mirror of
https://github.com/alexcrea/CustomAnvil.git
synced 2026-06-23 08:14:00 +02:00
dialog rename working good enough
This commit is contained in:
parent
05951d0ace
commit
31f9e7e281
9 changed files with 276 additions and 27 deletions
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@ -22,7 +22,7 @@ plugins {
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}
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}
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group = "xyz.alexcrea"
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group = "xyz.alexcrea"
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version = "1.16.3"
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version = "1.17.0"
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val isDevBuild = System.getenv("SMALL_COMMIT_HASH") != null
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val isDevBuild = System.getenv("SMALL_COMMIT_HASH") != null
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val isPreRelease = System.getenv("IS_GITHUB_PRERELEASE") == "true"
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val isPreRelease = System.getenv("IS_GITHUB_PRERELEASE") == "true"
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@ -0,0 +1,14 @@
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package xyz.alexcrea.cuanvil.dialog
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import org.bukkit.entity.HumanEntity
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import org.bukkit.event.inventory.PrepareAnvilEvent
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interface AnvilRenameDialog {
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fun canSendDialog(): Boolean
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fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent)
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fun closeInventory(player: HumanEntity)
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}
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@ -11,7 +11,7 @@ dependencies {
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implementation(project(":nms:nms-common"))
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implementation(project(":nms:nms-common"))
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// Used for nms
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// Used for nms
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paperweight.paperDevBundle("1.20.6-R0.1-SNAPSHOT")
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paperweight.paperDevBundle("1.21.7-R0.1-SNAPSHOT")
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}
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}
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repositories {
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repositories {
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@ -0,0 +1,181 @@
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package xyz.alexcrea.cuanvil.dialog
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import io.papermc.paper.dialog.Dialog
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import io.papermc.paper.registry.data.dialog.ActionButton
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import io.papermc.paper.registry.data.dialog.DialogBase
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import io.papermc.paper.registry.data.dialog.action.DialogAction
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import io.papermc.paper.registry.data.dialog.body.DialogBody
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import io.papermc.paper.registry.data.dialog.input.DialogInput
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import io.papermc.paper.registry.data.dialog.type.DialogType
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import io.papermc.paper.threadedregions.scheduler.ScheduledTask
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.event.ClickCallback
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import net.kyori.adventure.text.format.TextColor
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import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer
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import net.minecraft.world.inventory.AnvilMenu
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import org.bukkit.craftbukkit.event.CraftEventFactory
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import org.bukkit.craftbukkit.inventory.CraftInventoryView
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import org.bukkit.craftbukkit.inventory.view.CraftAnvilView
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import org.bukkit.entity.HumanEntity
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import org.bukkit.event.inventory.PrepareAnvilEvent
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import org.bukkit.inventory.ItemStack
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import org.bukkit.plugin.Plugin
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import java.util.UUID
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import java.util.function.BiFunction
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import java.util.function.Consumer
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import java.util.function.Supplier
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import kotlin.collections.set
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@Suppress("UnstableApiUsage")
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class AnvilRenameDialogImpl(
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val fromFormated: BiFunction<HumanEntity, Component?, String?>,
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val maxLength: Supplier<Int>,
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val plugin: Plugin,
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): AnvilRenameDialog {
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companion object {
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private const val RENAME_TEXT_KEY = "rename"
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private const val MAX_WIDTH = 512
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private val PLAIN_TEXT_SERIALIZER = PlainTextComponentSerializer.plainText()
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// Need to be able to translate it later !
