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default config for 1.21.11
This commit is contained in:
parent
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commit
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8 changed files with 1308 additions and 5 deletions
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@ -100,9 +100,7 @@ For information about the API, please refer to [the Wiki](https://github.com/ale
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---
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---
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### Default Plugin's Configurations
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### Default Plugin's Configurations
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For 1.18 to 1.20.6 use the [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18)\
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see [Here](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs)
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For 1.21 to 1.21.8 use the [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)\
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From 1.21.9 use the [1.21.9 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
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---
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---
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Custom anvil [use bstat](https://bstats.org/plugin/bukkit/Unsafe%20Enchants%20Plus/20923) for metric. You can [disable it](https://bstats.org/getting-started) if you like.
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Custom anvil [use bstat](https://bstats.org/plugin/bukkit/Unsafe%20Enchants%20Plus/20923) for metric. You can [disable it](https://bstats.org/getting-started) if you like.
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6
defaultconfigs/1.21.11/README.md
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6
defaultconfigs/1.21.11/README.md
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@ -0,0 +1,6 @@
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### Default Plugin's Configurations For 1.21.11
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- [config.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/config.yml)
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- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/enchant_conflict.yml)
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- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/item_groups.yml)
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- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/unit_repair_item.yml)
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- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11/custom_recipes.yml)
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427
defaultconfigs/1.21.11/config.yml
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427
defaultconfigs/1.21.11/config.yml
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@ -0,0 +1,427 @@
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#
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# It is recommended that you use /configanvil to edit theses config.
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# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
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#
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# All anvil cost will be capped to limit_repair_value if enabled.
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#
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# In other words:
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# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
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limit_repair_cost: false
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# Max cost value the Anvil can get to.
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#
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# Valid values include 0 to 1000.
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# Cost will be displayed as "Too Expensive":
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# - If Cost is above 39
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# - And replace_too_expensive is disabled (false)
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limit_repair_value: 39
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# Whether the anvil's cost limit should be removed entirely.
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#
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# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
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# However, the action will be completable if xp requirement is meet.
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remove_repair_limit: false
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# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
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#
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# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
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# If the action is not completable, the cost will still be displayed as "Too expensive".
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# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
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#
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# Require ProtocoLib.
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replace_too_expensive: false
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# XP Level amount added to the anvil when the item is repaired by another item of the same type
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#
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# Valid values include 0 to 1000
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item_repair_cost: 2
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# XP Level amount added to the anvil when the item is renamed
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#
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# Valid values include 0 to 1000
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item_rename_cost: 1
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# XP Level amount added to the anvil when the item is repaired by an "unit"
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# For example: a Diamond on a Diamond Sword
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# What's considered unit for what can be edited on the unit repair configuration.
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#
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# Valid values include 0 to 1000
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unit_repair_cost: 1
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# XP Level amount added to the anvil when a sacrifice enchantment
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# conflict with one of the left item enchantment
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#
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# Valid values include 0 to 1000
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sacrifice_illegal_enchant_cost: 1
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# Allow using color code and hexadecimal color.
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#
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# Color code are prefixed by "&" and hexadecimal color by "#".
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# Color code will not be applied if it colors nothing. "&&" can be used to write "&".
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# For minimessage search for minimessage formating https://docs.papermc.io/adventure/minimessage/format/
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# Note that only color and decoration tags are allowed for minimisage in the v1 version of this plugin
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# but any global tag will be allowed later when v2 release
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allow_color_code: false
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allow_hexadecimal_color: false
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allow_minimessage: false
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# Toggle if color should only be applicable if the player a certain permission.
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#
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# permission are "ca.color.code" for use of color code and "ca.color.hex" for use of hexadecimal color.
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permission_needed_for_color: true
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# Xp cost if the player use color in the items name on rename.
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#
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# Valid values include 0 to 1000.
