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Add default config per version
This commit is contained in:
parent
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commit
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14 changed files with 1934 additions and 9 deletions
13
README.md
13
README.md
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@ -5,8 +5,7 @@ It is expected to work on 1.18 to 1.21 minecraft servers running spigot or paper
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(the plugin support of 1.16.5 to 1.17.1 is experimental an may encounter issues)
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**Custom Anvil** was previously named **Unsafe Enchants+**.
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It was renamed because it now affects every anvil aspect and not only unsafe enchants
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It was renamed because it now affects every anvil aspect and not only unsafe enchants\
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**Custom Anvil** is based on [Unsafe Enchants](https://github.com/DelilahEve/UnsafeEnchants) by DelilahEve.
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### Download Locations:
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@ -43,14 +42,10 @@ anvilconfigreload or carl: Reload every config of this plugin
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customanvilconfig: open a menu for administrator to edit plugin's config in game
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```
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---
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### Default Configuration:
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### Default Plugin's Configurations
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For 1.18 to 1.20.6 use the [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18)\
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For 1.21 use the [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
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Default configuration can be found on following links:
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- [config.yml](https://github.com/alexcrea/CustomAnvil/blob/master/src/main/resources/config.yml)
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- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/blob/master/src/main/resources/enchant_conflict.yml)
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- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/blob/master/src/main/resources/item_groups.yml)
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- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/blob/master/src/main/resources/unit_repair_item.yml)
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- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/blob/master/src/main/resources/custom_recipes.yml)
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---
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### Known issue:
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There is non known issue, if you find one please report the issue.
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6
defaultconfigs/1.18/README.md
Normal file
6
defaultconfigs/1.18/README.md
Normal file
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@ -0,0 +1,6 @@
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### Default Plugin's Configurations For 1.18 to 1.20.6
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- [config.yml](https://github.com/alexcrea/CustomAnvil/blob/master/defaultconfigs/1.18/config.yml)
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- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/blob/master/defaultconfigs/1.18/enchant_conflict.yml)
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- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/blob/master/defaultconfigs/1.18/item_groups.yml)
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- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/blob/master/defaultconfigs/1.18/unit_repair_item.yml)
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- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/blob/master/defaultconfigs/1.18/custom_recipes.yml)
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246
defaultconfigs/1.18/config.yml
Normal file
246
defaultconfigs/1.18/config.yml
Normal file
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@ -0,0 +1,246 @@
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# All anvil cost will be capped to limit_repair_value if enabled.
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#
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# In other words:
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# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
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limit_repair_cost: false
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# Max cost value the Anvil can get to.
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#
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# Valid values include 0 to 1000.
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# Cost will be displayed as "Too Expensive":
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# - If Cost is above 39
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# - And replace_too_expensive is disabled (false)
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limit_repair_value: 39
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# Whether the anvil's cost limit should be removed entirely.
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#
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# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
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# However, the action will be completable if xp requirement is meet.
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remove_repair_limit: false
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# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
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#
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# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
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# If the action is not completable, the cost will still be displayed as "Too expensive".
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# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
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#
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# Require ProtocoLib.
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replace_too_expensive: false
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# XP Level amount added to the anvil when the item is repaired by another item of the same type
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#
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# Valid values include 0 to 1000
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item_repair_cost: 2
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# XP Level amount added to the anvil when the item is renamed
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#
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# Valid values include 0 to 1000
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item_rename_cost: 1
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# XP Level amount added to the anvil when the item is repaired by an "unit"
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# For example: a Diamond on a Diamond Sword
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# What's considered unit for what can be edited on the unit repair configuration.
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#
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# Valid values include 0 to 1000
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unit_repair_cost: 1
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# XP Level amount added to the anvil when a sacrifice enchantment
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# conflict with one of the left item enchantment
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#
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# Valid values include 0 to 1000
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sacrifice_illegal_enchant_cost: 1
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# Default limit to apply to any enchants missing from override_limits
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#
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# Valid values include 1 to 1000
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default_limit: 5
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# Override limits for specific enchants
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#
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# Enchantments not listed here will use the value of default_limit
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#
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# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
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#
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# Valid range of 1 - 255 for each enchantment
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enchant_limits:
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aqua_affinity: 1
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binding_curse: 1
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channeling: 1
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flame: 1
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infinity: 1
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mending: 1
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multishot: 1
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silk_touch: 1
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vanishing_curse: 1
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depth_strider: 3 # anything more than 3 is treated as 3 by the game
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protection: 4
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fire_protection: 4
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blast_protection: 4
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projectile_protection: 4
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feather_falling: 4
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thorns: 3
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respiration: 3
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sharpness: 5
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smite: 5
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bane_of_arthropods: 5
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knockback: 2
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fire_aspect: 2
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looting: 3
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sweeping: 3
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sweeping_edge: 3
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efficiency: 5
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unbreaking: 3
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fortune: 3
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power: 5
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punch: 2
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luck_of_the_sea: 3
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lure: 3
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frost_walker: 2
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impaling: 5
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riptide: 3
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loyalty: 3
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piercing: 4
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quick_charge: 3
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soul_speed: 3
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swift_sneak: 3
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# Multipliers used to calculate the enchantment's value in repair/combining
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#
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# Values here are pulled from the fandom wiki:
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# https://minecraft.fandom.com/wiki/Anvil_mechanics#Costs_for_combining_enchantments
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#
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# If an enchantment is missing values here, or is less than 0, it will default to 0
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#
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# Calculated as: [Enchantment lvl] * [multiplier]
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#
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# With default values protection 4 would have a value of 4 when
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# coming from either a book (4 * 1) or an item (4 * 1)
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enchant_values:
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aqua_affinity:
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item: 4
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book: 2
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bane_of_arthropods:
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item: 2
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book: 1
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binding_curse:
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item: 8
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book: 4
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blast_protection:
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item: 4
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book: 2
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channeling:
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item: 8
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book: 4
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depth_strider:
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item: 4
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book: 2
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efficiency:
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item: 1
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book: 1
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flame:
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item: 4
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book: 2
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feather_falling:
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item: 2
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book: 1
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fire_aspect:
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item: 4
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book: 2
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fire_protection:
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item: 2
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book: 1
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fortune:
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item: 4
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book: 2
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frost_walker:
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item: 4
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book: 2
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impaling:
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item: 4
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book: 2
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infinity:
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item: 8
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book: 4
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knockback:
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item: 2
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book: 1
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looting:
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item: 4
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book: 2
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loyalty:
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item: 1
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book: 1
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luck_of_the_sea:
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item: 4
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book: 2
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lure:
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item: 4
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book: 2
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mending:
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item: 4
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book: 2
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multishot:
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item: 4
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book: 2
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piercing:
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item: 1
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book: 1
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power:
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item: 1
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book: 1
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projectile_protection:
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item: 2
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book: 1
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protection:
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item: 1
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book: 1
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punch:
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item: 4
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book: 2
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quick_charge:
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item: 2
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book: 1
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respiration:
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item: 4
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book: 2
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riptide:
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item: 4
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book: 2
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silk_touch:
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item: 8
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book: 4
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sharpness:
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item: 1
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book: 1
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smite:
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item: 2
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book: 1
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soul_speed:
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item: 8
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book: 4
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swift_sneak:
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item: 8
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book: 4
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sweeping:
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item: 4
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book: 2
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sweeping_edge:
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item: 4
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book: 2
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thorns:
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item: 8
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book: 4
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unbreaking:
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item: 2
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book: 1
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vanishing_curse:
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item: 8
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book: 4
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# Whether to show debug logging
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debug_log: false
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# Whether to show verbose debug logging
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debug_log_verbose: false
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configVersion: 1.4.5
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5
defaultconfigs/1.18/custom_recipes.yml
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5
defaultconfigs/1.18/custom_recipes.yml
Normal file
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@ -0,0 +1,5 @@
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# ----------------------------------------------------
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# This config file is to store custom craft
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# It is recommended to use the in game config editor for this configuration.