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private val USER_FACING_RENAME_TITLE = Component.text("Rename Your Item")
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private val USER_FACING_WARNING = Component.text("Note that the repair text will appear blank after Confirm\n" +
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"But the name will be correctly applied")
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private val USER_FACING_CONFIRM = Component.text("Confirm").color(TextColor.fromHexString("#40FF40"))
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private val USER_FACING_CANCEL = Component.text("Cancel").color(TextColor.fromHexString("#FF4040"))
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}
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private val lastNames = HashMap<UUID, String>()
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private val lastLeftItem = HashMap<UUID, String>()
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private val runTaskMap = HashMap<UUID, ScheduledTask>()
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private val containerField = CraftInventoryView::class.java.getDeclaredField("container")
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init {
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containerField.setAccessible(true)
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}
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override fun canSendDialog(): Boolean {
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return true
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}
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fun makeDialog(initial: String?, callback: Consumer<String?>): Dialog {
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val maxLength = this.maxLength.get()
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val initialFinal = initial?.take(maxLength)
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val baseBuilder = DialogBase.builder(USER_FACING_RENAME_TITLE)
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.canCloseWithEscape(true)
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.afterAction(DialogBase.DialogAfterAction.CLOSE)
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.inputs(listOf(
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DialogInput.text(RENAME_TEXT_KEY, Component.text("Rename text"))
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.maxLength(maxLength)
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.initial(initialFinal ?: "")
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.labelVisible(false)
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.width(MAX_WIDTH)
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.build(),
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),
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)
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baseBuilder.body(listOf(
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DialogBody.plainMessage(USER_FACING_WARNING, MAX_WIDTH)
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))
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return Dialog.create { builder -> builder.empty()
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.base(baseBuilder.build())
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.type(DialogType.confirmation(
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ActionButton.builder(USER_FACING_CONFIRM)
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.action(DialogAction.customClick({ response, _ ->
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val text = response.getText(RENAME_TEXT_KEY)!!
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callback.accept(text)
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}, ClickCallback.Options.builder().build()))
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.build(),
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ActionButton.builder(USER_FACING_CANCEL)
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.build(),
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))
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}
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}
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private fun setResult(player: HumanEntity, view: CraftAnvilView, result: String?) {
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val defaultName = PLAIN_TEXT_SERIALIZER.serializeOrNull(view.getItem(0)?.effectiveName())
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if(defaultName == result) {
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setName(player, view, "")
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if(defaultName != null) lastNames[player.uniqueId] = defaultName
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}
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else setName(player, view, result)
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}
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private fun setName(player: HumanEntity, view: CraftAnvilView, name: String?) {
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val menu = (containerField.get(view) as AnvilMenu)
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menu.itemName = name
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if(name == null)
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lastNames.remove(player.uniqueId)
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else
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lastNames[player.uniqueId] = name
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CraftEventFactory.callPrepareResultEvent(menu, 2);
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}
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private fun nameFromItem(player: HumanEntity, item: ItemStack?): String? {
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return if(item?.hasItemMeta() != true || !item.itemMeta.hasCustomName())
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PLAIN_TEXT_SERIALIZER.serializeOrNull(item?.effectiveName())
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else fromFormated.apply(player, item.effectiveName())
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}
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private fun tryShowDialogScheduled(player: HumanEntity, event: PrepareAnvilEvent) {
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val view = event.view
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if(view !is CraftAnvilView) return
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val renameText = view.renameText
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val leftItem = view.getItem(0)
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val leftItemStr = leftItem?.toString()
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val lastName = lastNames.getOrDefault(player.uniqueId, null)
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if(lastLeftItem.getOrDefault(player.uniqueId, null) != leftItemStr) {
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if(leftItemStr == null)
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lastLeftItem.remove(player.uniqueId)
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else lastLeftItem[player.uniqueId] = leftItemStr
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setName(player, view, nameFromItem(player, leftItem))
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return
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}
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if(lastName == renameText)
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return
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if(renameText?.isBlank() == true) {
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setName(player, view, lastNames[player.uniqueId])
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return
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}
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val dialog = makeDialog(lastName)
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{ result -> setResult(player, view, result) }
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player.showDialog(dialog)
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}
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// We need to wait for a short time as changing item will change the name BEFORE the item change
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// no guaranty both of them came in the same tick too so let's wait 2 tick....
