.isConflicting(
resultEnchsKeys,
result.type,
result,
enchantment.key
)
resultEnchsKeys.remove(enchantment.key)

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@ -1,8 +1,8 @@
package io.delilaheve.util
import io.delilaheve.CustomAnvil
import org.bukkit.Material
import org.bukkit.entity.HumanEntity
import org.bukkit.inventory.ItemStack
import xyz.alexcrea.cuanvil.config.ConfigHolder
import xyz.alexcrea.cuanvil.enchant.CAEnchantment
import xyz.alexcrea.cuanvil.group.ConflictType
@ -25,10 +25,11 @@ object EnchantmentUtil {
*/
fun Map<CAEnchantment, Int>.combineWith(
other: Map<CAEnchantment, Int>,
mat: Material,
item: ItemStack,
player: HumanEntity
) = mutableMapOf<CAEnchantment, Int>().apply {
putAll(this@combineWith)
other.forEach { (enchantment, level) ->
if(!enchantment.isAllowed(player)) return@forEach
@ -44,7 +45,7 @@ object EnchantmentUtil {
// Add the enchantment if it doesn't have conflicts, or if player is allowed to bypass enchantment restrictions
this[enchantment] = cappedLevel
val conflictType =
ConfigHolder.CONFLICT_HOLDER.conflictManager.isConflicting(this.keys, mat, enchantment)
ConfigHolder.CONFLICT_HOLDER.conflictManager.isConflicting(this, item, enchantment)
if (!player.hasPermission(CustomAnvil.bypassFusePermission) &&
(conflictType != ConflictType.NO_CONFLICT)
) {
@ -59,7 +60,7 @@ object EnchantmentUtil {
// ... and they are conflicting
val conflictType =
ConfigHolder.CONFLICT_HOLDER.conflictManager.isConflicting(this.keys, mat, enchantment)
ConfigHolder.CONFLICT_HOLDER.conflictManager.isConflicting(this, item, enchantment)
if ((conflictType != ConflictType.NO_CONFLICT)
&& !player.hasPermission(CustomAnvil.bypassFusePermission)
) {

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@ -1,12 +1,13 @@
package xyz.alexcrea.cuanvil.group
import io.delilaheve.CustomAnvil
import org.bukkit.Material
import org.bukkit.NamespacedKey
import org.bukkit.configuration.ConfigurationSection
import org.bukkit.enchantments.Enchantment
import org.bukkit.inventory.ItemStack
import xyz.alexcrea.cuanvil.enchant.CAEnchantment
import xyz.alexcrea.cuanvil.enchant.CAEnchantmentRegistry
import java.util.function.Supplier
class EnchantConflictManager {
@ -144,14 +145,15 @@ class EnchantConflictManager {
return group
}
fun isConflicting(base: Set<CAEnchantment>, mat: Material, newEnchant: CAEnchantment): ConflictType {
fun isConflicting(appliedEnchants: Map<CAEnchantment, Int>, item: ItemStack, newEnchant: CAEnchantment): ConflictType {
val mat = item.type
CustomAnvil.verboseLog("Testing conflict for ${newEnchant.key} on ${mat.key}")
val conflictList = newEnchant.conflicts;
var result = ConflictType.NO_CONFLICT
for (conflict in conflictList) {
CustomAnvil.verboseLog("Is against $conflict")
val allowed = conflict.allowed(base, mat)
val allowed = conflict.allowed(appliedEnchants.keys, mat)
CustomAnvil.verboseLog("Was against $conflict and conflicting: ${!allowed} ")
if (!allowed) {
if (conflict.getEnchants().size <= 1) {
@ -165,11 +167,24 @@ class EnchantConflictManager {
}
// Test conflict with other conflict system.
val otherConflict = newEnchant.testConflict()
val otherConflict = newEnchant.testConflict(appliedEnchants, mat, reEnchantSupplier(item, appliedEnchants))
return result.getWorstConflict(otherConflict)
}
private fun reEnchantSupplier(item: ItemStack, enchantments: Map<CAEnchantment, Int>): Supplier<ItemStack> {
return Supplier {
val newItem = item.clone()
CAEnchantment.clearEnchants(newItem)
enchantments.forEach{//TODO maybe bulk add if possible
enchantment -> enchantment.key.addEnchantmentUnsafe(item, enchantment.value)
}
return@Supplier newItem;
}
}
}
/**