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# /customanvilconfig With ca.config.edit permission
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# ----------------------------------------------------
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238
defaultconfigs/1.18/enchant_conflict.yml
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238
defaultconfigs/1.18/enchant_conflict.yml
Normal file
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@ -0,0 +1,238 @@
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# material conflicts
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#
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# If you want to edit this file:
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# - A conflict will apply to every item except if in one of the notAffectedGroups group
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# - the conflict will count only if the user try to combine at least as
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# many conflicting enchantment as "maxEnchantmentBeforeConflict"
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#
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#
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# ----------------------------------------------------
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# These restriction are about not allowing enchantment
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# on illegal items
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# ----------------------------------------------------
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restriction_aqua_affinity:
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enchantments: [ aqua_affinity ]
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notAffectedGroups: [ enchanted_book, helmets ]
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restriction_bane_of_arthropods:
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enchantments: [ bane_of_arthropods ]
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notAffectedGroups: [ enchanted_book, melee_weapons ]
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restriction_blast_protection:
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enchantments: [ blast_protection ]
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notAffectedGroups: [ enchanted_book, armors ]
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restriction_channeling:
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enchantments: [ channeling ]
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notAffectedGroups: [ enchanted_book, trident ]
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restriction_binding_curse:
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enchantments: [ binding_curse ]
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notAffectedGroups: [ enchanted_book, wearable ]
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restriction_vanishing_curse:
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enchantments: [ vanishing_curse ]
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notAffectedGroups: [ enchanted_book, can_vanish ]
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restriction_depth_strider:
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enchantments: [ depth_strider ]
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notAffectedGroups: [ enchanted_book, boots ]
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restriction_efficiency:
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enchantments: [ efficiency ]
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notAffectedGroups: [ enchanted_book, tools, shears ]
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restriction_feather_falling:
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enchantments: [ feather_falling ]
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notAffectedGroups: [ enchanted_book, boots ]
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restriction_fire_aspect:
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enchantments: [ fire_aspect ]
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notAffectedGroups: [ enchanted_book, swords ]
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restriction_fire_protection:
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enchantments: [ fire_protection ]
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notAffectedGroups: [ enchanted_book, armors ]
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restriction_flame:
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enchantments: [ flame ]
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notAffectedGroups: [ enchanted_book, bow ]
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restriction_fortune:
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enchantments: [ fortune ]
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notAffectedGroups: [ enchanted_book, tools ]
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restriction_frost_walker:
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enchantments: [ frost_walker ]
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notAffectedGroups: [ enchanted_book, boots ]
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restriction_impaling:
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enchantments: [ impaling ]
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notAffectedGroups: [ enchanted_book, trident ]
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restriction_infinity:
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enchantments: [ infinity ]
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notAffectedGroups: [ enchanted_book, bow ]
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restriction_knockback:
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enchantments: [ knockback ]
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notAffectedGroups: [ enchanted_book, swords ]
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restriction_looting:
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enchantments: [ looting ]
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notAffectedGroups: [ enchanted_book, swords ]
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restriction_loyalty:
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enchantments: [ loyalty ]
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notAffectedGroups: [ enchanted_book, trident ]
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restriction_lure:
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enchantments: [ lure ]
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notAffectedGroups: [ enchanted_book, fishing_rod ]
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restriction_mending:
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enchantments: [ mending ]
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notAffectedGroups: [ enchanted_book, can_unbreak ]
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restriction_multishot:
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enchantments: [ multishot ]
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notAffectedGroups: [ enchanted_book, crossbow ]
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restriction_piercing:
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enchantments: [ piercing ]
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notAffectedGroups: [ enchanted_book, crossbow ]
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restriction_power:
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enchantments: [ power ]
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notAffectedGroups: [ enchanted_book, bow ]
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restriction_projectile_protection:
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enchantments: [ projectile_protection ]
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notAffectedGroups: [ enchanted_book, armors ]
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restriction_protection:
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enchantments: [ protection ]
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notAffectedGroups: [ enchanted_book, armors ]
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restriction_punch:
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enchantments: [ punch ]
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notAffectedGroups: [ enchanted_book, bow ]
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restriction_quick_charge:
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enchantments: [ quick_charge ]
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notAffectedGroups: [ enchanted_book, crossbow ]
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restriction_respiration:
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enchantments: [ respiration ]
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notAffectedGroups: [ enchanted_book, helmets ]
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restriction_riptide:
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enchantments: [ riptide ]
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notAffectedGroups: [ enchanted_book, trident ]
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restriction_sharpness:
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enchantments: [ sharpness ]
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notAffectedGroups: [ enchanted_book, melee_weapons ]
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restriction_silk_touch:
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enchantments: [ silk_touch ]
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notAffectedGroups: [ enchanted_book, tools ]
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restriction_smite:
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enchantments: [ smite ]
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notAffectedGroups: [ enchanted_book, melee_weapons ]
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restriction_soul_speed:
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enchantments: [ soul_speed ]
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notAffectedGroups: [ enchanted_book, boots ]
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restriction_sweeping_edge:
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enchantments: [ sweeping, sweeping_edge ]
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notAffectedGroups: [ enchanted_book, swords ]
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# Do not exist in 1.18, that mean useInFuture will be set to true
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# useInFuture set to true also mean it will not warn if there is an issue
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restriction_swift_sneak:
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useInFuture: true
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enchantments: [ swift_sneak ]
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notAffectedGroups: [ enchanted_book, leggings ]
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restriction_thorns:
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enchantments: [ thorns ]
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notAffectedGroups: [ enchanted_book, armors ]
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restriction_unbreaking:
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enchantments: [ unbreaking ]
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notAffectedGroups: [ enchanted_book, can_unbreak ]
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# ----------------------------------------------------
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# Now we have conflicts about enchantment Incompatibility
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# We just filtered what item enchantments can be applied
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# notAffectedGroups is empty as we don't want anything to not respect theses rules
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# maxEnchantmentBeforeConflict is set to 1 to only have 1 on those enchantment available
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# ----------------------------------------------------
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sword_enchant_conflict:
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enchantments:
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- bane_of_arthropods
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- smite
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- sharpness
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notAffectedGroups: [ ]
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maxEnchantmentBeforeConflict: 1
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protection_enchant_conflict:
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enchantments:
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- blast_protection
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- fire_protection
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- projectile_protection
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- protection
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notAffectedGroups: [ ]
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maxEnchantmentBeforeConflict: 1
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trident_conflict1:
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enchantments:
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- channeling
|
||||
- riptide
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
trident_conflict2:
|
||||
enchantments:
|
||||
- loyalty
|
||||
- riptide
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
boot_conflict:
|
||||
enchantments:
|
||||
- depth_strider
|
||||
- frost_walker
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
tool_conflict:
|
||||
enchantments:
|
||||
- fortune
|
||||
- silk_touch
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
bow_conflict:
|
||||
enchantments:
|
||||
- mending
|
||||
- infinity
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
crossbow_conflict:
|
||||
enchantments:
|
||||
- multishot
|
||||
- piercing
|
||||
notAffectedGroups: [ ]
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
# ----------------------------------------------------
|
||||
# Bellow is for custom conflicts.
|
||||
# This is also where conflict create from the gui will be placed.
|
||||
# ----------------------------------------------------
|
||||
205
defaultconfigs/1.18/item_groups.yml
Normal file
205
defaultconfigs/1.18/item_groups.yml
Normal file
|
|
@ -0,0 +1,205 @@
|
|||
# Please note this config use spigot material names.
|
||||
# It should match minecraft name in most case, maybe every case, but I can't be sure
|
||||
# In case there an issue with material name, you can found them here:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
|
||||
# An empty Exclude group exclude nothing, so it contain everything
|
||||
everything:
|
||||
type: exclude
|
||||
|
||||
# An empty include group will include nothing
|
||||
nothing:
|
||||
type: include
|
||||
|
||||
# This group is an example of a group including only stone and polished granite
|
||||
example_include:
|
||||
type: include
|
||||
items:
|
||||
- stone
|
||||
- polished_granite
|
||||
|
||||
# This group contain everything except polished granite and elements of example_include
|
||||
example_exclude:
|
||||
type: exclude
|
||||
items:
|
||||
- polished_granite
|
||||
groups:
|
||||
- example_include
|
||||
|
||||
# Default configuration should be vanilla enchantment conflict group
|
||||
# there may have error, if you find one you can fix it !
|
||||
# https://minecraft.fandom.com/wiki/Enchanting
|
||||
|
||||
swords:
|
||||
type: include
|
||||
items:
|
||||
- wooden_sword
|
||||
- stone_sword
|
||||
- iron_sword
|
||||
- diamond_sword
|
||||
- golden_sword
|
||||
- netherite_sword
|
||||
|
||||
axes:
|
||||
type: include
|
||||
items:
|
||||
- wooden_axe
|
||||
- stone_axe
|
||||
- iron_axe
|
||||
- diamond_axe
|
||||
- golden_axe
|
||||
- netherite_axe
|
||||
|
||||
melee_weapons:
|
||||
type: include
|
||||
groups:
|
||||
- swords
|
||||
- axes
|
||||
|
||||
helmets:
|
||||
type: include
|
||||
items:
|
||||
- leather_helmet
|
||||
- chainmail_helmet
|
||||
- iron_helmet
|
||||
- diamond_helmet
|
||||
- golden_helmet
|
||||
- netherite_helmet
|
||||
- turtle_helmet
|
||||
|
||||
chestplate:
|
||||
type: include
|
||||
items:
|
||||
- leather_chestplate
|
||||
- chainmail_chestplate
|
||||
- iron_chestplate
|
||||
- diamond_chestplate
|
||||
- golden_chestplate
|
||||
- netherite_chestplate
|
||||
|
||||
leggings:
|
||||
type: include
|
||||
items:
|
||||
- leather_leggings
|
||||
- chainmail_leggings
|
||||
- iron_leggings
|
||||
- diamond_leggings
|
||||
- golden_leggings
|
||||
- netherite_leggings
|
||||
|
||||
boots:
|
||||
type: include
|
||||
items:
|
||||
- leather_boots
|
||||
- chainmail_boots
|
||||
- iron_boots
|
||||
- diamond_boots
|
||||
- golden_boots
|
||||
- netherite_boots
|
||||
|
||||
armors:
|
||||
type: include
|
||||
groups:
|
||||
- helmets
|
||||
- chestplate
|
||||
- leggings
|
||||
- boots
|
||||
|
||||
wearable:
|
||||
type: include
|
||||
items:
|
||||
- elytra
|
||||
- carved_pumpkin
|
||||
- skeleton_skull
|
||||
- wither_skeleton_skull
|
||||
- zombie_head
|
||||
- player_head
|
||||
- creeper_head
|
||||
- dragon_head
|
||||
# do not exist in 1.18 but exist in future update
|
||||
- piglin_head
|
||||
groups:
|
||||
- armors
|
||||
|
||||
tools:
|
||||
type: include
|
||||
items:
|
||||
- wooden_pickaxe
|
||||
- stone_pickaxe
|
||||
- iron_pickaxe
|
||||
- diamond_pickaxe
|
||||
- golden_pickaxe
|
||||
- netherite_pickaxe
|
||||
- wooden_shovel
|
||||
- stone_shovel
|
||||
- iron_shovel
|
||||
- diamond_shovel
|
||||
- golden_shovel
|
||||
- netherite_shovel
|
||||
- wooden_hoe
|
||||
- stone_hoe
|
||||
- iron_hoe
|
||||
- diamond_hoe
|
||||
- golden_hoe
|
||||
- netherite_hoe
|
||||
groups:
|
||||
- axes
|
||||
|
||||
enchanted_book:
|
||||
type: include
|
||||
items:
|
||||
- enchanted_book
|
||||
|
||||
trident:
|
||||
type: include
|
||||
items:
|
||||
- trident
|
||||
|
||||
bow:
|
||||
type: include
|
||||
items:
|
||||
- bow
|
||||
|
||||
crossbow:
|
||||
type: include
|
||||
items:
|
||||
- crossbow
|
||||
|
||||
fishing_rod:
|
||||
type: include
|
||||
items:
|
||||
- fishing_rod
|
||||
|
||||
shears:
|
||||
type: include
|
||||
items:
|
||||
- shears
|
||||
|
||||
can_unbreak:
|
||||
type: include
|
||||
items:
|
||||
- elytra
|
||||
- flint_and_steel
|
||||
- shield
|
||||
- carrot_on_a_stick
|
||||
- warped_fungus_on_a_stick
|
||||
# do not exist in 1.18 but exist in future update
|
||||
- brush
|
||||
groups:
|
||||
- melee_weapons
|
||||
- tools
|
||||
- armors
|
||||
- trident
|
||||
- bow
|
||||
- crossbow
|
||||
- fishing_rod
|
||||
- shears
|
||||
|
||||
can_vanish:
|
||||
type: include
|
||||
items:
|
||||
- compass
|
||||
groups:
|
||||
- wearable
|
||||
- can_unbreak
|
||||
|
||||
185
defaultconfigs/1.18/unit_repair_item.yml
Normal file
185
defaultconfigs/1.18/unit_repair_item.yml
Normal file
|
|
@ -0,0 +1,185 @@
|
|||
# Unit repair configuration
|
||||
#
|
||||
# This configuration is to make custom unit repair
|
||||
# A unit repair is, for example, a diamond to repair a diamond sword
|
||||
# In vanilla, a unit repair 25% of object durability
|
||||
# you can make a custom value here
|
||||
#
|
||||
# Item name should NOT combine caps and no caps (example: Stone)
|
||||
|
||||
# Default value if the config is an invalid value (value <= 0 )
|
||||
# If value > 1 it will be treated as being = 1
|
||||
default_repair_amount: 0.25
|
||||
|
||||
# You can add custom unit repair
|
||||
# The example bellow make a shield repaired by 10% by sticks
|
||||
|
||||
#stick:
|
||||
# shield: 0.10
|
||||
|
||||
|
||||
# Vanilla unit repair group is bellow
|
||||
diamond:
|
||||
diamond_helmet: 0.25
|
||||
diamond_chestplate: 0.25
|
||||
diamond_leggings: 0.25
|
||||
diamond_boots: 0.25
|
||||
diamond_sword: 0.25
|
||||
diamond_pickaxe: 0.25
|
||||
diamond_axe: 0.25
|
||||
diamond_shovel: 0.25
|
||||
diamond_hoe: 0.25
|
||||
|
||||
netherite_ingot:
|
||||
netherite_helmet: 0.25
|
||||
netherite_chestplate: 0.25
|
||||
netherite_leggings: 0.25
|
||||
netherite_boots: 0.25
|
||||
netherite_sword: 0.25
|
||||
netherite_pickaxe: 0.25
|
||||
netherite_axe: 0.25
|
||||
netherite_shovel: 0.25
|
||||
netherite_hoe: 0.25
|
||||
|
||||
gold_ingot:
|
||||
golden_helmet: 0.25
|
||||
golden_chestplate: 0.25
|
||||
golden_leggings: 0.25
|
||||
golden_boots: 0.25
|
||||
golden_sword: 0.25
|
||||
golden_pickaxe: 0.25
|
||||
golden_axe: 0.25
|
||||
golden_shovel: 0.25
|
||||
golden_hoe: 0.25
|
||||
|
||||
iron_ingot:
|
||||
iron_helmet: 0.25
|
||||
iron_chestplate: 0.25
|
||||
iron_leggings: 0.25
|
||||
iron_boots: 0.25
|
||||
iron_sword: 0.25
|
||||
iron_pickaxe: 0.25
|
||||
iron_axe: 0.25
|
||||
iron_shovel: 0.25
|
||||
iron_hoe: 0.25
|
||||
|
||||
cobblestone:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
cobbled_deepslate:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
blackstone:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
leather:
|
||||
leather_helmet: 0.25
|
||||
leather_chestplate: 0.25
|
||||
leather_leggings: 0.25
|
||||
leather_boots: 0.25
|
||||
|
||||
phantom_membrane:
|
||||
elytra: 0.25
|
||||
|
||||
scute:
|
||||
turtle_helmet: 0.25
|
||||
|
||||
oak_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
spruce_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
birch_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
jungle_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
acacia_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
dark_oak_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
mangrove_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
cherry_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
bamboo_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
crimson_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
warped_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
6
defaultconfigs/1.21/README.md
Normal file
6
defaultconfigs/1.21/README.md
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
### Default Plugin's Configurations For 1.21
|
||||
- [config.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21/config.yml)
|
||||
- [enchant_conflict.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21/enchant_conflict.yml)
|
||||
- [item_groups.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21/item_groups.yml)
|
||||
- [unit_repair_item.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21/unit_repair_item.yml)
|
||||
- [custom_recipes.yml](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21/custom_recipes.yml)
|
||||
259
defaultconfigs/1.21/config.yml
Normal file
259
defaultconfigs/1.21/config.yml
Normal file
|
|
@ -0,0 +1,259 @@
|
|||
# All anvil cost will be capped to limit_repair_value if enabled.
|
||||
#
|
||||
# In other words:
|
||||
# For any anvil cost greater than limit_repair_value, Cost will be set to limit_repair_value.
|
||||
limit_repair_cost: false
|
||||
|
||||
# Max cost value the Anvil can get to.
|
||||
#
|
||||
# Valid values include 0 to 1000.
|
||||
# Cost will be displayed as "Too Expensive":
|
||||
# - If Cost is above 39
|
||||
# - And replace_too_expensive is disabled (false)
|
||||
limit_repair_value: 39
|
||||
|
||||
# Whether the anvil's cost limit should be removed entirely.
|
||||
#
|
||||
# The anvil will still visually display "Too Expensive" if "replace_too_expensive" is disabled
|
||||
# However, the action will be completable if xp requirement is meet.
|
||||
remove_repair_limit: false
|
||||
|
||||
# Whenever anvil cost is above 39 should display the true price and not "Too Expensive".
|
||||
#
|
||||
# However, when bypassing "Too Expensive", anvil price will be displayed as Green.
|
||||
# If the action is not completable, the cost will still be displayed as "Too expensive".
|
||||
# That mean you also need to change other settings like remove_repair_limit or limit_repair_cost.
|
||||
#
|
||||
# Require ProtocoLib.
|
||||
replace_too_expensive: false
|
||||
|
||||
# XP Level amount added to the anvil when the item is repaired by another item of the same type
|
||||
#
|
||||
# Valid values include 0 to 1000
|
||||
item_repair_cost: 2
|
||||
|
||||
# XP Level amount added to the anvil when the item is renamed
|
||||
#
|
||||
# Valid values include 0 to 1000
|
||||
item_rename_cost: 1
|
||||
|
||||
# XP Level amount added to the anvil when the item is repaired by an "unit"
|
||||
# For example: a Diamond on a Diamond Sword
|
||||
# What's considered unit for what can be edited on the unit repair configuration.
|
||||
#
|
||||
# Valid values include 0 to 1000
|
||||
unit_repair_cost: 1
|
||||
|
||||
# XP Level amount added to the anvil when a sacrifice enchantment
|
||||
# conflict with one of the left item enchantment
|
||||
#
|
||||
# Valid values include 0 to 1000
|
||||
sacrifice_illegal_enchant_cost: 1
|
||||
|
||||
# Default limit to apply to any enchants missing from override_limits
|
||||
#
|
||||
# Valid values include 1 to 1000
|
||||
default_limit: 5
|
||||
|
||||
# Override limits for specific enchants
|
||||
#
|
||||
# Enchantments not listed here will use the value of default_limit
|
||||
#
|
||||
# Overrides provided default from aqua_affinity to depth_strider won't change effect with extra levels
|
||||
#
|
||||
# Valid range of 1 - 255 for each enchantment
|
||||
enchant_limits:
|
||||
aqua_affinity: 1
|
||||
binding_curse: 1
|
||||
channeling: 1
|
||||
flame: 1
|
||||
infinity: 1
|
||||
mending: 1
|
||||
multishot: 1
|
||||
silk_touch: 1
|
||||
vanishing_curse: 1
|
||||
depth_strider: 3 # anything more than 3 is treated as 3 by the game
|
||||
protection: 4
|
||||
fire_protection: 4
|
||||
blast_protection: 4
|
||||
projectile_protection: 4
|
||||
feather_falling: 4
|
||||
thorns: 3
|
||||
respiration: 3
|
||||
sharpness: 5
|
||||
smite: 5
|
||||
bane_of_arthropods: 5
|
||||
knockback: 2
|
||||
fire_aspect: 2
|
||||
looting: 3
|
||||
sweeping: 3
|
||||
sweeping_edge: 3
|
||||
efficiency: 5
|
||||
unbreaking: 3
|
||||
fortune: 3
|
||||
power: 5
|
||||
punch: 2
|
||||
luck_of_the_sea: 3
|
||||
lure: 3
|
||||
frost_walker: 2
|
||||
impaling: 5
|
||||
riptide: 3
|
||||
loyalty: 3
|
||||
piercing: 4
|
||||
quick_charge: 3
|
||||
soul_speed: 3
|
||||
swift_sneak: 3
|
||||
density: 5
|
||||
breach: 4
|
||||
wind_burst: 3
|
||||
|
||||
# Multipliers used to calculate the enchantment's value in repair/combining
|
||||
#
|
||||
# Values here are pulled from the fandom wiki:
|
||||
# https://minecraft.fandom.com/wiki/Anvil_mechanics#Costs_for_combining_enchantments
|
||||
#
|
||||
# If an enchantment is missing values here, or is less than 0, it will default to 0
|
||||
#
|
||||
# Calculated as: [Enchantment lvl] * [multiplier]
|
||||
#
|
||||
# With default values protection 4 would have a value of 4 when
|
||||
# coming from either a book (4 * 1) or an item (4 * 1)
|
||||
enchant_values:
|
||||
aqua_affinity:
|
||||
item: 4
|
||||
book: 2
|
||||
bane_of_arthropods:
|
||||
item: 2
|
||||
book: 1
|
||||
binding_curse:
|
||||
item: 8
|
||||
book: 4
|
||||
blast_protection:
|
||||
item: 4
|
||||
book: 2
|
||||
channeling:
|
||||
item: 8
|
||||
book: 4
|
||||
depth_strider:
|
||||
item: 4
|
||||
book: 2
|
||||
efficiency:
|
||||
item: 1
|
||||
book: 1
|
||||
flame:
|
||||
item: 4
|
||||
book: 2
|
||||
feather_falling:
|
||||
item: 2
|
||||
book: 1
|
||||
fire_aspect:
|
||||
item: 4
|
||||
book: 2
|
||||
fire_protection:
|
||||
item: 2
|
||||
book: 1
|
||||
fortune:
|
||||
item: 4
|
||||
book: 2
|
||||
frost_walker:
|
||||
item: 4
|
||||
book: 2
|
||||
impaling:
|
||||
item: 4
|
||||
book: 2
|
||||
infinity:
|
||||
item: 8
|
||||
book: 4
|
||||
knockback:
|
||||
item: 2
|
||||
book: 1
|
||||
looting:
|
||||
item: 4
|
||||
book: 2
|
||||
loyalty:
|
||||
item: 1
|
||||
book: 1
|
||||
luck_of_the_sea:
|
||||
item: 4
|
||||
book: 2
|
||||
lure:
|
||||
item: 4
|
||||
book: 2
|
||||
mending:
|
||||
item: 4
|
||||
book: 2
|
||||
multishot:
|
||||
item: 4
|
||||
book: 2
|
||||
piercing:
|
||||
item: 1
|
||||
book: 1
|
||||
power:
|
||||
item: 1
|
||||
book: 1
|
||||
projectile_protection:
|
||||
item: 2
|
||||
book: 1
|
||||
protection:
|
||||
item: 1
|
||||
book: 1
|
||||
punch:
|
||||
item: 4
|
||||
book: 2
|
||||
quick_charge:
|
||||
item: 2
|
||||
book: 1
|
||||
respiration:
|
||||
item: 4
|
||||
book: 2
|
||||
riptide:
|
||||
item: 4
|
||||
book: 2
|
||||
silk_touch:
|
||||
item: 8
|
||||
book: 4
|
||||
sharpness:
|
||||
item: 1
|
||||
book: 1
|
||||
smite:
|
||||
item: 2
|
||||
book: 1
|
||||
soul_speed:
|
||||
item: 8
|
||||
book: 4
|
||||
swift_sneak:
|
||||
item: 8
|
||||
book: 4
|
||||
sweeping:
|
||||
item: 4
|
||||
book: 2
|
||||
sweeping_edge:
|
||||
item: 4
|
||||
book: 2
|
||||
thorns:
|
||||
item: 8
|
||||
book: 4
|
||||
unbreaking:
|
||||
item: 2
|
||||
book: 1
|
||||
vanishing_curse:
|
||||
item: 8
|
||||
book: 4
|
||||
density:
|
||||
item: 1
|
||||
book: 1
|
||||
breach:
|
||||
item: 4
|
||||
book: 2
|
||||
wind_burst:
|
||||
item: 4
|
||||
book: 2
|
||||
|
||||
# Whether to show debug logging
|
||||
debug_log: false
|
||||
|
||||
# Whether to show verbose debug logging
|
||||
debug_log_verbose: false
|
||||
|
||||
configVersion: 1.4.5
|
||||
lowMinecraftVersion: 1.21
|
||||
5
defaultconfigs/1.21/custom_recipes.yml
Normal file
5
defaultconfigs/1.21/custom_recipes.yml
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
# ----------------------------------------------------
|
||||
# This config file is to store custom craft
|
||||
# It is recommended to use the in game config editor for this configuration.
|
||||
# /customanvilconfig With ca.config.edit permission
|
||||
# ----------------------------------------------------
|
||||
379
defaultconfigs/1.21/enchant_conflict.yml
Normal file
379
defaultconfigs/1.21/enchant_conflict.yml
Normal file
|
|
@ -0,0 +1,379 @@
|
|||
# material conflicts
|
||||
#
|
||||
# If you want to edit this file:
|
||||
# - A conflict will apply to every item except if in one of the notAffectedGroups group
|
||||
# - the conflict will count only if the user try to combine at least as
|
||||
# many conflicting enchantment as "maxEnchantmentBeforeConflict"
|
||||
#
|
||||
#
|
||||
# ----------------------------------------------------
|
||||
# These restriction are about not allowing enchantment
|
||||
# on illegal items
|
||||
# ----------------------------------------------------
|
||||
|
||||
restriction_aqua_affinity:
|
||||
enchantments:
|
||||
- aqua_affinity
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- helmets
|
||||
|
||||
restriction_bane_of_arthropods:
|
||||
enchantments:
|
||||
- bane_of_arthropods
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- melee_weapons
|
||||
- mace
|
||||
|
||||
restriction_blast_protection:
|
||||
enchantments:
|
||||
- blast_protection
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- armors
|
||||
|
||||
restriction_channeling:
|
||||
enchantments:
|
||||
- channeling
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- trident
|
||||
|
||||
restriction_binding_curse:
|
||||
enchantments:
|
||||
- binding_curse
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- wearable
|
||||
|
||||
restriction_vanishing_curse:
|
||||
enchantments:
|
||||
- vanishing_curse
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- can_vanish
|
||||
|
||||
restriction_depth_strider:
|
||||
enchantments:
|
||||
- depth_strider
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- boots
|
||||
|
||||
restriction_efficiency:
|
||||
enchantments:
|
||||
- efficiency
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- tools
|
||||
- shears
|
||||
|
||||
restriction_feather_falling:
|
||||
enchantments:
|
||||
- feather_falling
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- boots
|
||||
|
||||
restriction_fire_aspect:
|
||||
enchantments:
|
||||
- fire_aspect
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- swords
|
||||
- mace
|
||||
|
||||
restriction_fire_protection:
|
||||
enchantments:
|
||||
- fire_protection
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- armors
|
||||
|
||||
restriction_flame:
|
||||
enchantments:
|
||||
- flame
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- bow
|
||||
|
||||
restriction_fortune:
|
||||
enchantments:
|
||||
- fortune
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- tools
|
||||
|
||||
restriction_frost_walker:
|
||||
enchantments:
|
||||
- frost_walker
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- boots
|
||||
|
||||
restriction_impaling:
|
||||
enchantments:
|
||||
- impaling
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- trident
|
||||
|
||||
restriction_infinity:
|
||||
enchantments:
|
||||
- infinity
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- bow
|
||||
|
||||
restriction_knockback:
|
||||
enchantments:
|
||||
- knockback
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- swords
|
||||
|
||||
restriction_looting:
|
||||
enchantments:
|
||||
- looting
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- swords
|
||||
|
||||
restriction_loyalty:
|
||||
enchantments:
|
||||
- loyalty
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- trident
|
||||
|
||||
restriction_lure:
|
||||
enchantments:
|
||||
- lure
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- fishing_rod
|
||||
|
||||
restriction_mending:
|
||||
enchantments:
|
||||
- mending
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- can_unbreak
|
||||
|
||||
restriction_multishot:
|
||||
enchantments:
|
||||
- multishot
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- crossbow
|
||||
|
||||
restriction_piercing:
|
||||
enchantments:
|
||||
- piercing
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- crossbow
|
||||
|
||||
restriction_power:
|
||||
enchantments:
|
||||
- power
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- bow
|
||||
|
||||
restriction_projectile_protection:
|
||||
enchantments:
|
||||
- projectile_protection
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- armors
|
||||
|
||||
restriction_protection:
|
||||
enchantments:
|
||||
- protection
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- armors
|
||||
|
||||
restriction_punch:
|
||||
enchantments:
|
||||
- punch
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- bow
|
||||
|
||||
restriction_quick_charge:
|
||||
enchantments:
|
||||
- quick_charge
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- crossbow
|
||||
|
||||
restriction_respiration:
|
||||
enchantments:
|
||||
- respiration
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- helmets
|
||||
|
||||
restriction_riptide:
|
||||
enchantments:
|
||||
- riptide
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- trident
|
||||
|
||||
restriction_sharpness:
|
||||
enchantments:
|
||||
- sharpness
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- melee_weapons
|
||||
|
||||