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override fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent) {
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runTaskMap.remove(player.uniqueId)?.cancel()
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val task = player.scheduler.runDelayed(
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plugin,
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{ _ ->
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run { tryShowDialogScheduled(player, event) }
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},
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{},
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2
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)
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if(task == null) return
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runTaskMap[player.uniqueId] = task
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}
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override fun closeInventory(player: HumanEntity) {
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lastNames.remove(player.uniqueId)
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lastLeftItem.remove(player.uniqueId)
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runTaskMap.remove(player.uniqueId)?.cancel()
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}
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}
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@ -7,6 +7,7 @@ import org.bukkit.event.Listener
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import org.bukkit.event.inventory.InventoryCloseEvent
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import org.bukkit.event.inventory.InventoryCloseEvent
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import org.bukkit.inventory.AnvilInventory
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import org.bukkit.inventory.AnvilInventory
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import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
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import xyz.alexcrea.cuanvil.dependency.packet.PacketManager
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import xyz.alexcrea.cuanvil.util.dialog.AnvilRenameDialogUtil
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class AnvilCloseListener(private val packetManager: PacketManager) : Listener {
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class AnvilCloseListener(private val packetManager: PacketManager) : Listener {
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@ -18,6 +19,7 @@ class AnvilCloseListener(private val packetManager: PacketManager) : Listener {
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packetManager.setInstantBuild(player, false)
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packetManager.setInstantBuild(player, false)
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}
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}
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AnvilRenameDialogUtil.anvilRenameDialog.closeInventory(player)
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}
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}
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}
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}
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@ -18,6 +18,7 @@ import org.bukkit.event.EventPriority
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import org.bukkit.event.Listener
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import org.bukkit.event.Listener
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import org.bukkit.event.inventory.PrepareAnvilEvent
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import org.bukkit.event.inventory.PrepareAnvilEvent
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import org.bukkit.inventory.AnvilInventory
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import org.bukkit.inventory.AnvilInventory
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import org.bukkit.inventory.InventoryView
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.meta.EnchantmentStorageMeta
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import org.bukkit.inventory.meta.EnchantmentStorageMeta
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import org.bukkit.inventory.meta.ItemMeta
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import org.bukkit.inventory.meta.ItemMeta
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@ -26,6 +27,7 @@ import xyz.alexcrea.cuanvil.enchant.CAEnchantment
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import xyz.alexcrea.cuanvil.util.*
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import xyz.alexcrea.cuanvil.util.*
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import xyz.alexcrea.cuanvil.util.MaterialUtil.isAir
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import xyz.alexcrea.cuanvil.util.MaterialUtil.isAir
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import xyz.alexcrea.cuanvil.util.UnitRepairUtil.getRepair
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import xyz.alexcrea.cuanvil.util.UnitRepairUtil.getRepair
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import xyz.alexcrea.cuanvil.util.dialog.AnvilRenameDialogUtil
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import java.util.concurrent.atomic.AtomicInteger
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import java.util.concurrent.atomic.AtomicInteger
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/**
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/**
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@ -41,6 +43,8 @@ class PrepareAnvilListener : Listener {
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const val ANVIL_OUTPUT_SLOT = 2
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const val ANVIL_OUTPUT_SLOT = 2
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var IS_EMPTY_TEST = false
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var IS_EMPTY_TEST = false
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const val RENAME_DIALOG_PERMISSION = "ca.rename.dialog"
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}
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}
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/**
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/**
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@ -80,6 +84,8 @@ class PrepareAnvilListener : Listener {
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return
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return
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}
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}
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tryRenameDialog(player, event)
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// Test if the event should bypass custom anvil.
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// Test if the event should bypass custom anvil.
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if (DependencyManager.tryEventPreAnvilBypass(event, player)) {
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if (DependencyManager.tryEventPreAnvilBypass(event, player)) {
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// even if we got bypassed we still want to set price
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// even if we got bypassed we still want to set price
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@ -117,6 +123,16 @@ class PrepareAnvilListener : Listener {
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}
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}
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private fun tryRenameDialog(
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player: HumanEntity,
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event: PrepareAnvilEvent
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) {
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if(!ConfigOptions.doRenameDialog || !AnvilRenameDialogUtil.anvilRenameDialog.canSendDialog()) return
