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https://github.com/alexcrea/CustomAnvil.git
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dialog rename working good enough
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parent
05951d0ace
commit
31f9e7e281
9 changed files with 276 additions and 27 deletions
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@ -11,7 +11,7 @@ dependencies {
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implementation(project(":nms:nms-common"))
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// Used for nms
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paperweight.paperDevBundle("1.20.6-R0.1-SNAPSHOT")
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paperweight.paperDevBundle("1.21.7-R0.1-SNAPSHOT")
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}
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repositories {
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@ -0,0 +1,181 @@
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package xyz.alexcrea.cuanvil.dialog
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import io.papermc.paper.dialog.Dialog
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import io.papermc.paper.registry.data.dialog.ActionButton
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import io.papermc.paper.registry.data.dialog.DialogBase
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import io.papermc.paper.registry.data.dialog.action.DialogAction
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import io.papermc.paper.registry.data.dialog.body.DialogBody
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import io.papermc.paper.registry.data.dialog.input.DialogInput
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import io.papermc.paper.registry.data.dialog.type.DialogType
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import io.papermc.paper.threadedregions.scheduler.ScheduledTask
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.event.ClickCallback
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import net.kyori.adventure.text.format.TextColor
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import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer
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import net.minecraft.world.inventory.AnvilMenu
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import org.bukkit.craftbukkit.event.CraftEventFactory
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import org.bukkit.craftbukkit.inventory.CraftInventoryView
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import org.bukkit.craftbukkit.inventory.view.CraftAnvilView
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import org.bukkit.entity.HumanEntity
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import org.bukkit.event.inventory.PrepareAnvilEvent
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import org.bukkit.inventory.ItemStack
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import org.bukkit.plugin.Plugin
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import java.util.UUID
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import java.util.function.BiFunction
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import java.util.function.Consumer
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import java.util.function.Supplier
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import kotlin.collections.set
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@Suppress("UnstableApiUsage")
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class AnvilRenameDialogImpl(
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val fromFormated: BiFunction<HumanEntity, Component?, String?>,
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val maxLength: Supplier<Int>,
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val plugin: Plugin,
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): AnvilRenameDialog {
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companion object {
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private const val RENAME_TEXT_KEY = "rename"
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private const val MAX_WIDTH = 512
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private val PLAIN_TEXT_SERIALIZER = PlainTextComponentSerializer.plainText()
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// Need to be able to translate it later !
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private val USER_FACING_RENAME_TITLE = Component.text("Rename Your Item")
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private val USER_FACING_WARNING = Component.text("Note that the repair text will appear blank after Confirm\n" +
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"But the name will be correctly applied")
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private val USER_FACING_CONFIRM = Component.text("Confirm").color(TextColor.fromHexString("#40FF40"))
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private val USER_FACING_CANCEL = Component.text("Cancel").color(TextColor.fromHexString("#FF4040"))
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}
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private val lastNames = HashMap<UUID, String>()
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private val lastLeftItem = HashMap<UUID, String>()
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private val runTaskMap = HashMap<UUID, ScheduledTask>()
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private val containerField = CraftInventoryView::class.java.getDeclaredField("container")
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init {
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containerField.setAccessible(true)
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}
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override fun canSendDialog(): Boolean {
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return true
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}
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fun makeDialog(initial: String?, callback: Consumer<String?>): Dialog {
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val maxLength = this.maxLength.get()
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val initialFinal = initial?.take(maxLength)
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val baseBuilder = DialogBase.builder(USER_FACING_RENAME_TITLE)
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.canCloseWithEscape(true)
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.afterAction(DialogBase.DialogAfterAction.CLOSE)
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.inputs(listOf(
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DialogInput.text(RENAME_TEXT_KEY, Component.text("Rename text"))
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.maxLength(maxLength)
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.initial(initialFinal ?: "")
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.labelVisible(false)
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.width(MAX_WIDTH)
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.build(),
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),
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)
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baseBuilder.body(listOf(
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DialogBody.plainMessage(USER_FACING_WARNING, MAX_WIDTH)
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))
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return Dialog.create { builder -> builder.empty()
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.base(baseBuilder.build())
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.type(DialogType.confirmation(
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ActionButton.builder(USER_FACING_CONFIRM)
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.action(DialogAction.customClick({ response, _ ->
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val text = response.getText(RENAME_TEXT_KEY)!!
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callback.accept(text)
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}, ClickCallback.Options.builder().build()))
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.build(),
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ActionButton.builder(USER_FACING_CANCEL)
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.build(),
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))
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}
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}
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private fun setResult(player: HumanEntity, view: CraftAnvilView, result: String?) {
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val defaultName = PLAIN_TEXT_SERIALIZER.serializeOrNull(view.getItem(0)?.effectiveName())
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if(defaultName == result) {
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setName(player, view, "")
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if(defaultName != null) lastNames[player.uniqueId] = defaultName
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}
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else setName(player, view, result)
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}
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private fun setName(player: HumanEntity, view: CraftAnvilView, name: String?) {
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val menu = (containerField.get(view) as AnvilMenu)
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menu.itemName = name
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if(name == null)
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lastNames.remove(player.uniqueId)
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else
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lastNames[player.uniqueId] = name
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CraftEventFactory.callPrepareResultEvent(menu, 2);
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}
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private fun nameFromItem(player: HumanEntity, item: ItemStack?): String? {
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return if(item?.hasItemMeta() != true || !item.itemMeta.hasCustomName())
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PLAIN_TEXT_SERIALIZER.serializeOrNull(item?.effectiveName())
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else fromFormated.apply(player, item.effectiveName())
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}
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private fun tryShowDialogScheduled(player: HumanEntity, event: PrepareAnvilEvent) {
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val view = event.view
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if(view !is CraftAnvilView) return
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val renameText = view.renameText
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val leftItem = view.getItem(0)
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val leftItemStr = leftItem?.toString()
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val lastName = lastNames.getOrDefault(player.uniqueId, null)
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if(lastLeftItem.getOrDefault(player.uniqueId, null) != leftItemStr) {
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if(leftItemStr == null)
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lastLeftItem.remove(player.uniqueId)
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else lastLeftItem[player.uniqueId] = leftItemStr
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setName(player, view, nameFromItem(player, leftItem))
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return
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}
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if(lastName == renameText)
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return
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if(renameText?.isBlank() == true) {
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setName(player, view, lastNames[player.uniqueId])
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return
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}
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val dialog = makeDialog(lastName)
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{ result -> setResult(player, view, result) }
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player.showDialog(dialog)
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}
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// We need to wait for a short time as changing item will change the name BEFORE the item change
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// no guaranty both of them came in the same tick too so let's wait 2 tick....
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override fun tryShowDialog(player: HumanEntity, event: PrepareAnvilEvent) {
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runTaskMap.remove(player.uniqueId)?.cancel()
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val task = player.scheduler.runDelayed(
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plugin,
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{ _ ->
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run { tryShowDialogScheduled(player, event) }
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},
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{},
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2
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)
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if(task == null) return
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runTaskMap[player.uniqueId] = task
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}
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override fun closeInventory(player: HumanEntity) {
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lastNames.remove(player.uniqueId)
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lastLeftItem.remove(player.uniqueId)
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runTaskMap.remove(player.uniqueId)?.cancel()
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}
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}
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