restriction_silk_touch:
|
||||
enchantments:
|
||||
- silk_touch
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- tools
|
||||
|
||||
restriction_smite:
|
||||
enchantments:
|
||||
- smite
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- melee_weapons
|
||||
- mace
|
||||
|
||||
restriction_soul_speed:
|
||||
enchantments:
|
||||
- soul_speed
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- boots
|
||||
|
||||
restriction_sweeping_edge:
|
||||
enchantments:
|
||||
- sweeping
|
||||
- sweeping_edge
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- swords
|
||||
|
||||
# Do not exist in 1.18, that mean useInFuture will be set to true
|
||||
# useInFuture set to true also mean it will not warn if there is an issue
|
||||
restriction_swift_sneak:
|
||||
useInFuture: true
|
||||
enchantments:
|
||||
- swift_sneak
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- leggings
|
||||
|
||||
restriction_thorns:
|
||||
enchantments:
|
||||
- thorns
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- armors
|
||||
|
||||
restriction_unbreaking:
|
||||
enchantments:
|
||||
- unbreaking
|
||||
notAffectedGroups:
|
||||
- enchanted_book
|
||||
- can_unbreak
|
||||
|
||||
# ----------------------------------------------------
|
||||
# Now we have conflicts about enchantment Incompatibility
|
||||
# We just filtered what item enchantments can be applied
|
||||
# notAffectedGroups is empty as we don't want anything to not respect theses rules
|
||||
# maxEnchantmentBeforeConflict is set to 1 to only have 1 on those enchantment available
|
||||
# ----------------------------------------------------
|
||||
|
||||
sword_enchant_conflict:
|
||||
enchantments:
|
||||
- bane_of_arthropods
|
||||
- smite
|
||||
- sharpness
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
protection_enchant_conflict:
|
||||
enchantments:
|
||||
- blast_protection
|
||||
- fire_protection
|
||||
- projectile_protection
|
||||
- protection
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
trident_conflict1:
|
||||
enchantments:
|
||||
- channeling
|
||||
- riptide
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
trident_conflict2:
|
||||
enchantments:
|
||||
- loyalty
|
||||
- riptide
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
boot_conflict:
|
||||
enchantments:
|
||||
- depth_strider
|
||||
- frost_walker
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
tool_conflict:
|
||||
enchantments:
|
||||
- fortune
|
||||
- silk_touch
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
bow_conflict:
|
||||
enchantments:
|
||||
- mending
|
||||
- infinity
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
crossbow_conflict:
|
||||
enchantments:
|
||||
- multishot
|
||||
- piercing
|
||||
notAffectedGroups: []
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
restriction_density:
|
||||
enchantments:
|
||||
- density
|
||||
notAffectedGroups:
|
||||
- mace
|
||||
restriction_breach:
|
||||
enchantments:
|
||||
- breach
|
||||
notAffectedGroups:
|
||||
- mace
|
||||
restriction_wind_burst:
|
||||
enchantments:
|
||||
- wind_burst
|
||||
notAffectedGroups:
|
||||
- mace
|
||||
mace_enchant_conflict:
|
||||
enchantments:
|
||||
- density
|
||||
- breach
|
||||
- smite
|
||||
- bane_of_arthropods
|
||||
maxEnchantmentBeforeConflict: 1
|
||||
|
||||
# ----------------------------------------------------
|
||||
# Bellow is for custom conflicts.
|
||||
# This is also where conflict create from the gui will be placed.
|
||||
# ----------------------------------------------------
|
||||
208
defaultconfigs/1.21/item_groups.yml
Normal file
208
defaultconfigs/1.21/item_groups.yml
Normal file
|
|
@ -0,0 +1,208 @@
|
|||
# Please note this config use spigot material names.
|
||||
# It should match minecraft name in most case, maybe every case, but I can't be sure
|
||||
# In case there an issue with material name, you can found them here:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
|
||||
# An empty Exclude group exclude nothing, so it contain everything
|
||||
everything:
|
||||
type: exclude
|
||||
|
||||
# An empty include group will include nothing
|
||||
nothing:
|
||||
type: include
|
||||
|
||||
# This group is an example of a group including only stone and polished granite
|
||||
example_include:
|
||||
type: include
|
||||
items:
|
||||
- stone
|
||||
- polished_granite
|
||||
|
||||
# This group contain everything except polished granite and elements of example_include
|
||||
example_exclude:
|
||||
type: exclude
|
||||
items:
|
||||
- polished_granite
|
||||
groups:
|
||||
- example_include
|
||||
|
||||
# Default configuration should be vanilla enchantment conflict group
|
||||
# there may have error, if you find one you can fix it !
|
||||
# https://minecraft.fandom.com/wiki/Enchanting
|
||||
|
||||
swords:
|
||||
type: include
|
||||
items:
|
||||
- wooden_sword
|
||||
- stone_sword
|
||||
- iron_sword
|
||||
- diamond_sword
|
||||
- golden_sword
|
||||
- netherite_sword
|
||||
|
||||
axes:
|
||||
type: include
|
||||
items:
|
||||
- wooden_axe
|
||||
- stone_axe
|
||||
- iron_axe
|
||||
- diamond_axe
|
||||
- golden_axe
|
||||
- netherite_axe
|
||||
|
||||
melee_weapons:
|
||||
type: include
|
||||
groups:
|
||||
- swords
|
||||
- axes
|
||||
|
||||
helmets:
|
||||
type: include
|
||||
items:
|
||||
- leather_helmet
|
||||
- chainmail_helmet
|
||||
- iron_helmet
|
||||
- diamond_helmet
|
||||
- golden_helmet
|
||||
- netherite_helmet
|
||||
- turtle_helmet
|
||||
|
||||
chestplate:
|
||||
type: include
|
||||
items:
|
||||
- leather_chestplate
|
||||
- chainmail_chestplate
|
||||
- iron_chestplate
|
||||
- diamond_chestplate
|
||||
- golden_chestplate
|
||||
- netherite_chestplate
|
||||
|
||||
leggings:
|
||||
type: include
|
||||
items:
|
||||
- leather_leggings
|
||||
- chainmail_leggings
|
||||
- iron_leggings
|
||||
- diamond_leggings
|
||||
- golden_leggings