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if(ConfigOptions.doRenameDialogUsePermission && !player.hasPermission(RENAME_DIALOG_PERMISSION)) return
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AnvilRenameDialogUtil.anvilRenameDialog.tryShowDialog(player, event)
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}
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private fun isImmutable(item: ItemStack?): Boolean {
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private fun isImmutable(item: ItemStack?): Boolean {
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if (item.isAir) return false
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if (item.isAir) return false
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@ -208,11 +224,8 @@ class PrepareAnvilListener : Listener {
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var useColor = false
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var useColor = false
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if (ConfigOptions.renameColorPossible && renameText != null) {
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if (ConfigOptions.renameColorPossible && renameText != null) {
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val component = AnvilColorUtil.handleColor(
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val component = AnvilColorUtil.handleColor(
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renameText, player,
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renameText,
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ConfigOptions.permissionNeededForColor,
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AnvilColorUtil.renamePermission(player))
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ConfigOptions.allowColorCode, ConfigOptions.allowHexadecimalColor, ConfigOptions.allowMinimessage,
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AnvilColorUtil.ColorUseType.RENAME
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)
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if (component != null) {
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if (component != null) {
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renameText = MiniMessageUtil.legacy_mm.serialize(component)
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renameText = MiniMessageUtil.legacy_mm.serialize(component)
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@ -60,25 +60,11 @@ object AnvilColorUtil {
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return ColorPermissions(canUseColorCode, canUseHexColor, canUseMinimessage, player)
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return ColorPermissions(canUseColorCode, canUseHexColor, canUseMinimessage, player)
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}
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}
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/**
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fun renamePermission(player: Permissible): ColorPermissions {
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* Color a string depending on allowed color type, color use type and player permissions
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return calculatePermissions(player,
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* @return colored component or null if nothing has been colored
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ConfigOptions.permissionNeededForColor,
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*/
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ConfigOptions.allowColorCode, ConfigOptions.allowHexadecimalColor, ConfigOptions.allowMinimessage,
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fun handleColor(
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ColorUseType.RENAME)
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textToColorText: String,
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player: Permissible,
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usePermission: Boolean,
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allowColorCode: Boolean,
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allowHexadecimalColor: Boolean,
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allowMinimessage: Boolean,
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useType: ColorUseType
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): Component? {
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val permission = calculatePermissions(
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player, usePermission,
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allowColorCode, allowHexadecimalColor, allowMinimessage,
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useType
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)
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return handleColor(textToColorText, permission)
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}
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}
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/**
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/**
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@ -0,0 +1,51 @@
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package xyz.alexcrea.cuanvil.util.dialog
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import io.delilaheve.CustomAnvil
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import io.delilaheve.util.ConfigOptions
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import net.kyori.adventure.text.Component
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import org.bukkit.entity.HumanEntity
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import org.bukkit.event.inventory.PrepareAnvilEvent
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import xyz.alexcrea.cuanvil.dependency.util.PlatformUtil
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import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialog
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import xyz.alexcrea.cuanvil.dialog.AnvilRenameDialogImpl
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import xyz.alexcrea.cuanvil.update.UpdateUtils
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import xyz.alexcrea.cuanvil.util.AnvilColorUtil
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object AnvilRenameDialogUtil {
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val anvilRenameDialog: AnvilRenameDialog;
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||||||
|
init {
|
||||||
|
val version = UpdateUtils.currentMinecraftVersion()
|
||||||
|
anvilRenameDialog = (if(!PlatformUtil.isPaper ||
|
||||||
|
(version.major <= 1 && version.minor <= 21 && version.patch <= 6)) {
|
||||||
|
NoImplAnvilRenameDialog()
|
||||||
|
} else {
|
||||||
|
AnvilRenameDialogImpl({ player, component -> AnvilColorUtil.revertColorSmallest(
|
||||||
|
component, AnvilColorUtil.renamePermission(player)
|
||||||
|
) },
|
||||||
|
{ ConfigOptions.renameDialogMaxSize },
|
||||||
|
CustomAnvil.instance,
|
||||||
|
)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
class NoImplAnvilRenameDialog: AnvilRenameDialog {
|
||||||
|
|
||||||
|
override fun canSendDialog(): Boolean {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun tryShowDialog(
|
||||||
|
player: HumanEntity,
|
||||||
|
event: PrepareAnvilEvent
|
||||||
|
) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun closeInventory(player: HumanEntity) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -102,7 +102,9 @@ permission_needed_for_color: true
|
||||||
use_of_color_cost: 0
|
use_of_color_cost: 0
|
||||||
|
|
||||||
# Dialogue rename menu make use of dialog menu to allow bigger rename
|
# Dialogue rename menu make use of dialog menu to allow bigger rename
|
||||||
# You can change the maximum size
|
# You can also change the maximum size up to 2147483647
|
||||||
|
#
|
||||||
|
# This feature only work on paper 1.21.7 or later
|
||||||
#
|
#
|
||||||
# At the moment only english is available for this menu... sorry !
|
# At the moment only english is available for this menu... sorry !
|
||||||
#
|
#
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue