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Fix some settings
- Fix some settings text - Max level now work as max level outside the cap - Remove cost limit now lock max cost and cap cost. - Move order of some factory arguments
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11 changed files with 165 additions and 130 deletions
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@ -1,27 +1,31 @@
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# Whether all anvil actions cost should be capped
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# All anvil cost will be capped to limit_repair_value if enabled.
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#
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# If true, all anvil repairs will max out at the value of limit_repair_value
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# In other words:
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# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
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limit_repair_cost: false
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# Value to limit repair costs to when limit_repair_cost is true
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# Max cost value the Anvil can get to.
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#
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# Valid values include 1 to 255 (anvil will display cost above 39 as "too expensive" if "replace_to_expensive" is false)
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# Valid values include 1 to 255.
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# Cost will be displayed as "Too Expensive":
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# - If Cost is above 39
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# - And replace_too_expensive is disabled (false)
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limit_repair_value: 39
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# Whether the anvil's repair limit should be removed entirely
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# Whether the anvil's cost limit should be removed entirely.
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#
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# The anvil will still visually display "too expensive" if "replace_to_expensive" is false.
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# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
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# However, the action will be completable if xp requirement is meet.
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remove_repair_limit: false
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# Whenever anvil cost is above 39 should display the true price and not "to expensive".
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# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
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#
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# However, when cost is above 39, anvil price will be displayed as green,
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# even if player do not have the required xp level.
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# But the action will not be completable.
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# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
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# If the action is not completable, the cost will still be displayed as "Too expensive".
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# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
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#
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# Require ProtocoLib.
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replace_to_expensive: false
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replace_too_expensive: false
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# XP Level amount added to the anvil when the item is repaired by another item of the same type
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#
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@ -239,4 +243,4 @@ debug_log: false
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# Whether to show verbose debug logging
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debug_log_verbose: false
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configVersion: 1.4.4
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configVersion: 1.4.5
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