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use_of_color_cost: 0
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# Default limit to apply to any enchants missing from enchant_limits
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#
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# Valid values include 1 to 1000
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default_limit: 5
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# Override limits for specific enchants
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#
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# Enchantments not listed here will use the value of default_limit
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#
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# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
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#
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# Valid range of 1 - 255 for each enchantment
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enchant_limits:
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minecraft:aqua_affinity: 1
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minecraft:binding_curse: 1
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minecraft:channeling: 1
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minecraft:flame: 1
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minecraft:infinity: 1
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minecraft:mending: 1
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minecraft:multishot: 1
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minecraft:silk_touch: 1
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minecraft:vanishing_curse: 1
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minecraft:depth_strider: 3 # anything more than 3 is treated as 3 by the game
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minecraft:protection: 4
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minecraft:fire_protection: 4
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minecraft:blast_protection: 4
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minecraft:projectile_protection: 4
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minecraft:feather_falling: 4
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minecraft:thorns: 3
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minecraft:respiration: 3
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minecraft:sharpness: 5
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minecraft:smite: 5
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minecraft:bane_of_arthropods: 5
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minecraft:knockback: 2
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minecraft:fire_aspect: 2
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minecraft:looting: 3
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minecraft:sweeping: 3
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minecraft:sweeping_edge: 3
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minecraft:efficiency: 5
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minecraft:unbreaking: 3
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minecraft:fortune: 3
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minecraft:power: 5
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minecraft:punch: 2
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minecraft:luck_of_the_sea: 3
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minecraft:lure: 3
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minecraft:frost_walker: 2
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minecraft:impaling: 5
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minecraft:riptide: 3
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minecraft:loyalty: 3
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minecraft:piercing: 4
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minecraft:quick_charge: 3
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minecraft:soul_speed: 3
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minecraft:swift_sneak: 3
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minecraft:density: 5
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minecraft:breach: 4
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minecraft:wind_burst: 3
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minecraft:lunge: 3
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# Multipliers used to calculate the enchantment's value in repair/combining
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#
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# Values here are pulled from the fandom wiki:
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# https://minecraft.fandom.com/wiki/Anvil_mechanics#Costs_for_combining_enchantments
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#
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# If an enchantment is missing values here, or is less than 0, it will default to 0
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#
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# Calculated as: [Enchantment lvl] * [multiplier]
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#
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# With default values protection 4 would have a value of 4 when
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# coming from either a book (4 * 1) or an item (4 * 1)
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enchant_values:
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minecraft:aqua_affinity:
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item: 4
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book: 2
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minecraft:bane_of_arthropods:
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item: 2
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book: 1
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minecraft:binding_curse:
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item: 8
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book: 4
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minecraft:blast_protection:
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item: 4
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book: 2
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minecraft:channeling:
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item: 8
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book: 4
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minecraft:depth_strider:
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item: 4
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book: 2
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minecraft:efficiency:
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item: 1
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book: 1
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minecraft:flame:
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item: 4
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book: 2
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minecraft:feather_falling:
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item: 2
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book: 1
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minecraft:fire_aspect:
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item: 4
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book: 2
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minecraft:fire_protection:
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item: 2
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book: 1
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minecraft:fortune:
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item: 4
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book: 2
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minecraft:frost_walker:
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item: 4
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book: 2
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minecraft:impaling:
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item: 4
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book: 2
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minecraft:infinity:
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item: 8
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book: 4
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minecraft:knockback:
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item: 2
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book: 1
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minecraft:looting:
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item: 4
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book: 2
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minecraft:loyalty:
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item: 1
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book: 1
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minecraft:luck_of_the_sea:
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item: 4
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book: 2
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minecraft:lure:
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item: 4
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book: 2
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minecraft:mending:
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item: 4
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book: 2
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minecraft:multishot:
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item: 4
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book: 2
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minecraft:piercing:
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item: 1
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book: 1
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minecraft:power:
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item: 1
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book: 1
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minecraft:projectile_protection:
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item: 2
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book: 1
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minecraft:protection:
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item: 1
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book: 1
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minecraft:punch:
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item: 4
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book: 2
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minecraft:quick_charge:
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item: 2
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book: 1
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minecraft:respiration:
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item: 4
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book: 2
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minecraft:riptide:
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item: 4
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book: 2
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minecraft:silk_touch:
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item: 8
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book: 4
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minecraft:sharpness:
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item: 1
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book: 1
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minecraft:smite:
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item: 2
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book: 1
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minecraft:soul_speed:
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item: 8
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book: 4
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minecraft:swift_sneak:
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item: 8
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book: 4
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minecraft:sweeping:
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item: 4
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book: 2
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minecraft:sweeping_edge:
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item: 4
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book: 2
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minecraft:thorns:
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item: 8
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book: 4
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minecraft:unbreaking:
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item: 2
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book: 1
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minecraft:vanishing_curse:
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item: 8
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book: 4
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minecraft:density:
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item: 2
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book: 1
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minecraft:breach:
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item: 4
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book: 2
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minecraft:wind_burst:
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item: 4
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book: 2
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minecraft:lunge:
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item: 2
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book: 1
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# Disable enchantment merging for level above the set value
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# Enchantment merging is when, for example, 2 unbreaking II book combine to give sharpness III
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# But Enchantment above this value can still be applied. following the previous example, we could still apply a unbreaking III book to a sword
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# Even if disable-merge-over of unbreaking is set to 2
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# -1 mean enchantment merge for this enchantment is not disabled. default to -1 if absent.
