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base xp cost + work penalty
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parent
d2fdaace80
commit
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13 changed files with 222 additions and 154 deletions
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@ -282,10 +282,10 @@ lore_edit:
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fixed_cost: 1
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# Cost used for every lore line added
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per_line_cost: 0
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# Use left item cost penalty if any
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use_cost_penalty: false
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# Increase left item cost penalty
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increase_cost_penalty: false
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# If adding the lore consume the book & quil
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do_consume: false
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@ -296,18 +296,19 @@ lore_edit:
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fixed_cost: 1
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# Cost used for every lore line removed
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per_line_cost: 0
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# Use left item cost penalty if any
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use_cost_penalty: false
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# Increase left item cost penalty
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increase_cost_penalty: false
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# Allow using color code and hexadecimal color when editing lore via book & quil
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#
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# Color code are prefixed by "&" and hexadecimal color by "#"
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# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
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color:
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allow_color_code: false
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allow_hexadecimal_color: false
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allow_color_code: true
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allow_hexadecimal_color: true
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use_cost: 0
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paper:
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# Permission is ca.lore_edit.paper
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@ -320,10 +321,10 @@ lore_edit:
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enabled: false
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# Cost used every time
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fixed_cost: 1
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# Use left item cost penalty if any
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use_cost_penalty: false
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# Increase left item cost penalty
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increase_cost_penalty: false
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# If adding the lore line consume the paper
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do_consume: false
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@ -332,18 +333,19 @@ lore_edit:
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enabled: false
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# Cost used every time
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fixed_cost: 1
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# Use left item cost penalty if any
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use_cost_penalty: false
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# Increase left item cost penalty
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increase_cost_penalty: false
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# Use left item vanilla cost penalty if any
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shared_increase: false
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# Increase shared left item cost penalty
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shared_additive: false
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# Allow using color code and hexadecimal color when editing lore via book & quil
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#
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# Color code are prefixed by "&" and hexadecimal color by "#"
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# Color code will not be applied if it colors nothing. "&&" can be used to write "&"
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color:
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allow_color_code: false
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allow_hexadecimal_color: false
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allow_color_code: true
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allow_hexadecimal_color: true
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use_cost: 0
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# Whether to show debug logging
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debug_log: false
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