|
||||
- netherite_leggings
|
||||
|
||||
boots:
|
||||
type: include
|
||||
items:
|
||||
- leather_boots
|
||||
- chainmail_boots
|
||||
- iron_boots
|
||||
- diamond_boots
|
||||
- golden_boots
|
||||
- netherite_boots
|
||||
|
||||
armors:
|
||||
type: include
|
||||
groups:
|
||||
- helmets
|
||||
- chestplate
|
||||
- leggings
|
||||
- boots
|
||||
|
||||
wearable:
|
||||
type: include
|
||||
items:
|
||||
- elytra
|
||||
- carved_pumpkin
|
||||
- skeleton_skull
|
||||
- wither_skeleton_skull
|
||||
- zombie_head
|
||||
- player_head
|
||||
- creeper_head
|
||||
- dragon_head
|
||||
- piglin_head
|
||||
groups:
|
||||
- armors
|
||||
|
||||
tools:
|
||||
type: include
|
||||
items:
|
||||
- wooden_pickaxe
|
||||
- stone_pickaxe
|
||||
- iron_pickaxe
|
||||
- diamond_pickaxe
|
||||
- golden_pickaxe
|
||||
- netherite_pickaxe
|
||||
- wooden_shovel
|
||||
- stone_shovel
|
||||
- iron_shovel
|
||||
- diamond_shovel
|
||||
- golden_shovel
|
||||
- netherite_shovel
|
||||
- wooden_hoe
|
||||
- stone_hoe
|
||||
- iron_hoe
|
||||
- diamond_hoe
|
||||
- golden_hoe
|
||||
- netherite_hoe
|
||||
groups:
|
||||
- axes
|
||||
|
||||
enchanted_book:
|
||||
type: include
|
||||
items:
|
||||
- enchanted_book
|
||||
|
||||
trident:
|
||||
type: include
|
||||
items:
|
||||
- trident
|
||||
|
||||
bow:
|
||||
type: include
|
||||
items:
|
||||
- bow
|
||||
|
||||
crossbow:
|
||||
type: include
|
||||
items:
|
||||
- crossbow
|
||||
|
||||
fishing_rod:
|
||||
type: include
|
||||
items:
|
||||
- fishing_rod
|
||||
|
||||
shears:
|
||||
type: include
|
||||
items:
|
||||
- shears
|
||||
|
||||
can_unbreak:
|
||||
type: include
|
||||
items:
|
||||
- elytra
|
||||
- flint_and_steel
|
||||
- shield
|
||||
- carrot_on_a_stick
|
||||
- warped_fungus_on_a_stick
|
||||
- brush
|
||||
groups:
|
||||
- melee_weapons
|
||||
- tools
|
||||
- armors
|
||||
- trident
|
||||
- bow
|
||||
- crossbow
|
||||
- fishing_rod
|
||||
- shears
|
||||
- mace
|
||||
|
||||
can_vanish:
|
||||
type: include
|
||||
items:
|
||||
- compass
|
||||
groups:
|
||||
- wearable
|
||||
- can_unbreak
|
||||
mace:
|
||||
type: include
|
||||
items:
|
||||
- mace
|
||||
|
||||
185
defaultconfigs/1.21/unit_repair_item.yml
Normal file
185
defaultconfigs/1.21/unit_repair_item.yml
Normal file
|
|
@ -0,0 +1,185 @@
|
|||
# Unit repair configuration
|
||||
#
|
||||
# This configuration is to make custom unit repair
|
||||
# A unit repair is, for example, a diamond to repair a diamond sword
|
||||
# In vanilla, a unit repair 25% of object durability
|
||||
# you can make a custom value here
|
||||
#
|
||||
# Item name should NOT combine caps and no caps (example: Stone)
|
||||
|
||||
# Default value if the config is an invalid value (value <= 0 )
|
||||
# If value > 1 it will be treated as being = 1
|
||||
default_repair_amount: 0.25
|
||||
|
||||
# You can add custom unit repair
|
||||
# The example bellow make a shield repaired by 10% by sticks
|
||||
|
||||
#stick:
|
||||
# shield: 0.10
|
||||
|
||||
|
||||
# Vanilla unit repair group is bellow
|
||||
diamond:
|
||||
diamond_helmet: 0.25
|
||||
diamond_chestplate: 0.25
|
||||
diamond_leggings: 0.25
|
||||
diamond_boots: 0.25
|
||||
diamond_sword: 0.25
|
||||
diamond_pickaxe: 0.25
|
||||
diamond_axe: 0.25
|
||||
diamond_shovel: 0.25
|
||||
diamond_hoe: 0.25
|
||||
|
||||
netherite_ingot:
|
||||
netherite_helmet: 0.25
|
||||
netherite_chestplate: 0.25
|
||||
netherite_leggings: 0.25
|
||||
netherite_boots: 0.25
|
||||
netherite_sword: 0.25
|
||||
netherite_pickaxe: 0.25
|
||||
netherite_axe: 0.25
|
||||
netherite_shovel: 0.25
|
||||
netherite_hoe: 0.25
|
||||
|
||||
gold_ingot:
|
||||
golden_helmet: 0.25
|
||||
golden_chestplate: 0.25
|
||||
golden_leggings: 0.25
|
||||
golden_boots: 0.25
|
||||
golden_sword: 0.25
|
||||
golden_pickaxe: 0.25
|
||||
golden_axe: 0.25
|
||||
golden_shovel: 0.25
|
||||
golden_hoe: 0.25
|
||||
|
||||
iron_ingot:
|
||||
iron_helmet: 0.25
|
||||
iron_chestplate: 0.25
|
||||
iron_leggings: 0.25
|
||||
iron_boots: 0.25
|
||||
iron_sword: 0.25
|
||||
iron_pickaxe: 0.25
|
||||
iron_axe: 0.25
|
||||
iron_shovel: 0.25
|
||||
iron_hoe: 0.25
|
||||
|
||||
cobblestone:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
cobbled_deepslate:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
blackstone:
|
||||
stone_sword: 0.25
|
||||
stone_pickaxe: 0.25
|
||||
stone_axe: 0.25
|
||||
stone_shovel: 0.25
|
||||
stone_hoe: 0.25
|
||||
|
||||
leather:
|
||||
leather_helmet: 0.25
|
||||
leather_chestplate: 0.25
|
||||
leather_leggings: 0.25
|
||||
leather_boots: 0.25
|
||||
|
||||
phantom_membrane:
|
||||
elytra: 0.25
|
||||
|
||||
scute:
|
||||
turtle_helmet: 0.25
|
||||
|
||||
oak_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
spruce_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
birch_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
jungle_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
acacia_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
dark_oak_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
mangrove_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
cherry_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
bamboo_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
crimson_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
|
||||
warped_planks:
|
||||
wooden_sword: 0.25
|
||||
wooden_pickaxe: 0.25
|
||||
wooden_axe: 0.25
|
||||
wooden_shovel: 0.25
|
||||
wooden_hoe: 0.25
|
||||
shield: 0.25
|
||||
3
defaultconfigs/README.md
Normal file
3
defaultconfigs/README.md
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
### Default Plugin's Configurations
|
||||
For 1.18 to 1.20.6 use [1.18 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.18)
|
||||
For 1.21 use [1.21 configurations](https://github.com/alexcrea/CustomAnvil/tree/master/defaultconfigs/1.21)
|
||||
Loading…
Add table
Add a link
Reference in a new issue