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disable-merge-over:
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# Sharpness is set to -1. it equivalent to it not being set to anything (and work as vanilla)
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minecraft:sharpness: -1
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# If uncommented. 2 unbreaking II book would not give an unbreaking III book. but unbreaking III book can still be applied
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# minecraft:unbreaking: 2
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# The maximum number of enchantment an item can get. -1 for infinity
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# Use eco enchant enchant_limit if present by default unless "default" is not equal to -1
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enchantment_count_limit:
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default: -1
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# Limit for specific items. example bellow is an example with stick
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# Per item enchantment limit override eco enchant enchant_limit and default limit
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items:
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stick: -1
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# Settings for lore modification
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lore_edit:
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book_and_quil:
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# Permission is ca.lore_edit.book
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use_permission: true
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append:
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# If adding lore using book & quil is enabled
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enabled: false
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# Cost used every time
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fixed_cost: 1
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# Cost used for every lore line added
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per_line_cost: 0
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# If adding the lore consume the book & quil
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do_consume: false
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# Allow using color code and hexadecimal color when editing lore via book & quil
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#
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# Color code are prefixed by "&" and hexadecimal color by "#"
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# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
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# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
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#
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# Note that currently minimessage would disable hex code when adding color
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allow_color_code: true
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allow_hexadecimal_color: false
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allow_minimessage: true
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use_cost: 0
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remove:
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# If removing lore using book & quil is enabled
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enabled: false
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# Cost used every time
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fixed_cost: 1
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# Cost used for every lore line removed
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per_line_cost: 0
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# If removing the lore consume the book & quil
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do_consume: false
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# Cost of replacing colors
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remove_color_cost: 0
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# Allowed some color and tags to be reverted to plain text
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# Custom anvil will prioritise format that result is a smaller resulting text
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# Note that not allowing certain format will lead to some lost of color or tags.
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# If configuration are exact as append appending this book should result in the exact same color
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||||||
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#
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||||||
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# Color code will be prefixed by "&" and hexadecimal color by "#".
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||||||
|
# If color code is allowed, "&" in the text will get converted to "&&"
|
||||||
|
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
|
||||||
|
allow_color_code: true
|
||||||
|
allow_hexadecimal_color: false
|
||||||
|
allow_minimessage: true
|
||||||
|
|
||||||
|
paper:
|
||||||
|
# Permission is ca.lore_edit.paper
|
||||||
|
use_permission: true
|
||||||
|
# what order should the lines should get added/removed (start/end, if invalid or not present will be end)
|
||||||
|
order: end
|
||||||
|
|
||||||
|
append_line:
|
||||||
|
# If adding lore line using paper is enabled
|
||||||
|
enabled: false
|
||||||
|
# Cost used every time
|
||||||
|
fixed_cost: 1
|
||||||
|
# Use left item vanilla cost penalty if any
|
||||||
|
shared_increase: false
|
||||||
|
# Increase shared left item cost penalty
|
||||||
|
shared_additive: false
|
||||||
|
# If adding the lore line consume the paper
|
||||||
|
do_consume: false
|
||||||
|
# Allow using color code and hexadecimal color when editing lore via book & quil
|
||||||
|
#
|
||||||
|
# Color code are prefixed by "&" and hexadecimal color by "#"
|
||||||
|
# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
|
||||||
|
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
|
||||||
|
#
|
||||||
|
# Note that currently minimessage would disable hex code when adding color
|
||||||
|
allow_color_code: true
|
||||||
|
allow_hexadecimal_color: false
|
||||||
|
allow_minimessage: true
|
||||||
|
color_use_cost: 0
|
||||||
|
use_cost: 0
|
||||||
|
|
||||||
|
remove_line:
|
||||||
|
# If removing lore line using paper is enabled
|
||||||
|
enabled: false
|
||||||
|
# Cost used every time
|
||||||
|
fixed_cost: 1
|
||||||
|
# Use left item vanilla cost penalty if any
|
||||||
|
shared_increase: false
|
||||||
|
# Increase shared left item cost penalty
|
||||||
|
shared_additive: false
|
||||||
|
# If removing the lore line consume the paper
|
||||||
|
do_consume: false
|
||||||
|
# Cost of replacing colors
|
||||||
|
remove_color_cost: 0
|
||||||
|
# Allowed some color and tags to be reverted to plain text
|
||||||
|
# Custom anvil will prioritise format that result is a smaller resulting text
|
||||||
|
# Note that not allowing certain format will lead to some lost of color or tags.
|
||||||
|
# If configuration are exact as append appending this paper should result in the exact same color
|
||||||
|
#
|
||||||
|
# Color code will be prefixed by "&" and hexadecimal color by "#".
|
||||||
|
# If color code is allowed, "&" in the text will get converted to "&&"
|
||||||
|
# For minimessage see minimessage formating https://docs.papermc.io/adventure/minimessage/format/
|
||||||
|
allow_color_code: true
|
||||||
|
allow_hexadecimal_color: false
|
||||||
|
allow_minimessage: true
|
||||||
|
|
||||||
|
# Whether to show debug logging
|
||||||
|
debug_log: false
|
||||||
|
|
||||||
|
# Whether to show verbose debug logging
|
||||||
|
debug_log_verbose: false
|
||||||
|
|
||||||
|
# In case something when wrong with CustomAnvil packet manager.
|
||||||
|
# If you see "missing class exception" or similar you may test this.
|
||||||
|
# If enabled and Protocolib absent or disabled "Replace to expensive" will not work.
|
||||||
|
# ProtocoLib may also be used if the server is in an "unsupported" version even if this option is disabled.
|
||||||
|
force_protocolib: false
|
||||||
|
|
||||||
|
configVersion: 1.15.5
|
||||||
|
lowMinecraftVersion: 1.21.11
|
||||||
5
defaultconfigs/1.21.11/custom_recipes.yml
Normal file
5
defaultconfigs/1.21.11/custom_recipes.yml
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
# ----------------------------------------------------
|
||||||
|
# This config file is to store custom craft
|
||||||
|
# It is recommended to use the in game config editor for this configuration.
|
||||||
|
# /customanvilconfig With ca.config.edit permission
|
||||||
|
# ----------------------------------------------------
|
||||||
398
defaultconfigs/1.21.11/enchant_conflict.yml
Normal file
398
defaultconfigs/1.21.11/enchant_conflict.yml
Normal file
|
|
@ -0,0 +1,398 @@
|
||||||
|
#
|
||||||
|
# It is recommended that you use /configanvil to edit theses config.
|
||||||
|
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
|
||||||
|
#
|
||||||
|
|
||||||
|
# material conflicts
|
||||||
|
#
|
||||||
|
# If you want to edit this file:
|
||||||
|
# - A conflict will apply to every item except if in one of the notAffectedGroups group
|
||||||
|
# - the conflict will count only if the user try to combine at least as
|
||||||
|
# many conflicting enchantment as "maxEnchantmentBeforeConflict"
|
||||||
|
#
|
||||||
|
#
|
||||||
|
# ----------------------------------------------------
|
||||||
|
# These restriction are about not allowing enchantment
|
||||||
|
# on illegal items
|
||||||
|
# ----------------------------------------------------
|
||||||
|
|
||||||
|
restriction_aqua_affinity:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:aqua_affinity
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- helmets
|
||||||
|
|
||||||
|
restriction_bane_of_arthropods:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:bane_of_arthropods
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- melee_weapons
|
||||||
|
- mace
|
||||||
|
|
||||||
|
restriction_blast_protection:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:blast_protection
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- armors
|
||||||
|
|
||||||
|
restriction_channeling:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:channeling
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- trident
|
||||||
|
|
||||||
|
restriction_binding_curse:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:binding_curse
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- wearable
|
||||||
|
|
||||||
|
restriction_vanishing_curse:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:vanishing_curse
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- can_vanish
|
||||||
|
|
||||||
|
restriction_depth_strider:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:depth_strider
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- boots
|
||||||
|
|
||||||
|
restriction_efficiency:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:efficiency
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- tools
|
||||||
|
- shears
|
||||||
|
|
||||||
|
restriction_feather_falling:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:feather_falling
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- boots
|
||||||
|
|
||||||
|
restriction_fire_aspect:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:fire_aspect
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- swords
|
||||||
|
- mace
|
||||||
|
- spears
|
||||||
|
|
||||||
|
restriction_fire_protection:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:fire_protection
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- armors
|
||||||
|
|
||||||
|
restriction_flame:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:flame
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- bow
|
||||||
|
|
||||||
|
restriction_fortune:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:fortune
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- tools
|
||||||
|
|
||||||
|
restriction_frost_walker:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:frost_walker
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- boots
|
||||||
|
|
||||||
|
restriction_impaling:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:impaling
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- trident
|
||||||
|
|
||||||
|
restriction_infinity:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:infinity
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- bow
|
||||||
|
|
||||||
|
restriction_knockback:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:knockback
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- swords
|
||||||
|
- spears
|
||||||
|
|
||||||
|
restriction_looting:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:looting
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- swords
|
||||||
|
- spears
|
||||||
|
|
||||||
|
restriction_loyalty:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:loyalty
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- trident
|
||||||
|
|
||||||
|
restriction_luck_of_the_sea:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:luck_of_the_sea
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- fishing_rod
|
||||||
|
|
||||||
|
restriction_lure:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:lure
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- fishing_rod
|
||||||
|
|
||||||
|
restriction_mending:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:mending
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- can_unbreak
|
||||||
|
|
||||||
|
restriction_minecraft_multishot:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:multishot
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- crossbow
|
||||||
|
|
||||||
|
restriction_piercing:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:piercing
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- crossbow
|
||||||
|
|
||||||
|
restriction_power:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:power
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- bow
|
||||||
|
|
||||||
|
restriction_projectile_protection:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:projectile_protection
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- armors
|
||||||
|
|
||||||
|
restriction_protection:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:protection
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- armors
|
||||||
|
|
||||||
|
restriction_punch:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:punch
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- bow
|
||||||
|
|
||||||
|
restriction_quick_charge:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:quick_charge
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- crossbow
|
||||||
|
|
||||||
|
restriction_respiration:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:respiration
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- helmets
|
||||||
|
|
||||||
|
restriction_riptide:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:riptide
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- trident
|
||||||
|
|
||||||
|
restriction_sharpness:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:sharpness
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- melee_weapons
|
||||||
|
|
||||||
|
restriction__silk_touch:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:silk_touch
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- tools
|
||||||
|
|
||||||
|
restriction_smite:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:smite
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- melee_weapons
|
||||||
|
- mace
|
||||||
|
|
||||||
|
restriction_soul_speed:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:soul_speed
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- boots
|
||||||
|
|
||||||
|
restriction_sweeping_edge:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:sweeping
|
||||||
|
- minecraft:sweeping_edge
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- swords
|
||||||
|
|
||||||
|
# Do not exist in 1.18, that mean useInFuture will be set to true
|
||||||
|
# useInFuture set to true also mean it will not warn if there is an issue
|
||||||
|
restriction_swift_sneak:
|
||||||
|
useInFuture: true
|
||||||
|
enchantments:
|
||||||
|
- minecraft:swift_sneak
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- leggings
|
||||||
|
|
||||||
|
restriction_thorns:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:thorns
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- armors
|
||||||
|
|
||||||
|
restriction__unbreaking:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:unbreaking
|
||||||
|
notAffectedGroups:
|
||||||
|
- enchanted_book
|
||||||
|
- can_unbreak
|
||||||
|
|
||||||
|
# ----------------------------------------------------
|
||||||
|
# Now we have conflicts about enchantment Incompatibility
|
||||||
|
# We just filtered what item enchantments can be applied
|
||||||
|
# notAffectedGroups is empty as we don't want anything to not respect theses rules
|
||||||
|
# maxEnchantmentBeforeConflict is set to 1 to only have 1 on those enchantment available
|
||||||
|
# ----------------------------------------------------
|
||||||
|
|
||||||
|
sword_enchant_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:bane_of_arthropods
|
||||||
|
- minecraft:smite
|
||||||
|
- minecraft:sharpness
|
||||||
|
- minecraft:density
|
||||||
|
- minecraft:breach
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
protection_enchant_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:blast_protection
|
||||||
|
- minecraft:fire_protection
|
||||||
|
- minecraft:projectile_protection
|
||||||
|
- minecraft:protection
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
trident_conflict1:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:channeling
|
||||||
|
- minecraft:riptide
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
trident_conflict2:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:loyalty
|
||||||
|
- minecraft:riptide
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
boot_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:depth_strider
|
||||||
|
- minecraft:frost_walker
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
tool_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:fortune
|
||||||
|
- minecraft:silk_touch
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
bow_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:mending
|
||||||
|
- minecraft:infinity
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
|
||||||
|
crossbow_conflict:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:multishot
|
||||||
|
- minecraft:piercing
|
||||||
|
notAffectedGroups: []
|
||||||
|
maxEnchantmentBeforeConflict: 1
|
||||||
|
restriction_density:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:density
|
||||||
|
notAffectedGroups:
|
||||||
|
- mace
|
||||||
|
- enchanted_book
|
||||||
|
restriction_breach:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:breach
|
||||||
|
notAffectedGroups:
|
||||||
|
- mace
|
||||||
|
- enchanted_book
|
||||||
|
restriction_wind_burst:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:wind_burst
|
||||||
|
notAffectedGroups:
|
||||||
|
- mace
|
||||||
|
- enchanted_book
|
||||||
|
restriction_lunge:
|
||||||
|
enchantments:
|
||||||
|
- minecraft:lunge
|
||||||
|
notAffectedGroups:
|
||||||
|
- spears
|
||||||
|
- enchanted_book
|
||||||
|
|
||||||
|
# ----------------------------------------------------
|
||||||
|
# Bellow is for custom conflicts.
|
||||||
|
# This is also where conflict create from the gui will be placed.
|
||||||
|
# ----------------------------------------------------
|
||||||
247
defaultconfigs/1.21.11/item_groups.yml
Normal file
247
defaultconfigs/1.21.11/item_groups.yml
Normal file
|
|
@ -0,0 +1,247 @@
|
||||||
|
#
|
||||||
|
# It is recommended that you use /configanvil to edit theses config.
|
||||||
|
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
|
||||||
|
#
|
||||||
|
|
||||||
|
# Please note this config use spigot material names.
|
||||||
|
# It should match minecraft name in most case, maybe every case, but I can't be sure
|
||||||
|
# In case there an issue with material name, you can found them here:
|
||||||
|
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||||
|
|
||||||
|
# An empty Exclude group exclude nothing, so it contain everything
|
||||||
|
everything:
|
||||||
|
type: exclude
|
||||||
|
|
||||||
|
# An empty include group will include nothing
|
||||||
|
nothing:
|
||||||
|
type: include
|
||||||
|
|
||||||
|
# This group is an example of a group including only stone and polished granite
|
||||||
|
example_include:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- stone
|
||||||
|
- polished_granite
|
||||||
|
|
||||||
|
# This group contain everything except polished granite and elements of example_include
|
||||||
|
example_exclude:
|
||||||
|
type: exclude
|
||||||
|
items:
|
||||||
|
- polished_granite
|
||||||
|
groups:
|
||||||
|
- example_include
|
||||||
|
|
||||||
|
# Default configuration should be vanilla enchantment conflict group
|
||||||
|
# there may have error, if you find one you can fix it !
|
||||||
|
# https://minecraft.fandom.com/wiki/Enchanting
|
||||||
|
|
||||||
|
swords:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_sword
|
||||||
|
- stone_sword
|
||||||
|
- iron_sword
|
||||||
|
- diamond_sword
|
||||||
|
- golden_sword
|
||||||
|
- netherite_sword
|
||||||
|
- copper_sword
|
||||||
|
|
||||||
|
axes:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_axe
|
||||||
|
- stone_axe
|
||||||
|
- iron_axe
|
||||||
|
- diamond_axe
|
||||||
|
- golden_axe
|
||||||
|
- netherite_axe
|
||||||
|
- copper_axe
|
||||||
|
|
||||||
|
melee_weapons:
|
||||||
|
type: include
|
||||||
|
groups:
|
||||||
|
- swords
|
||||||
|
- axes
|
||||||
|
- spears
|
||||||
|
|
||||||
|
helmets:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- leather_helmet
|
||||||
|
- chainmail_helmet
|
||||||
|
- iron_helmet
|
||||||
|
- diamond_helmet
|
||||||
|
- golden_helmet
|
||||||
|
- netherite_helmet
|
||||||
|
- turtle_helmet
|
||||||
|
- copper_helmet
|
||||||
|
|
||||||
|
chestplate:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- leather_chestplate
|
||||||
|
- chainmail_chestplate
|
||||||
|
- iron_chestplate
|
||||||
|
- diamond_chestplate
|
||||||
|
- golden_chestplate
|
||||||
|
- netherite_chestplate
|
||||||
|
- copper_chestplate
|
||||||
|
|
||||||
|
leggings:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- leather_leggings
|
||||||
|
- chainmail_leggings
|
||||||
|
- iron_leggings
|
||||||
|
- diamond_leggings
|
||||||
|
- golden_leggings
|
||||||
|
- netherite_leggings
|
||||||
|
- copper_leggings
|
||||||
|
|
||||||
|
boots:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- leather_boots
|
||||||
|
- chainmail_boots
|
||||||
|
- iron_boots
|
||||||
|
- diamond_boots
|
||||||
|
- golden_boots
|
||||||
|
- netherite_boots
|
||||||
|
- copper_boots
|
||||||
|
|
||||||
|
armors:
|
||||||
|
type: include
|
||||||
|
groups:
|
||||||
|
- helmets
|
||||||
|
- chestplate
|
||||||
|
- leggings
|
||||||
|
- boots
|
||||||
|
|
||||||
|
wearable:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- elytra
|
||||||
|
- carved_pumpkin
|
||||||
|
- skeleton_skull
|
||||||
|
- wither_skeleton_skull
|
||||||
|
- zombie_head
|
||||||
|
- player_head
|
||||||
|
- creeper_head
|
||||||
|
- dragon_head
|
||||||
|
- piglin_head
|
||||||
|
groups:
|
||||||
|
- armors
|
||||||
|
|
||||||
|
pickaxes:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_pickaxe
|
||||||
|
- stone_pickaxe
|
||||||
|
- iron_pickaxe
|
||||||
|
- diamond_pickaxe
|
||||||
|
- golden_pickaxe
|
||||||
|
- netherite_pickaxe
|
||||||
|
- copper_pickaxe
|
||||||
|
|
||||||
|
shovels:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_shovel
|
||||||
|
- stone_shovel
|
||||||
|
- iron_shovel
|
||||||
|
- diamond_shovel
|
||||||
|
- golden_shovel
|
||||||
|
- netherite_shovel
|
||||||
|
- copper_shovel
|
||||||
|
|
||||||
|
hoes:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_hoe
|
||||||
|
- stone_hoe
|
||||||
|
- iron_hoe
|
||||||
|
- diamond_hoe
|
||||||
|
- golden_hoe
|
||||||
|
- netherite_hoe
|
||||||
|
- copper_hoe
|
||||||
|
|
||||||
|
tools:
|
||||||
|
type: include
|
||||||
|
groups:
|
||||||
|
- pickaxes
|
||||||
|
- shovels
|
||||||
|
- hoes
|
||||||
|
- axes
|
||||||
|
|
||||||
|
enchanted_book:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- enchanted_book
|
||||||
|
|
||||||
|
trident:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- trident
|
||||||
|
|
||||||
|
bow:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- bow
|
||||||
|
|
||||||
|
crossbow:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- crossbow
|
||||||
|
|
||||||
|
fishing_rod:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- fishing_rod
|
||||||
|
|
||||||
|
shears:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- shears
|
||||||
|
|
||||||
|
can_unbreak:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- elytra
|
||||||
|
- flint_and_steel
|
||||||
|
- shield
|
||||||
|
- carrot_on_a_stick
|
||||||
|
- warped_fungus_on_a_stick
|
||||||
|
- brush
|
||||||
|
groups:
|
||||||
|
- melee_weapons
|
||||||
|
- tools
|
||||||
|
- armors
|
||||||
|
- trident
|
||||||
|
- bow
|
||||||
|
- crossbow
|
||||||
|
- fishing_rod
|
||||||
|
- shears
|
||||||
|
- mace
|
||||||
|
|
||||||
|
can_vanish:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- compass
|
||||||
|
groups:
|
||||||
|
- wearable
|
||||||
|
- can_unbreak
|
||||||
|
mace:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- mace
|
||||||
|
spears:
|
||||||
|
type: include
|
||||||
|
items:
|
||||||
|
- wooden_spear
|
||||||
|
- golden_spear
|
||||||
|
- stone_spear
|
||||||
|
- copper_spear
|
||||||
|
- iron_spear
|
||||||
|
- diamond_spear
|
||||||
|
- netherite_spear
|
||||||
|
|
||||||
220
defaultconfigs/1.21.11/unit_repair_item.yml
Normal file
220
defaultconfigs/1.21.11/unit_repair_item.yml
Normal file
|
|
@ -0,0 +1,220 @@
|
||||||
|
#
|
||||||
|
# It is recommended that you use /configanvil to edit theses config.
|
||||||
|
# You can still manually edit here if you like to. but if you do, don't forget to /anvilconfigreload after you changes !
|
||||||
|
#
|
||||||
|
|
||||||
|
# Unit repair configuration
|
||||||
|
#
|
||||||
|
# This configuration is to make custom unit repair
|
||||||
|
# A unit repair is, for example, a diamond to repair a diamond sword
|
||||||
|
# In vanilla, a unit repair 25% of object durability
|
||||||
|
# you can make a custom value here
|
||||||
|
#
|
||||||
|
# Item name should NOT combine caps and no caps (example: Stone)
|
||||||
|
|
||||||
|
# Default value if the config is an invalid value (value <= 0 )
|
||||||
|
# If value > 1 it will be treated as being = 1
|
||||||
|
default_repair_amount: 0.25
|
||||||
|
|
||||||
|
# You can add custom unit repair
|
||||||
|
# The example bellow make a shield repaired by 10% by sticks
|
||||||
|
|
||||||
|
# stick:
|
||||||
|
# shield: 0.10
|
||||||
|
|
||||||
|
|
||||||
|
# Vanilla unit repair group is bellow
|
||||||
|
diamond:
|
||||||
|
diamond_helmet: 0.25
|
||||||
|
diamond_chestplate: 0.25
|
||||||
|
diamond_leggings: 0.25
|
||||||
|
diamond_boots: 0.25
|
||||||
|
diamond_sword: 0.25
|
||||||
|
diamond_pickaxe: 0.25
|
||||||
|
diamond_axe: 0.25
|
||||||
|
diamond_shovel: 0.25
|
||||||
|
diamond_hoe: 0.25
|
||||||
|
diamond_spear: 0.25
|
||||||
|
|
||||||
|
netherite_ingot:
|
||||||
|
netherite_helmet: 0.25
|
||||||
|
netherite_chestplate: 0.25
|
||||||
|
netherite_leggings: 0.25
|
||||||
|
netherite_boots: 0.25
|
||||||
|
netherite_sword: 0.25
|
||||||
|
netherite_pickaxe: 0.25
|
||||||
|
netherite_axe: 0.25
|
||||||
|
netherite_shovel: 0.25
|
||||||
|
netherite_hoe: 0.25
|
||||||
|
netherite_spear: 0.25
|
||||||
|
|
||||||
|
gold_ingot:
|
||||||
|
golden_helmet: 0.25
|
||||||
|
golden_chestplate: 0.25
|
||||||
|
golden_leggings: 0.25
|
||||||
|
golden_boots: 0.25
|
||||||
|
golden_sword: 0.25
|
||||||
|
golden_pickaxe: 0.25
|
||||||
|
golden_axe: 0.25
|
||||||
|
golden_shovel: 0.25
|
||||||
|
golden_hoe: 0.25
|
||||||
|
golden_spear: 0.25
|
||||||
|
|
||||||
|
iron_ingot:
|
||||||
|
iron_helmet: 0.25
|
||||||
|
iron_chestplate: 0.25
|
||||||
|
iron_leggings: 0.25
|
||||||
|
iron_boots: 0.25
|
||||||
|
iron_sword: 0.25
|
||||||
|
iron_pickaxe: 0.25
|
||||||
|
iron_axe: 0.25
|
||||||
|
iron_shovel: 0.25
|
||||||
|
iron_hoe: 0.25
|
||||||
|
iron_spear: 0.25
|
||||||
|
|
||||||
|
cobblestone:
|
||||||
|
stone_sword: 0.25
|
||||||
|
stone_pickaxe: 0.25
|
||||||
|
stone_axe: 0.25
|
||||||
|
stone_shovel: 0.25
|
||||||
|
stone_hoe: 0.25
|
||||||
|
stone_spear: 0.25
|
||||||
|
|
||||||
|
cobbled_deepslate:
|
||||||
|
stone_sword: 0.25
|
||||||
|
stone_pickaxe: 0.25
|
||||||
|
stone_axe: 0.25
|
||||||
|
stone_shovel: 0.25
|
||||||
|
stone_hoe: 0.25
|
||||||
|
stone_spear: 0.25
|
||||||
|
|
||||||
|
blackstone:
|
||||||
|
stone_sword: 0.25
|
||||||
|
stone_pickaxe: 0.25
|
||||||
|
stone_axe: 0.25
|
||||||
|
stone_shovel: 0.25
|
||||||
|
stone_hoe: 0.25
|
||||||
|
|
||||||
|
leather:
|
||||||
|
leather_helmet: 0.25
|
||||||
|
leather_chestplate: 0.25
|
||||||
|
leather_leggings: 0.25
|
||||||
|
leather_boots: 0.25
|
||||||
|
|
||||||
|
phantom_membrane:
|
||||||
|
elytra: 0.25
|
||||||
|
|
||||||
|
scute:
|
||||||
|
turtle_helmet: 0.25
|
||||||
|
|
||||||
|
oak_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
spruce_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
birch_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
jungle_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
acacia_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
dark_oak_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
mangrove_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
cherry_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
bamboo_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
crimson_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
|
||||||
|
warped_planks:
|
||||||
|
wooden_sword: 0.25
|
||||||
|
wooden_pickaxe: 0.25
|
||||||
|
wooden_axe: 0.25
|
||||||
|
wooden_shovel: 0.25
|
||||||
|
wooden_hoe: 0.25
|
||||||
|
shield: 0.25
|
||||||
|
wooden_spear: 0.25
|
||||||
|
breeze_rod:
|
||||||
|
mace: 0.25
|
||||||
|
copper_ingot:
|
||||||
|
copper_helmet: 0.25
|
||||||
|
copper_chestplate: 0.25
|
||||||
|
copper_leggings: 0.25
|
||||||
|
copper_boots: 0.25
|
||||||
|
copper_pickaxe: 0.25
|
||||||
|
copper_shovel: 0.25
|
||||||
|
copper_hoe: 0.25
|
||||||
|
copper_axe: 0.25
|
||||||
|
copper_sword: 0.25
|
||||||
|
copper_spear: 0.25
|
||||||
|
|
@ -1,3 +1,5 @@
|
||||||
### Default Plugin's Configurations
|
### Default Plugin's Configurations
|
||||||
For 1.18 to 1.20.6 use [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18) \
|
From 1.18 to 1.20.6 use [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18) \
|
||||||
For 1.21 use [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
|
From 1.21 to 1.21.8 use [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
|
||||||
|
From 1.21.9 to 1.21.10 use [1.21.9 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.9)
|
||||||
|
From 1.21.11 use [1.21.11 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21.11)
|
||||||
Loading…
Add table
Add a link
Reference in a new issue